796 lines
25 KiB
C++
796 lines
25 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013-2015 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <limits>
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#include <class_board.h>
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#include <class_module.h>
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#include <class_edge_mod.h>
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#include <class_zone.h>
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#include <collectors.h>
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#include <wxPcbStruct.h>
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#include <kiway.h>
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#include <class_draw_panel_gal.h>
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#include <module_editor_frame.h>
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#include <array_creator.h>
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#include <tool/tool_manager.h>
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#include <view/view_controls.h>
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#include <gal/graphics_abstraction_layer.h>
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#include <ratsnest_data.h>
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#include <confirm.h>
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#include <cassert>
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#include <functional>
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using namespace std::placeholders;
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#include "common_actions.h"
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#include "selection_tool.h"
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#include "edit_tool.h"
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#include "grid_helper.h"
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#include <router/router_tool.h>
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#include <dialogs/dialog_move_exact.h>
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#include <dialogs/dialog_track_via_properties.h>
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#include <board_commit.h>
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EDIT_TOOL::EDIT_TOOL() :
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PCB_TOOL( "pcbnew.InteractiveEdit" ), m_selectionTool( NULL ),
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m_dragging( false ), m_updateFlag( KIGFX::VIEW_ITEM::NONE )
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{
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}
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void EDIT_TOOL::Reset( RESET_REASON aReason )
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{
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m_dragging = false;
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m_updateFlag = KIGFX::VIEW_ITEM::NONE;
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if( aReason != RUN )
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m_commit.reset( new BOARD_COMMIT( this ) );
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}
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bool EDIT_TOOL::Init()
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{
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// Find the selection tool, so they can cooperate
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m_selectionTool = static_cast<SELECTION_TOOL*>( m_toolMgr->FindTool( "pcbnew.InteractiveSelection" ) );
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if( !m_selectionTool )
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{
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DisplayError( NULL, wxT( "pcbnew.InteractiveSelection tool is not available" ) );
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return false;
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}
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// Add context menu entries that are displayed when selection tool is active
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CONDITIONAL_MENU& menu = m_selectionTool->GetMenu();
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menu.AddItem( COMMON_ACTIONS::editActivate, SELECTION_CONDITIONS::NotEmpty );
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menu.AddItem( COMMON_ACTIONS::rotate, SELECTION_CONDITIONS::NotEmpty );
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menu.AddItem( COMMON_ACTIONS::flip, SELECTION_CONDITIONS::NotEmpty );
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menu.AddItem( COMMON_ACTIONS::remove, SELECTION_CONDITIONS::NotEmpty );
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menu.AddItem( COMMON_ACTIONS::properties, SELECTION_CONDITIONS::Count( 1 )
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|| SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) );
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menu.AddItem( COMMON_ACTIONS::moveExact, SELECTION_CONDITIONS::NotEmpty );
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menu.AddItem( COMMON_ACTIONS::duplicate, SELECTION_CONDITIONS::NotEmpty );
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menu.AddItem( COMMON_ACTIONS::createArray, SELECTION_CONDITIONS::NotEmpty );
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// Footprint actions
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menu.AddItem( COMMON_ACTIONS::editFootprintInFpEditor,
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SELECTION_CONDITIONS::OnlyType( PCB_MODULE_T ) &&
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SELECTION_CONDITIONS::Count( 1 ) );
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m_offset.x = 0;
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m_offset.y = 0;
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return true;
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}
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bool EDIT_TOOL::invokeInlineRouter()
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{
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TRACK* track = uniqueSelected<TRACK>();
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VIA* via = uniqueSelected<VIA>();
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if( track || via )
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{
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ROUTER_TOOL* theRouter = static_cast<ROUTER_TOOL*>( m_toolMgr->FindTool( "pcbnew.InteractiveRouter" ) );
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assert( theRouter );
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if( !theRouter->PNSSettings().InlineDragEnabled() )
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return false;
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m_toolMgr->RunAction( COMMON_ACTIONS::routerInlineDrag, true, track ? track : via );
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return true;
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}
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return false;
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}
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int EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
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{
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KIGFX::VIEW_CONTROLS* controls = getViewControls();
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PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
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VECTOR2I originalCursorPos = controls->GetCursorPosition();
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const SELECTION& selection = m_selectionTool->GetSelection();
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// Shall the selection be cleared at the end?
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bool unselect = selection.Empty();
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// Be sure that there is at least one item that we can modify. If nothing was selected before,
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// try looking for the stuff under mouse cursor (i.e. Kicad old-style hover selection)
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if( !hoverSelection() )
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return 0;
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Activate();
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m_dragging = false; // Are selected items being dragged?
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bool restore = false; // Should items' state be restored when finishing the tool?
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bool lockOverride = false;
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// By default, modified items need to update their geometry
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m_updateFlag = KIGFX::VIEW_ITEM::GEOMETRY;
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controls->ShowCursor( true );
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// cumulative translation
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wxPoint totalMovement( 0, 0 );
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GRID_HELPER grid( editFrame );
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OPT_TOOL_EVENT evt = aEvent;
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// Main loop: keep receiving events
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do
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{
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if( evt->IsCancel() )
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{
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restore = true; // Cancelling the tool means that items have to be restored
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break; // Finish
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}
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else if( evt->Action() == TA_UNDO_REDO )
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{
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unselect = true;
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break;
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}
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else if( evt->IsAction( &COMMON_ACTIONS::editActivate )
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|| evt->IsMotion() || evt->IsDrag( BUT_LEFT ) )
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{
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BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 );
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if( m_dragging && evt->Category() == TC_MOUSE )
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{
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m_cursor = grid.BestSnapAnchor( evt->Position(), item );
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controls->ForceCursorPosition( true, m_cursor );
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wxPoint movement = wxPoint( m_cursor.x, m_cursor.y ) - item->GetPosition();
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totalMovement += movement;
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// Drag items to the current cursor position
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for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
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selection.Item<BOARD_ITEM>( i )->Move( movement + m_offset );
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updateRatsnest( true );
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}
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else if( !m_dragging ) // Prepare to start dragging
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{
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if( !invokeInlineRouter() )
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{
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m_selectionTool->SanitizeSelection();
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if( selection.Empty() )
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break;
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// deal with locked items (override lock or abort the operation)
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SELECTION_LOCK_FLAGS lockFlags = m_selectionTool->CheckLock();
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if( lockFlags == SELECTION_LOCKED )
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break;
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else if( lockFlags == SELECTION_LOCK_OVERRIDE )
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lockOverride = true;
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// Save items, so changes can be undone
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selection.ForAll<BOARD_ITEM>( [&](BOARD_ITEM* item)
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{
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m_commit->Modify( item );
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} );
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m_cursor = controls->GetCursorPosition();
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if( selection.Size() == 1 )
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{
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// Set the current cursor position to the first dragged item origin, so the
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// movement vector could be computed later
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m_cursor = grid.BestDragOrigin( originalCursorPos, item );
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grid.SetAuxAxes( true, m_cursor );
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}
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else
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{
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m_cursor = grid.Align( m_cursor );
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}
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controls->ForceCursorPosition( true, m_cursor );
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controls->WarpCursor( m_cursor, true );
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VECTOR2I o = VECTOR2I( item->GetPosition() );
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m_offset.x = o.x - m_cursor.x;
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m_offset.y = o.y - m_cursor.y;
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controls->SetAutoPan( true );
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m_dragging = true;
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}
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}
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selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
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m_toolMgr->RunAction( COMMON_ACTIONS::editModifiedSelection, true );
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}
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// Dispatch TOOL_ACTIONs
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else if( evt->Category() == TC_COMMAND )
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{
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wxPoint modPoint = getModificationPoint( selection );
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if( evt->IsAction( &COMMON_ACTIONS::rotate ) )
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{
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Rotate( aEvent );
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}
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else if( evt->IsAction( &COMMON_ACTIONS::flip ) )
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{
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Flip( aEvent );
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// Flip causes change of layers
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enableUpdateFlag( KIGFX::VIEW_ITEM::LAYERS );
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}
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else if( evt->IsAction( &COMMON_ACTIONS::remove ) )
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{
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Remove( aEvent );
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break; // exit the loop, as there is no further processing for removed items
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}
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else if( evt->IsAction( &COMMON_ACTIONS::duplicate ) )
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{
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// On duplicate, stop moving this item
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// The duplicate tool should then select the new item and start
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// a new move procedure
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break;
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}
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else if( evt->IsAction( &COMMON_ACTIONS::moveExact ) )
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{
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// Can't do this, because the selection will then contain
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// stale pointers and it will all go horribly wrong...
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//editFrame->RestoreCopyFromUndoList( dummy );
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//
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// So, instead, reset the position manually
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for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
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{
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BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
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item->SetPosition( item->GetPosition() - totalMovement );
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// And what about flipping and rotation?
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// for now, they won't be undone, but maybe that is how
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// it should be, so you can flip and move exact in the
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// same action?
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}
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// This causes a double event, so we will get the dialogue
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// correctly, somehow - why does Rotate not?
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//MoveExact( aEvent );
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break; // exit the loop - we move exactly, so we have finished moving
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}
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if( m_dragging )
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{
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// Update dragging offset (distance between cursor and the first dragged item)
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m_offset = selection.Item<BOARD_ITEM>( 0 )->GetPosition() - modPoint;
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selection.group->ViewUpdate( KIGFX::VIEW_ITEM::ALL );
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updateRatsnest( true );
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}
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}
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else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) )
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{
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if( !lockOverride )
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break; // Finish
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lockOverride = false;
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}
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} while( ( evt = Wait() ) ); //Should be assignment not equality test
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m_dragging = false;
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m_offset.x = 0;
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m_offset.y = 0;
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if( unselect || restore )
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m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
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if( restore )
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m_commit->Revert();
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else
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m_commit->Push( _( "Drag" ) );
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controls->ShowCursor( false );
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controls->SetAutoPan( false );
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return 0;
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}
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int EDIT_TOOL::Properties( const TOOL_EVENT& aEvent )
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{
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const SELECTION& selection = m_selectionTool->GetSelection();
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PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
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// Shall the selection be cleared at the end?
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bool unselect = selection.Empty();
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if( !hoverSelection( false ) )
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return 0;
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// Tracks & vias are treated in a special way:
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if( ( SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) )( selection ) )
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{
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DIALOG_TRACK_VIA_PROPERTIES dlg( editFrame, selection );
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if( dlg.ShowModal() )
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{
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dlg.Apply( *m_commit );
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m_commit->Push( _( "Edit track/via properties" ) );
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}
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}
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else if( selection.Size() == 1 ) // Properties are displayed when there is only one item selected
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{
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// Display properties dialog
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BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 );
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// Some of properties dialogs alter pointers, so we should deselect them
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m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
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// Store flags, so they can be restored later
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STATUS_FLAGS flags = item->GetFlags();
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item->ClearFlags();
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// Do not handle undo buffer, it is done by the properties dialogs @todo LEGACY
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// Display properties dialog provided by the legacy canvas frame
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editFrame->OnEditItemRequest( NULL, item );
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m_toolMgr->RunAction( COMMON_ACTIONS::editModifiedSelection, true );
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item->SetFlags( flags );
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}
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if( unselect )
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m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
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return 0;
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}
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int EDIT_TOOL::Rotate( const TOOL_EVENT& aEvent )
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{
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const SELECTION& selection = m_selectionTool->GetSelection();
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PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
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// Shall the selection be cleared at the end?
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bool unselect = selection.Empty();
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if( !hoverSelection() || m_selectionTool->CheckLock() == SELECTION_LOCKED )
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return 0;
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wxPoint rotatePoint = getModificationPoint( selection );
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for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
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{
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BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
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m_commit->Modify( item );
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item->Rotate( rotatePoint, editFrame->GetRotationAngle() );
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}
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if( !m_dragging )
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m_commit->Push( _( "Rotate" ) );
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if( unselect )
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m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
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// TODO selectionModified
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m_toolMgr->RunAction( COMMON_ACTIONS::editModifiedSelection, true );
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return 0;
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}
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int EDIT_TOOL::Flip( const TOOL_EVENT& aEvent )
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{
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const SELECTION& selection = m_selectionTool->GetSelection();
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// Shall the selection be cleared at the end?
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bool unselect = selection.Empty();
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if( !hoverSelection() || m_selectionTool->CheckLock() == SELECTION_LOCKED )
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return 0;
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wxPoint flipPoint = getModificationPoint( selection );
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for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
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{
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BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
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m_commit->Modify( item );
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item->Flip( flipPoint );
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}
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if( !m_dragging )
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m_commit->Push( _( "Flip" ) );
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if( unselect )
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m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
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m_toolMgr->RunAction( COMMON_ACTIONS::editModifiedSelection, true );
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return 0;
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}
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int EDIT_TOOL::Remove( const TOOL_EVENT& aEvent )
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{
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if( !hoverSelection() || m_selectionTool->CheckLock() == SELECTION_LOCKED )
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return 0;
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// Get a copy instead of a reference, as we are going to clear current selection
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SELECTION selection = m_selectionTool->GetSelection();
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// As we are about to remove items, they have to be removed from the selection first
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m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
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for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
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{
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BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
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m_commit->Remove( item );
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}
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m_commit->Push( _( "Delete" ) );
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return 0;
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}
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int EDIT_TOOL::MoveExact( const TOOL_EVENT& aEvent )
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{
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const SELECTION& selection = m_selectionTool->GetSelection();
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// Shall the selection be cleared at the end?
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bool unselect = selection.Empty();
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if( !hoverSelection() || m_selectionTool->CheckLock() == SELECTION_LOCKED )
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return 0;
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wxPoint translation;
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double rotation = 0;
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PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
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DIALOG_MOVE_EXACT dialog( editFrame, translation, rotation );
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int ret = dialog.ShowModal();
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if( ret == wxID_OK )
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{
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VECTOR2I rp = selection.GetCenter();
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wxPoint rotPoint( rp.x, rp.y );
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for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
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{
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BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
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m_commit->Modify( item );
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item->Move( translation );
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item->Rotate( rotPoint, rotation );
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if( !m_dragging )
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item->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
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}
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m_commit->Push( _( "Move exact" ) );
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if( unselect )
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m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
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m_toolMgr->RunAction( COMMON_ACTIONS::editModifiedSelection, true );
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}
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return 0;
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}
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int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent )
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{
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// Note: original items are no more modified.
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bool increment = aEvent.IsAction( &COMMON_ACTIONS::duplicateIncrement );
|
|
|
|
// first, check if we have a selection, or try to get one
|
|
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
|
|
const SELECTION& selection = selTool->GetSelection();
|
|
|
|
// Be sure that there is at least one item that we can modify
|
|
if( !hoverSelection() )
|
|
return 0;
|
|
|
|
// we have a selection to work on now, so start the tool process
|
|
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
|
|
|
|
std::vector<BOARD_ITEM*> old_items;
|
|
|
|
for( int i = 0; i < selection.Size(); ++i )
|
|
{
|
|
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
|
|
|
|
if( item )
|
|
old_items.push_back( item );
|
|
}
|
|
|
|
for( unsigned i = 0; i < old_items.size(); ++i )
|
|
{
|
|
BOARD_ITEM* item = old_items[i];
|
|
|
|
// Unselect the item, so we won't pick it up again
|
|
// Do this first, so a single-item duplicate will correctly call
|
|
// SetCurItem and show the item properties
|
|
m_toolMgr->RunAction( COMMON_ACTIONS::unselectItem, true, item );
|
|
|
|
BOARD_ITEM* new_item = NULL;
|
|
|
|
if( m_editModules )
|
|
new_item = editFrame->GetBoard()->m_Modules->Duplicate( item, increment );
|
|
else
|
|
{
|
|
#if 0
|
|
// @TODO: see if we allow zone duplication here
|
|
// Duplicate zones is especially tricky (overlaping zones must be merged)
|
|
// so zones are not duplicated
|
|
if( item->Type() != PCB_ZONE_AREA_T )
|
|
#endif
|
|
new_item = editFrame->GetBoard()->Duplicate( item );
|
|
}
|
|
|
|
if( new_item )
|
|
{
|
|
m_commit->Add( new_item );
|
|
|
|
// Select the new item, so we can pick it up
|
|
m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, new_item );
|
|
}
|
|
}
|
|
|
|
// record the new items as added
|
|
if( !selection.Empty() )
|
|
{
|
|
editFrame->DisplayToolMsg( wxString::Format( _( "Duplicated %d item(s)" ),
|
|
(int) old_items.size() ) );
|
|
|
|
// If items were duplicated, pick them up
|
|
// this works well for "dropping" copies around and pushes the commit
|
|
TOOL_EVENT evt = COMMON_ACTIONS::editActivate.MakeEvent();
|
|
Main( evt );
|
|
}
|
|
|
|
return 0;
|
|
};
|
|
|
|
|
|
class GAL_ARRAY_CREATOR: public ARRAY_CREATOR
|
|
{
|
|
public:
|
|
|
|
GAL_ARRAY_CREATOR( PCB_BASE_FRAME& editFrame, bool editModules,
|
|
const SELECTION& selection ):
|
|
ARRAY_CREATOR( editFrame ),
|
|
m_editModules( editModules ),
|
|
m_selection( selection )
|
|
{}
|
|
|
|
private:
|
|
|
|
int getNumberOfItemsToArray() const //override
|
|
{
|
|
// only handle single items
|
|
return m_selection.Size();
|
|
}
|
|
|
|
BOARD_ITEM* getNthItemToArray( int n ) const //override
|
|
{
|
|
return m_selection.Item<BOARD_ITEM>( n );
|
|
}
|
|
|
|
BOARD* getBoard() const //override
|
|
{
|
|
return m_parent.GetBoard();
|
|
}
|
|
|
|
MODULE* getModule() const //override
|
|
{
|
|
// Remember this is valid and used only in the module editor.
|
|
// in board editor, the parent of items is usually the board.
|
|
return m_editModules ? m_parent.GetBoard()->m_Modules.GetFirst() : NULL;
|
|
}
|
|
|
|
wxPoint getRotationCentre() const //override
|
|
{
|
|
const VECTOR2I rp = m_selection.GetCenter();
|
|
return wxPoint( rp.x, rp.y );
|
|
}
|
|
|
|
void prePushAction( BOARD_ITEM* new_item ) // override
|
|
{
|
|
m_parent.GetToolManager()->RunAction( COMMON_ACTIONS::unselectItem,
|
|
true, new_item );
|
|
}
|
|
|
|
void postPushAction( BOARD_ITEM* new_item ) //override
|
|
{
|
|
}
|
|
|
|
void finalise() // override
|
|
{
|
|
}
|
|
|
|
bool m_editModules;
|
|
const SELECTION& m_selection;
|
|
};
|
|
|
|
|
|
int EDIT_TOOL::CreateArray( const TOOL_EVENT& aEvent )
|
|
{
|
|
// first, check if we have a selection, or try to get one
|
|
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
|
|
const SELECTION& selection = selTool->GetSelection();
|
|
|
|
// pick up items under the cursor if needed
|
|
if( !hoverSelection() )
|
|
return 0;
|
|
|
|
// we have a selection to work on now, so start the tool process
|
|
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
|
|
GAL_ARRAY_CREATOR array_creator( *editFrame, m_editModules, selection );
|
|
array_creator.Invoke();
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void EDIT_TOOL::SetTransitions()
|
|
{
|
|
Go( &EDIT_TOOL::Main, COMMON_ACTIONS::editActivate.MakeEvent() );
|
|
Go( &EDIT_TOOL::Rotate, COMMON_ACTIONS::rotate.MakeEvent() );
|
|
Go( &EDIT_TOOL::Flip, COMMON_ACTIONS::flip.MakeEvent() );
|
|
Go( &EDIT_TOOL::Remove, COMMON_ACTIONS::remove.MakeEvent() );
|
|
Go( &EDIT_TOOL::Properties, COMMON_ACTIONS::properties.MakeEvent() );
|
|
Go( &EDIT_TOOL::MoveExact, COMMON_ACTIONS::moveExact.MakeEvent() );
|
|
Go( &EDIT_TOOL::Duplicate, COMMON_ACTIONS::duplicate.MakeEvent() );
|
|
Go( &EDIT_TOOL::Duplicate, COMMON_ACTIONS::duplicateIncrement.MakeEvent() );
|
|
Go( &EDIT_TOOL::CreateArray,COMMON_ACTIONS::createArray.MakeEvent() );
|
|
Go( &EDIT_TOOL::editFootprintInFpEditor, COMMON_ACTIONS::editFootprintInFpEditor.MakeEvent() );
|
|
}
|
|
|
|
|
|
void EDIT_TOOL::updateRatsnest( bool aRedraw )
|
|
{
|
|
const SELECTION& selection = m_selectionTool->GetSelection();
|
|
RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest();
|
|
|
|
ratsnest->ClearSimple();
|
|
|
|
for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
|
|
{
|
|
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
|
|
|
|
ratsnest->Update( item );
|
|
|
|
if( aRedraw )
|
|
ratsnest->AddSimple( item );
|
|
}
|
|
}
|
|
|
|
|
|
wxPoint EDIT_TOOL::getModificationPoint( const SELECTION& aSelection )
|
|
{
|
|
if( aSelection.Size() == 1 )
|
|
{
|
|
return aSelection.Item<BOARD_ITEM>( 0 )->GetPosition() - m_offset;
|
|
}
|
|
else
|
|
{
|
|
// If EDIT_TOOL is not currently active then it means that the cursor position is not
|
|
// updated, so we have to fetch the latest value
|
|
if( m_toolMgr->GetCurrentToolId() != m_toolId )
|
|
m_cursor = getViewControls()->GetCursorPosition();
|
|
|
|
return wxPoint( m_cursor.x, m_cursor.y );
|
|
}
|
|
}
|
|
|
|
|
|
bool EDIT_TOOL::hoverSelection( bool aSanitize )
|
|
{
|
|
const SELECTION& selection = m_selectionTool->GetSelection();
|
|
|
|
if( selection.Empty() ) // Try to find an item that could be modified
|
|
{
|
|
m_toolMgr->RunAction( COMMON_ACTIONS::selectionCursor, true );
|
|
|
|
if( m_selectionTool->CheckLock() == SELECTION_LOCKED )
|
|
{
|
|
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if( aSanitize )
|
|
m_selectionTool->SanitizeSelection();
|
|
|
|
if( selection.Empty() ) // TODO is it necessary?
|
|
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
|
|
|
|
return !selection.Empty();
|
|
}
|
|
|
|
|
|
int EDIT_TOOL::editFootprintInFpEditor( const TOOL_EVENT& aEvent )
|
|
{
|
|
const SELECTION& selection = m_selectionTool->GetSelection();
|
|
bool unselect = selection.Empty();
|
|
|
|
if( !hoverSelection() )
|
|
return 0;
|
|
|
|
MODULE* mod = uniqueSelected<MODULE>();
|
|
|
|
if( !mod )
|
|
return 0;
|
|
|
|
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
|
|
|
|
editFrame->SetCurItem( mod );
|
|
|
|
if( editFrame->GetCurItem()->GetTimeStamp() == 0 ) // Module Editor needs a non null timestamp
|
|
{
|
|
editFrame->GetCurItem()->SetTimeStamp( GetNewTimeStamp() );
|
|
editFrame->OnModify();
|
|
}
|
|
|
|
FOOTPRINT_EDIT_FRAME* editor = (FOOTPRINT_EDIT_FRAME*) editFrame->Kiway().Player( FRAME_PCB_MODULE_EDITOR, true );
|
|
|
|
editor->Load_Module_From_BOARD( (MODULE*) editFrame->GetCurItem() );
|
|
editFrame->SetCurItem( NULL ); // the current module could be deleted by
|
|
|
|
editor->Show( true );
|
|
editor->Raise(); // Iconize( false );
|
|
|
|
if( unselect )
|
|
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
|
|
|
|
return 0;
|
|
}
|