344 lines
11 KiB
C++
344 lines
11 KiB
C++
/*****************************************************/
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/* Definitions for the Component classes for EESchema */
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/*****************************************************/
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#ifndef COMPONENT_CLASS_H
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#define COMPONENT_CLASS_H
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#include "class_sch_screen.h"
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#include <wx/arrstr.h>
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#include <wx/dynarray.h>
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#include "class_sch_cmp_field.h"
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WX_DECLARE_OBJARRAY( DrawSheetPath, ArrayOfSheetLists );
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/**
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* Struct Error
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* is a holder of an error message and may be thrown from functions.
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*/
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struct Error
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{
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wxString errorText;
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Error( const wxChar* aMsg ) :
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errorText( aMsg )
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{
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}
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Error( const wxString& aMsg ) :
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errorText( aMsg )
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{
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}
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};
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/**
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* Enum NumFieldType
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* is the numbered set of all fields a SCH_COMPONENT can hold
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*/
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enum NumFieldType {
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REFERENCE = 0, ///< Field Reference of part, i.e. "IC21"
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VALUE, ///< Field Value of part, i.e. "3.3K"
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FOOTPRINT, ///< Field Name Module PCB, i.e. "16DIP300"
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DATASHEET, ///< name of datasheet
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FIELD1,
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FIELD2,
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FIELD3,
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FIELD4,
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FIELD5,
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FIELD6,
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FIELD7,
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FIELD8,
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NUMBER_OF_FIELDS
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};
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/// A container for several SCH_CMP_FIELD items
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typedef std::vector<SCH_CMP_FIELD> SCH_CMP_FIELDS;
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/**
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* Class SCH_COMPONENT
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* describes a real schematic component
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*/
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class SCH_COMPONENT : public SCH_ITEM
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{
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friend class DIALOG_EDIT_COMPONENT_IN_SCHEMATIC;
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public:
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int m_Multi; // In multi unit chip - which unit to draw.
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wxPoint m_Pos;
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wxString m_ChipName; /* Key to look for in the library,
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* i.e. "74LS00". */
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wxString m_PrefixString; /* C, R, U, Q etc - the first character
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* which typically indicates what the
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* component is. Determined, upon
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* placement, from the library component.
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* determined, upon file load, by the
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* first non-digits in the reference
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* fields. */
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int m_Convert; /* Handle mutiple shape (for instance
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* De Morgan conversion) */
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int m_Transform[2][2]; /* The rotation/mirror transformation
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* matrix. */
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private:
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SCH_CMP_FIELDS m_Fields; ///< variable length list of fields
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/* Hierarchical references.
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* format is
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* path reference multi
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* with:
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* path = /<timestamp1>/<timestamp2> (subsheet path, = / for the root scheet)
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* reference = reference for this path (C23, R5, U78 ... )
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* multi = part selection in multi parts per package (0 or 1 for one part per package)
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*/
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wxArrayString m_PathsAndReferences;
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void Init( const wxPoint& pos = wxPoint( 0, 0 ) );
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public:
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SCH_COMPONENT( const wxPoint& pos = wxPoint( 0, 0 ),
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SCH_ITEM* aParent = NULL );
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/**
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* Create schematic component from library component object.
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*
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* @param libComponent - Component library object to create schematic
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* component from.
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* @param sheet - Schemitic sheet the component is place into.
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* @param unit - Part for components that have multiple parts per
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* package.
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* @param convert - Use the alternate body style for the schematic
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* component.
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* @param pos - Position to place new component.
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* @param setNewItemFlag - Set the component IS_NEW and IS_MOVED flags.
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*/
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SCH_COMPONENT( LIB_COMPONENT& libComponent, DrawSheetPath* sheet,
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int unit = 0, int convert = 0,
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const wxPoint& pos = wxPoint( 0, 0 ),
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bool setNewItemFlag = false );
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/**
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* Copy Constructor
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* clones \a aTemplate into this object. All fields are copied as is except
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* for the linked list management pointers which are set to NULL, and the
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* SCH_CMP_FIELD's m_Parent pointers which are set to the new parent,
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* i.e. this new object.
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*/
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SCH_COMPONENT( const SCH_COMPONENT& aTemplate );
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~SCH_COMPONENT() { }
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virtual wxString GetClass() const
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{
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return wxT( "SCH_COMPONENT" );
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}
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd"
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* format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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bool Save( FILE* aFile ) const;
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/**
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* Function Load
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* reads a component in from a file. The file stream must be positioned at
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* the first field of the file, not at the component tag.
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* @param aFile The FILE to read from.
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* @throw Error containing the error message text if there is a file format
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* error or if the disk read has failed.
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void Load( FILE* aFile ) throw( Error );
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*/
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/**
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* Function GenCopy
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* returns a copy of this object but with the linked list pointers
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* set to NULL.
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* @return SCH_COMPONENT* - a copy of me.
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*/
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SCH_COMPONENT* GenCopy()
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{
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return new SCH_COMPONENT( *this );
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}
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void SetRotationMiroir( int type );
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/** function GetRotationMiroir()
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* Used to display component orientation (in dialog editor or info)
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* @return the orientation and mirror
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* Note: Because there are different ways to have a given orientation/mirror,
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* the orientation/mirror is not necessary wht the used does
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* (example : a mirrorX then a mirrorY give no mirror but rotate the component).
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* So this function find a rotation and a mirror value
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* ( CMP_MIROIR_X because this is the first mirror option tested)
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* but can differs from the orientation made by an user
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* ( a CMP_MIROIR_Y is find as a CMP_MIROIR_X + orientation 180, because they are equivalent)
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*/
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int GetRotationMiroir();
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wxPoint GetScreenCoord( const wxPoint& coord );
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void DisplayInfo( WinEDA_DrawFrame* frame );
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/**
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* Suppress annotation ( i.i IC23 changed to IC? and part reset to 1)
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* @param aSheet: DrawSheetPath value: if NULL remove all annotations,
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* else remove annotation relative to this sheetpath
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*/
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void ClearAnnotation( DrawSheetPath* aSheet );
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/** function SetTimeStamp
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* Change the old time stamp to the new time stamp.
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* the time stamp is also modified in paths
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* @param aNewTimeStamp = new time stamp
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*/
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void SetTimeStamp( long aNewTimeStamp);
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EDA_Rect GetBoundaryBox() const;
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EDA_Rect GetBoundingBox();
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/**
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* Function ReturnFieldName
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* returns the Field name given a field index like (REFERENCE, VALUE ..)
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* @reeturn wxString - the field name or wxEmptyString if invalid field
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* index.
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*/
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wxString ReturnFieldName( int aFieldNdx ) const;
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/**
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* Function GetField
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* returns a field.
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* @param aFieldNdx An index into the array of fields
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* @return SCH_CMP_FIELD* - the field value or NULL if does not exist
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*/
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SCH_CMP_FIELD* GetField( int aFieldNdx ) const;
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/**
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* Function AddField
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* adds a field to the component. The field is copied as it is put into
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* the component.
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* @param aField A const reference to the SCH_CMP_FIELD to add.
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*/
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void AddField( const SCH_CMP_FIELD& aField );
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void SetFields( const SCH_CMP_FIELDS& aFields )
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{
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m_Fields = aFields; // vector copying, length is changed possibly
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}
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/**
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* Function GetFieldCount
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* returns the number of fields in this component.
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*/
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int GetFieldCount() const { return (int) m_Fields.size(); }
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virtual void Draw( WinEDA_DrawPanel* panel,
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wxDC* DC,
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const wxPoint& offset,
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int draw_mode,
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int Color = -1 )
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{
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Draw( panel, DC, offset, draw_mode, Color, true );
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}
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void Draw( WinEDA_DrawPanel* panel,
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wxDC* DC,
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const wxPoint& offset,
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int draw_mode,
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int Color,
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bool DrawPinText );
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void SwapData( SCH_COMPONENT* copyitem );
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void Place( WinEDA_SchematicFrame* frame, wxDC* DC );
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// returns a unique ID, in the form of a path.
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wxString GetPath( DrawSheetPath* sheet );
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/**
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* Function GetRef
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* returns the reference, for the given sheet path.
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*/
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const wxString GetRef( DrawSheetPath* sheet );
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// Set the reference, for the given sheet path.
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void SetRef( DrawSheetPath* sheet, const wxString& ref );
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/**
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* Function AddHierarchicalReference
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* adds a full hierachical reference (path + local reference)
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* @param aPath = hierarchical path (/<sheet timestamp>/component
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* timestamp> like /05678E50/A23EF560)
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* @param aRef = local reference like C45, R56
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* @param aMulti = part selection, used in multi part per package (0 or 1
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* for non multi)
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*/
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void AddHierarchicalReference( const wxString& aPath,
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const wxString& aRef,
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int aMulti );
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//returns the unit selection, for the given sheet path.
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int GetUnitSelection( DrawSheetPath* aSheet );
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//Set the unit selection, for the given sheet path.
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void SetUnitSelection( DrawSheetPath* aSheet,
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int aUnitSelection );
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/** Function GetPenSize
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* @return the size of the "pen" that be used to draw or plot this item
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* for a component, has no meaning, but it is necessary to satisfy the SCH_ITEM class requirements
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*/
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virtual int GetPenSize( ) { return 0; }
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// Geometric transforms (used in block operations):
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/** virtual function Move
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* move item to a new position.
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* @param aMoveVector = the deplacement vector
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*/
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virtual void Move(const wxPoint& aMoveVector)
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{
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m_Pos += aMoveVector;
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for( int ii = 0; ii < GetFieldCount(); ii++ )
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GetField( ii )->Move(aMoveVector);
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}
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/** virtual function Mirror_Y
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* mirror item relative to an Y axis
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* @param aYaxis_position = the y axis position
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*/
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virtual void Mirror_Y(int aYaxis_position);
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#if defined (DEBUG)
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/**
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* Function Show
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* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
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* @param os The ostream& to output to.
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*/
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void Show( int nestLevel, std::ostream& os );
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#endif
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};
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#endif /* COMPONENT_CLASS_H */
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