kicad/eeschema/symbedit.cpp

251 lines
7.3 KiB
C++

/*************************************************/
/* Functions to Load from file and save to file */
/* the graphic shapes used to draw a component */
/* When using the import/export symbol options */
/* files are the *.sym files */
/*************************************************/
/* fichier symbedit.cpp */
#include "fctsys.h"
#include "appl_wxstruct.h"
#include "common.h"
#include "class_drawpanel.h"
#include "confirm.h"
#include "kicad_string.h"
#include "gestfich.h"
#include "program.h"
#include "general.h"
#include "protos.h"
#include "libeditfrm.h"
#include "class_library.h"
#include <boost/foreach.hpp>
/*
* Read a component shape file (a symbol file *.sym )and add data (graphic
* items) to the current component.
*
* A symbol file *.sym has the same format as a library, and contains only
* one symbol
*/
void WinEDA_LibeditFrame::LoadOneSymbol( void )
{
LIB_COMPONENT* Component;
FILE* ImportFile;
wxString msg, err;
CMP_LIBRARY* Lib;
/* Exit if no library entry is selected or a command is in progress. */
if( m_component == NULL || ( m_drawItem && m_drawItem->m_Flags ) )
return;
DrawPanel->m_IgnoreMouseEvents = TRUE;
wxString default_path = wxGetApp().ReturnLastVisitedLibraryPath();
wxFileDialog dlg( this, _( "Import Symbol Drawings" ), default_path,
wxEmptyString, SymbolFileWildcard,
wxFD_OPEN | wxFD_FILE_MUST_EXIST );
if( dlg.ShowModal() == wxID_CANCEL )
return;
GetScreen()->m_Curseur = wxPoint( 0, 0 );
DrawPanel->MouseToCursorSchema();
DrawPanel->m_IgnoreMouseEvents = FALSE;
wxFileName fn = dlg.GetPath();
wxGetApp().SaveLastVisitedLibraryPath( fn.GetPath() );
/* Load data */
ImportFile = wxFopen( fn.GetFullPath(), wxT( "rt" ) );
if( ImportFile == NULL )
{
msg.Printf( _( "Failed to open Symbol File <%s>" ),
GetChars( fn.GetFullPath() ) );
DisplayError( this, msg );
return;
}
Lib = new CMP_LIBRARY( LIBRARY_TYPE_SYMBOL, fn );
if( !Lib->Load( err ) )
{
msg.Printf( _( "Error <%s> occurred loading symbol library <%s>." ),
GetChars( err ), GetChars( fn.GetName() ) );
DisplayError( this, msg );
fclose( ImportFile );
delete Lib;
return;
}
fclose( ImportFile );
if( Lib->IsEmpty() )
{
msg.Printf( _( "No components found in symbol library <%s>." ),
GetChars( fn.GetName() ) );
delete Lib;
return;
}
if( Lib->GetCount() > 1 )
DisplayError( this, _( "Warning: more than 1 part in symbol file." ) );
Component = (LIB_COMPONENT*) Lib->GetFirstEntry();
LIB_DRAW_ITEM_LIST& drawList = Component->GetDrawItemList();
BOOST_FOREACH( LIB_DRAW_ITEM& item, drawList )
{
if( item.m_Unit )
item.m_Unit = m_unit;
if( item.m_Convert )
item.m_Convert = m_convert;
item.m_Flags = IS_NEW;
item.m_Selected = IS_SELECTED;
LIB_DRAW_ITEM* newItem = item.GenCopy();
newItem->SetParent( m_component );
m_component->AddDrawItem( newItem );
}
// Remove duplicated drawings:
m_component->RemoveDuplicateDrawItems();
// Clear flags
m_component->ClearSelectedItems();
GetScreen()->SetModify();
DrawPanel->Refresh();
delete Lib;
}
/*
* Save in file the current symbol.
*
* The symbol file format is like the standard libraries, but there is only
* one symbol.
*
* Invisible pins are not saved
*/
void WinEDA_LibeditFrame::SaveOneSymbol()
{
wxString msg;
FILE* ExportFile;
if( m_component->GetDrawItemList().empty() )
return;
/* Creation du fichier symbole */
wxString default_path = wxGetApp().ReturnLastVisitedLibraryPath();
wxFileDialog dlg( this, _( "Export Symbol Drawings" ), default_path,
m_component->m_Name.m_Text, SymbolFileWildcard,
wxFD_SAVE | wxFD_OVERWRITE_PROMPT );
if( dlg.ShowModal() == wxID_CANCEL )
return;
wxFileName fn = dlg.GetPath();
/* The GTK file chooser doesn't return the file extension added to
* file name so add it here. */
if( fn.GetExt().IsEmpty() )
fn.SetExt( SymbolFileExtension );
wxGetApp().SaveLastVisitedLibraryPath( fn.GetPath() );
ExportFile = wxFopen( fn.GetFullPath(), wxT( "wt" ) );
if( ExportFile == NULL )
{
msg.Printf( _( "Unable to create <%s>" ),
GetChars( fn.GetFullPath() ) );
DisplayError( this, msg );
return;
}
msg.Printf( _( "Save Symbol in [%s]" ), GetChars( fn.GetPath() ) );
Affiche_Message( msg );
/* Creation de l'entete de la librairie */
char Line[256];
fprintf( ExportFile, "%s %d.%d %s Date: %s\n", LIBFILE_IDENT,
LIB_VERSION_MAJOR, LIB_VERSION_MINOR,
"SYMBOL", DateAndTime( Line ) );
/* Creation du commentaire donnant le nom du composant */
fprintf( ExportFile, "# SYMBOL %s\n#\n",
CONV_TO_UTF8( m_component->m_Name.m_Text ) );
/* Generation des lignes utiles */
fprintf( ExportFile, "DEF %s",
CONV_TO_UTF8( m_component->m_Name.m_Text ) );
if( !m_component->m_Prefix.m_Text.IsEmpty() )
fprintf( ExportFile, " %s",
CONV_TO_UTF8( m_component->m_Prefix.m_Text ) );
else
fprintf( ExportFile, " ~" );
fprintf( ExportFile, " %d %d %c %c %d %d %c\n",
0, /* unused */
m_component->m_TextInside,
m_component->m_DrawPinNum ? 'Y' : 'N',
m_component->m_DrawPinName ? 'Y' : 'N',
1, 0 /* unused */, 'N' );
/* Position / orientation / visibilite des champs */
m_component->m_Prefix.Save( ExportFile );
m_component->m_Name.Save( ExportFile );
LIB_DRAW_ITEM_LIST& drawList = m_component->GetDrawItemList();
fprintf( ExportFile, "DRAW\n" );
BOOST_FOREACH( LIB_DRAW_ITEM& item, drawList )
{
/* Elimination des elements non relatifs a l'unite */
if( m_unit && item.m_Unit && ( item.m_Unit != m_unit ) )
continue;
if( m_convert && item.m_Convert && ( item.m_Convert != m_convert ) )
continue;
item.Save( ExportFile );
}
fprintf( ExportFile, "ENDDRAW\n" );
fprintf( ExportFile, "ENDDEF\n" );
fclose( ExportFile );
}
/***************************************************************************/
/* Routine de placement du point d'ancrage ( reference des coordonnes pour */
/* le trace) du composant courant */
/* Toutes les coord apparaissant dans les structures sont modifiees */
/* pour repositionner le point repere par le curseur souris au point */
/* d'ancrage ( coord 0,0 ). */
/***************************************************************************/
void WinEDA_LibeditFrame::PlaceAncre()
{
if( m_component == NULL )
return;
wxPoint offset( -GetScreen()->m_Curseur.x, GetScreen()->m_Curseur.y );
GetScreen()->SetModify();
m_component->SetOffset( offset );
/* Redraw the symbol */
GetScreen()->m_Curseur.x = GetScreen()->m_Curseur.y = 0;
Recadre_Trace( TRUE );
GetScreen()->SetRefreshReq();
}