793 lines
24 KiB
C++
793 lines
24 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2023 CERN
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* Copyright (C) 2012-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <dialog_shim.h>
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#include <core/ignore.h>
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#include <kiway_player.h>
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#include <kiway.h>
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#include <pgm_base.h>
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#include <tool/tool_manager.h>
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#include <kiplatform/ui.h>
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#include <wx/display.h>
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#include <wx/evtloop.h>
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#include <wx/app.h>
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#include <wx/event.h>
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#include <wx/grid.h>
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#include <wx/bmpbuttn.h>
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#include <wx/textctrl.h>
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#include <wx/stc/stc.h>
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#include <algorithm>
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/// Toggle a window's "enable" status to disabled, then enabled on destruction.
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class WDO_ENABLE_DISABLE
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{
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wxWindow* m_win;
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public:
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WDO_ENABLE_DISABLE( wxWindow* aWindow ) :
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m_win( aWindow )
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{
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if( m_win )
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m_win->Disable();
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}
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~WDO_ENABLE_DISABLE()
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{
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if( m_win )
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{
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m_win->Enable();
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m_win->Raise(); // let's focus back on the parent window
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}
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}
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};
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BEGIN_EVENT_TABLE( DIALOG_SHIM, wxDialog )
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EVT_CHAR_HOOK( DIALOG_SHIM::OnCharHook )
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END_EVENT_TABLE()
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DIALOG_SHIM::DIALOG_SHIM( wxWindow* aParent, wxWindowID id, const wxString& title,
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const wxPoint& pos, const wxSize& size, long style,
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const wxString& name ) :
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wxDialog( aParent, id, title, pos, size, style, name ),
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KIWAY_HOLDER( nullptr, KIWAY_HOLDER::DIALOG ),
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m_units( EDA_UNITS::MILLIMETRES ),
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m_useCalculatedSize( false ),
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m_firstPaintEvent( true ),
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m_initialFocusTarget( nullptr ),
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m_isClosing( false ),
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m_qmodal_loop( nullptr ),
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m_qmodal_showing( false ),
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m_qmodal_parent_disabler( nullptr ),
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m_parentFrame( nullptr )
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{
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KIWAY_HOLDER* kiwayHolder = nullptr;
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m_initialSize = size;
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if( aParent )
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{
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kiwayHolder = dynamic_cast<KIWAY_HOLDER*>( aParent );
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while( !kiwayHolder && aParent->GetParent() )
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{
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aParent = aParent->GetParent();
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kiwayHolder = dynamic_cast<KIWAY_HOLDER*>( aParent );
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}
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}
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// Inherit units from parent
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if( kiwayHolder && kiwayHolder->GetType() == KIWAY_HOLDER::FRAME )
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m_units = static_cast<EDA_BASE_FRAME*>( kiwayHolder )->GetUserUnits();
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else if( kiwayHolder && kiwayHolder->GetType() == KIWAY_HOLDER::DIALOG )
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m_units = static_cast<DIALOG_SHIM*>( kiwayHolder )->GetUserUnits();
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// Don't mouse-warp after a dialog run from the context menu
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if( kiwayHolder && kiwayHolder->GetType() == KIWAY_HOLDER::FRAME )
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{
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m_parentFrame = static_cast<EDA_BASE_FRAME*>( kiwayHolder );
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TOOL_MANAGER* toolMgr = m_parentFrame->GetToolManager();
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if( toolMgr && toolMgr->IsContextMenuActive() )
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toolMgr->VetoContextMenuMouseWarp();
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}
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// Set up the message bus
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if( kiwayHolder )
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SetKiway( this, &kiwayHolder->Kiway() );
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if( HasKiway() )
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Kiway().SetBlockingDialog( this );
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Bind( wxEVT_CLOSE_WINDOW, &DIALOG_SHIM::OnCloseWindow, this );
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Bind( wxEVT_BUTTON, &DIALOG_SHIM::OnButton, this );
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#ifdef __WINDOWS__
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// On Windows, the app top windows can be brought to the foreground (at least temporarily)
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// in certain circumstances such as when calling an external tool in Eeschema BOM generation.
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// So set the parent frame (if exists) to top window to avoid this annoying behavior.
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if( kiwayHolder && kiwayHolder->GetType() == KIWAY_HOLDER::FRAME )
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Pgm().App().SetTopWindow( (EDA_BASE_FRAME*) kiwayHolder );
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#endif
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Bind( wxEVT_PAINT, &DIALOG_SHIM::OnPaint, this );
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}
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DIALOG_SHIM::~DIALOG_SHIM()
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{
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m_isClosing = true;
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Unbind( wxEVT_CLOSE_WINDOW, &DIALOG_SHIM::OnCloseWindow, this );
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Unbind( wxEVT_BUTTON, &DIALOG_SHIM::OnButton, this );
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Unbind( wxEVT_PAINT, &DIALOG_SHIM::OnPaint, this );
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std::function<void( wxWindowList& )> disconnectFocusHandlers = [&]( wxWindowList& children )
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{
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for( wxWindow* child : children )
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{
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if( wxTextCtrl* textCtrl = dynamic_cast<wxTextCtrl*>( child ) )
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{
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textCtrl->Disconnect( wxEVT_SET_FOCUS,
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wxFocusEventHandler( DIALOG_SHIM::onChildSetFocus ),
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nullptr, this );
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}
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else if( wxStyledTextCtrl* scintilla = dynamic_cast<wxStyledTextCtrl*>( child ) )
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{
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scintilla->Disconnect( wxEVT_SET_FOCUS,
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wxFocusEventHandler( DIALOG_SHIM::onChildSetFocus ),
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nullptr, this );
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}
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else
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{
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disconnectFocusHandlers( child->GetChildren() );
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}
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}
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};
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disconnectFocusHandlers( GetChildren() );
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// if the dialog is quasi-modal, this will end its event loop
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if( IsQuasiModal() )
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EndQuasiModal( wxID_CANCEL );
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if( HasKiway() )
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Kiway().SetBlockingDialog( nullptr );
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delete m_qmodal_parent_disabler;
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}
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void DIALOG_SHIM::finishDialogSettings()
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{
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// must be called from the constructor of derived classes,
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// when all widgets are initialized, and therefore their size fixed
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// SetSizeHints fixes the minimal size of sizers in the dialog
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// (SetSizeHints calls Fit(), so no need to call it)
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GetSizer()->SetSizeHints( this );
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}
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void DIALOG_SHIM::setSizeInDU( int x, int y )
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{
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wxSize sz( x, y );
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SetSize( ConvertDialogToPixels( sz ) );
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}
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int DIALOG_SHIM::horizPixelsFromDU( int x ) const
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{
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wxSize sz( x, 0 );
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return ConvertDialogToPixels( sz ).x;
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}
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int DIALOG_SHIM::vertPixelsFromDU( int y ) const
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{
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wxSize sz( 0, y );
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return ConvertDialogToPixels( sz ).y;
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}
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// our hashtable is an implementation secret, don't need or want it in a header file
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#include <hashtables.h>
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#include <typeinfo>
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static std::unordered_map<std::string, wxRect> class_map;
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void DIALOG_SHIM::SetPosition( const wxPoint& aNewPosition )
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{
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wxDialog::SetPosition( aNewPosition );
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// Now update the stored position:
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const char* hash_key;
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if( m_hash_key.size() )
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{
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// a special case like EDA_LIST_DIALOG, which has multiple uses.
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hash_key = m_hash_key.c_str();
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}
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else
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{
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hash_key = typeid(*this).name();
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}
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std::unordered_map<std::string, wxRect>::iterator it = class_map.find( hash_key );
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if( it == class_map.end() )
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return;
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wxRect rect = it->second;
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rect.SetPosition( aNewPosition );
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class_map[ hash_key ] = rect;
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}
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bool DIALOG_SHIM::Show( bool show )
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{
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bool ret;
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const char* hash_key;
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if( m_hash_key.size() )
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{
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// a special case like EDA_LIST_DIALOG, which has multiple uses.
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hash_key = m_hash_key.c_str();
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}
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else
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{
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hash_key = typeid(*this).name();
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}
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// Show or hide the window. If hiding, save current position and size.
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// If showing, use previous position and size.
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if( show )
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{
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#ifndef __WINDOWS__
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wxDialog::Raise(); // Needed on OS X and some other window managers (i.e. Unity)
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#endif
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ret = wxDialog::Show( show );
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// classname is key, returns a zeroed-out default wxRect if none existed before.
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wxRect savedDialogRect = class_map[ hash_key ];
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if( savedDialogRect.GetSize().x != 0 && savedDialogRect.GetSize().y != 0 )
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{
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if( m_useCalculatedSize )
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{
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SetSize( savedDialogRect.GetPosition().x, savedDialogRect.GetPosition().y,
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wxDialog::GetSize().x, wxDialog::GetSize().y, 0 );
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}
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else
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{
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SetSize( savedDialogRect.GetPosition().x, savedDialogRect.GetPosition().y,
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std::max( wxDialog::GetSize().x, savedDialogRect.GetSize().x ),
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std::max( wxDialog::GetSize().y, savedDialogRect.GetSize().y ),
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0 );
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}
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#ifdef __WXMAC__
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if( m_parent != nullptr )
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{
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if( wxDisplay::GetFromPoint( m_parent->GetPosition() )
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!= wxDisplay::GetFromPoint( savedDialogRect.GetPosition() ) )
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Centre();
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}
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#endif
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}
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else if( m_initialSize != wxDefaultSize )
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{
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SetSize( m_initialSize );
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Centre();
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}
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// Be sure that the dialog appears in a visible area
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// (the dialog position might have been stored at the time when it was
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// shown on another display)
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if( wxDisplay::GetFromWindow( this ) == wxNOT_FOUND )
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Centre();
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}
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else
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{
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// Save the dialog's position & size before hiding, using classname as key
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class_map[ hash_key ] = wxRect( wxDialog::GetPosition(), wxDialog::GetSize() );
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#ifdef __WXMAC__
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if ( m_eventLoop )
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m_eventLoop->Exit( GetReturnCode() ); // Needed for APP-MODAL dlgs on OSX
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#endif
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ret = wxDialog::Show( show );
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if( m_parent )
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m_parent->SetFocus();
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}
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return ret;
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}
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void DIALOG_SHIM::resetSize()
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{
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const char* hash_key;
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if( m_hash_key.size() )
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{
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// a special case like EDA_LIST_DIALOG, which has multiple uses.
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hash_key = m_hash_key.c_str();
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}
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else
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{
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hash_key = typeid(*this).name();
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}
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std::unordered_map<std::string, wxRect>::iterator it = class_map.find( hash_key );
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if( it == class_map.end() )
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return;
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wxRect rect = it->second;
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rect.SetSize( wxSize( 0, 0 ) );
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class_map[ hash_key ] = rect;
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}
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bool DIALOG_SHIM::Enable( bool enable )
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{
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// so we can do logging of this state change:
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return wxDialog::Enable( enable );
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}
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// Recursive descent doing a SelectAll() in wxTextCtrls.
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// MacOS User Interface Guidelines state that when tabbing to a text control all its
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// text should be selected. Since wxWidgets fails to implement this, we do it here.
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void DIALOG_SHIM::SelectAllInTextCtrls( wxWindowList& children )
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{
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for( wxWindow* child : children )
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{
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if( wxTextCtrl* textCtrl = dynamic_cast<wxTextCtrl*>( child ) )
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{
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m_beforeEditValues[ textCtrl ] = textCtrl->GetValue();
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textCtrl->Connect( wxEVT_SET_FOCUS, wxFocusEventHandler( DIALOG_SHIM::onChildSetFocus ),
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nullptr, this );
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// We don't currently run this on GTK because some window managers don't hide the
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// selection in non-active controls, and other window managers do the selection
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// automatically anyway.
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#if defined( __WXMAC__ ) || defined( __WXMSW__ )
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if( !textCtrl->GetStringSelection().IsEmpty() )
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{
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// Respect an existing selection
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}
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else if( textCtrl->IsEditable() )
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{
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textCtrl->SelectAll();
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}
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#else
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ignore_unused( textCtrl );
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#endif
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}
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else if( wxStyledTextCtrl* scintilla = dynamic_cast<wxStyledTextCtrl*>( child ) )
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{
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m_beforeEditValues[ scintilla ] = scintilla->GetText();
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scintilla->Connect( wxEVT_SET_FOCUS, wxFocusEventHandler( DIALOG_SHIM::onChildSetFocus ),
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nullptr, this );
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if( !scintilla->GetSelectedText().IsEmpty() )
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{
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// Respect an existing selection
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}
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else if( scintilla->GetMarginWidth( 0 ) > 0 )
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{
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// Don't select-all in Custom Rules, etc.
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}
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else if( scintilla->IsEditable() )
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{
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scintilla->SelectAll();
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}
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}
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#ifdef __WXMAC__
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// Temp hack for square (looking) buttons on OSX. Will likely be made redundant
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// by the image store....
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else if( dynamic_cast<wxBitmapButton*>( child ) != nullptr )
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{
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wxSize minSize( 29, 27 );
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wxRect rect = child->GetRect();
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child->ConvertDialogToPixels( minSize );
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rect.Inflate( std::max( 0, minSize.x - rect.GetWidth() ),
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std::max( 0, minSize.y - rect.GetHeight() ) );
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child->SetMinSize( rect.GetSize() );
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child->SetSize( rect );
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}
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#endif
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else
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{
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SelectAllInTextCtrls( child->GetChildren() );
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}
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}
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}
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void DIALOG_SHIM::OnPaint( wxPaintEvent &event )
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{
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if( m_firstPaintEvent )
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{
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KIPLATFORM::UI::FixupCancelButtonCmdKeyCollision( this );
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SelectAllInTextCtrls( GetChildren() );
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if( m_initialFocusTarget )
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KIPLATFORM::UI::ForceFocus( m_initialFocusTarget );
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else
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KIPLATFORM::UI::ForceFocus( this ); // Focus the dialog itself
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m_firstPaintEvent = false;
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}
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event.Skip();
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}
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void DIALOG_SHIM::OnModify()
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{
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if( !GetTitle().StartsWith( wxS( "*" ) ) )
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SetTitle( wxS( "*" ) + GetTitle() );
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}
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/*
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Quasi-Modal Mode Explained:
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The gtk calls in wxDialog::ShowModal() cause event routing problems if that
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modal dialog then tries to use KIWAY_PLAYER::ShowModal(). The latter shows up
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and mostly works but does not respond to the window decoration close button.
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There is no way to get around this without reversing the gtk calls temporarily.
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Quasi-Modal mode is our own almost modal mode which disables only the parent
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of the DIALOG_SHIM, leaving other frames operable and while staying captured in the
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nested event loop. This avoids the gtk calls and leaves event routing pure
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and sufficient to operate the KIWAY_PLAYER::ShowModal() properly. When using
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ShowQuasiModal() you have to use EndQuasiModal() in your dialogs and not
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EndModal(). There is also IsQuasiModal() but its value can only be true
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when the nested event loop is active. Do not mix the modal and quasi-modal
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functions. Use one set or the other.
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You might find this behavior preferable over a pure modal mode, and it was said
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that only the Mac has this natively, but now other platforms have something
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similar. You CAN use it anywhere for any dialog. But you MUST use it when
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you want to use KIWAY_PLAYER::ShowModal() from a dialog event.
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*/
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int DIALOG_SHIM::ShowQuasiModal()
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{
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// This is an exception safe way to zero a pointer before returning.
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// Yes, even though DismissModal() clears this first normally, this is
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// here in case there's an exception before the dialog is dismissed.
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struct NULLER
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{
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void*& m_what;
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NULLER( void*& aPtr ) : m_what( aPtr ) {}
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~NULLER() { m_what = nullptr; } // indeed, set it to NULL on destruction
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} clear_this( (void*&) m_qmodal_loop );
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// release the mouse if it's currently captured as the window having it
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// will be disabled when this dialog is shown -- but will still keep the
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// capture making it impossible to do anything in the modal dialog itself
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wxWindow* win = wxWindow::GetCapture();
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if( win )
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win->ReleaseMouse();
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// Get the optimal parent
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wxWindow* parent = GetParentForModalDialog( GetParent(), GetWindowStyle() );
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wxASSERT_MSG( !m_qmodal_parent_disabler, wxT( "Caller using ShowQuasiModal() twice on same "
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"window?" ) );
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// quasi-modal: disable only my "optimal" parent
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m_qmodal_parent_disabler = new WDO_ENABLE_DISABLE( parent );
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// Apple in its infinite wisdom will raise a disabled window before even passing
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// us the event, so we have no way to stop it. Instead, we must set an order on
|
|
// the windows so that the quasi-modal will be pushed in front of the disabled
|
|
// window when it is raised.
|
|
KIPLATFORM::UI::ReparentQuasiModal( this );
|
|
|
|
Show( true );
|
|
|
|
m_qmodal_showing = true;
|
|
|
|
wxGUIEventLoop event_loop;
|
|
|
|
m_qmodal_loop = &event_loop;
|
|
|
|
event_loop.Run();
|
|
|
|
m_qmodal_showing = false;
|
|
|
|
if( parent )
|
|
parent->SetFocus();
|
|
|
|
return GetReturnCode();
|
|
}
|
|
|
|
|
|
void DIALOG_SHIM::EndQuasiModal( int retCode )
|
|
{
|
|
// Hook up validator and transfer data from controls handling so quasi-modal dialogs
|
|
// handle validation in the same way as other dialogs.
|
|
if( ( retCode == wxID_OK ) && ( !Validate() || !TransferDataFromWindow() ) )
|
|
return;
|
|
|
|
SetReturnCode( retCode );
|
|
|
|
if( !IsQuasiModal() )
|
|
{
|
|
wxFAIL_MSG( wxT( "Either DIALOG_SHIM::EndQuasiModal was called twice, or ShowQuasiModal"
|
|
"wasn't called" ) );
|
|
return;
|
|
}
|
|
|
|
if( m_qmodal_loop )
|
|
{
|
|
if( m_qmodal_loop->IsRunning() )
|
|
m_qmodal_loop->Exit( 0 );
|
|
else
|
|
m_qmodal_loop->ScheduleExit( 0 );
|
|
|
|
m_qmodal_loop = nullptr;
|
|
}
|
|
|
|
delete m_qmodal_parent_disabler;
|
|
m_qmodal_parent_disabler = nullptr;
|
|
|
|
Show( false );
|
|
}
|
|
|
|
|
|
void DIALOG_SHIM::OnCloseWindow( wxCloseEvent& aEvent )
|
|
{
|
|
if( IsQuasiModal() )
|
|
{
|
|
EndQuasiModal( wxID_CANCEL );
|
|
return;
|
|
}
|
|
|
|
// This is mandatory to allow wxDialogBase::OnCloseWindow() to be called.
|
|
aEvent.Skip();
|
|
}
|
|
|
|
|
|
void DIALOG_SHIM::OnButton( wxCommandEvent& aEvent )
|
|
{
|
|
const int id = aEvent.GetId();
|
|
|
|
if( IsQuasiModal() )
|
|
{
|
|
if( id == GetAffirmativeId() )
|
|
{
|
|
EndQuasiModal( id );
|
|
}
|
|
else if( id == wxID_APPLY )
|
|
{
|
|
// Dialogs that provide Apply buttons should make sure data is valid before
|
|
// allowing a transfer, as there is no other way to indicate failure
|
|
// (i.e. the dialog can't refuse to close as it might with OK, because it
|
|
// isn't closing anyway)
|
|
if( Validate() )
|
|
{
|
|
ignore_unused( TransferDataFromWindow() );
|
|
}
|
|
}
|
|
else if( id == wxID_CANCEL )
|
|
{
|
|
EndQuasiModal( wxID_CANCEL );
|
|
}
|
|
else // not a standard button
|
|
{
|
|
aEvent.Skip();
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// This is mandatory to allow wxDialogBase::OnButton() to be called.
|
|
aEvent.Skip();
|
|
}
|
|
|
|
|
|
void DIALOG_SHIM::onChildSetFocus( wxFocusEvent& aEvent )
|
|
{
|
|
// When setting focus to a text control reset the before-edit value.
|
|
|
|
if( !m_isClosing )
|
|
{
|
|
if( wxTextCtrl* textCtrl = dynamic_cast<wxTextCtrl*>( aEvent.GetEventObject() ) )
|
|
m_beforeEditValues[ textCtrl ] = textCtrl->GetValue();
|
|
else if( wxStyledTextCtrl* scintilla = dynamic_cast<wxStyledTextCtrl*>( aEvent.GetEventObject() ) )
|
|
m_beforeEditValues[ scintilla ] = scintilla->GetText();
|
|
}
|
|
|
|
aEvent.Skip();
|
|
}
|
|
|
|
|
|
void DIALOG_SHIM::OnCharHook( wxKeyEvent& aEvt )
|
|
{
|
|
if( aEvt.GetKeyCode() == 'U' && aEvt.GetModifiers() == wxMOD_CONTROL )
|
|
{
|
|
if( m_parentFrame )
|
|
{
|
|
m_parentFrame->ToggleUserUnits();
|
|
return;
|
|
}
|
|
}
|
|
// shift-return (Mac default) or Ctrl-Return (GTK) for OK
|
|
else if( ( aEvt.GetKeyCode() == WXK_RETURN || aEvt.GetKeyCode() == WXK_NUMPAD_ENTER )
|
|
&& ( aEvt.ShiftDown() || aEvt.ControlDown() ) )
|
|
{
|
|
wxPostEvent( this, wxCommandEvent( wxEVT_COMMAND_BUTTON_CLICKED, wxID_OK ) );
|
|
return;
|
|
}
|
|
else if( aEvt.GetKeyCode() == WXK_TAB && !aEvt.ControlDown() )
|
|
{
|
|
wxWindow* currentWindow = wxWindow::FindFocus();
|
|
int currentIdx = -1;
|
|
int delta = aEvt.ShiftDown() ? -1 : 1;
|
|
|
|
auto advance =
|
|
[&]( int& idx )
|
|
{
|
|
// Wrap-around modulus
|
|
int size = (int) m_tabOrder.size();
|
|
idx = ( ( idx + delta ) % size + size ) % size;
|
|
};
|
|
|
|
for( size_t i = 0; i < m_tabOrder.size(); ++i )
|
|
{
|
|
if( m_tabOrder[i] == currentWindow )
|
|
{
|
|
currentIdx = (int) i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( currentIdx >= 0 )
|
|
{
|
|
advance( currentIdx );
|
|
|
|
//todo: We don't currently have non-textentry dialog boxes but this will break if
|
|
// we add them.
|
|
#ifdef __APPLE__
|
|
while( dynamic_cast<wxTextEntry*>( m_tabOrder[ currentIdx ] ) == nullptr )
|
|
advance( currentIdx );
|
|
#endif
|
|
|
|
m_tabOrder[ currentIdx ]->SetFocus();
|
|
return;
|
|
}
|
|
}
|
|
else if( aEvt.GetKeyCode() == WXK_ESCAPE )
|
|
{
|
|
wxObject* eventSource = aEvt.GetEventObject();
|
|
|
|
if( wxTextCtrl* textCtrl = dynamic_cast<wxTextCtrl*>( eventSource ) )
|
|
{
|
|
// First escape after an edit cancels edit
|
|
if( textCtrl->GetValue() != m_beforeEditValues[ textCtrl ] )
|
|
{
|
|
textCtrl->SetValue( m_beforeEditValues[ textCtrl ] );
|
|
textCtrl->SelectAll();
|
|
return;
|
|
}
|
|
}
|
|
else if( wxStyledTextCtrl* scintilla = dynamic_cast<wxStyledTextCtrl*>( eventSource ) )
|
|
{
|
|
// First escape after an edit cancels edit
|
|
if( scintilla->GetText() != m_beforeEditValues[ scintilla ] )
|
|
{
|
|
scintilla->SetText( m_beforeEditValues[ scintilla ] );
|
|
scintilla->SelectAll();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
aEvt.Skip();
|
|
}
|
|
|
|
|
|
static void recursiveDescent( wxSizer* aSizer, std::map<int, wxString>& aLabels )
|
|
{
|
|
wxStdDialogButtonSizer* sdbSizer = dynamic_cast<wxStdDialogButtonSizer*>( aSizer );
|
|
|
|
auto setupButton =
|
|
[&]( wxButton* aButton )
|
|
{
|
|
if( aLabels.count( aButton->GetId() ) > 0 )
|
|
{
|
|
aButton->SetLabel( aLabels[ aButton->GetId() ] );
|
|
}
|
|
else
|
|
{
|
|
// wxWidgets has an uneven track record when the language is changed on
|
|
// the fly so we set them even when they don't appear in the label map
|
|
switch( aButton->GetId() )
|
|
{
|
|
case wxID_OK: aButton->SetLabel( _( "&OK" ) ); break;
|
|
case wxID_CANCEL: aButton->SetLabel( _( "&Cancel" ) ); break;
|
|
case wxID_YES: aButton->SetLabel( _( "&Yes" ) ); break;
|
|
case wxID_NO: aButton->SetLabel( _( "&No" ) ); break;
|
|
case wxID_APPLY: aButton->SetLabel( _( "&Apply" ) ); break;
|
|
case wxID_SAVE: aButton->SetLabel( _( "&Save" ) ); break;
|
|
case wxID_HELP: aButton->SetLabel( _( "&Help" ) ); break;
|
|
case wxID_CONTEXT_HELP: aButton->SetLabel( _( "&Help" ) ); break;
|
|
}
|
|
}
|
|
};
|
|
|
|
if( sdbSizer )
|
|
{
|
|
if( sdbSizer->GetAffirmativeButton() )
|
|
setupButton( sdbSizer->GetAffirmativeButton() );
|
|
|
|
if( sdbSizer->GetApplyButton() )
|
|
setupButton( sdbSizer->GetApplyButton() );
|
|
|
|
if( sdbSizer->GetNegativeButton() )
|
|
setupButton( sdbSizer->GetNegativeButton() );
|
|
|
|
if( sdbSizer->GetCancelButton() )
|
|
setupButton( sdbSizer->GetCancelButton() );
|
|
|
|
if( sdbSizer->GetHelpButton() )
|
|
setupButton( sdbSizer->GetHelpButton() );
|
|
|
|
sdbSizer->Layout();
|
|
|
|
if( sdbSizer->GetAffirmativeButton() )
|
|
sdbSizer->GetAffirmativeButton()->SetDefault();
|
|
}
|
|
|
|
for( wxSizerItem* item : aSizer->GetChildren() )
|
|
{
|
|
if( item->GetSizer() )
|
|
recursiveDescent( item->GetSizer(), aLabels );
|
|
}
|
|
}
|
|
|
|
|
|
void DIALOG_SHIM::SetupStandardButtons( std::map<int, wxString> aLabels )
|
|
{
|
|
recursiveDescent( GetSizer(), aLabels );
|
|
}
|