1132 lines
37 KiB
C++
1132 lines
37 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Torsten Hueter, torstenhtr <at> gmx.de
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* Copyright (C) 2013-2015 CERN
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* Copyright (C) 2012-2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <pgm_base.h>
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#include <core/profile.h>
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#include <view/view.h>
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#include <view/wx_view_controls.h>
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#include <view/zoom_controller.h>
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#include <gal/graphics_abstraction_layer.h>
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#include <tool/tool_dispatcher.h>
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#include <trace_helpers.h>
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#include <settings/common_settings.h>
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#include <math/util.h> // for KiROUND
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#include <geometry/geometry_utils.h>
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#include <widgets/ui_common.h>
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#include <class_draw_panel_gal.h>
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#include <eda_draw_frame.h>
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#include <kiway.h>
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#include <kiplatform/ui.h>
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#include <wx/log.h>
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#ifdef __WXMSW__
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#define USE_MOUSE_CAPTURE
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#endif
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using namespace KIGFX;
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const wxEventType WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE = wxNewEventType();
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static std::unique_ptr<ZOOM_CONTROLLER> GetZoomControllerForPlatform( bool aAcceleration )
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{
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#ifdef __WXMAC__
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// On Apple pointer devices, wheel events occur frequently and with
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// smaller rotation values. For those devices, let's handle zoom
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// based on the rotation amount rather than the time difference.
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return std::make_unique<CONSTANT_ZOOM_CONTROLLER>( CONSTANT_ZOOM_CONTROLLER::MAC_SCALE );
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#elif __WXGTK3__
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// GTK3 is similar, but the scale constant is smaller
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return std::make_unique<CONSTANT_ZOOM_CONTROLLER>( CONSTANT_ZOOM_CONTROLLER::GTK3_SCALE );
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#else
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if( aAcceleration )
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return std::make_unique<ACCELERATING_ZOOM_CONTROLLER>();
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else
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return std::make_unique<CONSTANT_ZOOM_CONTROLLER>( CONSTANT_ZOOM_CONTROLLER::MSW_SCALE );
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#endif
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}
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WX_VIEW_CONTROLS::WX_VIEW_CONTROLS( VIEW* aView, EDA_DRAW_PANEL_GAL* aParentPanel ) :
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VIEW_CONTROLS( aView ),
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m_state( IDLE ),
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m_parentPanel( aParentPanel ),
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m_scrollScale( 1.0, 1.0 ),
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#ifdef __WXGTK3__
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m_lastTimestamp( 0 ),
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#endif
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m_cursorPos( 0, 0 ),
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m_updateCursor( true ),
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m_infinitePanWorks( false ),
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m_gestureLastZoomFactor( 1.0 )
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{
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LoadSettings();
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m_MotionEventCounter = std::make_unique<PROF_COUNTER>( "Mouse motion events" );
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m_parentPanel->Connect( wxEVT_MOTION,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onMotion ), nullptr, this );
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m_parentPanel->Connect( wxEVT_MAGNIFY,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onMagnify ), nullptr, this );
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m_parentPanel->Connect( wxEVT_MOUSEWHEEL,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onWheel ), nullptr, this );
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m_parentPanel->Connect( wxEVT_MIDDLE_UP,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), nullptr, this );
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m_parentPanel->Connect( wxEVT_MIDDLE_DOWN,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), nullptr, this );
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m_parentPanel->Connect( wxEVT_LEFT_UP,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), nullptr, this );
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m_parentPanel->Connect( wxEVT_LEFT_DOWN,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), nullptr, this );
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m_parentPanel->Connect( wxEVT_RIGHT_UP,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), nullptr, this );
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m_parentPanel->Connect( wxEVT_RIGHT_DOWN,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), nullptr, this );
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#if defined __WXMSW__
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m_parentPanel->Connect( wxEVT_ENTER_WINDOW,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onEnter ), nullptr, this );
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#endif
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m_parentPanel->Connect( wxEVT_LEAVE_WINDOW,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onLeave ), nullptr, this );
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m_parentPanel->Connect( wxEVT_SCROLLWIN_THUMBTRACK,
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wxScrollWinEventHandler( WX_VIEW_CONTROLS::onScroll ), nullptr, this );
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m_parentPanel->Connect( wxEVT_SCROLLWIN_PAGEUP,
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wxScrollWinEventHandler( WX_VIEW_CONTROLS::onScroll ), nullptr, this );
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m_parentPanel->Connect( wxEVT_SCROLLWIN_PAGEDOWN,
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wxScrollWinEventHandler( WX_VIEW_CONTROLS::onScroll ), nullptr, this );
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m_parentPanel->Connect( wxEVT_SCROLLWIN_BOTTOM,
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wxScrollWinEventHandler( WX_VIEW_CONTROLS::onScroll ), nullptr, this );
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m_parentPanel->Connect( wxEVT_SCROLLWIN_TOP,
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wxScrollWinEventHandler( WX_VIEW_CONTROLS::onScroll ), nullptr, this );
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m_parentPanel->Connect( wxEVT_SCROLLWIN_LINEUP,
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wxScrollWinEventHandler( WX_VIEW_CONTROLS::onScroll ), nullptr, this );
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m_parentPanel->Connect( wxEVT_SCROLLWIN_LINEDOWN,
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wxScrollWinEventHandler( WX_VIEW_CONTROLS::onScroll ), nullptr, this );
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#if defined USE_MOUSE_CAPTURE
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m_parentPanel->Connect( wxEVT_MOUSE_CAPTURE_LOST,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onCaptureLost ), nullptr, this );
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#endif
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#ifdef __WXMSW__
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if( m_parentPanel->EnableTouchEvents( wxTOUCH_ZOOM_GESTURE | wxTOUCH_PAN_GESTURES ) )
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{
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m_parentPanel->Connect( wxEVT_GESTURE_ZOOM,
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wxZoomGestureEventHandler( WX_VIEW_CONTROLS::onZoomGesture ),
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nullptr, this );
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m_parentPanel->Connect( wxEVT_GESTURE_PAN,
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wxPanGestureEventHandler( WX_VIEW_CONTROLS::onPanGesture ), nullptr,
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this );
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}
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#endif
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m_cursorWarped = false;
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m_panTimer.SetOwner( this );
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this->Connect( wxEVT_TIMER, wxTimerEventHandler( WX_VIEW_CONTROLS::onTimer ), nullptr, this );
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m_settings.m_lastKeyboardCursorPositionValid = false;
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m_settings.m_lastKeyboardCursorPosition = { 0.0, 0.0 };
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m_settings.m_lastKeyboardCursorCommand = 0;
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}
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WX_VIEW_CONTROLS::~WX_VIEW_CONTROLS()
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{
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#if defined USE_MOUSE_CAPTURE
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if( m_parentPanel->HasCapture() )
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m_parentPanel->ReleaseMouse();
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#endif
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}
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void WX_VIEW_CONTROLS::LoadSettings()
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{
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COMMON_SETTINGS* cfg = Pgm().GetCommonSettings();
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m_settings.m_warpCursor = cfg->m_Input.center_on_zoom;
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m_settings.m_focusFollowSchPcb = cfg->m_Input.focus_follow_sch_pcb;
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m_settings.m_autoPanSettingEnabled = cfg->m_Input.auto_pan;
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m_settings.m_autoPanAcceleration = cfg->m_Input.auto_pan_acceleration;
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m_settings.m_horizontalPan = cfg->m_Input.horizontal_pan;
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m_settings.m_zoomAcceleration = cfg->m_Input.zoom_acceleration;
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m_settings.m_zoomSpeed = cfg->m_Input.zoom_speed;
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m_settings.m_zoomSpeedAuto = cfg->m_Input.zoom_speed_auto;
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m_settings.m_scrollModifierZoom = cfg->m_Input.scroll_modifier_zoom;
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m_settings.m_scrollModifierPanH = cfg->m_Input.scroll_modifier_pan_h;
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m_settings.m_scrollModifierPanV = cfg->m_Input.scroll_modifier_pan_v;
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m_settings.m_dragLeft = cfg->m_Input.drag_left;
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m_settings.m_dragMiddle = cfg->m_Input.drag_middle;
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m_settings.m_dragRight = cfg->m_Input.drag_right;
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m_settings.m_scrollReversePanH = cfg->m_Input.reverse_scroll_pan_h;
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m_zoomController.reset();
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if( cfg->m_Input.zoom_speed_auto )
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{
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m_zoomController = GetZoomControllerForPlatform( cfg->m_Input.zoom_acceleration );
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}
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else
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{
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if( cfg->m_Input.zoom_acceleration )
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{
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m_zoomController =
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std::make_unique<ACCELERATING_ZOOM_CONTROLLER>( cfg->m_Input.zoom_speed );
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}
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else
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{
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double scale = CONSTANT_ZOOM_CONTROLLER::MANUAL_SCALE_FACTOR * cfg->m_Input.zoom_speed;
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m_zoomController = std::make_unique<CONSTANT_ZOOM_CONTROLLER>( scale );
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}
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}
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}
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void WX_VIEW_CONTROLS::onMotion( wxMouseEvent& aEvent )
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{
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( *m_MotionEventCounter )++;
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// Because Weston sends a motion event to previous location after warping the pointer
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wxPoint mouseRel = m_parentPanel->ScreenToClient( KIPLATFORM::UI::GetMousePosition() );
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bool isAutoPanning = false;
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int x = mouseRel.x;
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int y = mouseRel.y;
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VECTOR2D mousePos( x, y );
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// Automatic focus switching between SCH and PCB windows on canvas mouse motion
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if( m_settings.m_focusFollowSchPcb )
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{
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if( EDA_DRAW_FRAME* frame = m_parentPanel->GetParentEDAFrame() )
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{
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KIWAY_PLAYER* otherFrame = nullptr;
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if( frame->IsType( FRAME_PCB_EDITOR ) )
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{
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otherFrame = frame->Kiway().Player( FRAME_SCH, false );
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}
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else if( frame->IsType( FRAME_SCH ) )
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{
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otherFrame = frame->Kiway().Player( FRAME_PCB_EDITOR, false );
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}
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if( otherFrame && KIPLATFORM::UI::IsWindowActive( otherFrame )
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&& !KIPLATFORM::UI::IsWindowActive( frame ) )
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{
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frame->Raise();
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}
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}
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}
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if( m_state != DRAG_PANNING && m_state != DRAG_ZOOMING )
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handleCursorCapture( x, y );
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if( m_settings.m_autoPanEnabled && m_settings.m_autoPanSettingEnabled )
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isAutoPanning = handleAutoPanning( aEvent );
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if( !isAutoPanning && aEvent.Dragging() )
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{
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if( m_state == DRAG_PANNING )
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{
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static bool justWarped = false;
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int warpX = 0;
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int warpY = 0;
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wxSize parentSize = m_parentPanel->GetClientSize();
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if( x < 0 )
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{
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warpX = parentSize.x;
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}
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else if(x >= parentSize.x )
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{
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warpX = -parentSize.x;
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}
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if( y < 0 )
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{
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warpY = parentSize.y;
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}
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else if( y >= parentSize.y )
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{
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warpY = -parentSize.y;
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}
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if( !justWarped )
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{
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VECTOR2D d = m_dragStartPoint - mousePos;
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m_dragStartPoint = mousePos;
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VECTOR2D delta = m_view->ToWorld( d, false );
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m_view->SetCenter( m_view->GetCenter() + delta );
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aEvent.StopPropagation();
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}
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if( warpX || warpY )
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{
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if( !justWarped )
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{
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if( m_infinitePanWorks
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&& KIPLATFORM::UI::WarpPointer( m_parentPanel, x + warpX, y + warpY ) )
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{
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m_dragStartPoint += VECTOR2D( warpX, warpY );
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justWarped = true;
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}
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}
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else
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justWarped = false;
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}
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else
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justWarped = false;
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}
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else if( m_state == DRAG_ZOOMING )
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{
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static bool justWarped = false;
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int warpY = 0;
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wxSize parentSize = m_parentPanel->GetClientSize();
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if( y < 0 )
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{
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warpY = parentSize.y;
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}
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else if( y >= parentSize.y )
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{
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warpY = -parentSize.y;
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}
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if( !justWarped )
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{
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VECTOR2D d = m_dragStartPoint - mousePos;
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m_dragStartPoint = mousePos;
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double scale = exp( d.y * m_settings.m_zoomSpeed * 0.001 );
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wxLogTrace( traceZoomScroll, wxString::Format( "dy: %f scale: %f", d.y, scale ) );
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m_view->SetScale( m_view->GetScale() * scale, m_view->ToWorld( m_zoomStartPoint ) );
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aEvent.StopPropagation();
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}
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if( warpY )
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{
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if( !justWarped )
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{
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KIPLATFORM::UI::WarpPointer( m_parentPanel, x, y + warpY );
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m_dragStartPoint += VECTOR2D( 0, warpY );
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justWarped = true;
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}
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else
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justWarped = false;
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}
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else
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justWarped = false;
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}
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}
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if( m_updateCursor ) // do not update the cursor position if it was explicitly set
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m_cursorPos = GetClampedCoords( m_view->ToWorld( mousePos ) );
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else
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m_updateCursor = true;
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aEvent.Skip();
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}
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void WX_VIEW_CONTROLS::onWheel( wxMouseEvent& aEvent )
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{
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#ifdef __WXGTK3__
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if( aEvent.GetTimestamp() == m_lastTimestamp )
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{
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aEvent.Skip( false );
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return;
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}
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m_lastTimestamp = aEvent.GetTimestamp();
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#endif
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const double wheelPanSpeed = 0.001;
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const int axis = aEvent.GetWheelAxis();
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if( axis == wxMOUSE_WHEEL_HORIZONTAL && !m_settings.m_horizontalPan )
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return;
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// Pick the modifier, if any. Shift beats control beats alt, we don't support more than one.
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int modifiers =
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aEvent.ShiftDown() ? WXK_SHIFT :
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( aEvent.ControlDown() ? WXK_CONTROL : ( aEvent.AltDown() ? WXK_ALT : 0 ) );
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// Restrict zoom handling to the vertical axis, otherwise horizontal
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// scrolling events (e.g. touchpads and some mice) end up interpreted
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// as vertical scroll events and confuse the user.
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if( modifiers == m_settings.m_scrollModifierZoom && axis == wxMOUSE_WHEEL_VERTICAL )
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{
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const int rotation = aEvent.GetWheelRotation();
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const double zoomScale = m_zoomController->GetScaleForRotation( rotation );
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if( IsCursorWarpingEnabled() )
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{
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CenterOnCursor();
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m_view->SetScale( m_view->GetScale() * zoomScale );
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}
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else
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{
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const VECTOR2D anchor = m_view->ToWorld( VECTOR2D( aEvent.GetX(), aEvent.GetY() ) );
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m_view->SetScale( m_view->GetScale() * zoomScale, anchor );
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}
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// Refresh the zoom level and mouse position on message panel
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// (mouse position has not changed, only the zoom level has changed):
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refreshMouse( true );
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}
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else
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{
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// Scrolling
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VECTOR2D scrollVec = m_view->ToWorld( m_view->GetScreenPixelSize(), false ) *
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( (double) aEvent.GetWheelRotation() * wheelPanSpeed );
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double scrollX = 0.0;
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double scrollY = 0.0;
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bool hReverse = false;
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if( axis != wxMOUSE_WHEEL_HORIZONTAL )
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hReverse = m_settings.m_scrollReversePanH;
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if( axis == wxMOUSE_WHEEL_HORIZONTAL || modifiers == m_settings.m_scrollModifierPanH )
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{
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if( hReverse )
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scrollX = scrollVec.x;
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else
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scrollX = ( axis == wxMOUSE_WHEEL_HORIZONTAL ) ? scrollVec.x : -scrollVec.x;
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}
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else
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{
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scrollY = -scrollVec.y;
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}
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VECTOR2D delta( scrollX, scrollY );
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m_view->SetCenter( m_view->GetCenter() + delta );
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refreshMouse( true );
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}
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// Do not skip this event, otherwise wxWidgets will fire
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// 3 wxEVT_SCROLLWIN_LINEUP or wxEVT_SCROLLWIN_LINEDOWN (normal wxWidgets behavior)
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// and we do not want that.
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}
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void WX_VIEW_CONTROLS::onMagnify( wxMouseEvent& aEvent )
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{
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// Scale based on the magnification from our underlying magnification event.
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VECTOR2D anchor = m_view->ToWorld( VECTOR2D( aEvent.GetX(), aEvent.GetY() ) );
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m_view->SetScale( m_view->GetScale() * ( aEvent.GetMagnification() + 1.0f ), anchor );
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aEvent.Skip();
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}
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void WX_VIEW_CONTROLS::setState( STATE aNewState )
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{
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m_state = aNewState;
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}
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void WX_VIEW_CONTROLS::onButton( wxMouseEvent& aEvent )
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{
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switch( m_state )
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{
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case IDLE:
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case AUTO_PANNING:
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if( ( aEvent.MiddleDown() && m_settings.m_dragMiddle == MOUSE_DRAG_ACTION::PAN ) ||
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( aEvent.RightDown() && m_settings.m_dragRight == MOUSE_DRAG_ACTION::PAN ) )
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{
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m_dragStartPoint = VECTOR2D( aEvent.GetX(), aEvent.GetY() );
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setState( DRAG_PANNING );
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|
m_infinitePanWorks = KIPLATFORM::UI::InfiniteDragPrepareWindow( m_parentPanel );
|
|
|
|
#if defined USE_MOUSE_CAPTURE
|
|
if( !m_parentPanel->HasCapture() )
|
|
m_parentPanel->CaptureMouse();
|
|
#endif
|
|
}
|
|
else if( ( aEvent.MiddleDown() && m_settings.m_dragMiddle == MOUSE_DRAG_ACTION::ZOOM ) ||
|
|
( aEvent.RightDown() && m_settings.m_dragRight == MOUSE_DRAG_ACTION::ZOOM ) )
|
|
{
|
|
m_dragStartPoint = VECTOR2D( aEvent.GetX(), aEvent.GetY() );
|
|
m_zoomStartPoint = m_dragStartPoint;
|
|
setState( DRAG_ZOOMING );
|
|
|
|
#if defined USE_MOUSE_CAPTURE
|
|
if( !m_parentPanel->HasCapture() )
|
|
m_parentPanel->CaptureMouse();
|
|
#endif
|
|
}
|
|
|
|
if( aEvent.LeftUp() )
|
|
setState( IDLE ); // Stop autopanning when user release left mouse button
|
|
|
|
break;
|
|
|
|
case DRAG_ZOOMING:
|
|
case DRAG_PANNING:
|
|
if( aEvent.MiddleUp() || aEvent.LeftUp() || aEvent.RightUp() )
|
|
{
|
|
setState( IDLE );
|
|
KIPLATFORM::UI::InfiniteDragReleaseWindow();
|
|
|
|
#if defined USE_MOUSE_CAPTURE
|
|
if( !m_settings.m_cursorCaptured && m_parentPanel->HasCapture() )
|
|
m_parentPanel->ReleaseMouse();
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
aEvent.Skip();
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::onEnter( wxMouseEvent& aEvent )
|
|
{
|
|
// Avoid stealing focus from text controls
|
|
// This is particularly important for users using On-Screen-Keyboards
|
|
// They may move the mouse over the canvas to reach the keyboard
|
|
if( KIUI::IsInputControlFocused() )
|
|
{
|
|
return;
|
|
}
|
|
|
|
#if defined( _WIN32 ) || defined( __WXGTK__ )
|
|
// Win32 and some *nix WMs transmit mouse move and wheel events to all controls below the mouse regardless
|
|
// of focus. Forcing the focus here will cause the EDA FRAMES to immediately become the
|
|
// top level active window.
|
|
if( m_parentPanel->GetParent() != nullptr )
|
|
{
|
|
// this assumes the parent panel's parent is the eda window
|
|
if( KIPLATFORM::UI::IsWindowActive( m_parentPanel->GetParent() ) )
|
|
{
|
|
m_parentPanel->SetFocus();
|
|
}
|
|
}
|
|
#else
|
|
m_parentPanel->SetFocus();
|
|
#endif
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::onLeave( wxMouseEvent& aEvent )
|
|
{
|
|
#if !defined USE_MOUSE_CAPTURE
|
|
onMotion( aEvent );
|
|
#endif
|
|
}
|
|
|
|
void WX_VIEW_CONTROLS::onCaptureLost( wxMouseEvent& aEvent )
|
|
{
|
|
// This method must be present to suppress the capture-lost assertion
|
|
|
|
// Set the flag to allow calling m_parentPanel->CaptureMouse()
|
|
// Note: One cannot call m_parentPanel->CaptureMouse() twice, this is not accepted
|
|
// by wxWidgets (MSW specific) so we need this guard
|
|
m_parentPanel->m_MouseCapturedLost = true;
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::onTimer( wxTimerEvent& aEvent )
|
|
{
|
|
switch( m_state )
|
|
{
|
|
case AUTO_PANNING:
|
|
{
|
|
if( !m_settings.m_autoPanEnabled )
|
|
{
|
|
setState( IDLE );
|
|
return;
|
|
}
|
|
|
|
#ifdef __WXMSW__
|
|
// Hackfix: It's possible for the mouse to leave the canvas
|
|
// without triggering any leave events on windows
|
|
// Use a MSW only wx function
|
|
if( !m_parentPanel->IsMouseInWindow() )
|
|
{
|
|
m_panTimer.Stop();
|
|
setState( IDLE );
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if( !m_parentPanel->HasFocus() && !m_parentPanel->StatusPopupHasFocus() )
|
|
{
|
|
setState( IDLE );
|
|
return;
|
|
}
|
|
|
|
double borderSize = std::min( m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().x,
|
|
m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().y );
|
|
|
|
// When the mouse cursor is outside the area with no pan,
|
|
// m_panDirection is the dist to this area limit ( in pixels )
|
|
// It will be used also as pan value (the pan speed depends on this dist).
|
|
VECTOR2D dir( m_panDirection );
|
|
|
|
// When the mouse cursor is outside the area with no pan, the pan value
|
|
// is accelerated depending on the dist between the area and the cursor
|
|
float accel = 0.5f + ( m_settings.m_autoPanAcceleration / 5.0f );
|
|
|
|
// For a small mouse cursor dist to area, just use the distance.
|
|
// But for a dist > borderSize / 2, use an accelerated pan value
|
|
|
|
if( dir.EuclideanNorm() >= borderSize ) // far from area limits
|
|
dir = dir.Resize( borderSize * accel );
|
|
else if( dir.EuclideanNorm() > borderSize / 2 ) // Near from area limits
|
|
dir = dir.Resize( borderSize );
|
|
|
|
dir = m_view->ToWorld( dir, false );
|
|
m_view->SetCenter( m_view->GetCenter() + dir );
|
|
|
|
refreshMouse( true );
|
|
|
|
m_panTimer.Start();
|
|
}
|
|
break;
|
|
|
|
case IDLE: // Just remove unnecessary warnings
|
|
case DRAG_PANNING:
|
|
case DRAG_ZOOMING:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::onZoomGesture( wxZoomGestureEvent& aEvent )
|
|
{
|
|
if( aEvent.IsGestureStart() )
|
|
{
|
|
m_gestureLastZoomFactor = 1.0;
|
|
m_gestureLastPos = VECTOR2D( aEvent.GetPosition().x, aEvent.GetPosition().y );
|
|
}
|
|
|
|
VECTOR2D evtPos( aEvent.GetPosition().x, aEvent.GetPosition().y );
|
|
VECTOR2D deltaWorld = m_view->ToWorld( evtPos - m_gestureLastPos, false );
|
|
|
|
m_view->SetCenter( m_view->GetCenter() - deltaWorld );
|
|
|
|
m_view->SetScale( m_view->GetScale() * aEvent.GetZoomFactor() / m_gestureLastZoomFactor,
|
|
m_view->ToWorld( evtPos ) );
|
|
|
|
m_gestureLastZoomFactor = aEvent.GetZoomFactor();
|
|
m_gestureLastPos = evtPos;
|
|
|
|
refreshMouse( true );
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::onPanGesture( wxPanGestureEvent& aEvent )
|
|
{
|
|
VECTOR2I screenDelta( aEvent.GetDelta().x, aEvent.GetDelta().y );
|
|
VECTOR2D deltaWorld = m_view->ToWorld( screenDelta, false );
|
|
|
|
m_view->SetCenter( m_view->GetCenter() - deltaWorld );
|
|
|
|
refreshMouse( true );
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::onScroll( wxScrollWinEvent& aEvent )
|
|
{
|
|
const double linePanDelta = 0.05;
|
|
const double pagePanDelta = 0.5;
|
|
|
|
int type = aEvent.GetEventType();
|
|
int dir = aEvent.GetOrientation();
|
|
|
|
if( type == wxEVT_SCROLLWIN_THUMBTRACK )
|
|
{
|
|
auto center = m_view->GetCenter();
|
|
const auto& boundary = m_view->GetBoundary();
|
|
|
|
// Flip scroll direction in flipped view
|
|
const double xstart = ( m_view->IsMirroredX() ?
|
|
boundary.GetRight() : boundary.GetLeft() );
|
|
const double xdelta = ( m_view->IsMirroredX() ? -1 : 1 );
|
|
|
|
if( dir == wxHORIZONTAL )
|
|
center.x = xstart + xdelta * ( aEvent.GetPosition() / m_scrollScale.x );
|
|
else
|
|
center.y = boundary.GetTop() + aEvent.GetPosition() / m_scrollScale.y;
|
|
|
|
m_view->SetCenter( center );
|
|
}
|
|
else if( type == wxEVT_SCROLLWIN_THUMBRELEASE ||
|
|
type == wxEVT_SCROLLWIN_TOP ||
|
|
type == wxEVT_SCROLLWIN_BOTTOM )
|
|
{
|
|
// Do nothing on thumb release, we don't care about it.
|
|
// We don't have a concept of top or bottom in our viewport, so ignore those events.
|
|
}
|
|
else
|
|
{
|
|
double dist = 0;
|
|
|
|
if( type == wxEVT_SCROLLWIN_PAGEUP )
|
|
{
|
|
dist = pagePanDelta;
|
|
}
|
|
else if( type == wxEVT_SCROLLWIN_PAGEDOWN )
|
|
{
|
|
dist = -pagePanDelta;
|
|
}
|
|
else if( type == wxEVT_SCROLLWIN_LINEUP )
|
|
{
|
|
dist = linePanDelta;
|
|
}
|
|
else if( type == wxEVT_SCROLLWIN_LINEDOWN )
|
|
{
|
|
dist = -linePanDelta;
|
|
}
|
|
else
|
|
{
|
|
wxCHECK_MSG( false, /* void */, wxT( "Unhandled event type" ) );
|
|
}
|
|
|
|
VECTOR2D scroll = m_view->ToWorld( m_view->GetScreenPixelSize(), false ) * dist;
|
|
|
|
double scrollX = 0.0;
|
|
double scrollY = 0.0;
|
|
|
|
if ( dir == wxHORIZONTAL )
|
|
scrollX = -scroll.x;
|
|
else
|
|
scrollY = -scroll.y;
|
|
|
|
VECTOR2D delta( scrollX, scrollY );
|
|
|
|
m_view->SetCenter( m_view->GetCenter() + delta );
|
|
}
|
|
|
|
m_parentPanel->Refresh();
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::CaptureCursor( bool aEnabled )
|
|
{
|
|
#if defined USE_MOUSE_CAPTURE
|
|
// Note: for some reason, m_parentPanel->HasCapture() can be false even if CaptureMouse()
|
|
// was called (i.e. mouse was captured, so when need to test m_MouseCapturedLost to be
|
|
// sure a wxEVT_MOUSE_CAPTURE_LOST event was fired before. Otherwise wxMSW complains
|
|
// The IsModalDialogFocused is checked because it's possible to start a capture
|
|
// due to event ordering while a modal dialog was just opened, the mouse capture steels focus
|
|
// from the modal and causes odd behavior
|
|
if( aEnabled && !m_parentPanel->HasCapture() && m_parentPanel->m_MouseCapturedLost
|
|
&& !KIUI::IsModalDialogFocused() )
|
|
{
|
|
m_parentPanel->CaptureMouse();
|
|
|
|
// Clear the flag to allow calling m_parentPanel->CaptureMouse()
|
|
// Calling it without calling ReleaseMouse() is not accepted by wxWidgets (MSW specific)
|
|
m_parentPanel->m_MouseCapturedLost = false;
|
|
}
|
|
else if( !aEnabled && m_parentPanel->HasCapture()
|
|
&& m_state != DRAG_PANNING && m_state != DRAG_ZOOMING )
|
|
{
|
|
m_parentPanel->ReleaseMouse();
|
|
|
|
// Mouse is released, calling CaptureMouse() is allowed now:
|
|
m_parentPanel->m_MouseCapturedLost = true;
|
|
}
|
|
#endif
|
|
VIEW_CONTROLS::CaptureCursor( aEnabled );
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::CancelDrag()
|
|
{
|
|
if( m_state == DRAG_PANNING || m_state == DRAG_ZOOMING )
|
|
{
|
|
setState( IDLE );
|
|
#if defined USE_MOUSE_CAPTURE
|
|
if( !m_settings.m_cursorCaptured && m_parentPanel->HasCapture() )
|
|
m_parentPanel->ReleaseMouse();
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
VECTOR2D WX_VIEW_CONTROLS::GetMousePosition( bool aWorldCoordinates ) const
|
|
{
|
|
wxPoint msp = getMouseScreenPosition();
|
|
VECTOR2D screenPos( msp.x, msp.y );
|
|
|
|
return aWorldCoordinates ? GetClampedCoords( m_view->ToWorld( screenPos ) ) : screenPos;
|
|
}
|
|
|
|
|
|
VECTOR2D WX_VIEW_CONTROLS::GetRawCursorPosition( bool aEnableSnapping ) const
|
|
{
|
|
GAL* gal = m_view->GetGAL();
|
|
|
|
if( aEnableSnapping && gal->GetGridSnapping() )
|
|
{
|
|
return gal->GetGridPoint( m_cursorPos );
|
|
}
|
|
else
|
|
{
|
|
return m_cursorPos;
|
|
}
|
|
}
|
|
|
|
|
|
VECTOR2D WX_VIEW_CONTROLS::GetCursorPosition( bool aEnableSnapping ) const
|
|
{
|
|
if( m_settings.m_forceCursorPosition )
|
|
{
|
|
return m_settings.m_forcedPosition;
|
|
}
|
|
else
|
|
{
|
|
return GetClampedCoords( GetRawCursorPosition( aEnableSnapping ) );
|
|
}
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::SetCursorPosition( const VECTOR2D& aPosition, bool aWarpView,
|
|
bool aTriggeredByArrows, long aArrowCommand )
|
|
{
|
|
m_updateCursor = false;
|
|
|
|
VECTOR2D clampedPosition = GetClampedCoords( aPosition );
|
|
|
|
if( aTriggeredByArrows )
|
|
{
|
|
m_settings.m_lastKeyboardCursorPositionValid = true;
|
|
m_settings.m_lastKeyboardCursorPosition = clampedPosition;
|
|
m_settings.m_lastKeyboardCursorCommand = aArrowCommand;
|
|
m_cursorWarped = false;
|
|
}
|
|
else
|
|
{
|
|
m_settings.m_lastKeyboardCursorPositionValid = false;
|
|
m_settings.m_lastKeyboardCursorPosition = { 0.0, 0.0 };
|
|
m_settings.m_lastKeyboardCursorCommand = 0;
|
|
m_cursorWarped = true;
|
|
}
|
|
|
|
WarpMouseCursor( clampedPosition, true, aWarpView );
|
|
m_cursorPos = clampedPosition;
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::SetCrossHairCursorPosition( const VECTOR2D& aPosition,
|
|
bool aWarpView = true )
|
|
{
|
|
m_updateCursor = false;
|
|
|
|
VECTOR2D clampedPosition = GetClampedCoords( aPosition );
|
|
|
|
const VECTOR2I& screenSize = m_view->GetGAL()->GetScreenPixelSize();
|
|
BOX2I screen( VECTOR2I( 0, 0 ), screenSize );
|
|
VECTOR2D screenPos = m_view->ToScreen( clampedPosition );
|
|
|
|
if( aWarpView && !screen.Contains( screenPos ) )
|
|
m_view->SetCenter( clampedPosition );
|
|
|
|
m_cursorPos = clampedPosition;
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::WarpMouseCursor( const VECTOR2D& aPosition, bool aWorldCoordinates,
|
|
bool aWarpView )
|
|
{
|
|
if( aWorldCoordinates )
|
|
{
|
|
const VECTOR2I& screenSize = m_view->GetGAL()->GetScreenPixelSize();
|
|
BOX2I screen( VECTOR2I( 0, 0 ), screenSize );
|
|
VECTOR2D clampedPosition = GetClampedCoords( aPosition );
|
|
VECTOR2D screenPos = m_view->ToScreen( clampedPosition );
|
|
|
|
if( !screen.Contains( screenPos ) )
|
|
{
|
|
if( aWarpView )
|
|
{
|
|
m_view->SetCenter( clampedPosition );
|
|
KIPLATFORM::UI::WarpPointer( m_parentPanel, screenSize.x / 2, screenSize.y / 2 );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
KIPLATFORM::UI::WarpPointer( m_parentPanel, screenPos.x, screenPos.y );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
KIPLATFORM::UI::WarpPointer( m_parentPanel, aPosition.x, aPosition.y );
|
|
}
|
|
|
|
// If we are not refreshing because of mouse movement, don't set the modifiers
|
|
// because we are refreshing for keyboard movement, which uses the same modifiers for other actions
|
|
refreshMouse( m_updateCursor );
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::CenterOnCursor()
|
|
{
|
|
const VECTOR2I& screenSize = m_view->GetGAL()->GetScreenPixelSize();
|
|
VECTOR2D screenCenter( screenSize / 2 );
|
|
|
|
if( GetMousePosition( false ) != screenCenter )
|
|
{
|
|
VECTOR2D newCenter = GetCursorPosition();
|
|
|
|
if( KIPLATFORM::UI::WarpPointer( m_parentPanel, screenCenter.x, screenCenter.y ) )
|
|
{
|
|
m_view->SetCenter( newCenter );
|
|
m_dragStartPoint = screenCenter;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::PinCursorInsideNonAutoscrollArea( bool aWarpMouseCursor )
|
|
{
|
|
int border = std::min( m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().x,
|
|
m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().y );
|
|
border += 2;
|
|
|
|
VECTOR2D topLeft( border, border );
|
|
VECTOR2D botRight( m_view->GetScreenPixelSize().x - border,
|
|
m_view->GetScreenPixelSize().y - border );
|
|
|
|
topLeft = m_view->ToWorld( topLeft );
|
|
botRight = m_view->ToWorld( botRight );
|
|
|
|
VECTOR2D pos = GetMousePosition( true );
|
|
|
|
if( pos.x < topLeft.x )
|
|
pos.x = topLeft.x;
|
|
else if( pos.x > botRight.x )
|
|
pos.x = botRight.x;
|
|
|
|
if( pos.y < topLeft.y )
|
|
pos.y = topLeft.y;
|
|
else if( pos.y > botRight.y )
|
|
pos.y = botRight.y;
|
|
|
|
SetCursorPosition( pos, false, false, 0 );
|
|
|
|
if( aWarpMouseCursor )
|
|
WarpMouseCursor( pos, true );
|
|
}
|
|
|
|
|
|
bool WX_VIEW_CONTROLS::handleAutoPanning( const wxMouseEvent& aEvent )
|
|
{
|
|
VECTOR2I p( aEvent.GetX(), aEvent.GetY() );
|
|
VECTOR2I pKey( m_view->ToScreen(m_settings.m_lastKeyboardCursorPosition ) );
|
|
|
|
if( m_cursorWarped || ( m_settings.m_lastKeyboardCursorPositionValid && p == pKey ) )
|
|
{
|
|
// last cursor move event came from keyboard cursor control. If auto-panning is enabled
|
|
// and the next position is inside the autopan zone, check if it really came from a mouse
|
|
// event, otherwise disable autopan temporarily. Also temporarily disable autopan if the
|
|
// cursor is in the autopan zone because the application warped the cursor.
|
|
|
|
m_cursorWarped = false;
|
|
return true;
|
|
}
|
|
|
|
m_cursorWarped = false;
|
|
|
|
// Compute areas where autopanning is active
|
|
int borderStart = std::min( m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().x,
|
|
m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().y );
|
|
borderStart = std::max( borderStart, 2 );
|
|
int borderEndX = m_view->GetScreenPixelSize().x - borderStart;
|
|
int borderEndY = m_view->GetScreenPixelSize().y - borderStart;
|
|
|
|
if( p.x < borderStart )
|
|
m_panDirection.x = -( borderStart - p.x );
|
|
else if( p.x > borderEndX )
|
|
m_panDirection.x = ( p.x - borderEndX );
|
|
else
|
|
m_panDirection.x = 0;
|
|
|
|
if( p.y < borderStart )
|
|
m_panDirection.y = -( borderStart - p.y );
|
|
else if( p.y > borderEndY )
|
|
m_panDirection.y = ( p.y - borderEndY );
|
|
else
|
|
m_panDirection.y = 0;
|
|
|
|
bool borderHit = ( m_panDirection.x != 0 || m_panDirection.y != 0 );
|
|
|
|
switch( m_state )
|
|
{
|
|
case AUTO_PANNING:
|
|
if( !borderHit )
|
|
{
|
|
m_panTimer.Stop();
|
|
setState( IDLE );
|
|
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
|
|
case IDLE:
|
|
if( borderHit )
|
|
{
|
|
setState( AUTO_PANNING );
|
|
m_panTimer.Start( (int) ( 250.0 / 60.0 ), true );
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
|
|
case DRAG_PANNING:
|
|
case DRAG_ZOOMING:
|
|
return false;
|
|
}
|
|
|
|
wxCHECK_MSG( false, false, wxT( "This line should never be reached" ) );
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::handleCursorCapture( int x, int y )
|
|
{
|
|
if( m_settings.m_cursorCaptured )
|
|
{
|
|
bool warp = false;
|
|
wxSize parentSize = m_parentPanel->GetClientSize();
|
|
|
|
if( x < 0 )
|
|
{
|
|
x = 0;
|
|
warp = true;
|
|
}
|
|
else if( x >= parentSize.x )
|
|
{
|
|
x = parentSize.x - 1;
|
|
warp = true;
|
|
}
|
|
|
|
if( y < 0 )
|
|
{
|
|
y = 0;
|
|
warp = true;
|
|
}
|
|
else if( y >= parentSize.y )
|
|
{
|
|
y = parentSize.y - 1;
|
|
warp = true;
|
|
}
|
|
|
|
if( warp )
|
|
KIPLATFORM::UI::WarpPointer( m_parentPanel, x, y );
|
|
}
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::refreshMouse( bool aSetModifiers )
|
|
{
|
|
// Notify tools that the cursor position has changed in the world coordinates
|
|
wxMouseEvent moveEvent( EVT_REFRESH_MOUSE );
|
|
wxPoint msp = getMouseScreenPosition();
|
|
moveEvent.SetX( msp.x );
|
|
moveEvent.SetY( msp.y );
|
|
|
|
if( aSetModifiers )
|
|
{
|
|
// Set the modifiers state
|
|
moveEvent.SetControlDown( wxGetKeyState( WXK_CONTROL ) );
|
|
moveEvent.SetShiftDown( wxGetKeyState( WXK_SHIFT ) );
|
|
moveEvent.SetAltDown( wxGetKeyState( WXK_ALT ) );
|
|
}
|
|
|
|
m_cursorPos = GetClampedCoords( m_view->ToWorld( VECTOR2D( msp.x, msp.y ) ) );
|
|
wxPostEvent( m_parentPanel, moveEvent );
|
|
}
|
|
|
|
|
|
wxPoint WX_VIEW_CONTROLS::getMouseScreenPosition() const
|
|
{
|
|
wxPoint msp = KIPLATFORM::UI::GetMousePosition();
|
|
m_parentPanel->ScreenToClient( &msp.x, &msp.y );
|
|
return msp;
|
|
}
|
|
|
|
|
|
void WX_VIEW_CONTROLS::UpdateScrollbars()
|
|
{
|
|
const BOX2D viewport = m_view->GetViewport();
|
|
const BOX2D& boundary = m_view->GetBoundary();
|
|
|
|
m_scrollScale.x = 2e3 / viewport.GetWidth(); // TODO it does not have to be updated so often
|
|
m_scrollScale.y = 2e3 / viewport.GetHeight();
|
|
VECTOR2I newScroll( ( viewport.Centre().x - boundary.GetLeft() ) * m_scrollScale.x,
|
|
( viewport.Centre().y - boundary.GetTop() ) * m_scrollScale.y );
|
|
|
|
// We add the width of the scroll bar thumb to the range because the scroll range is given by
|
|
// the full bar while the position is given by the left/top position of the thumb
|
|
VECTOR2I newRange( m_scrollScale.x * boundary.GetWidth() +
|
|
m_parentPanel->GetScrollThumb( wxSB_HORIZONTAL ),
|
|
m_scrollScale.y * boundary.GetHeight() +
|
|
m_parentPanel->GetScrollThumb( wxSB_VERTICAL ) );
|
|
|
|
// Flip scroll direction in flipped view
|
|
if( m_view->IsMirroredX() )
|
|
newScroll.x = ( boundary.GetRight() - viewport.Centre().x ) * m_scrollScale.x;
|
|
|
|
// Adjust scrollbars only if it is needed. Otherwise there are cases when canvas is continuously
|
|
// refreshed (Windows)
|
|
if( m_scrollPos != newScroll || newRange.x != m_parentPanel->GetScrollRange( wxSB_HORIZONTAL )
|
|
|| newRange.y != m_parentPanel->GetScrollRange( wxSB_VERTICAL ) )
|
|
{
|
|
m_parentPanel->SetScrollbars( 1, 1, newRange.x, newRange.y, newScroll.x, newScroll.y,
|
|
true );
|
|
m_scrollPos = newScroll;
|
|
|
|
#if !defined( __APPLE__ ) && !defined( WIN32 )
|
|
// Trigger a mouse refresh to get the canvas update in GTK (re-draws the scrollbars).
|
|
// Note that this causes an infinite loop on OSX and Windows (in certain cases) as it
|
|
// generates a paint event.
|
|
refreshMouse( false );
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void WX_VIEW_CONTROLS::ForceCursorPosition( bool aEnabled, const VECTOR2D& aPosition )
|
|
{
|
|
VECTOR2D clampedPosition = GetClampedCoords( aPosition );
|
|
|
|
m_settings.m_forceCursorPosition = aEnabled;
|
|
m_settings.m_forcedPosition = clampedPosition;
|
|
}
|