kicad/pcbnew/tools/drawing_stackup_table_tool.cpp

818 lines
27 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014-2017 CERN
* Copyright (C) 2018-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "drawing_tool.h"
#include <kiplatform/ui.h>
#include "pcb_actions.h"
#include <pcb_edit_frame.h>
#include <view/view.h>
#include <tool/tool_manager.h>
#include <board_commit.h>
#include <scoped_set_reset.h>
#include <gal/painter.h>
#include <tools/zone_filler_tool.h>
#include <board_design_settings.h>
#include <footprint.h>
#include <pcb_shape.h>
#include <pcb_group.h>
#include <pcb_text.h>
#include <view/view_controls.h>
#include <string_utils.h>
#include <wx/utils.h>
using SCOPED_DRAW_MODE = SCOPED_SET_RESET<DRAWING_TOOL::MODE>;
static std::vector<BOARD_ITEM*> initTextTable( std::vector<std::vector<PCB_TEXT*>> aContent,
VECTOR2I origin, PCB_LAYER_ID aLayer,
VECTOR2I* aTableSize, bool aDrawFrame = true )
{
int i;
int j;
int nbCols = aContent.size();
int nbRows = 0;
for( const std::vector<PCB_TEXT*>& col : aContent )
nbRows = std::max( nbRows, static_cast<int>( col.size() ) );
// Limit the number of cells
nbCols = std::min( nbCols, 99 );
nbRows = std::min( nbRows, 99 );
int rowHeight[99];
int colWidth[99];
std::vector<BOARD_ITEM*> table;
// xmargin and ymargin are margins between the text and the table lines.
//
// +--------------------------------+
// | ^ |
// | | ymargin |
// | v |
// |<------->TEXT_TEXT_TEXT<------->|
// | xmargin ^ xmargin |
// | | ymargin |
// | v |
// +--------------------------------+
//
int xmargin = pcbIUScale.mmToIU( 0.75 );
int ymargin = pcbIUScale.mmToIU( 0.75 );
// Init table
for( i = 0; i < nbRows; i++ )
rowHeight[i] = 0;
for( i = 0; i < nbCols; i++ )
colWidth[i] = 0;
// First, we determine what the height/Width should be for every cell
i = 0;
for( const std::vector<PCB_TEXT*>& col : aContent )
{
j = 0;
if( i >= nbCols )
break;
for( const PCB_TEXT* cell : col )
{
if( j >= nbRows )
break;
int height = cell->GetBoundingBox().GetHeight() + 2 * ymargin;
int width = cell->GetBoundingBox().GetWidth() + 2 * xmargin;
rowHeight[j] = rowHeight[j] > height ? rowHeight[j] : height;
colWidth[i] = colWidth[i] > width ? colWidth[i] : width;
j++;
}
i++;
}
// get table size
int height = std::accumulate( rowHeight, rowHeight + nbRows, 0 );
int width = std::accumulate( colWidth, colWidth + nbCols, 0 );
aTableSize->x = width;
aTableSize->y = height;
// Draw the frame
if( aDrawFrame )
{
int y = origin.y;
PCB_SHAPE* line;
for( i = 0; i < nbRows; i++ )
{
line = new PCB_SHAPE;
line->SetLayer( aLayer );
line->SetStart( VECTOR2I( origin.x, y ) );
line->SetEnd( VECTOR2I( origin.x + width, y ) );
y += rowHeight[i];
table.push_back( line );
}
line = new PCB_SHAPE;
line->SetLayer( aLayer );
line->SetStart( VECTOR2I( origin.x, y ) );
line->SetEnd( VECTOR2I( origin.x + width, y ) );
table.push_back( line );
int x = origin.x;
for( i = 0; i < nbCols; i++ )
{
line = new PCB_SHAPE;
line->SetLayer( aLayer );
line->SetStart( VECTOR2I( x, origin.y ) );
line->SetEnd( VECTOR2I( x, origin.y + height ) );
x += colWidth[i];
table.push_back( line );
}
line = new PCB_SHAPE;
line->SetLayer( aLayer );
line->SetStart( VECTOR2I( x, origin.y ) );
line->SetEnd( VECTOR2I( x, origin.y + height ) );
table.push_back( line );
}
//Now add the text
i = 0;
VECTOR2I pos( origin.x + xmargin, origin.y + ymargin );
for( std::vector<PCB_TEXT*>& col : aContent )
{
j = 0;
if( i >= nbCols )
break;
pos.y = origin.y + ymargin;
for( PCB_TEXT* cell : col )
{
if( j >= nbRows )
break;
cell->SetTextPos( pos );
cell->SetLayer( aLayer );
pos.y = pos.y + rowHeight[j];
table.push_back( cell );
j++;
}
pos.x = pos.x + colWidth[i];
i++;
}
return table;
}
std::vector<BOARD_ITEM*> DRAWING_TOOL::DrawSpecificationStackup( const VECTOR2I& aOrigin,
PCB_LAYER_ID aLayer,
bool aDrawNow,
VECTOR2I* tableSize )
{
BOARD_COMMIT commit( m_frame );
FOOTPRINT* footprint = static_cast<FOOTPRINT*>( m_frame->GetModel() );
std::vector<std::vector<PCB_TEXT*>> texts;
// Style : Header
std::unique_ptr<PCB_TEXT> headStyle = std::make_unique<PCB_TEXT>( footprint );
headStyle->SetLayer( Eco1_User );
headStyle->SetTextSize( VECTOR2I( pcbIUScale.mmToIU( 1.5 ), pcbIUScale.mmToIU( 1.5 ) ) );
headStyle->SetTextThickness( pcbIUScale.mmToIU( 0.3 ) );
headStyle->SetItalic( false );
headStyle->SetTextPos( VECTOR2I( 0, 0 ) );
headStyle->SetText( _( "Layer" ) );
headStyle->SetHorizJustify( GR_TEXT_H_ALIGN_LEFT );
headStyle->SetVertJustify( GR_TEXT_V_ALIGN_TOP );
// Style : data
std::unique_ptr<PCB_TEXT> dataStyle = std::make_unique<PCB_TEXT>( footprint );
dataStyle->SetLayer( Eco1_User );
dataStyle->SetTextSize( VECTOR2I( pcbIUScale.mmToIU( 1.5 ), pcbIUScale.mmToIU( 1.5 ) ) );
dataStyle->SetTextThickness( pcbIUScale.mmToIU( 0.1 ) );
dataStyle->SetItalic( false );
dataStyle->SetTextPos( VECTOR2I( 0, 0 ) );
dataStyle->SetText( _( "Layer" ) );
dataStyle->SetHorizJustify( GR_TEXT_H_ALIGN_LEFT );
dataStyle->SetVertJustify( GR_TEXT_V_ALIGN_TOP );
//Get Layer names
BOARD_DESIGN_SETTINGS& dsnSettings = m_frame->GetDesignSettings();
BOARD_STACKUP& stackup = dsnSettings.GetStackupDescriptor();
stackup.SynchronizeWithBoard( &dsnSettings );
std::vector<BOARD_STACKUP_ITEM*> layers = stackup.GetList();
std::vector<PCB_TEXT*> colLayer;
std::vector<PCB_TEXT*> colType;
std::vector<PCB_TEXT*> colMaterial;
std::vector<PCB_TEXT*> colThickness;
std::vector<PCB_TEXT*> colColor;
std::vector<PCB_TEXT*> colEpsilon;
std::vector<PCB_TEXT*> colTanD;
PCB_TEXT* t;
t = static_cast<PCB_TEXT*>( headStyle->Duplicate() );
t->SetText( _( "Layer Name" ) );
colLayer.push_back( t );
t = static_cast<PCB_TEXT*>( headStyle->Duplicate() );
t->SetText( _( "Type" ) );
colType.push_back( t );
t = static_cast<PCB_TEXT*>( headStyle->Duplicate() );
t->SetText( _( "Material" ) );
colMaterial.push_back( t );
t = static_cast<PCB_TEXT*>( headStyle->Duplicate() );
switch( m_frame->GetUserUnits() )
{
case EDA_UNITS::MILLIMETRES: t->SetText( _( "Thickness (mm)" ) ); break;
case EDA_UNITS::INCHES: t->SetText( _( "Thickness (inches)" ) ); break;
case EDA_UNITS::MILS: t->SetText( _( "Thickness (mils)" ) ); break;
default: wxFAIL_MSG( wxT( "Unhandled unit type" ) );
}
colThickness.push_back( t );
t = static_cast<PCB_TEXT*>( headStyle->Duplicate() );
t->SetText( _( "Color" ) );
colColor.push_back( t );
t = static_cast<PCB_TEXT*>( headStyle->Duplicate() );
t->SetText( _( "Epsilon R" ) );
colEpsilon.push_back( t );
t = static_cast<PCB_TEXT*>( headStyle->Duplicate() );
t->SetText( _( "Loss Tangent" ) );
colTanD.push_back( t );
for( int i = 0; i < stackup.GetCount(); i++ )
{
BOARD_STACKUP_ITEM* stackup_item = layers.at( i );
for( int sublayer_id = 0; sublayer_id < stackup_item->GetSublayersCount(); sublayer_id++ )
{
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
// Layer names are empty until we close at least once the board setup dialog.
// If the user did not open the dialog, then get the names from the board.
// But dielectric layer names will be missing.
// In this case, for dielectric, a dummy name will be used
if( stackup_item->GetLayerName().IsEmpty() )
{
wxString ly_name;
if( IsValidLayer( stackup_item->GetBrdLayerId() ) )
ly_name = m_frame->GetBoard()->GetLayerName( stackup_item->GetBrdLayerId() );
if( ly_name.IsEmpty() && stackup_item->GetType() == BS_ITEM_TYPE_DIELECTRIC )
ly_name = _( "Dielectric" );
t->SetText( ly_name );
}
else
{
t->SetText( stackup_item->GetLayerName() );
}
colLayer.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( stackup_item->GetTypeName() );
colType.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( stackup_item->GetMaterial( sublayer_id ) );
colMaterial.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( m_frame->StringFromValue( stackup_item->GetThickness( sublayer_id ), true ) );
colThickness.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( stackup_item->GetColor( sublayer_id ) );
colColor.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( EDA_UNIT_UTILS::UI::StringFromValue( unityScale, EDA_UNITS::UNSCALED,
stackup_item->GetEpsilonR( sublayer_id ), false ) );
colEpsilon.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( EDA_UNIT_UTILS::UI::StringFromValue( unityScale, EDA_UNITS::UNSCALED,
stackup_item->GetLossTangent( sublayer_id ), false ) );
colTanD.push_back( t );
}
}
texts.push_back( colLayer );
texts.push_back( colType );
texts.push_back( colMaterial );
texts.push_back( colThickness );
texts.push_back( colColor );
texts.push_back( colEpsilon );
texts.push_back( colTanD );
std::vector<BOARD_ITEM*> table = initTextTable( texts, aOrigin, aLayer, tableSize, true );
if( aDrawNow )
{
for( BOARD_ITEM* item : table )
commit.Add( item );
commit.Push( _( "Insert Board Stackup Table" ) );
}
return table;
}
std::vector<BOARD_ITEM*> DRAWING_TOOL::DrawBoardCharacteristics( const VECTOR2I& aOrigin,
PCB_LAYER_ID aLayer,
bool aDrawNow,
VECTOR2I* tableSize )
{
BOARD_COMMIT commit( m_frame );
std::vector<BOARD_ITEM*> objects;
BOARD_DESIGN_SETTINGS& settings = m_frame->GetBoard()->GetDesignSettings();
BOARD_STACKUP& stackup = settings.GetStackupDescriptor();
VECTOR2I cursorPos = aOrigin;
// Style : Section header
std::unique_ptr<PCB_TEXT> headStyle =
std::make_unique<PCB_TEXT>( static_cast<FOOTPRINT*>( m_frame->GetModel() ) );
headStyle->SetLayer( Eco1_User );
headStyle->SetTextSize( VECTOR2I( pcbIUScale.mmToIU( 2.0 ), pcbIUScale.mmToIU( 2.0 ) ) );
headStyle->SetTextThickness( pcbIUScale.mmToIU( 0.4 ) );
headStyle->SetItalic( false );
headStyle->SetTextPos( VECTOR2I( 0, 0 ) );
headStyle->SetHorizJustify( GR_TEXT_H_ALIGN_LEFT );
headStyle->SetVertJustify( GR_TEXT_V_ALIGN_TOP );
// Style : Data
std::unique_ptr<PCB_TEXT> dataStyle =
std::make_unique<PCB_TEXT>( static_cast<FOOTPRINT*>( m_frame->GetModel() ) );
dataStyle->SetLayer( Eco1_User );
dataStyle->SetTextSize( VECTOR2I( pcbIUScale.mmToIU( 1.5 ), pcbIUScale.mmToIU( 1.5 ) ) );
dataStyle->SetTextThickness( pcbIUScale.mmToIU( 0.2 ) );
dataStyle->SetItalic( false );
dataStyle->SetTextPos( VECTOR2I( 0, 0 ) );
dataStyle->SetHorizJustify( GR_TEXT_H_ALIGN_LEFT );
dataStyle->SetVertJustify( GR_TEXT_V_ALIGN_TOP );
PCB_TEXT* t;
t = static_cast<PCB_TEXT*>( headStyle->Duplicate() );
t->SetText( _( "BOARD CHARACTERISTICS" ) );
t->SetPosition( cursorPos );
objects.push_back( t );
cursorPos.y = cursorPos.y + t->GetBoundingBox().GetHeight()
+ EDA_UNIT_UTILS::UI::FromUserUnit( pcbIUScale, EDA_UNITS::MILLIMETRES, 1.0 );
std::vector<std::vector<PCB_TEXT*>> texts;
std::vector<PCB_TEXT*> colLabel1;
std::vector<PCB_TEXT*> colData1;
std::vector<PCB_TEXT*> colbreak;
std::vector<PCB_TEXT*> colLabel2;
std::vector<PCB_TEXT*> colData2;
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( _( "Copper Layer Count: " ) );
colLabel1.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( EDA_UNIT_UTILS::UI::StringFromValue( unityScale, EDA_UNITS::UNSCALED,
settings.GetCopperLayerCount(), false ) );
colData1.push_back( t );
SHAPE_POLY_SET outline;
m_frame->GetBoard()->GetBoardPolygonOutlines( outline );
BOX2I size = outline.BBox();
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( _( "Board overall dimensions: " ) );
colLabel1.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( wxString::Format( wxT( "%s x %s" ),
m_frame->MessageTextFromValue( size.GetWidth(), true ),
m_frame->MessageTextFromValue( size.GetHeight(), true ) ) );
colData1.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( _( "Min track/spacing: " ) );
colLabel1.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( wxString::Format( wxT( "%s / %s" ),
m_frame->MessageTextFromValue( settings.m_TrackMinWidth, true ),
m_frame->MessageTextFromValue( settings.m_MinClearance, true ) ) );
colData1.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( _( "Copper Finish: " ) );
colLabel1.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( stackup.m_FinishType );
colData1.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( _( "Castellated pads: " ) );
colLabel1.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( stackup.m_CastellatedPads ? _( "Yes" ) : _( "No" ) );
colData1.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( _( "Board Thickness: " ) );
colLabel2.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( m_frame->MessageTextFromValue( settings.GetBoardThickness(), true ) );
colData2.push_back( t );
// some empty cells
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
colLabel2.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
colData2.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( _( "Min hole diameter: " ) );
colLabel2.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
double holeSize = std::min( settings.m_MinThroughDrill, settings.m_ViasMinSize );
t->SetText( m_frame->MessageTextFromValue( holeSize, true ) );
colData2.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( _( "Impedance Control: " ) );
colLabel2.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( stackup.m_HasDielectricConstrains ? _( "Yes" ) : _( "No" ) );
colData2.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( _( "Plated Board Edge: " ) );
colLabel2.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( stackup.m_EdgePlating ? _( "Yes" ) : _( "No" ) );
colData2.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
t->SetText( _( "Edge card connectors: " ) );
colLabel1.push_back( t );
t = static_cast<PCB_TEXT*>( dataStyle->Duplicate() );
switch( stackup.m_EdgeConnectorConstraints )
{
case BS_EDGE_CONNECTOR_NONE: t->SetText( _( "No" ) ); break;
case BS_EDGE_CONNECTOR_IN_USE: t->SetText( _( "Yes" ) ); break;
case BS_EDGE_CONNECTOR_BEVELLED: t->SetText( _( "Yes, Bevelled" ) ); break;
}
colData1.push_back( t );
texts.push_back( colLabel1 );
texts.push_back( colData1 );
texts.push_back( colbreak );
texts.push_back( colLabel2 );
texts.push_back( colData2 );
VECTOR2I tableSize2;
std::vector<BOARD_ITEM*> table = initTextTable( texts, cursorPos, Eco1_User, &tableSize2,
false );
for( BOARD_ITEM* item : table )
objects.push_back( item );
if( aDrawNow )
{
for( BOARD_ITEM* item : objects )
commit.Add( item );
commit.Push( _( "Board Characteristics" ) );
}
tableSize->x = tableSize2.x;
tableSize->y = cursorPos.y + tableSize2.y
+ EDA_UNIT_UTILS::UI::FromUserUnit( pcbIUScale, EDA_UNITS::MILLIMETRES, 2.0 );
return objects;
}
int DRAWING_TOOL::InteractivePlaceWithPreview( const TOOL_EVENT& aEvent,
std::vector<BOARD_ITEM*>& aItems,
std::vector<BOARD_ITEM*>& aPreview,
LSET* aLayers )
{
if( m_isFootprintEditor && !m_frame->GetModel() )
return -1;
bool cancelled = false;
BOARD_COMMIT commit( m_frame );
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear );
// do not capture or auto-pan until we start placing the table
SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::TEXT );
m_frame->PushTool( aEvent );
Activate();
// Must be done after Activate() so that it gets set into the correct context
m_controls->ShowCursor( true );
if( aEvent.HasPosition() )
m_toolMgr->PrimeTool( aEvent.Position() );
// Main loop: keep receiving events
VECTOR2I cursorPosition;
VECTOR2I previousCursorPosition;
view()->ClearPreview();
view()->InitPreview();
for( BOARD_ITEM* item : aPreview )
{
item->Move( cursorPosition - previousCursorPosition );
view()->AddToPreview( item );
}
while( TOOL_EVENT* evt = Wait() )
{
m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::PENCIL );
cursorPosition = m_controls->GetCursorPosition();
if( evt->IsCancelInteractive() )
{
m_frame->PopTool( aEvent );
cancelled = true;
break;
}
else if( evt->IsMotion() )
{
view()->ShowPreview( false );
for( BOARD_ITEM* item : aPreview )
item->Move( cursorPosition - previousCursorPosition );
view()->ShowPreview( true );
previousCursorPosition = cursorPosition;
}
else if( evt->IsActivate() )
{
if( evt->IsMoveTool() )
{
// leave ourselves on the stack so we come back after the move
cancelled = true;
break;
}
else
{
m_frame->PopTool( aEvent );
cancelled = true;
break;
}
}
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( selection() );
}
else if( evt->IsClick( BUT_LEFT ) )
{
if( aLayers != nullptr )
{
PCB_LAYER_ID destLayer =
frame()->SelectOneLayer( PCB_LAYER_ID::PCB_LAYER_ID_COUNT, *aLayers,
KIPLATFORM::UI::GetMousePosition() );
view()->ClearPreview();
if( destLayer == PCB_LAYER_ID::UNDEFINED_LAYER )
{
// The user did not pick any layer.
m_frame->PopTool( aEvent );
cancelled = true;
break;
}
for( BOARD_ITEM* item : aItems )
{
item->SetLayer( destLayer );
item->RunOnDescendants(
[&]( BOARD_ITEM* descendant )
{
descendant->SetLayer( destLayer );
} );
}
}
for( BOARD_ITEM* item : aItems )
{
item->Move( cursorPosition );
commit.Add( item );
item->RunOnDescendants(
[&]( BOARD_ITEM* descendant )
{
commit.Add( descendant );
} );
}
commit.Push( _( "Place Items" ) );
m_frame->PopTool( aEvent );
break;
}
// TODO: It'd be nice to be able to say "don't allow any non-trivial editing actions",
// but we don't at present have that, so we just knock out some of the egregious ones.
else if( ZONE_FILLER_TOOL::IsZoneFillAction( evt ) )
{
wxBell();
}
else
{
evt->SetPassEvent();
}
}
view()->ClearPreview();
frame()->SetMsgPanel( board() );
if( cancelled )
return -1;
return 0;
}
int DRAWING_TOOL::PlaceCharacteristics( const TOOL_EVENT& aEvent )
{
VECTOR2I tableSize;
LSET layerSet = ( layerSet.AllCuMask() | layerSet.AllTechMask() );
layerSet = layerSet.set( Edge_Cuts ).set( Margin );
layerSet = layerSet.reset( F_Fab ).reset( B_Fab );
PCB_LAYER_ID layer = m_frame->GetActiveLayer();
if( ( layerSet & LSET( layer ) ).count() ) // if layer is a forbidden layer
m_frame->SetActiveLayer( Cmts_User );
std::vector<BOARD_ITEM*> table = DrawBoardCharacteristics( { 0, 0 }, m_frame->GetActiveLayer(),
false, &tableSize );
std::vector<BOARD_ITEM*> preview;
std::vector<BOARD_ITEM*> items;
PCB_SHAPE* line1 = new PCB_SHAPE;
PCB_SHAPE* line2 = new PCB_SHAPE;
PCB_SHAPE* line3 = new PCB_SHAPE;
PCB_SHAPE* line4 = new PCB_SHAPE;
line1->SetStart( VECTOR2I( 0, 0 ) );
line1->SetEnd( VECTOR2I( tableSize.x, 0 ) );
line2->SetStart( VECTOR2I( 0, 0 ) );
line2->SetEnd( VECTOR2I( 0, tableSize.y ) );
line3->SetStart( VECTOR2I( tableSize.x, 0 ) );
line3->SetEnd( tableSize );
line4->SetStart( VECTOR2I( 0, tableSize.y ) );
line4->SetEnd( tableSize );
line1->SetLayer( m_frame->GetActiveLayer() );
line2->SetLayer( m_frame->GetActiveLayer() );
line3->SetLayer( m_frame->GetActiveLayer() );
line4->SetLayer( m_frame->GetActiveLayer() );
preview.push_back( line1 );
preview.push_back( line2 );
preview.push_back( line3 );
preview.push_back( line4 );
PCB_GROUP* group = new PCB_GROUP( m_board );
group->SetName("group-boardCharacteristics");
for( auto item : table )
group->AddItem( static_cast<BOARD_ITEM*>( item ) );
items.push_back( static_cast<BOARD_ITEM*>( group ) );
if( InteractivePlaceWithPreview( aEvent, items, preview, &layerSet ) == -1 )
m_frame->SetActiveLayer( layer );
else
m_frame->SetActiveLayer( table.front()->GetLayer() );
return 0;
}
int DRAWING_TOOL::PlaceStackup( const TOOL_EVENT& aEvent )
{
VECTOR2I tableSize;
LSET layerSet = ( layerSet.AllCuMask() | layerSet.AllTechMask() );
layerSet = layerSet.set( Edge_Cuts ).set( Margin );
layerSet = layerSet.reset( F_Fab ).reset( B_Fab );
PCB_LAYER_ID layer = m_frame->GetActiveLayer();
PCB_LAYER_ID savedLayer = layer;
if( ( layerSet & LSET( layer ) ).count() ) // if layer is a forbidden layer
{
m_frame->SetActiveLayer( Cmts_User );
layer = Cmts_User;
}
std::vector<BOARD_ITEM*> table = DrawSpecificationStackup( VECTOR2I( 0, 0 ),
m_frame->GetActiveLayer(), false,
&tableSize );
std::vector<BOARD_ITEM*> preview;
std::vector<BOARD_ITEM*> items;
PCB_SHAPE* line1 = new PCB_SHAPE;
PCB_SHAPE* line2 = new PCB_SHAPE;
PCB_SHAPE* line3 = new PCB_SHAPE;
PCB_SHAPE* line4 = new PCB_SHAPE;
line1->SetStart( VECTOR2I( 0, 0 ) );
line1->SetEnd( VECTOR2I( tableSize.x, 0 ) );
line2->SetStart( VECTOR2I( 0, 0 ) );
line2->SetEnd( VECTOR2I( 0, tableSize.y ) );
line3->SetStart( VECTOR2I( tableSize.x, 0 ) );
line3->SetEnd( tableSize );
line4->SetStart( VECTOR2I( 0, tableSize.y ) );
line4->SetEnd( tableSize );
line1->SetLayer( m_frame->GetActiveLayer() );
line2->SetLayer( m_frame->GetActiveLayer() );
line3->SetLayer( m_frame->GetActiveLayer() );
line4->SetLayer( m_frame->GetActiveLayer() );
preview.push_back( line1 );
preview.push_back( line2 );
preview.push_back( line3 );
preview.push_back( line4 );
PCB_GROUP* group = new PCB_GROUP( m_board );
group->SetName( "group-boardStackUp" );
for( BOARD_ITEM* item : table )
group->AddItem( item );
items.push_back( static_cast<BOARD_ITEM*>( group ) );
if( InteractivePlaceWithPreview( aEvent, items, preview, &layerSet ) == -1 )
m_frame->SetActiveLayer( savedLayer );
else
m_frame->SetActiveLayer( table.front()->GetLayer() );
return 0;
}