kicad/pcbnew/footprint_info_impl.cpp

257 lines
7.0 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2011 Jean-Pierre Charras, <jp.charras@wanadoo.fr>
* Copyright (C) 2013-2016 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <footprint_info_impl.h>
#include <class_module.h>
#include <common.h>
#include <fctsys.h>
#include <footprint_info.h>
#include <fp_lib_table.h>
#include <html_messagebox.h>
#include <io_mgr.h>
#include <kiface_ids.h>
#include <kiway.h>
#include <lib_id.h>
#include <macros.h>
#include <make_unique.h>
#include <pgm_base.h>
#include <wildcards_and_files_ext.h>
#include <thread>
void FOOTPRINT_INFO_IMPL::load()
{
FP_LIB_TABLE* fptable = m_owner->GetTable();
wxASSERT( fptable );
std::unique_ptr<MODULE> footprint( fptable->FootprintLoad( m_nickname, m_fpname ) );
if( footprint.get() == NULL ) // Should happen only with malformed/broken libraries
{
m_pad_count = 0;
m_unique_pad_count = 0;
}
else
{
m_pad_count = footprint->GetPadCount( DO_NOT_INCLUDE_NPTH );
m_unique_pad_count = footprint->GetUniquePadCount( DO_NOT_INCLUDE_NPTH );
m_keywords = footprint->GetKeywords();
m_doc = footprint->GetDescription();
// tell ensure_loaded() I'm loaded.
m_loaded = true;
}
}
bool FOOTPRINT_LIST_IMPL::CatchErrors( const std::function<void()>& aFunc )
{
try
{
aFunc();
}
catch( const IO_ERROR& ioe )
{
m_errors.move_push( std::make_unique<IO_ERROR>( ioe ) );
return false;
}
catch( const std::exception& se )
{
// This is a round about way to do this, but who knows what THROW_IO_ERROR()
// may be tricked out to do someday, keep it in the game.
try
{
THROW_IO_ERROR( se.what() );
}
catch( const IO_ERROR& ioe )
{
m_errors.move_push( std::make_unique<IO_ERROR>( ioe ) );
}
return false;
}
return true;
}
void FOOTPRINT_LIST_IMPL::loader_job()
{
wxString nickname;
while( m_queue_in.pop( nickname ) )
{
CatchErrors( [this, &nickname]() {
m_lib_table->PrefetchLib( nickname );
m_queue_out.push( nickname );
} );
m_count_finished.fetch_add( 1 );
}
if( !m_first_to_finish.exchange( true ) )
{
// yay, we're first to finish!
if( m_loader->m_completion_cb )
{
m_loader->m_completion_cb();
}
}
}
bool FOOTPRINT_LIST_IMPL::ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* aNickname )
{
FOOTPRINT_ASYNC_LOADER loader;
loader.SetList( this );
loader.Start( aTable, aNickname );
return loader.Join();
}
void FOOTPRINT_LIST_IMPL::StartWorkers( FP_LIB_TABLE* aTable, wxString const* aNickname,
FOOTPRINT_ASYNC_LOADER* aLoader, unsigned aNThreads )
{
m_loader = aLoader;
m_lib_table = aTable;
// Clear data before reading files
m_first_to_finish.store( false );
m_count_finished.store( 0 );
m_errors.clear();
m_list.clear();
m_threads.clear();
m_queue_in.clear();
m_queue_out.clear();
if( aNickname )
m_queue_in.push( *aNickname );
else
{
for( auto const& nickname : aTable->GetLogicalLibs() )
m_queue_in.push( nickname );
}
m_loader->m_total_libs = m_queue_in.size();
for( unsigned i = 0; i < aNThreads; ++i )
{
m_threads.push_back( std::thread( &FOOTPRINT_LIST_IMPL::loader_job, this ) );
}
}
bool FOOTPRINT_LIST_IMPL::JoinWorkers()
{
for( auto& i : m_threads )
i.join();
m_threads.clear();
m_queue_in.clear();
LOCALE_IO toggle_locale;
// Parse the footprints in parallel. WARNING! This requires changing the locale, which is
// GLOBAL. It is only threadsafe to construct the LOCALE_IO before the threads are created,
// destroy it after they finish, and block the main (GUI) thread while they work. Any deviation
// from this will cause nasal demons.
//
// TODO: blast LOCALE_IO into the sun
SYNC_QUEUE<std::unique_ptr<FOOTPRINT_INFO>> queue_parsed;
std::vector<std::thread> threads;
for( size_t i = 0; i < std::thread::hardware_concurrency() + 1; ++i )
{
threads.push_back( std::thread( [this, &queue_parsed]() {
wxString nickname;
while( this->m_queue_out.pop( nickname ) )
{
wxArrayString fpnames;
try
{
this->m_lib_table->FootprintEnumerate( fpnames, nickname );
}
catch( const IO_ERROR& ioe )
{
m_errors.move_push( std::make_unique<IO_ERROR>( ioe ) );
}
catch( const std::exception& se )
{
// This is a round about way to do this, but who knows what THROW_IO_ERROR()
// may be tricked out to do someday, keep it in the game.
try
{
THROW_IO_ERROR( se.what() );
}
catch( const IO_ERROR& ioe )
{
m_errors.move_push( std::make_unique<IO_ERROR>( ioe ) );
}
}
for( auto const& fpname : fpnames )
{
FOOTPRINT_INFO* fpinfo = new FOOTPRINT_INFO_IMPL( this, nickname, fpname );
queue_parsed.move_push( std::unique_ptr<FOOTPRINT_INFO>( fpinfo ) );
}
}
} ) );
}
for( auto& thr : threads )
thr.join();
std::unique_ptr<FOOTPRINT_INFO> fpi;
while( queue_parsed.pop( fpi ) )
m_list.push_back( std::move( fpi ) );
std::sort( m_list.begin(), m_list.end(),
[]( std::unique_ptr<FOOTPRINT_INFO> const& lhs,
std::unique_ptr<FOOTPRINT_INFO> const& rhs ) -> bool { return *lhs < *rhs; } );
return m_errors.empty();
}
size_t FOOTPRINT_LIST_IMPL::CountFinished()
{
return m_count_finished.load();
}
FOOTPRINT_LIST_IMPL::FOOTPRINT_LIST_IMPL() : m_loader( nullptr ), m_first_to_finish( false ), m_count_finished( 0 )
{
}
FOOTPRINT_LIST_IMPL::~FOOTPRINT_LIST_IMPL()
{
for( auto& i : m_threads )
i.join();
}