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accelerators
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3D viewer code cleaning round 2.1.
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2020-12-12 12:35:31 -05:00 |
shapes2D
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Fixup the 3d Viewer code after the last fixup
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2020-12-17 00:30:22 +00:00 |
shapes3D
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3D viewer code cleaning round 1.
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2020-12-11 08:51:42 -05:00 |
PerlinNoise.cpp
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3D viewer code cleaning round 2.
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2020-12-12 12:35:31 -05:00 |
PerlinNoise.h
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3D viewer code cleaning round 2.
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2020-12-12 12:35:31 -05:00 |
c3d_render_createscene.cpp
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3D viewer code cleaning round 2.
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2020-12-12 12:35:31 -05:00 |
c3d_render_raytracing.cpp
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3D viewer code cleaning round 2.
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2020-12-12 12:35:31 -05:00 |
c3d_render_raytracing.h
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3D viewer code cleaning round 2.
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2020-12-12 12:35:31 -05:00 |
cfrustum.cpp
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3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests
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2017-01-18 18:09:27 -05:00 |
cfrustum.h
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
clight.h
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3D viewer code cleaning round 2.
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2020-12-12 12:35:31 -05:00 |
cmaterial.cpp
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3D viewer code cleaning round 2.
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2020-12-12 12:35:31 -05:00 |
cmaterial.h
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3D viewer code cleaning round 2.
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2020-12-12 12:35:31 -05:00 |
hitinfo.h
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(forget to staged modified files)
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2016-10-09 11:33:53 -04:00 |
mortoncodes.cpp
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
mortoncodes.h
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Cleanup: Replace C-only deprecated headers
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2019-12-05 11:03:15 -08:00 |
ray.cpp
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3D viewer code cleaning round 2.
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2020-12-12 12:35:31 -05:00 |
ray.h
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3D viewer code cleaning round 2.
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2020-12-12 12:35:31 -05:00 |
raypacket.cpp
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3D viewer code cleaning round 2.
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2020-12-12 12:35:31 -05:00 |
raypacket.h
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improve anti-aliasing
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2016-10-27 10:22:21 -04:00 |