252 lines
10 KiB
C++
252 lines
10 KiB
C++
/**
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* @file zones_convert_to_polygons_aux_functions.cpp
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
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* Copyright (C) 1992-2013 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <PolyLine.h>
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#include <wxPcbStruct.h>
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#include <trigo.h>
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#include <class_board.h>
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#include <class_module.h>
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#include <class_zone.h>
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#include <pcbnew.h>
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#include <zones.h>
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/* Function TransformOutlinesShapeWithClearanceToPolygon
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* Convert the zone filled areas polygons to polygons
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* inflated (optional) by max( aClearanceValue, the zone clearance)
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* and copy them in aCornerBuffer
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* param aClearanceValue = the clearance around polygons
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* param aAddClearance = true to add a clearance area to the polygon
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* false to create the outline polygon.
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*/
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void ZONE_CONTAINER::TransformOutlinesShapeWithClearanceToPolygon(
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SHAPE_POLY_SET& aCornerBuffer, int aMinClearanceValue, bool aUseNetClearance )
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{
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// Creates the zone outline polygon (with holes if any)
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SHAPE_POLY_SET polybuffer;
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BuildFilledSolidAreasPolygons( NULL, &polybuffer );
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// add clearance to outline
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int clearance = aMinClearanceValue;
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if( aUseNetClearance && IsOnCopperLayer() )
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{
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clearance = GetClearance();
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if( aMinClearanceValue > clearance )
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clearance = aMinClearanceValue;
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}
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// Calculate the polygon with clearance
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// holes are linked to the main outline, so only one polygon is created.
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if( clearance )
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polybuffer.Inflate( clearance, 16 );
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polybuffer.Fracture();
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aCornerBuffer.Append( polybuffer );
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}
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/**
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* Function BuildUnconnectedThermalStubsPolygonList
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* Creates a set of polygons corresponding to stubs created by thermal shapes on pads
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* which are not connected to a zone (dangling bridges)
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* @param aCornerBuffer = a SHAPE_POLY_SET where to store polygons
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* @param aPcb = the board.
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* @param aZone = a pointer to the ZONE_CONTAINER to examine.
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* @param aArcCorrection = a pointer to the ZONE_CONTAINER to examine.
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* @param aRoundPadThermalRotation = the rotation in 1.0 degree for thermal stubs in round pads
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*/
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void BuildUnconnectedThermalStubsPolygonList( SHAPE_POLY_SET& aCornerBuffer,
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BOARD* aPcb,
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ZONE_CONTAINER* aZone,
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double aArcCorrection,
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double aRoundPadThermalRotation )
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{
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std::vector<wxPoint> corners_buffer; // a local polygon buffer to store one stub
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corners_buffer.reserve( 4 );
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wxPoint ptTest[4];
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int zone_clearance = aZone->GetZoneClearance();
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EDA_RECT item_boundingbox;
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EDA_RECT zone_boundingbox = aZone->GetBoundingBox();
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int biggest_clearance = aPcb->GetDesignSettings().GetBiggestClearanceValue();
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biggest_clearance = std::max( biggest_clearance, zone_clearance );
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zone_boundingbox.Inflate( biggest_clearance );
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// half size of the pen used to draw/plot zones outlines
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int pen_radius = aZone->GetMinThickness() / 2;
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for( MODULE* module = aPcb->m_Modules; module; module = module->Next() )
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{
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for( D_PAD* pad = module->Pads(); pad != NULL; pad = pad->Next() )
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{
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// Rejects non-standard pads with tht-only thermal reliefs
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if( aZone->GetPadConnection( pad ) == THT_THERMAL
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&& pad->GetAttribute() != PAD_STANDARD )
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continue;
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if( aZone->GetPadConnection( pad ) != THERMAL_PAD
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&& aZone->GetPadConnection( pad ) != THT_THERMAL )
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continue;
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// check
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if( !pad->IsOnLayer( aZone->GetLayer() ) )
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continue;
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if( pad->GetNetCode() != aZone->GetNetCode() )
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continue;
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// Calculate thermal bridge half width
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int thermalBridgeWidth = aZone->GetThermalReliefCopperBridge( pad )
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- aZone->GetMinThickness();
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if( thermalBridgeWidth <= 0 )
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continue;
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// we need the thermal bridge half width
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// with a small extra size to be sure we create a stub
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// slightly larger than the actual stub
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thermalBridgeWidth = ( thermalBridgeWidth + 4 ) / 2;
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int thermalReliefGap = aZone->GetThermalReliefGap( pad );
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item_boundingbox = pad->GetBoundingBox();
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item_boundingbox.Inflate( thermalReliefGap );
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if( !( item_boundingbox.Intersects( zone_boundingbox ) ) )
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continue;
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// Thermal bridges are like a segment from a starting point inside the pad
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// to an ending point outside the pad
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// calculate the ending point of the thermal pad, outside the pad
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wxPoint endpoint;
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endpoint.x = ( pad->GetSize().x / 2 ) + thermalReliefGap;
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endpoint.y = ( pad->GetSize().y / 2 ) + thermalReliefGap;
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// Calculate the starting point of the thermal stub
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// inside the pad
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wxPoint startpoint;
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int copperThickness = aZone->GetThermalReliefCopperBridge( pad )
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- aZone->GetMinThickness();
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if( copperThickness < 0 )
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copperThickness = 0;
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// Leave a small extra size to the copper area inside to pad
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copperThickness += KiROUND( IU_PER_MM * 0.04 );
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startpoint.x = std::min( pad->GetSize().x, copperThickness );
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startpoint.y = std::min( pad->GetSize().y, copperThickness );
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startpoint.x /= 2;
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startpoint.y /= 2;
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// This is a CIRCLE pad tweak
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// for circle pads, the thermal stubs orientation is 45 deg
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double fAngle = pad->GetOrientation();
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if( pad->GetShape() == PAD_CIRCLE )
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{
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endpoint.x = KiROUND( endpoint.x * aArcCorrection );
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endpoint.y = endpoint.x;
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fAngle = aRoundPadThermalRotation;
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}
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// contour line width has to be taken into calculation to avoid "thermal stub bleed"
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endpoint.x += pen_radius;
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endpoint.y += pen_radius;
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// compute north, south, west and east points for zone connection.
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ptTest[0] = wxPoint( 0, endpoint.y ); // lower point
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ptTest[1] = wxPoint( 0, -endpoint.y ); // upper point
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ptTest[2] = wxPoint( endpoint.x, 0 ); // right point
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ptTest[3] = wxPoint( -endpoint.x, 0 ); // left point
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// Test all sides
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for( int i = 0; i < 4; i++ )
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{
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// rotate point
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RotatePoint( &ptTest[i], fAngle );
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// translate point
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ptTest[i] += pad->ShapePos();
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if( aZone->HitTestFilledArea( ptTest[i] ) )
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continue;
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corners_buffer.clear();
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// polygons are rectangles with width of copper bridge value
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switch( i )
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{
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case 0: // lower stub
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corners_buffer.push_back( wxPoint( -thermalBridgeWidth, endpoint.y ) );
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corners_buffer.push_back( wxPoint( +thermalBridgeWidth, endpoint.y ) );
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corners_buffer.push_back( wxPoint( +thermalBridgeWidth, startpoint.y ) );
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corners_buffer.push_back( wxPoint( -thermalBridgeWidth, startpoint.y ) );
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break;
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case 1: // upper stub
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corners_buffer.push_back( wxPoint( -thermalBridgeWidth, -endpoint.y ) );
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corners_buffer.push_back( wxPoint( +thermalBridgeWidth, -endpoint.y ) );
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corners_buffer.push_back( wxPoint( +thermalBridgeWidth, -startpoint.y ) );
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corners_buffer.push_back( wxPoint( -thermalBridgeWidth, -startpoint.y ) );
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break;
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case 2: // right stub
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corners_buffer.push_back( wxPoint( endpoint.x, -thermalBridgeWidth ) );
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corners_buffer.push_back( wxPoint( endpoint.x, thermalBridgeWidth ) );
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corners_buffer.push_back( wxPoint( +startpoint.x, thermalBridgeWidth ) );
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corners_buffer.push_back( wxPoint( +startpoint.x, -thermalBridgeWidth ) );
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break;
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case 3: // left stub
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corners_buffer.push_back( wxPoint( -endpoint.x, -thermalBridgeWidth ) );
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corners_buffer.push_back( wxPoint( -endpoint.x, thermalBridgeWidth ) );
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corners_buffer.push_back( wxPoint( -startpoint.x, thermalBridgeWidth ) );
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corners_buffer.push_back( wxPoint( -startpoint.x, -thermalBridgeWidth ) );
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break;
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}
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aCornerBuffer.NewOutline();
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// add computed polygon to list
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for( unsigned ic = 0; ic < corners_buffer.size(); ic++ )
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{
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wxPoint cpos = corners_buffer[ic];
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RotatePoint( &cpos, fAngle ); // Rotate according to module orientation
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cpos += pad->ShapePos(); // Shift origin to position
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aCornerBuffer.Append( cpos.x, cpos.y );
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}
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}
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}
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}
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}
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