kicad/include/wxstruct.h

1186 lines
40 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file wxstruct.h
* @brief Base window classes and related definitions.
*/
#ifndef WXSTRUCT_H_
#define WXSTRUCT_H_
#include <vector>
#include <wx/socket.h>
#include <wx/log.h>
#include <wx/config.h>
#include <wx/wxhtml.h>
#include <wx/laywin.h>
#include <wx/aui/aui.h>
#include <wx/docview.h>
#include <bitmaps.h>
#include <colors.h>
#include <common.h>
#ifdef USE_WX_OVERLAY
#include <wx/overlay.h>
#endif
// C++ guarantees that operator delete checks its argument for null-ness
#ifndef SAFE_DELETE
#define SAFE_DELETE( p ) delete (p); (p) = NULL;
#endif
#ifndef EESCHEMA_INTERNAL_UNIT
#define EESCHEMA_INTERNAL_UNIT 1000
#endif
// Option for dialog boxes
#define DIALOG_STYLE wxDEFAULT_DIALOG_STYLE | wxFRAME_FLOAT_ON_PARENT | MAYBE_RESIZE_BORDER
#define KICAD_DEFAULT_DRAWFRAME_STYLE wxDEFAULT_FRAME_STYLE | wxWANTS_CHARS
// Readability helper definitions for creating backup files.
#define CREATE_BACKUP_FILE true
#define NO_BACKUP_FILE false
class EDA_ITEM;
class EDA_RECT;
class EDA_DRAW_PANEL;
class EDA_MSG_PANEL;
class BASE_SCREEN;
class PARAM_CFG_BASE;
class PAGE_INFO;
class PLOTTER;
class TITLE_BLOCK;
enum id_librarytype {
LIBRARY_TYPE_EESCHEMA,
LIBRARY_TYPE_PCBNEW,
LIBRARY_TYPE_DOC,
LIBRARY_TYPE_SYMBOL
};
enum id_drawframe {
NOT_INIT_FRAME = 0,
SCHEMATIC_FRAME,
LIBEDITOR_FRAME,
VIEWER_FRAME,
PCB_FRAME,
MODULE_EDITOR_FRAME,
MODULE_VIEWER_FRAME,
CVPCB_FRAME,
CVPCB_DISPLAY_FRAME,
GERBER_FRAME,
TEXT_EDITOR_FRAME,
DISPLAY3D_FRAME,
KICAD_MAIN_FRAME
};
/// Custom trace mask to enable and disable auto save tracing.
extern const wxChar* traceAutoSave;
/**
* Class EDA_BASE_FRAME
* is the base frame for deriving all KiCad main window classes. This class is not
* intended to be used directly.
*/
class EDA_BASE_FRAME : public wxFrame
{
protected:
int m_Ident; // Id Type (pcb, schematic, library..)
wxPoint m_FramePos;
wxSize m_FrameSize;
int m_MsgFrameHeight;
wxAuiToolBar* m_mainToolBar; // Standard horizontal Toolbar
bool m_FrameIsActive;
wxString m_FrameName; // name used for writing and reading setup
// It is "SchematicFrame", "PcbFrame" ....
wxString m_AboutTitle; // Name of program displayed in About.
wxAuiManager m_auimgr;
/// Flag to indicate if this frame supports auto save.
bool m_hasAutoSave;
/// Flag to indicate the last auto save state.
bool m_autoSaveState;
/// The auto save interval time in seconds.
int m_autoSaveInterval;
/// The timer used to implement the auto save feature;
wxTimer* m_autoSaveTimer;
/**
* Function onAutoSaveTimer
* handles the auto save timer event.
*/
void onAutoSaveTimer( wxTimerEvent& aEvent );
/**
* Function autoSaveRequired
* returns the auto save status of the application. Override this function if
* your derived frame supports automatic file saving.
*/
virtual bool isAutoSaveRequired() const { return false; }
/**
* Function doAutoSave
* should be overridden by the derived class to handle the auto save feature.
*
* @return true if the auto save was successful otherwise false.
*/
virtual bool doAutoSave();
public:
EDA_BASE_FRAME( wxWindow* father, int idtype, const wxString& title,
const wxPoint& pos, const wxSize& size,
long style = KICAD_DEFAULT_DRAWFRAME_STYLE );
~EDA_BASE_FRAME();
/**
* Function ProcessEvent
* overrides the default process event handler to implement the auto save feature.
*
* @warning If you override this function in a derived class, make sure you call
* down to this or the auto save feature will be disabled.
*/
virtual bool ProcessEvent( wxEvent& aEvent );
void SetAutoSaveInterval( int aInterval ) { m_autoSaveInterval = aInterval; }
int GetAutoSaveInterval() const { return m_autoSaveInterval; }
wxString GetName() const { return m_FrameName; }
bool IsActive() const { return m_FrameIsActive; }
bool IsType( int aType ) const { return m_Ident == aType; }
void GetKicadHelp( wxCommandEvent& event );
void GetKicadAbout( wxCommandEvent& event );
/**
* Function CopyVersionInfoToClipboard
* copies the version information to the clipboard for bug reporting purposes.
*/
void CopyVersionInfoToClipboard( wxCommandEvent& event );
void PrintMsg( const wxString& text );
/**
* Append the copy version information to clipboard help menu entry to \a aMenu.
*
* @param aMenu - The menu to append.
*/
void AddHelpVersionInfoMenuEntry( wxMenu* aMenu );
/**
* Load common frame parameters from configuration.
*
* The method is virtual so you can override it to load frame specific
* parameters. Don't forget to call the base method or your frames won't
* remember their positions and sizes.
*/
virtual void LoadSettings();
/**
* Save common frame parameters from configuration.
*
* The method is virtual so you can override it to save frame specific
* parameters. Don't forget to call the base method or your frames won't
* remember their positions and sizes.
*/
virtual void SaveSettings();
/**
* Function OnSelectPreferredEditor
* Open a dialog to select the editor that will used in KiCad
* to edit or display files (reports ... )
* The full filename editor is saved in configuration (global params)
*/
virtual void OnSelectPreferredEditor( wxCommandEvent& event );
// Read/Save and Import/export hotkeys config
/**
* Function ReadHotkeyConfig
* Read configuration data and fill the current hotkey list with hotkeys
* @param aDescList = current hotkey list descr. to initialize.
*/
int ReadHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList );
/**
* Function WriteHotkeyConfig
* Store the current hotkey list
* It is stored using the standard wxConfig mechanism or a file.
*
* @param aDescList = pointer to the current hotkey list.
* @param aFullFileName = a wxString pointer to a full file name.
* if NULL, use the standard wxConfig mechanism (default)
* the output format is: shortcut "key" "function"
* lines starting with # are comments
*/
int WriteHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList, wxString* aFullFileName = NULL);
/**
* Function ReadHotkeyConfigFile
* Read an old configuration file (&ltfile&gt.key) and fill the current hotkey list
* with hotkeys
* @param aFilename = file name to read.
* @param aDescList = current hotkey list descr. to initialize.
*/
int ReadHotkeyConfigFile( const wxString& aFilename, struct EDA_HOTKEY_CONFIG* aDescList );
/**
* Function ImportHotkeyConfigFromFile
* Prompt the user for an old hotkey file to read, and read it.
* @param aDescList = current hotkey list descr. to initialize.
*/
void ImportHotkeyConfigFromFile( struct EDA_HOTKEY_CONFIG* aDescList );
/**
* Function ExportHotkeyConfigToFile
* Prompt the user for an old hotkey file to read, and read it.
* @param aDescList = current hotkey list descr. to initialize.
*/
void ExportHotkeyConfigToFile( struct EDA_HOTKEY_CONFIG* aDescList );
/**
* Function SetLanguage
* called on a language menu selection
* when using a derived function, do not forget to call this one
*/
virtual void SetLanguage( wxCommandEvent& event );
/**
* Function GetFileFromHistory
* fetches the file name from the file history list.
* and removes the selected file, if this file does not exists
* Note also the menu is updated, if wxFileHistory::UseMenu
* was called at init time
* @param cmdId The command ID associated with the \a aFileHistory object.
* @param type Please document me!
* @param aFileHistory The wxFileHistory in use. If null, the main application file
* history is used
* @return a wxString containing the selected filename
*/
wxString GetFileFromHistory( int cmdId, const wxString& type,
wxFileHistory* aFileHistory = NULL );
/**
* Function UpdateFileHistory
* Updates the list of recently opened files.
* Note also the menu is updated, if wxFileHistory::UseMenu
* was called at init time
* @param FullFileName The full file name including the path.
* @param aFileHistory The wxFileHistory in use.
* If NULL, the main application file history is used.
*/
void UpdateFileHistory( const wxString& FullFileName, wxFileHistory * aFileHistory = NULL );
/*
* Display a bargraph (0 to 50 point length) for a PerCent value from 0 to 100
*/
void DisplayActivity( int PerCent, const wxString& Text );
/**
* Function ReCreateMenuBar
* Creates recreates the menu bar.
* Needed when the language is changed
*/
virtual void ReCreateMenuBar();
/**
* Function IsWritable
* checks if \a aFileName can be written.
* <p>
* The function performs a number of tests on \a aFileName to verify that it
* can be saved. If \a aFileName defines a path with no file name, them the
* path is tested for user write permission. If \a aFileName defines a file
* name that does not exist in the path, the path is tested for user write
* permission. If \a aFileName defines a file that already exits, the file
* name is tested for user write permissions.
* </p>
*
* @note The file name path must be set or an assertion will be raised on debug
* builds and return false on release builds.
* @param aFileName The full path and/or file name of the file to test.
* @return False if \a aFileName cannot be written.
*/
bool IsWritable( const wxFileName& aFileName );
/**
* Function CheckForAutoSaveFile
* checks if an auto save file exists for \a aFileName and takes the appropriate
* action depending on the user input.
* <p>
* If an auto save file exists for \a aFileName, the user is prompted if they wish
* to replace file \a aFileName with the auto saved file. If the user chooses to
* replace the file, the backup file of \a aFileName is removed, \a aFileName is
* renamed to the backup file name, and the auto save file is renamed to \a aFileName.
* If user chooses to keep the existing version of \a aFileName, the auto save file
* is removed.
* </p>
* @param aFileName A wxFileName object containing the file name to check.
* @param aBackupFileExtension A wxString object containing the backup file extension
* used to create the backup file name.
*/
void CheckForAutoSaveFile( const wxFileName& aFileName, const wxString& aBackupFileExtension );
};
/**
* Class EDA_DRAW_FRAME
* is the base class for create windows for drawing purpose. The Eeschema, Pcbnew and
* GerbView main windows are just a few examples of classes derived from EDA_DRAW_FRAME.
*/
class EDA_DRAW_FRAME : public EDA_BASE_FRAME
{
/// Let the #EDA_DRAW_PANEL object have access to the protected data since
/// it is closely tied to the #EDA_DRAW_FRAME.
friend class EDA_DRAW_PANEL;
///< Id of active button on the vertical toolbar.
int m_toolId;
BASE_SCREEN* m_currentScreen; ///< current used SCREEN
bool m_snapToGrid; ///< Indicates if cursor should be snapped to grid.
protected:
EDA_HOTKEY_CONFIG* m_HotkeysZoomAndGridList;
int m_LastGridSizeId;
bool m_DrawGrid; // hide/Show grid
int m_GridColor; // Grid color
/// The area to draw on.
EDA_DRAW_PANEL* m_canvas;
/// Internal units count that is equivalent to 1 inch. Set to 1000 (0.001") for
/// schematic drawing and 10000 (0.0001") for PCB drawing.
int m_internalUnits;
/// Tool ID of previously active draw tool bar button.
int m_lastDrawToolId;
/// The shape of the KiCad cursor. The default value (0) is the normal cross
/// hair cursor. Set to non-zero value to draw the full screen cursor.
/// @note This is not the system mouse cursor.
int m_cursorShape;
/// True shows the X and Y axis indicators.
bool m_showAxis;
/// True shows the grid axis indicators.
bool m_showGridAxis;
/// True shows the origin axis used to indicate the coordinate offset for
/// drill, gerber, and component position files.
bool m_showOriginAxis;
/// True shows the drawing border and title block.
bool m_showBorderAndTitleBlock;
/// Choice box to choose the grid size.
wxComboBox* m_gridSelectBox;
/// Choice box to choose the zoom value.
wxComboBox* m_zoomSelectBox;
/// The tool bar that contains the buttons for quick access to the application draw
/// tools. It typically is located on the right side of the main window.
wxAuiToolBar* m_drawToolBar;
/// The options tool bar typcially located on the left edge of the main window.
wxAuiToolBar* m_optionsToolBar;
/// Panel used to display information at the bottom of the main window.
EDA_MSG_PANEL* m_messagePanel;
#ifdef USE_WX_OVERLAY
// MAC Uses overlay to workaround the wxINVERT and wxXOR miss
wxOverlay m_overlay;
#endif
protected:
void SetScreen( BASE_SCREEN* aScreen ) { m_currentScreen = aScreen; }
/**
* Function unitsChangeRefresh
* is called when when the units setting has changed to allow for any derived classes
* to handle refreshing and controls that have units based measurements in them. The
* default version only updates the status bar. Don't forget to call the default
* in your derived class or the status bar will not get updated properly.
*/
virtual void unitsChangeRefresh();
public:
EDA_DRAW_FRAME( wxWindow* father, int idtype, const wxString& title,
const wxPoint& pos, const wxSize& size,
long style = KICAD_DEFAULT_DRAWFRAME_STYLE );
~EDA_DRAW_FRAME();
virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) = 0;
virtual const PAGE_INFO& GetPageSettings() const = 0;
/**
* Function GetPageSizeIU
* works off of GetPageSettings() to return the size of the paper page in
* the internal units of this particular view.
*/
virtual const wxSize GetPageSizeIU() const = 0;
virtual const wxPoint& GetOriginAxisPosition() const = 0;
virtual void SetOriginAxisPosition( const wxPoint& aPosition ) = 0;
virtual const TITLE_BLOCK& GetTitleBlock() const = 0;
virtual void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) = 0;
int GetCursorShape() const { return m_cursorShape; }
void SetCursorShape( int aCursorShape ) { m_cursorShape = aCursorShape; }
bool GetShowBorderAndTitleBlock() const { return m_showBorderAndTitleBlock; }
void SetShowBorderAndTitleBlock( bool aShow ) { m_showBorderAndTitleBlock = aShow; }
int GetInternalUnits() const { return m_internalUnits; }
EDA_DRAW_PANEL* GetCanvas() { return m_canvas; }
virtual wxString GetScreenDesc();
/**
* Function GetScreen
* returns a pointer to a BASE_SCREEN or one of its
* derivatives. It is overloaded by derived classes to return
* SCH_SCREEN or PCB_SCREEN.
*/
virtual BASE_SCREEN* GetScreen() const { return m_currentScreen; }
void OnMenuOpen( wxMenuEvent& event );
void OnMouseEvent( wxMouseEvent& event );
virtual void OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition,
EDA_ITEM* aItem = NULL );
/**
* Function AddMenuZoomAndGrid (virtual)
* Add standard zoom commands and submenu zoom and grid selection to a popup menu
* uses zoom hotkeys info base to add hotkeys info to menu commands
* @param aMasterMenu = the menu to populate.
*/
virtual void AddMenuZoomAndGrid( wxMenu* aMasterMenu );
void EraseMsgBox();
void Process_PageSettings( wxCommandEvent& event );
/**
* Function SetLanguage
* called on a language menu selection
* when using a derived function, do not forget to call this one
*/
virtual void SetLanguage( wxCommandEvent& event );
virtual void ReCreateHToolbar() = 0;
virtual void ReCreateVToolbar() = 0;
virtual void ReCreateMenuBar();
virtual void ReCreateAuxiliaryToolbar();
/**
* Function SetToolID
* sets the tool command ID to \a aId and sets the cursor to \a aCursor. The
* command ID must be greater or equal ::ID_NO_TOOL_SELECTED. If the command
* ID is less than ::ID_NO_TOOL_SELECTED, the tool command ID is set to
* ::ID_NO_TOOL_SELECTED. On debug builds, an assertion will be raised when
* \a aId is invalid.
* @param aId New tool command ID if greater than or equal to ::ID_NO_TOOL_SELECTED.
If less than zero, the current tool command ID is retained.
* @param aCursor Sets the cursor shape if greater than or equal to zero.
* @param aToolMsg The tool message to set in the status bar.
*/
virtual void SetToolID( int aId, int aCursor, const wxString& aToolMsg );
int GetToolId() const { return m_toolId; }
/* These 4 functions provide a basic way to show/hide grid
* and /get/set grid color.
* These parameters are saved in KiCad config for each main frame
*/
/**
* Function IsGridVisible() , virtual
* @return true if the grid must be shown
*/
virtual bool IsGridVisible()
{
return m_DrawGrid;
}
/**
* Function SetGridVisibility() , virtual
* It may be overloaded by derived classes
* @param aVisible = true if the grid must be shown
*/
virtual void SetGridVisibility( bool aVisible )
{
m_DrawGrid = aVisible;
}
/**
* Function GetGridColor() , virtual
* @return the color of the grid
*/
virtual int GetGridColor()
{
return m_GridColor;
}
/**
* Function SetGridColor() , virtual
* @param aColor = the new color of the grid
*/
virtual void SetGridColor( int aColor )
{
m_GridColor = aColor;
}
/**
* Function GetGridPosition
* returns the nearest grid position to \a aPosition if a screen is defined and snap to
* grid is enabled. Otherwise, the original positions is returned.
* @see m_snapToGrid and m_BaseScreen members.
* @param aPosition The position to test.
* @return The wxPoint of the appropriate cursor position.
*/
wxPoint GetGridPosition( const wxPoint& aPosition );
/**
* Command event handler for selecting grid sizes.
*
* All commands that set the grid size should eventually end up here.
* This is where the application setting is saved. If you override
* this method, make sure you call down to the base class.
*
* @param event - Command event passed by selecting grid size from the
* grid size combobox on the toolbar.
*/
virtual void OnSelectGrid( wxCommandEvent& event );
/**
* Functions OnSelectZoom
* sets the zoom factor when selected by the zoom list box in the main tool bar.
* @note List position 0 is fit to page
* List position >= 1 = zoom (1 to zoom max)
* Last list position is custom zoom not in zoom list.
*/
virtual void OnSelectZoom( wxCommandEvent& event );
// Command event handlers shared by all applications derived from EDA_DRAW_FRAME.
void OnToggleGridState( wxCommandEvent& aEvent );
void OnSelectUnits( wxCommandEvent& aEvent );
void OnToggleCrossHairStyle( wxCommandEvent& aEvent );
// Update user interface event handlers shared by all applications derived from
// EDA_DRAW_FRAME.
void OnUpdateUndo( wxUpdateUIEvent& aEvent );
void OnUpdateRedo( wxUpdateUIEvent& aEvent );
void OnUpdateGrid( wxUpdateUIEvent& aEvent );
void OnUpdateUnits( wxUpdateUIEvent& aEvent );
void OnUpdateCrossHairStyle( wxUpdateUIEvent& aEvent );
/**
* Function GeneralControl
* performs application specific control using \a aDC at \a aPosition in logical units.
* <p>
* Override this function for application specific control. This function gets
* called on every mouse and key event.
*</p>
* @param aDC A device context.
* @param aPosition The current cursor position in logical (drawing) units.
* @param aHotKey A key event used for application specific control if not zero.
*/
virtual void GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey = 0 ) { }
/**
* Function OnSize
* recalculates the size of toolbars and display panel when the frame size changes.
*/
virtual void OnSize( wxSizeEvent& event );
void OnEraseBackground( wxEraseEvent& SizeEvent );
virtual void OnZoom( wxCommandEvent& event );
void OnGrid( int grid_type );
/**
* Function RedrawScreen
* redraws the entire screen area by updating the scroll bars and mouse pointer in
* order to have \a aCenterPoint at the center of the screen.
* @param aCenterPoint The position in logical units to center the scroll bars.
* @param aWarpPointer Moves the mouse cursor to \a aCenterPoint if true.
*/
void RedrawScreen( const wxPoint& aCenterPoint, bool aWarpPointer );
void Zoom_Automatique( bool aWarpPointer );
/* Set the zoom level to show the area Rect */
void Window_Zoom( EDA_RECT& Rect );
/* Return the zoom level which displays the full page on screen */
virtual double BestZoom() = 0;
/**
* Function GetZoom
* @return The current zoom level.
*/
double GetZoom( void );
void TraceWorkSheet( wxDC* DC, BASE_SCREEN* screen, int line_width );
void PlotWorkSheet( PLOTTER *plotter, BASE_SCREEN* screen );
/**
* Function GetXYSheetReferences
* returns the X,Y sheet references where the point position is located
* @param aPosition = position to identify by YX ref
* @return a wxString containing the message locator like A3 or B6
* (or ?? if out of page limits)
*/
const wxString GetXYSheetReferences( const wxPoint& aPosition );
void DisplayToolMsg( const wxString& msg );
virtual void RedrawActiveWindow( wxDC* DC, bool EraseBg ) = 0;
virtual void OnLeftClick( wxDC* DC, const wxPoint& MousePos ) = 0;
virtual void OnLeftDClick( wxDC* DC, const wxPoint& MousePos );
virtual bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu ) = 0;
virtual void ToolOnRightClick( wxCommandEvent& event );
void AdjustScrollBars( const wxPoint& aCenterPosition );
/**
* Function OnActivate (virtual)
* is called when activating the frame.
* In derived classes with a overriding OnActivate function,
* do not forget to call this EDA_DRAW_FRAME::OnActivate( event ) basic function.
*/
virtual void OnActivate( wxActivateEvent& event );
/**
* Function UpdateStatusBar
* updates the status bar information.
*
* The base method updates the absolute and relative coordinates and the
* zoom information. If you override this virtual method, make sure to call
* this subclassed method. The status bar can draw itself. This is not
* a drawing function per se, but rather updates lines of text held by
* the components within the status bar which is owned by the wxFrame.
* <p>
* On a MAC, be careful about calling this function when there is an
* existing wxDC in existence on a sibling window.
*/
virtual void UpdateStatusBar();
/**
* Function DisplayUnitsMsg
* displays current unit pane on the status bar.
*/
void DisplayUnitsMsg();
/* Handlers for block commands */
virtual void InitBlockPasteInfos();
virtual bool HandleBlockBegin( wxDC* DC, int cmd_type,const wxPoint& startpos );
/**
* Function ReturnBlockCommand
* Returns the block command internat code (BLOCK_MOVE, BLOCK_COPY...)
* corresponding to the keys pressed (ALT, SHIFT, SHIFT ALT ..) when
* block command is started by dragging the mouse.
* @param aKey = the key modifiers (Alt, Shift ...)
* @return the block command id (BLOCK_MOVE, BLOCK_COPY...)
*/
virtual int ReturnBlockCommand( int aKey );
/**
* Function HandleBlockPlace( )
* Called after HandleBlockEnd, when a block command needs to be
* executed after the block is moved to its new place
* (bloc move, drag, copy .. )
* Parameters must be initialized in GetScreen()->m_BlockLocate
*/
virtual void HandleBlockPlace( wxDC* DC );
/**
* Function HandleBlockEnd( )
* Handle the "end" of a block command,
* i.e. is called at the end of the definition of the area of a block.
* depending on the current block command, this command is executed
* or parameters are initialized to prepare a call to HandleBlockPlace
* in GetScreen()->m_BlockLocate
* @return false if no item selected, or command finished,
* true if some items found and HandleBlockPlace must be called later
*/
virtual bool HandleBlockEnd( wxDC* DC );
/**
* Function CopyToClipboard
* copies the current page or the current block to the clipboard.
*/
void CopyToClipboard( wxCommandEvent& event );
/* interprocess communication */
void OnSockRequest( wxSocketEvent& evt );
void OnSockRequestServer( wxSocketEvent& evt );
/**
* Function LoadSettings
* loads the draw frame specific configuration settings.
*
* Don't forget to call this base method from any derived classes or the
* settings common to the draw frame will not get loaded.
*/
virtual void LoadSettings();
/**
* Funxtion SaveSettings
* saves the draw frame specific configuration settings.
*
* Don't forget to call this base method from any derived classes or the
* settings common to the draw frame will not get saved.
*/
virtual void SaveSettings();
/**
* Append a message to the message panel.
*
* This helper method checks to make sure the message panel exists in
* the frame and appends a message to it using the message panel
* AppendMessage() method.
*
* @param textUpper - The message upper text.
* @param textLower - The message lower text.
* @param color - A color ID from the KiCad color list (see colors.h).
* @param pad - Number of spaces to pad between messages (default = 4).
*/
void AppendMsgPanel( const wxString& textUpper, const wxString& textLower,
int color, int pad = 6 );
/**
* Clear all messages from the message panel.
*/
void ClearMsgPanel( void );
/**
* Function PrintPage
* used to print a page
* Print the page pointed by current screen, set by the calling print function
* @param aDC = wxDC given by the calling print function
* @param aPrintMask = not used here
* @param aPrintMirrorMode = not used here (Set when printing in mirror mode)
* @param aData = a pointer on an auxiliary data (not always used, NULL if not used)
*/
virtual void PrintPage( wxDC* aDC, int aPrintMask, bool aPrintMirrorMode, void* aData = NULL );
/**
* Function CoordinateToString
* is a helper to convert the integer coordinate \a aValue to a string in inches or mm
* according to the current user units setting.
* @param aValue The coordinate to convert.
* @param aConvertToMils Convert inch values to mils if true. This setting has no effect if
* the current user unit is millimeters.
* @return The converted string for display in user interface elements.
*/
wxString CoordinateToString( int aValue, bool aConvertToMils = false );
DECLARE_EVENT_TABLE()
};
/**
* Struct EDA_MSG_ITEM
* is used privately by EDA_MSG_PANEL as the item type for displaying messages.
*/
struct EDA_MSG_ITEM
{
int m_X;
int m_UpperY;
int m_LowerY;
wxString m_UpperText;
wxString m_LowerText;
int m_Color;
/**
* Function operator=
* overload the assignment operator so that the wxStrings get copied
* properly when copying a EDA_MSG_ITEM.
* No, actually I'm not sure this needed, C++ compiler may auto-generate it.
*/
EDA_MSG_ITEM& operator=( const EDA_MSG_ITEM& rv )
{
m_X = rv.m_X;
m_UpperY = rv.m_UpperY;
m_LowerY = rv.m_LowerY;
m_UpperText = rv.m_UpperText; // overloaded operator=()
m_LowerText = rv.m_LowerText; // overloaded operator=()
m_Color = rv.m_Color;
return * this;
}
};
/**
* class EDA_MSG_PANEL
* is a panel to display various information messages.
*/
class EDA_MSG_PANEL : public wxPanel
{
protected:
std::vector<EDA_MSG_ITEM> m_Items;
int m_last_x; ///< the last used x coordinate
wxSize m_fontSize;
void showItem( wxDC& dc, const EDA_MSG_ITEM& aItem );
void erase( wxDC* DC );
/**
* Function getFontSize
* computes the height and width of a 'W' in the system font.
*/
static wxSize computeFontSize();
/**
* Calculate the width and height of a text string using the system UI font.
*/
wxSize computeTextSize( const wxString& text );
public:
EDA_MSG_PANEL( EDA_DRAW_FRAME* parent, int id, const wxPoint& pos, const wxSize& size );
~EDA_MSG_PANEL();
/**
* Function GetRequiredHeight
* returns the required height (in pixels) of a EDA_MSG_PANEL. This takes
* into consideration the system gui font, wxSYS_DEFAULT_GUI_FONT.
*/
static int GetRequiredHeight();
void OnPaint( wxPaintEvent& event );
void EraseMsgBox();
/**
* Function SetMessage
* sets a message at \a aXPosition to \a aUpperText and \a aLowerText in the message panel.
*
* @param aXPosition The horizontal position to display the message or less than zero
* to set the message using the last message position.
* @param aUpperText The text to be displayed in top line.
* @param aLowerText The text to be displayed in bottom line.
* @param aColor Color of the text to display.
*/
void SetMessage( int aXPosition, const wxString& aUpperText,
const wxString& aLowerText, int aColor );
/**
* Append a message to the message panel.
*
* This method automatically adjusts for the width of the text string.
* Making consecutive calls to AppendMessage will append each message
* to the right of the last message. This message is not compatible
* with Affiche_1_Parametre.
*
* @param textUpper - The message upper text.
* @param textLower - The message lower text.
* @param color - A color ID from the KiCad color list (see colors.h).
* @param pad - Number of spaces to pad between messages (default = 4).
*/
void AppendMessage( const wxString& textUpper, const wxString& textLower,
int color, int pad = 6 );
DECLARE_EVENT_TABLE()
};
/**
* Function AddMenuItem
* is an inline helper function to create and insert a menu item with an image
* into \a aMenu
*
* @param aMenu is the menu to add the new item.
* @param aId is the command ID for the new menu item.
* @param aText is the string for the new menu item.
* @param aImage is the image to add to the new menu item.
*/
static inline void AddMenuItem( wxMenu* aMenu,
int aId,
const wxString& aText,
const wxBitmap& aImage )
{
wxMenuItem* item;
item = new wxMenuItem( aMenu, aId, aText );
#if defined( USE_IMAGES_IN_MENUS )
item->SetBitmap( aImage );
#endif
aMenu->Append( item );
}
/**
* Function AddMenuItem
* is an inline helper function to create and insert a menu item with an image
* and a help message string into \a aMenu
*
* @param aMenu is the menu to add the new item.
* @param aId is the command ID for the new menu item.
* @param aText is the string for the new menu item.
* @param aHelpText is the help message string for the new menu item.
* @param aImage is the image to add to the new menu item.
*/
static inline void AddMenuItem( wxMenu* aMenu,
int aId,
const wxString& aText,
const wxString& aHelpText,
const wxBitmap& aImage )
{
wxMenuItem* item;
item = new wxMenuItem( aMenu, aId, aText, aHelpText );
#if defined( USE_IMAGES_IN_MENUS )
item->SetBitmap( aImage );
#endif
aMenu->Append( item );
}
/**
* Function AddMenuItem
* is an inline helper function to create and insert a menu item with an image
* into \a aSubMenu in \a aMenu
*
* @param aMenu is the menu to add the new submenu item.
* @param aSubMenu is the submenu to add the new menu.
* @param aId is the command ID for the new menu item.
* @param aText is the string for the new menu item.
* @param aImage is the image to add to the new menu item.
*/
static inline void AddMenuItem( wxMenu* aMenu,
wxMenu* aSubMenu,
int aId,
const wxString& aText,
const wxBitmap& aImage )
{
wxMenuItem* item;
item = new wxMenuItem( aMenu, aId, aText );
item->SetSubMenu( aSubMenu );
#if defined( USE_IMAGES_IN_MENUS )
item->SetBitmap( aImage );
#endif
aMenu->Append( item );
};
/**
* Function AddMenuItem
* is an inline helper function to create and insert a menu item with an image
* and a help message string into \a aSubMenu in \a aMenu
*
* @param aMenu is the menu to add the new submenu item.
* @param aSubMenu is the submenu to add the new menu.
* @param aId is the command ID for the new menu item.
* @param aText is the string for the new menu item.
* @param aHelpText is the help message string for the new menu item.
* @param aImage is the image to add to the new menu item.
*/
static inline void AddMenuItem( wxMenu* aMenu,
wxMenu* aSubMenu,
int aId,
const wxString& aText,
const wxString& aHelpText,
const wxBitmap& aImage )
{
wxMenuItem* item;
item = new wxMenuItem( aMenu, aId, aText, aHelpText );
item->SetSubMenu( aSubMenu );
#if defined( USE_IMAGES_IN_MENUS )
item->SetBitmap( aImage );
#endif
aMenu->Append( item );
};
/**
* Definition SETBITMAPS
* is a macro use to add a bitmaps to check menu item.
* @note Do not use with normal menu items or any platform other than Windows.
* @param aImage is the image to add the menu item.
*/
#if defined( USE_IMAGES_IN_MENUS ) && defined( __WINDOWS__ )
# define SETBITMAPS( aImage ) item->SetBitmaps( KiBitmap( apply_xpm ), KiBitmap( aImage ) )
#else
# define SETBITMAPS( aImage )
#endif
/**
* Definition SETBITMAP
* is a macro use to add a bitmap to a menu items.
* @note Do not use with checked menu items.
* @param aImage is the image to add the menu item.
*/
#if !defined( USE_IMAGES_IN_MENUS )
# define SET_BITMAP( aImage )
#else
# define SET_BITMAP( aImage ) item->SetBitmap( aImage )
#endif
/**
* Specialization of the wxAuiPaneInfo class for KiCad panels.
*
* Documentation for wxAui is poor at this time. The following notes spring from errors made in
* previous KiCad implementations:
*
* wxAuiPaneInfo.ToolbarPane() and .Defaults() are used to clear and then prepare the objects so
* only use them once at the beginning of configuration..
*
* Panels are organized in layers, from 0 (close to the center) and increasing outward. Note
* that for ToolbarPanes, layer 0 considered a special default value, and ToolbarPanes on
* layer 0 are pushed to layer 10 automatically. Use Layer 1 for the inner layer as a work-
* around.
*
* Each panel has rows, starting at 0. Each row has positions starting at 0. Each item in a panel
* can have it's row and position set.
*
* Eventually panels will be movable. Each initialization function sets up the panel for this,
* then after a //==// break has additional calls to anchor toolbars in a way that matches
* present functionality.
*/
class EDA_PANEINFO : public wxAuiPaneInfo
{
public:
/**
* Function HorizontalToolbarPane
* Change *this to a horizontal toolbar for KiCad.
*/
EDA_PANEINFO& HorizontalToolbarPane()
{
ToolbarPane();
CloseButton( false );
LeftDockable( false );
RightDockable( false );
//==================== Remove calls below here for movable toolbars //
Gripper( false );
DockFixed( true );
Movable( false );
Resizable( true );
return *this;
}
/**
* Function VerticalToolbarPane
* Change *this to a vertical toolbar for KiCad.
*/
EDA_PANEINFO& VerticalToolbarPane()
{
ToolbarPane();
CloseButton( false );
TopDockable( false );
BottomDockable( false );
//==================== Remove calls below here for movable toolbars //
Gripper( false );
DockFixed( true );
Movable( false );
Resizable( true );
return *this;
}
/**
* Function MessageToolbarPane
* Change *this to a message pane for KiCad.
*
*/
EDA_PANEINFO& MessageToolbarPane()
{
Gripper( false );
DockFixed( true );
Movable( false );
Floatable( false );
CloseButton( false );
CaptionVisible( false );
return *this;
}
/**
* Function LayersToolbarPane
* Change *this to a layers toolbar for KiCad.
*/
EDA_PANEINFO& LayersToolbarPane()
{
CloseButton( false );
return *this;
}
/**
* Function InfoToolbarPane
* Change *this to a information panel for for KiCad.
*
* Info panes are used for vertical display of information next to the center pane.
* Used in CvPcb and the library viewer primarily.
*/
EDA_PANEINFO& InfoToolbarPane()
{
Gripper( false );
CloseButton( false );
CaptionVisible( false );
return *this;
}
};
#endif // WXSTRUCT_H_