kicad/pcbnew/pcb_layer_widget.h

167 lines
5.7 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004-2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2010 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2010-2018 KiCad Developers, see cAUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/************************************************************/
/* pcb_layer_widget.h : header for the layers manager */
/************************************************************/
#ifndef PCB_LAYER_WIDGET_H
#define PCB_LAYER_WIDGET_H
#include <layer_widget.h>
/**
* PCB_LAYER_WIDGET
* is here to implement the abstract functions of LAYER_WIDGET so they
* may be tied into the PCB_EDIT_FRAME's data and so we can add a popup
* menu which is specific to PCBNEW's needs.
*/
class PCB_LAYER_WIDGET : public LAYER_WIDGET
{
public:
/**
* Constructor
* @param aParent is the parent window
* @param aFocusOwner is the window that should be sent the focus after
* @param aFpEditorMode false for the board editor (default), true for fp editor
* when true, some options or layers which cannot be used in editor mode are not
* displayed
*/
PCB_LAYER_WIDGET( PCB_BASE_FRAME* aParent, wxWindow* aFocusOwner, bool aFpEditorMode = false );
void ReFill();
/**
* Function ReFillRender
* rebuilds Render for instance after the config is read
*/
void ReFillRender();
/**
* Function SyncLayerVisibilities
* updates each "Layer" checkbox in this layer widget according
* to each layer's current visibility determined by IsLayerVisible(), and is
* helpful immediately after loading a BOARD which may have state information in it.
*/
void SyncLayerVisibilities();
/**
* Function SyncLayerAlphaIndicators
* updates each "Layer"s alpha indicator to show if the board is currently being
* rendered with more transparency or less.
*/
void SyncLayerAlphaIndicators();
/**
* Updates the color for each layer and item from the active color theme
*/
void SyncLayerColors();
/**
* Function SetLayersManagerTabsText
* Update the layer manager tabs labels
* Useful when changing Language or to set labels to a non default value
*/
void SetLayersManagerTabsText();
//-----<implement LAYER_WIDGET abstract callback functions>-----------
void OnLayerColorChange( int aLayer, COLOR4D aColor ) override;
bool OnLayerSelect( int aLayer ) override;
void OnLayerVisible( int aLayer, bool isVisible, bool isFinal ) override;
void OnLayerRightClick( wxMenu& aMenu ) override;
void OnRenderColorChange( int aId, COLOR4D aColor ) override;
void OnRenderEnable( int aId, bool isEnabled ) override;
//-----</implement LAYER_WIDGET abstract callback functions>----------
/**
* Function OnLayerSelected
* ensure the active layer is visible, and other layers not visible
* when m_alwaysShowActiveLayer is true
* Otherwise do nothing.
* @return true m_alwaysShowActiveLayer is true and the canvas is refreshed,
* and false if do nothing
*/
bool OnLayerSelected(); // postprocess after an active layer selection
// ensure active layer visible if
// m_alwaysShowActiveCopperLayer is true;
/**
* Function addRightClickMenuItems
* add menu items to a menu that should be shown when right-clicking
* the PCB layer widget.
*/
void AddRightClickMenuItems( wxMenu& menu );
protected:
static const LAYER_WIDGET::ROW s_render_rows[];
bool m_alwaysShowActiveCopperLayer; // If true: Only shows the current active layer
// even if it is changed
bool m_fp_editor_mode;
PCB_BASE_FRAME* myframe;
// popup menu ids.
enum POPUP_ID
{
ID_SHOW_ALL_COPPER_LAYERS = LAYER_WIDGET::ID_LAST_VALUE,
ID_HIDE_ALL_COPPER_LAYERS,
ID_HIDE_ALL_COPPER_LAYERS_BUT_ACTIVE,
ID_ALWAYS_HIDE_ALL_COPPER_LAYERS_BUT_ACTIVE,
ID_SHOW_NO_LAYERS,
ID_SHOW_ALL_LAYERS,
ID_SHOW_ONLY_FRONT,
ID_SHOW_ONLY_INNER,
ID_SHOW_ONLY_BACK,
ID_SHOW_ONLY_FRONT_ASSEMBLY,
ID_SHOW_ONLY_BACK_ASSEMBLY,
ID_HIDE_ALL_NON_COPPER,
ID_SHOW_ALL_NON_COPPER,
ID_LAST_VALUE
};
virtual COLOR4D getBackgroundLayerColor() override;
/**
* Function isAllowedInFpMode
* @return true if item aId has meaning in footprint editor mode.
* and therefore is shown in render panel
*/
bool isAllowedInFpMode( int aId );
/**
* Function OnRightDownLayers
* puts up a popup menu for the layer panel.
*/
void onRightDownLayers( wxMouseEvent& event );
void onPopupSelection( wxCommandEvent& event );
};
#endif // PCB_LAYER_WIDGET_H