574 lines
15 KiB
C++
574 lines
15 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015-2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <utility>
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#include <iostream>
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#include <sstream>
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#include <wx/config.h>
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#include <wx/dir.h>
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#include <wx/dynlib.h>
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#include <wx/filename.h>
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#include <wx/log.h>
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#include <wx/stdpaths.h>
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#include <wx/string.h>
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#include "common.h"
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#include "pgm_base.h"
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#include "3d_plugin_dir.h"
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#include "3d_plugin_manager.h"
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#include "plugins/3d/3d_plugin.h"
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#include "3d_cache/sg/scenegraph.h"
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#include "plugins/ldr/3d/pluginldr3D.h"
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#define MASK_3D_PLUGINMGR "3D_PLUGIN_MANAGER"
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S3D_PLUGIN_MANAGER::S3D_PLUGIN_MANAGER()
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{
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// create the initial file filter list entry
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m_FileFilters.push_back( _( "All Files (*.*)|*.*" ) );
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// discover and load plugins
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loadPlugins();
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#ifdef DEBUG
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if( !m_ExtMap.empty() )
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{
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std::multimap< const wxString, KICAD_PLUGIN_LDR_3D* >::const_iterator sM = m_ExtMap.begin();
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std::multimap< const wxString, KICAD_PLUGIN_LDR_3D* >::const_iterator eM = m_ExtMap.end();
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wxLogTrace( MASK_3D_PLUGINMGR, " * Extension [plugin name]:\n" );
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while( sM != eM )
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{
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wxLogTrace( MASK_3D_PLUGINMGR, " + '%s' [%s]\n", sM->first.GetData(),
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sM->second->GetKicadPluginName() );
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++sM;
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}
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}
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else
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{
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wxLogTrace( MASK_3D_PLUGINMGR, " * No plugins available\n" );
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}
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if( !m_FileFilters.empty() )
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{
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/// list of file filters
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std::list< wxString >::const_iterator sFF = m_FileFilters.begin();
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std::list< wxString >::const_iterator eFF = m_FileFilters.end();
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wxLogTrace( MASK_3D_PLUGINMGR, " * File filters:\n" );
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while( sFF != eFF )
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{
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wxLogTrace( MASK_3D_PLUGINMGR, " + '%s'\n", (*sFF).GetData() );
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++sFF;
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}
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}
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else
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{
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wxLogTrace( MASK_3D_PLUGINMGR, " * No file filters available\n" );
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}
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#endif // DEBUG
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return;
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}
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S3D_PLUGIN_MANAGER::~S3D_PLUGIN_MANAGER()
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{
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std::list< KICAD_PLUGIN_LDR_3D* >::iterator sP = m_Plugins.begin();
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std::list< KICAD_PLUGIN_LDR_3D* >::iterator eP = m_Plugins.end();
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while( sP != eP )
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{
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(*sP)->Close();
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delete *sP;
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++sP;
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}
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m_Plugins.clear();
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return;
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}
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void S3D_PLUGIN_MANAGER::loadPlugins( void )
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{
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std::list< wxString > searchpaths;
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std::list< wxString > pluginlist;
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wxFileName fn;
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#ifndef __WXMAC__
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#ifdef DEBUG
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// set up to work from the build directory
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fn.Assign( wxStandardPaths::Get().GetExecutablePath() );
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fn.AppendDir( wxT("..") );
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fn.AppendDir( wxT("plugins") );
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fn.AppendDir( wxT("3d") );
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std::string testpath = std::string( fn.GetPathWithSep().ToUTF8() );
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checkPluginPath( testpath, searchpaths );
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#endif
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#ifndef _WIN32
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// multiarch friendly determination of the plugin directory: the executable dir
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// is first determined via wxStandardPaths::Get().GetExecutablePath() and then
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// the CMAKE_INSTALL_LIBDIR path is appended relative to the executable dir.
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fn.Assign( wxStandardPaths::Get().GetExecutablePath() );
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fn.RemoveLastDir();
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wxString tfname = fn.GetPathWithSep();
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tfname.Append( wxString::FromUTF8Unchecked( PLUGINDIR ) );
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fn.Assign( tfname, "");
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fn.AppendDir( "kicad" );
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#else
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// on windows the plugins directory is within the executable's directory
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fn.Assign( wxStandardPaths::Get().GetExecutablePath() );
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#endif
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fn.AppendDir( wxT( "plugins" ) );
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fn.AppendDir( wxT( "3d" ) );
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// checks plugin directory relative to executable path
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checkPluginPath( std::string( fn.GetPathWithSep().ToUTF8() ), searchpaths );
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// check for per-user third party plugins
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// note: GetUserDataDir() gives '.pcbnew' rather than '.kicad' since it uses the exe name;
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fn.Assign( wxStandardPaths::Get().GetUserDataDir(), "" );
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fn.RemoveLastDir();
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#ifdef _WIN32
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fn.AppendDir( wxT( "kicad" ) );
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#else
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fn.AppendDir( wxT( ".kicad" ) );
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#endif
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fn.AppendDir( wxT( "plugins" ) );
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fn.AppendDir( wxT( "3d" ) );
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checkPluginPath( fn.GetPathWithSep(), searchpaths );
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#else
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// Search path on OS X is
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// (1) User ~/Library/Application Support/kicad/PlugIns/3d
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checkPluginPath( GetOSXKicadUserDataDir() + wxT( "/PlugIns/3d" ), searchpaths );
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// (2) Machine /Library/Application Support/kicad/PlugIns/3d
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checkPluginPath( GetOSXKicadMachineDataDir() + wxT( "/PlugIns/3d" ), searchpaths );
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// (3) Bundle kicad.app/Contents/PlugIns/3d
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fn.Assign( Pgm().GetExecutablePath() );
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fn.AppendDir( wxT( "Contents" ) );
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fn.AppendDir( wxT( "PlugIns" ) );
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fn.AppendDir( wxT( "3d" ) );
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checkPluginPath( fn.GetPathWithSep(), searchpaths );
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#endif
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std::list< wxString >::iterator sPL = searchpaths.begin();
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std::list< wxString >::iterator ePL = searchpaths.end();
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while( sPL != ePL )
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{
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#ifdef DEBUG
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do {
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std::ostringstream ostr;
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ostr << __FILE__ << ":" << __FUNCTION__ << ":" << __LINE__ << ":\n";
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ostr << " * [DEBUG] searching path: '" << (*sPL).ToUTF8() << "'";
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wxLogTrace( MASK_3D_PLUGINMGR, "%s\n", ostr.str().c_str() );
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} while( 0 );
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#endif
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listPlugins( *sPL, pluginlist );
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++sPL;
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}
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if( pluginlist.empty() )
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return;
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sPL = pluginlist.begin();
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ePL = pluginlist.end();
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while( sPL != ePL )
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{
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KICAD_PLUGIN_LDR_3D* pp = new KICAD_PLUGIN_LDR_3D;
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if( pp->Open( sPL->ToUTF8() ) )
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{
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#ifdef DEBUG
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do {
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std::ostringstream ostr;
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ostr << __FILE__ << ":" << __FUNCTION__ << ":" << __LINE__ << ":\n";
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ostr << "* [DEBUG] adding plugin";
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wxLogTrace( MASK_3D_PLUGINMGR, "%s\n", ostr.str().c_str() );
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} while( 0 );
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#endif
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m_Plugins.push_back( pp );
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int nf = pp->GetNFilters();
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#ifdef DEBUG
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do {
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std::ostringstream ostr;
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ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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ostr << " * [INFO] adding " << nf << " filters";
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wxLogTrace( MASK_3D_PLUGINMGR, "%s\n", ostr.str().c_str() );
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} while( 0 );
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#endif
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for( int i = 0; i < nf; ++i )
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{
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char const* cp = pp->GetFileFilter( i );
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if( cp )
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addFilterString( wxString::FromUTF8Unchecked( cp ) );
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}
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addExtensionMap( pp );
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// close the loaded library
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pp->Close();
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}
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else
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{
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#ifdef DEBUG
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do {
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std::ostringstream ostr;
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ostr << __FILE__ << ":" << __FUNCTION__ << ":" << __LINE__ << ":\n";
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ostr << "* [DEBUG] deleting plugin";
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wxLogTrace( MASK_3D_PLUGINMGR, "%s\n", ostr.str().c_str() );
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} while( 0 );
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#endif
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delete pp;
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}
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++sPL;
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}
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#ifdef DEBUG
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do {
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std::ostringstream ostr;
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ostr << __FILE__ << ":" << __FUNCTION__ << ":" << __LINE__ << ":\n";
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ostr << "* [DEBUG] plugins loaded";
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wxLogTrace( MASK_3D_PLUGINMGR, "%s\n", ostr.str().c_str() );
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} while( 0 );
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#endif
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return;
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}
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void S3D_PLUGIN_MANAGER::listPlugins( const wxString& aPath,
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std::list< wxString >& aPluginList )
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{
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// list potential plugins given a search path
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wxString nameFilter; // filter for user-loadable libraries (aka modules)
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wxString lName; // stores name of enumerated files
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wxString fName; // full name of file
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wxDir wd;
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wd.Open( aPath );
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if( !wd.IsOpened() )
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return;
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nameFilter = wxT( "*" );
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#ifndef __WXMAC__
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nameFilter.Append( wxDynamicLibrary::GetDllExt( wxDL_MODULE ) );
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#else
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// wxDynamicLibrary::GetDllExt( wxDL_MODULE ) will return ".bundle" on OS X.
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// This might be correct, but cmake builds a ".so" for a library MODULE.
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// Per definition a loadable "xxx.bundle" is similar to an "xxx.app" app
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// bundle being a folder with some special content in it. We obviously don't
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// want to have that here for our loadable module, so just use ".so".
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nameFilter.Append( ".so" );
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#endif
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wxString lp = wd.GetNameWithSep();
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if( wd.GetFirst( &lName, nameFilter, wxDIR_FILES ) )
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{
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fName = lp + lName;
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checkPluginName( fName, aPluginList );
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while( wd.GetNext( &lName ) )
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{
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fName = lp + lName;
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checkPluginName( fName, aPluginList );
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}
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}
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wd.Close();
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return;
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}
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void S3D_PLUGIN_MANAGER::checkPluginName( const wxString& aPath,
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std::list< wxString >& aPluginList )
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{
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// check the existence of a plugin name and add it to the list
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if( aPath.empty() || !wxFileName::FileExists( aPath ) )
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return;
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wxFileName path;
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if( aPath.StartsWith( "${" ) || aPath.StartsWith( "$(" ) )
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path.Assign( ExpandEnvVarSubstitutions( aPath ) );
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else
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path.Assign( aPath );
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path.Normalize();
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// determine if the path is already in the list
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wxString wxpath = path.GetFullPath();
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std::list< wxString >::iterator bl = aPluginList.begin();
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std::list< wxString >::iterator el = aPluginList.end();
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while( bl != el )
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{
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if( 0 == (*bl).Cmp( wxpath ) )
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return;
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++bl;
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}
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aPluginList.push_back( wxpath );
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#ifdef DEBUG
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wxLogTrace( MASK_3D_PLUGINMGR, " * [INFO] found 3D plugin '%s'\n",
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wxpath.GetData() );
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#endif
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return;
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}
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void S3D_PLUGIN_MANAGER::checkPluginPath( const wxString& aPath,
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std::list< wxString >& aSearchList )
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{
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// check the existence of a path and add it to the path search list
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if( aPath.empty() )
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return;
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#ifdef DEBUG
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wxLogTrace( MASK_3D_PLUGINMGR, " * [INFO] checking for 3D plugins in '%s'\n",
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aPath.GetData() );
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#endif
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wxFileName path;
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if( aPath.StartsWith( "${" ) || aPath.StartsWith( "$(" ) )
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path.Assign( ExpandEnvVarSubstitutions( aPath ), "" );
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else
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path.Assign( aPath, "" );
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path.Normalize();
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if( !wxFileName::DirExists( path.GetFullPath() ) )
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return;
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// determine if the directory is already in the list
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wxString wxpath = path.GetFullPath();
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std::list< wxString >::iterator bl = aSearchList.begin();
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std::list< wxString >::iterator el = aSearchList.end();
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while( bl != el )
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{
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if( 0 == (*bl).Cmp( wxpath ) )
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return;
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++bl;
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}
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aSearchList.push_back( wxpath );
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return;
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}
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void S3D_PLUGIN_MANAGER::addFilterString( const wxString& aFilterString )
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{
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// add an entry to the file filter list
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if( aFilterString.empty() )
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return;
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std::list< wxString >::iterator sFF = m_FileFilters.begin();
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std::list< wxString >::iterator eFF = m_FileFilters.end();
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while( sFF != eFF )
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{
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if( 0 == (*sFF).Cmp( aFilterString ) )
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return;
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++sFF;
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}
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m_FileFilters.push_back( aFilterString );
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return;
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}
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void S3D_PLUGIN_MANAGER::addExtensionMap( KICAD_PLUGIN_LDR_3D* aPlugin )
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{
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// add entries to the extension map
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if( NULL == aPlugin )
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return;
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int nExt = aPlugin->GetNExtensions();
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#ifdef DEBUG
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do {
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std::ostringstream ostr;
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ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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ostr << " * [INFO] adding " << nExt << " extensions";
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wxLogTrace( MASK_3D_PLUGINMGR, "%s\n", ostr.str().c_str() );
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} while( 0 );
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#endif
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for( int i = 0; i < nExt; ++i )
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{
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char const* cp = aPlugin->GetModelExtension( i );
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wxString ws;
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if( cp )
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ws = wxString::FromUTF8Unchecked( cp );
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if( !ws.empty() )
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{
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m_ExtMap.insert( std::pair< const wxString, KICAD_PLUGIN_LDR_3D* >( ws, aPlugin ) );
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}
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}
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return;
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}
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std::list< wxString > const* S3D_PLUGIN_MANAGER::GetFileFilters( void ) const
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{
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return &m_FileFilters;
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}
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SCENEGRAPH* S3D_PLUGIN_MANAGER::Load3DModel( const wxString& aFileName, std::string& aPluginInfo )
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{
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wxFileName raw( aFileName );
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wxString ext = raw.GetExt();
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#ifdef WIN32
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// note: plugins only have a lowercase filter within Windows; including an uppercase
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// filter will result in duplicate file entries and should be avoided.
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ext.LowerCase();
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#endif
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std::pair < std::multimap< const wxString, KICAD_PLUGIN_LDR_3D* >::iterator,
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std::multimap< const wxString, KICAD_PLUGIN_LDR_3D* >::iterator > items;
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items = m_ExtMap.equal_range( ext );
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std::multimap< const wxString, KICAD_PLUGIN_LDR_3D* >::iterator sL = items.first;
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while( sL != items.second )
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{
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if( sL->second->CanRender() )
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{
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SCENEGRAPH* sp = sL->second->Load( aFileName.ToUTF8() );
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if( NULL != sp )
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{
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sL->second->GetPluginInfo( aPluginInfo );
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return sp;
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}
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}
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++sL;
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}
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return NULL;
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}
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void S3D_PLUGIN_MANAGER::ClosePlugins( void )
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{
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std::list< KICAD_PLUGIN_LDR_3D* >::iterator sP = m_Plugins.begin();
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std::list< KICAD_PLUGIN_LDR_3D* >::iterator eP = m_Plugins.end();
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#ifdef DEBUG
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do {
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std::ostringstream ostr;
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ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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ostr << " * [INFO] closing " << m_Plugins.size() << " plugins";
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wxLogTrace( MASK_3D_PLUGINMGR, "%s\n", ostr.str().c_str() );
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} while( 0 );
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#endif
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while( sP != eP )
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{
|
|
(*sP)->Close();
|
|
++sP;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
bool S3D_PLUGIN_MANAGER::CheckTag( const char* aTag )
|
|
{
|
|
if( NULL == aTag || aTag[0] == 0 || m_Plugins.empty() )
|
|
return false;
|
|
|
|
std::string tname = aTag;
|
|
std::string pname; // plugin name
|
|
|
|
size_t cpos = tname.find( ':' );
|
|
|
|
// if there is no colon or plugin name then the tag is bad
|
|
if( cpos == std::string::npos || cpos == 0 )
|
|
return false;
|
|
|
|
pname = tname.substr( 0, cpos );
|
|
std::string ptag; // tag from the plugin
|
|
|
|
std::list< KICAD_PLUGIN_LDR_3D* >::iterator pS = m_Plugins.begin();
|
|
std::list< KICAD_PLUGIN_LDR_3D* >::iterator pE = m_Plugins.end();
|
|
|
|
while( pS != pE )
|
|
{
|
|
ptag.clear();
|
|
(*pS)->GetPluginInfo( ptag );
|
|
|
|
// if the plugin name matches then the version
|
|
// must also match
|
|
if( !ptag.compare( 0, pname.size(), pname ) )
|
|
{
|
|
if( ptag.compare( tname ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
++pS;
|
|
}
|
|
|
|
return true;
|
|
}
|