404 lines
11 KiB
C++
404 lines
11 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004-2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file lib_text.cpp
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*/
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#include <sch_draw_panel.h>
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#include <plotter.h>
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#include <gr_text.h>
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#include <trigo.h>
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#include <base_units.h>
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#include <msgpanel.h>
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#include <bitmaps.h>
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#include <eda_draw_frame.h>
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#include <lib_item.h>
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#include <general.h>
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#include <transform.h>
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#include <settings/color_settings.h>
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#include <lib_text.h>
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#include <default_values.h> // For some default values
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LIB_TEXT::LIB_TEXT( LIB_PART* aParent ) :
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LIB_ITEM( LIB_TEXT_T, aParent ),
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EDA_TEXT( wxEmptyString )
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{
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SetTextSize( wxSize( Mils2iu( DEFAULT_TEXT_SIZE ), Mils2iu( DEFAULT_TEXT_SIZE ) ) );
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}
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void LIB_TEXT::ViewGetLayers( int aLayers[], int& aCount ) const
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{
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aCount = 2;
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aLayers[0] = LAYER_DEVICE;
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aLayers[1] = LAYER_SELECTION_SHADOWS;
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}
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bool LIB_TEXT::HitTest( const wxPoint& aPosition, int aAccuracy ) const
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{
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EDA_TEXT tmp_text( *this );
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tmp_text.SetTextPos( DefaultTransform.TransformCoordinate( GetTextPos() ) );
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/* The text orientation may need to be flipped if the
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* transformation matrix causes xy axes to be flipped.
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* this simple algo works only for schematic matrix (rot 90 or/and mirror)
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*/
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bool t1 = ( DefaultTransform.x1 != 0 ) ^ ( GetTextAngle() != 0 );
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tmp_text.SetTextAngle( t1 ? TEXT_ANGLE_HORIZ : TEXT_ANGLE_VERT );
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return tmp_text.TextHitTest( aPosition, aAccuracy );
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}
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EDA_ITEM* LIB_TEXT::Clone() const
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{
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LIB_TEXT* newitem = new LIB_TEXT( nullptr );
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newitem->m_Unit = m_Unit;
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newitem->m_Convert = m_Convert;
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newitem->m_Flags = m_Flags;
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newitem->SetText( GetText() );
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newitem->SetEffects( *this );
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return newitem;
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}
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int LIB_TEXT::compare( const LIB_ITEM& aOther, LIB_ITEM::COMPARE_FLAGS aCompareFlags ) const
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{
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wxASSERT( aOther.Type() == LIB_TEXT_T );
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int retv = LIB_ITEM::compare( aOther, aCompareFlags );
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if( retv )
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return retv;
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const LIB_TEXT* tmp = ( LIB_TEXT* ) &aOther;
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int result = GetText().CmpNoCase( tmp->GetText() );
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if( result != 0 )
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return result;
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if( GetTextPos().x != tmp->GetTextPos().x )
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return GetTextPos().x - tmp->GetTextPos().x;
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if( GetTextPos().y != tmp->GetTextPos().y )
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return GetTextPos().y - tmp->GetTextPos().y;
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if( GetTextWidth() != tmp->GetTextWidth() )
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return GetTextWidth() - tmp->GetTextWidth();
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if( GetTextHeight() != tmp->GetTextHeight() )
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return GetTextHeight() - tmp->GetTextHeight();
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return 0;
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}
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void LIB_TEXT::Offset( const wxPoint& aOffset )
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{
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EDA_TEXT::Offset( aOffset );
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}
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void LIB_TEXT::MoveTo( const wxPoint& newPosition )
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{
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SetTextPos( newPosition );
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}
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void LIB_TEXT::NormalizeJustification( bool inverse )
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{
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wxPoint delta( 0, 0 );
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EDA_RECT bbox = GetTextBox();
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if( GetTextAngle() == 0.0 )
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{
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if( GetHorizJustify() == GR_TEXT_HJUSTIFY_LEFT )
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delta.x = bbox.GetWidth() / 2;
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else if( GetHorizJustify() == GR_TEXT_HJUSTIFY_RIGHT )
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delta.x = - bbox.GetWidth() / 2;
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if( GetVertJustify() == GR_TEXT_VJUSTIFY_TOP )
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delta.y = - bbox.GetHeight() / 2;
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else if( GetVertJustify() == GR_TEXT_VJUSTIFY_BOTTOM )
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delta.y = bbox.GetHeight() / 2;
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}
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else
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{
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if( GetHorizJustify() == GR_TEXT_HJUSTIFY_LEFT )
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delta.y = bbox.GetWidth() / 2;
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else if( GetHorizJustify() == GR_TEXT_HJUSTIFY_RIGHT )
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delta.y = - bbox.GetWidth() / 2;
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if( GetVertJustify() == GR_TEXT_VJUSTIFY_TOP )
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delta.x = + bbox.GetHeight() / 2;
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else if( GetVertJustify() == GR_TEXT_VJUSTIFY_BOTTOM )
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delta.x = - bbox.GetHeight() / 2;
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}
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if( inverse )
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SetTextPos( GetTextPos() - delta );
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else
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SetTextPos( GetTextPos() + delta );
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}
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void LIB_TEXT::MirrorHorizontal( const wxPoint& center )
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{
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NormalizeJustification( false );
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int x = GetTextPos().x;
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x -= center.x;
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x *= -1;
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x += center.x;
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if( GetTextAngle() == 0.0 )
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{
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if( GetHorizJustify() == GR_TEXT_HJUSTIFY_LEFT )
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SetHorizJustify( GR_TEXT_HJUSTIFY_RIGHT );
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else if( GetHorizJustify() == GR_TEXT_HJUSTIFY_RIGHT )
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SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT );
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}
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else
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{
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if( GetVertJustify() == GR_TEXT_VJUSTIFY_TOP )
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SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM );
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else if( GetVertJustify() == GR_TEXT_VJUSTIFY_BOTTOM )
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SetVertJustify( GR_TEXT_VJUSTIFY_TOP );
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}
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SetTextX( x );
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NormalizeJustification( true );
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}
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void LIB_TEXT::MirrorVertical( const wxPoint& center )
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{
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NormalizeJustification( false );
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int y = GetTextPos().y;
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y -= center.y;
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y *= -1;
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y += center.y;
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if( GetTextAngle() == 0.0 )
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{
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if( GetVertJustify() == GR_TEXT_VJUSTIFY_TOP )
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SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM );
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else if( GetVertJustify() == GR_TEXT_VJUSTIFY_BOTTOM )
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SetVertJustify( GR_TEXT_VJUSTIFY_TOP );
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}
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else
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{
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if( GetHorizJustify() == GR_TEXT_HJUSTIFY_LEFT )
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SetHorizJustify( GR_TEXT_HJUSTIFY_RIGHT );
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else if( GetHorizJustify() == GR_TEXT_HJUSTIFY_RIGHT )
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SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT );
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}
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SetTextY( y );
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NormalizeJustification( true );
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}
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void LIB_TEXT::Rotate( const wxPoint& center, bool aRotateCCW )
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{
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NormalizeJustification( false );
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int rot_angle = aRotateCCW ? -900 : 900;
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wxPoint pt = GetTextPos();
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RotatePoint( &pt, center, rot_angle );
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SetTextPos( pt );
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if( GetTextAngle() == 0.0 )
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{
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SetTextAngle( 900 );
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}
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else
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{
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// 180º of rotation is a mirror
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if( GetHorizJustify() == GR_TEXT_HJUSTIFY_LEFT )
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SetHorizJustify( GR_TEXT_HJUSTIFY_RIGHT );
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else if( GetHorizJustify() == GR_TEXT_HJUSTIFY_RIGHT )
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SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT );
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if( GetVertJustify() == GR_TEXT_VJUSTIFY_TOP )
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SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM );
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else if( GetVertJustify() == GR_TEXT_VJUSTIFY_BOTTOM )
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SetVertJustify( GR_TEXT_VJUSTIFY_TOP );
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SetTextAngle( 0 );
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}
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NormalizeJustification( true );
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}
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void LIB_TEXT::Plot( PLOTTER* plotter, const wxPoint& offset, bool fill,
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const TRANSFORM& aTransform )
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{
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wxASSERT( plotter != NULL );
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EDA_RECT bBox = GetBoundingBox();
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// convert coordinates from draw Y axis to libedit Y axis
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bBox.RevertYAxis();
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wxPoint txtpos = bBox.Centre();
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/* The text orientation may need to be flipped if the
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* transformation matrix causes xy axes to be flipped. */
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int t1 = ( aTransform.x1 != 0 ) ^ ( GetTextAngle() != 0 );
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wxPoint pos = aTransform.TransformCoordinate( txtpos ) + offset;
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// Get color
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COLOR4D color;
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if( plotter->GetColorMode() ) // Used normal color or selected color
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color = plotter->RenderSettings()->GetLayerColor( LAYER_DEVICE );
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else
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color = COLOR4D::BLACK;
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RENDER_SETTINGS* settings = plotter->RenderSettings();
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int penWidth = std::max( GetEffectiveTextPenWidth(), settings->GetMinPenWidth() );
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plotter->Text( pos, color, GetText(), t1 ? TEXT_ANGLE_HORIZ : TEXT_ANGLE_VERT, GetTextSize(),
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GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_CENTER, penWidth, IsItalic(),
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IsBold() );
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}
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int LIB_TEXT::GetPenWidth() const
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{
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return GetEffectiveTextPenWidth();
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}
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void LIB_TEXT::print( RENDER_SETTINGS* aSettings, const wxPoint& aOffset, void* aData,
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const TRANSFORM& aTransform )
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{
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wxDC* DC = aSettings->GetPrintDC();
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COLOR4D color = aSettings->GetLayerColor( LAYER_DEVICE );
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int penWidth = std::max( GetEffectiveTextPenWidth(), aSettings->GetDefaultPenWidth() );
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/* Calculate the text orientation, according to the component
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* orientation/mirror (needed when draw text in schematic)
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*/
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int orient = (int) GetTextAngle();
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if( aTransform.y1 ) // Rotate component 90 degrees.
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{
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if( orient == TEXT_ANGLE_HORIZ )
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orient = TEXT_ANGLE_VERT;
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else
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orient = TEXT_ANGLE_HORIZ;
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}
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/* Calculate the text justification, according to the component
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* orientation/mirror this is a bit complicated due to cumulative
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* calculations:
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* - numerous cases (mirrored or not, rotation)
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* - the DrawGraphicText function recalculate also H and H justifications
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* according to the text orientation.
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* - When a component is mirrored, the text is not mirrored and
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* justifications are complicated to calculate
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* so the more easily way is to use no justifications ( Centered text )
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* and use GetBoundaryBox to know the text coordinate considered as centered
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*/
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EDA_RECT bBox = GetBoundingBox();
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// convert coordinates from draw Y axis to libedit Y axis:
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bBox.RevertYAxis();
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wxPoint txtpos = bBox.Centre();
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// Calculate pos according to mirror/rotation.
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txtpos = aTransform.TransformCoordinate( txtpos ) + aOffset;
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GRText( DC, txtpos, color, GetShownText(), orient, GetTextSize(), GR_TEXT_HJUSTIFY_CENTER,
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GR_TEXT_VJUSTIFY_CENTER, penWidth, IsItalic(), IsBold() );
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}
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void LIB_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, MSG_PANEL_ITEMS& aList )
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{
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LIB_ITEM::GetMsgPanelInfo( aFrame, aList );
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wxString msg = MessageTextFromValue( aFrame->GetUserUnits(), GetTextThickness(), true );
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aList.push_back( MSG_PANEL_ITEM( _( "Line Width" ), msg, BLUE ) );
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}
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const EDA_RECT LIB_TEXT::GetBoundingBox() const
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{
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/* Y coordinates for LIB_ITEMS are bottom to top, so we must invert the Y position when
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* calling GetTextBox() that works using top to bottom Y axis orientation.
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*/
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EDA_RECT rect = GetTextBox( -1, true );
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rect.RevertYAxis();
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// We are using now a bottom to top Y axis.
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wxPoint orig = rect.GetOrigin();
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wxPoint end = rect.GetEnd();
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RotatePoint( &orig, GetTextPos(), -GetTextAngle() );
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RotatePoint( &end, GetTextPos(), -GetTextAngle() );
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rect.SetOrigin( orig );
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rect.SetEnd( end );
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// We are using now a top to bottom Y axis:
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rect.RevertYAxis();
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return rect;
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}
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wxString LIB_TEXT::GetSelectMenuText( EDA_UNITS aUnits ) const
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{
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return wxString::Format( _( "Graphic Text '%s'" ), ShortenedShownText() );
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}
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BITMAP_DEF LIB_TEXT::GetMenuImage() const
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{
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return text_xpm;
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}
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void LIB_TEXT::BeginEdit( const wxPoint aPosition )
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{
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SetTextPos( aPosition );
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}
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void LIB_TEXT::CalcEdit( const wxPoint& aPosition )
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{
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SetTextPos( aPosition );
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}
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