548 lines
15 KiB
C++
548 lines
15 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
|
|
* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
|
|
#include <iostream>
|
|
#include <sstream>
|
|
#include <wx/log.h>
|
|
|
|
#include "vrml2_base.h"
|
|
#include "vrml2_appearance.h"
|
|
#include "plugins/3dapi/ifsg_all.h"
|
|
|
|
|
|
WRL2APPEARANCE::WRL2APPEARANCE() : WRL2NODE()
|
|
{
|
|
material = nullptr;
|
|
texture = nullptr;
|
|
textureTransform = nullptr;
|
|
m_Type = WRL2NODES::WRL2_APPEARANCE;
|
|
}
|
|
|
|
|
|
WRL2APPEARANCE::WRL2APPEARANCE( WRL2NODE* aParent ) : WRL2NODE()
|
|
{
|
|
material = nullptr;
|
|
texture = nullptr;
|
|
textureTransform = nullptr;
|
|
m_Type = WRL2NODES::WRL2_APPEARANCE;
|
|
m_Parent = aParent;
|
|
|
|
if( nullptr != m_Parent )
|
|
m_Parent->AddChildNode( this );
|
|
}
|
|
|
|
|
|
WRL2APPEARANCE::~WRL2APPEARANCE()
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 2 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << " * [INFO] Destroying Appearance with " << m_Children.size();
|
|
ostr << " children, " << m_Refs.size() << " references and ";
|
|
ostr << m_BackPointers.size() << " backpointers";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
}
|
|
|
|
|
|
bool WRL2APPEARANCE::checkNodeType( WRL2NODES aType )
|
|
{
|
|
switch( aType )
|
|
{
|
|
case WRL2NODES::WRL2_MATERIAL:
|
|
case WRL2NODES::WRL2_IMAGETEXTURE:
|
|
case WRL2NODES::WRL2_PIXELTEXTURE:
|
|
case WRL2NODES::WRL2_MOVIETEXTURE:
|
|
case WRL2NODES::WRL2_TEXTURETRANSFORM:
|
|
break;
|
|
|
|
default:
|
|
return false;
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
bool WRL2APPEARANCE::isDangling( void )
|
|
{
|
|
// this node is dangling unless it has a parent of type WRL2_SHAPE
|
|
|
|
if( nullptr == m_Parent || m_Parent->GetNodeType() != WRL2NODES::WRL2_SHAPE )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool WRL2APPEARANCE::AddRefNode( WRL2NODE* aNode )
|
|
{
|
|
if( nullptr == aNode )
|
|
{
|
|
#ifdef DEBUG_VRML2
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [BUG] NULL passed for aNode";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
WRL2NODES type = aNode->GetNodeType();
|
|
|
|
if( !checkNodeType( type ) )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] bad file format; unexpected child node '";
|
|
ostr << aNode->GetNodeTypeName( type ) << "'";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
if( WRL2NODES::WRL2_MATERIAL == type )
|
|
{
|
|
if( nullptr != material )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] bad file format; multiple material nodes";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
material = aNode;
|
|
return WRL2NODE::AddRefNode( aNode );
|
|
}
|
|
|
|
if( WRL2NODES::WRL2_TEXTURETRANSFORM == type )
|
|
{
|
|
if( nullptr != textureTransform )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] bad file format; multiple textureTransform nodes";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
textureTransform = aNode;
|
|
return WRL2NODE::AddRefNode( aNode );
|
|
}
|
|
|
|
if( nullptr != texture )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] bad file format; multiple texture nodes";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
texture = aNode;
|
|
return WRL2NODE::AddRefNode( aNode );
|
|
}
|
|
|
|
|
|
bool WRL2APPEARANCE::AddChildNode( WRL2NODE* aNode )
|
|
{
|
|
if( nullptr == aNode )
|
|
{
|
|
#ifdef DEBUG_VRML2
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [BUG] NULL passed for aNode";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
WRL2NODES type = aNode->GetNodeType();
|
|
|
|
if( !checkNodeType( type ) )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] bad file format; unexpected child node '";
|
|
ostr << aNode->GetNodeTypeName( type ) << "'";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
if( WRL2NODES::WRL2_MATERIAL == type )
|
|
{
|
|
if( nullptr != material )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] bad file format; multiple material nodes";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
material = aNode;
|
|
return WRL2NODE::AddChildNode( aNode );
|
|
}
|
|
|
|
if( WRL2NODES::WRL2_TEXTURETRANSFORM == type )
|
|
{
|
|
if( nullptr != textureTransform )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] bad file format; multiple textureTransform nodes";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
textureTransform = aNode;
|
|
return WRL2NODE::AddChildNode( aNode );
|
|
}
|
|
|
|
if( nullptr != texture )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] bad file format; multiple texture nodes";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
texture = aNode;
|
|
return WRL2NODE::AddChildNode( aNode );
|
|
}
|
|
|
|
|
|
bool WRL2APPEARANCE::Read( WRLPROC& proc, WRL2BASE* aTopNode )
|
|
{
|
|
if( nullptr == aTopNode )
|
|
{
|
|
#ifdef DEBUG_VRML2
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [BUG] aTopNode is NULL";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
size_t line, column;
|
|
proc.GetFilePosData( line, column );
|
|
|
|
char tok = proc.Peek();
|
|
|
|
if( proc.eof() )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] bad file format; unexpected eof at line ";
|
|
ostr << line << ", column " << column;
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
if( '{' != tok )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << proc.GetError() << "\n";
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] bad file format; expecting '{' but got '" << tok;
|
|
ostr << "' at line " << line << ", column " << column;
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
proc.Pop();
|
|
std::string glob;
|
|
|
|
while( true )
|
|
{
|
|
if( proc.Peek() == '}' )
|
|
{
|
|
proc.Pop();
|
|
break;
|
|
}
|
|
|
|
if( !proc.ReadName( glob ) )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << proc.GetError();
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
// expecting one of:
|
|
// material
|
|
// texture
|
|
// textureTransform
|
|
|
|
proc.GetFilePosData( line, column );
|
|
|
|
if( !glob.compare( "material" ) )
|
|
{
|
|
if( !aTopNode->ReadNode( proc, this, nullptr ) )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] could not read material information";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
}
|
|
else if( !glob.compare( "texture" ) )
|
|
{
|
|
if( !aTopNode->ReadNode( proc, this, nullptr ) )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] could not read texture information";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
}
|
|
else if( !glob.compare( "textureTransform" ) )
|
|
{
|
|
if( !aTopNode->ReadNode( proc, this, nullptr ) )
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] could not read textureTransform information";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [INFO] bad Appearance at line " << line << ", column ";
|
|
ostr << column << "\n";
|
|
ostr << " * [INFO] file: '" << proc.GetFileName() << "'";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
} // while( true ) -- reading contents of Appearance{}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
SGNODE* WRL2APPEARANCE::TranslateToSG( SGNODE* aParent )
|
|
{
|
|
if( nullptr == material && nullptr == texture )
|
|
return nullptr;
|
|
|
|
S3D::SGTYPES ptype = S3D::GetSGNodeType( aParent );
|
|
|
|
if( nullptr != aParent && ptype != S3D::SGTYPE_SHAPE )
|
|
{
|
|
#ifdef DEBUG_VRML2
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
|
|
ostr << " * [BUG] Appearance does not have a Shape parent (parent ID: ";
|
|
ostr << ptype << ")";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
#if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 2 )
|
|
do {
|
|
std::ostringstream ostr;
|
|
ostr << " * [INFO] Translating Appearance with " << m_Children.size();
|
|
ostr << " children, " << m_Refs.size() << " references and ";
|
|
ostr << m_BackPointers.size() << " backpointers";
|
|
wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
|
|
} while( 0 );
|
|
#endif
|
|
|
|
if( m_sgNode )
|
|
{
|
|
if( nullptr != aParent )
|
|
{
|
|
if( nullptr == S3D::GetSGNodeParent( m_sgNode )
|
|
&& !S3D::AddSGNodeChild( aParent, m_sgNode ) )
|
|
{
|
|
return nullptr;
|
|
}
|
|
else if( aParent != S3D::GetSGNodeParent( m_sgNode )
|
|
&& !S3D::AddSGNodeRef( aParent, m_sgNode ) )
|
|
{
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
return m_sgNode;
|
|
}
|
|
|
|
if( nullptr != texture )
|
|
{
|
|
// use a default gray appearance
|
|
IFSG_APPEARANCE matNode( aParent );
|
|
matNode.SetEmissive( 0.0f, 0.0f, 0.0f );
|
|
matNode.SetSpecular( 0.65f, 0.65f, 0.65f );
|
|
matNode.SetDiffuse( 0.65f, 0.65f, 0.65f );
|
|
// default ambient
|
|
matNode.SetShininess( 0.2f );
|
|
matNode.SetTransparency( 0.0f );
|
|
m_sgNode = matNode.GetRawPtr();
|
|
|
|
return m_sgNode;
|
|
}
|
|
|
|
m_sgNode = material->TranslateToSG( aParent );
|
|
|
|
return m_sgNode;
|
|
}
|
|
|
|
|
|
void WRL2APPEARANCE::unlinkChildNode( const WRL2NODE* aNode )
|
|
{
|
|
if( nullptr == aNode )
|
|
return;
|
|
|
|
if( aNode->GetParent() == this )
|
|
{
|
|
if( aNode == material )
|
|
material = nullptr;
|
|
else if( aNode == texture )
|
|
texture = nullptr;
|
|
else if( aNode == textureTransform )
|
|
textureTransform = nullptr;
|
|
|
|
}
|
|
|
|
WRL2NODE::unlinkChildNode( aNode );
|
|
}
|
|
|
|
|
|
void WRL2APPEARANCE::unlinkRefNode( const WRL2NODE* aNode )
|
|
{
|
|
if( nullptr == aNode )
|
|
return;
|
|
|
|
if( aNode->GetParent() != this )
|
|
{
|
|
if( aNode == material )
|
|
material = nullptr;
|
|
else if( aNode == texture )
|
|
texture = nullptr;
|
|
else if( aNode == textureTransform )
|
|
textureTransform = nullptr;
|
|
}
|
|
|
|
WRL2NODE::unlinkRefNode( aNode );
|
|
}
|