380 lines
9.1 KiB
C++
380 lines
9.1 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <iostream>
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#include <sstream>
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#include <wx/xml/xml.h>
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#include <wx/log.h>
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#include "x3d_ops.h"
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#include "x3d_transform.h"
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#include "plugins/3dapi/ifsg_all.h"
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X3DTRANSFORM::X3DTRANSFORM() : X3DNODE()
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{
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m_Type = X3D_TRANSFORM;
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init();
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return;
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}
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X3DTRANSFORM::X3DTRANSFORM( X3DNODE* aParent ) : X3DNODE()
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{
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m_Type = X3D_TRANSFORM;
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init();
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if( nullptr != aParent )
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{
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X3DNODES ptype = aParent->GetNodeType();
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if( X3D_TRANSFORM == ptype || X3D_SWITCH == ptype )
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m_Parent = aParent;
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}
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if( nullptr != m_Parent )
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m_Parent->AddChildNode( this );
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return;
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}
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X3DTRANSFORM::~X3DTRANSFORM()
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{
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#if defined( DEBUG_X3D ) && ( DEBUG_X3D > 2 )
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do {
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std::ostringstream ostr;
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ostr << " * [INFO] Destroying Transform with " << m_Children.size();
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ostr << " children, " << m_Refs.size() << " references and ";
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ostr << m_BackPointers.size() << " backpointers";
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wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
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} while( 0 );
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#endif
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return;
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}
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void X3DTRANSFORM::init()
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{
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center.x = 0.0;
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center.y = 0.0;
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center.z = 0.0;
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scale.x = 1.0;
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scale.y = 1.0;
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scale.z = 1.0;
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translation = center;
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rotation.x = 0.0;
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rotation.y = 0.0;
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rotation.z = 1.0;
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scaleOrientation = rotation;
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bboxCenter = center;
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bboxSize = center;
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return;
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}
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void X3DTRANSFORM::readFields( wxXmlNode* aNode )
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{
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// DEF
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// center
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// scale
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// translation
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// rotation
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// scaleOrientation
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// bboxCenter (ignored)
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// bboxSize (ignored)
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wxXmlAttribute* prop;
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// note: center/translation are multiplied by 2.54 to retain
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// legacy behavior of 1 X3D unit = 0.1 inch; the SG*
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// classes expect all units in mm.
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for( prop = aNode->GetAttributes(); prop != nullptr; prop = prop->GetNext() )
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{
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const wxString& pname = prop->GetName();
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if( pname == "DEF" )
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{
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m_Name = prop->GetValue();
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m_Dict->AddName( m_Name, this );
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}
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else if( pname == "center" )
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{
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X3D::ParseSFVec3( prop->GetValue(), center );
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center *= 2.54;
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}
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else if( pname == "scale" )
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{
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X3D::ParseSFVec3( prop->GetValue(), scale );
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}
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else if( pname == "translation" )
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{
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X3D::ParseSFVec3( prop->GetValue(), translation );
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translation *= 2.54;
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}
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else if( pname == "rotation" )
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{
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X3D::ParseSFRotation( prop->GetValue(), rotation );
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}
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else if( pname == "scaleOrientation" )
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{
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X3D::ParseSFRotation( prop->GetValue(), scaleOrientation );
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}
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}
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}
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bool X3DTRANSFORM::Read( wxXmlNode* aNode, X3DNODE* aTopNode, X3D_DICT& aDict )
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{
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if( nullptr == aTopNode || nullptr == aNode )
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return false;
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m_Dict = &aDict;
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readFields( aNode );
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bool ok = false;
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for( wxXmlNode* child = aNode->GetChildren(); child != nullptr; child = child->GetNext() )
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{
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wxString name = child->GetName();
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if( name == "Transform" || name == "Group" )
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ok |= X3D::ReadTransform( child, this, aDict );
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else if( name == "Switch" )
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ok |= X3D::ReadSwitch( child, this, aDict );
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else if( name == "Shape" )
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ok |= X3D::ReadShape( child, this, aDict );
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}
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if( !ok )
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return false;
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if( !SetParent( aTopNode ) )
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return false;
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return true;
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}
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bool X3DTRANSFORM::SetParent( X3DNODE* aParent, bool doUnlink )
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{
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if( aParent == m_Parent )
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return true;
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if( nullptr != aParent )
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{
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X3DNODES nt = aParent->GetNodeType();
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if( nt != X3D_SWITCH && nt != X3D_TRANSFORM )
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return false;
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}
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if( nullptr != m_Parent && doUnlink )
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m_Parent->unlinkChildNode( this );
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m_Parent = aParent;
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if( nullptr != m_Parent )
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m_Parent->AddChildNode( this );
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return true;
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}
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bool X3DTRANSFORM::AddChildNode( X3DNODE* aNode )
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{
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if( nullptr == aNode )
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return false;
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X3DNODES tchild = aNode->GetNodeType();
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if( X3D_SWITCH != tchild && X3D_TRANSFORM != tchild && X3D_SHAPE != tchild )
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return false;
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std::list< X3DNODE* >::iterator sC = m_Children.begin();
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std::list< X3DNODE* >::iterator eC = m_Children.end();
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while( sC != eC )
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{
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if( *sC == aNode )
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return false;
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++sC;
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}
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m_Children.push_back( aNode );
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if( aNode->GetParent() != this )
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aNode->SetParent( this );
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return true;
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}
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bool X3DTRANSFORM::AddRefNode( X3DNODE* aNode )
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{
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if( nullptr == aNode )
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return false;
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X3DNODES tchild = aNode->GetNodeType();
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if( X3D_SWITCH != tchild && X3D_TRANSFORM != tchild && X3D_SHAPE != tchild )
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return false;
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std::list< X3DNODE* >::iterator sR = m_Refs.begin();
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std::list< X3DNODE* >::iterator eR = m_Refs.end();
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while( sR != eR )
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{
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if( *sR == aNode )
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return true;
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++sR;
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}
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m_Refs.push_back( aNode );
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aNode->addNodeRef( this );
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return true;
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}
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SGNODE* X3DTRANSFORM::TranslateToSG( SGNODE* aParent )
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{
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#if defined( DEBUG_X3D ) && ( DEBUG_X3D > 2 )
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do {
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std::ostringstream ostr;
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ostr << " * [INFO] Translating Transform with " << m_Children.size();
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ostr << " children, " << m_Refs.size() << " references and ";
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ostr << m_BackPointers.size() << " backpointers";
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wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
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} while( 0 );
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#endif
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if( m_Children.empty() && m_Refs.empty() )
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return nullptr;
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S3D::SGTYPES ptype = S3D::GetSGNodeType( aParent );
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if( nullptr != aParent && ptype != S3D::SGTYPE_TRANSFORM )
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{
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#ifdef DEBUG_X3D
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do {
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std::ostringstream ostr;
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ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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ostr << " * [BUG] Transform does not have a Transform parent (parent ID: ";
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ostr << ptype << ")";
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wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() );
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} while( 0 );
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#endif
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return nullptr;
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}
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if( m_sgNode )
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{
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if( nullptr != aParent )
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{
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if( nullptr == S3D::GetSGNodeParent( m_sgNode )
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&& !S3D::AddSGNodeChild( aParent, m_sgNode ) )
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{
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return nullptr;
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}
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else if( aParent != S3D::GetSGNodeParent( m_sgNode )
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&& !S3D::AddSGNodeRef( aParent, m_sgNode ) )
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{
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return nullptr;
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}
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}
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return m_sgNode;
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}
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IFSG_TRANSFORM txNode( aParent );
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std::list< X3DNODE* >::iterator sC = m_Children.begin();
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std::list< X3DNODE* >::iterator eC = m_Children.end();
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X3DNODES type;
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// Include only the following in a Transform node:
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// Shape
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// Switch
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// Transform
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// Inline
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bool test = false; // set to true if there are any subnodes for display
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for( int i = 0; i < 2; ++i )
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{
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while( sC != eC )
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{
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type = (*sC)->GetNodeType();
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switch( type )
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{
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case X3D_SHAPE:
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case X3D_SWITCH:
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case X3D_TRANSFORM:
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if( nullptr != (*sC)->TranslateToSG( txNode.GetRawPtr() ) )
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test = true;
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break;
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default:
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break;
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}
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++ sC;
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}
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sC = m_Refs.begin();
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eC = m_Refs.end();
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}
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if( false == test )
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{
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txNode.Destroy();
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return nullptr;
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}
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txNode.SetScale( SGPOINT( scale.x, scale.y, scale.z ) );
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txNode.SetCenter( SGPOINT( center.x, center.y, center.z ) );
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txNode.SetTranslation( SGPOINT( translation.x, translation.y, translation.z ) );
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txNode.SetScaleOrientation( SGVECTOR( scaleOrientation.x, scaleOrientation.y,
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scaleOrientation.z ), scaleOrientation.w );
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txNode.SetRotation( SGVECTOR( rotation.x, rotation.y, rotation.z ), rotation.w );
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m_sgNode = txNode.GetRawPtr();
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return m_sgNode;
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}
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