kicad/include/gal/opengl
Maciej Suminski fbc3d63c24 Draw the origin marker in OpenGL with shaders GAL. 2013-06-24 16:02:18 +02:00
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glm Added functionality for transformation of VBO vertices, extended functions like translate, rotate, scale using glm library. Removed D() macro, as it was not used, but in conflict with glm library. Added VBO_ITEMs for circles, semicircles. Now almost everything is drawn using VBO (besides polygons and grid). 2013-05-15 16:48:10 +02:00
opengl_gal.h Draw the origin marker in OpenGL with shaders GAL. 2013-06-24 16:02:18 +02:00
shader.h Small improvements to SHADER class. 2013-06-24 15:40:31 +02:00
vbo_container.h Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL). 2013-06-19 10:50:46 +02:00
vbo_item.h Bug fixes: 2013-06-20 13:16:12 +02:00