kicad/eeschema/libedit/libedit_undo_redo.cpp

171 lines
5.7 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2007 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2014-2017 KiCad Developers, see CHANGELOG.TXT for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fctsys.h>
#include <sch_draw_panel.h>
#include <lib_edit_frame.h>
#include <class_libentry.h>
#include <lib_manager.h>
#include <widgets/lib_tree.h>
#include <symbol_tree_pane.h>
#include <tool/tool_manager.h>
#include <tools/ee_actions.h>
void LIB_EDIT_FRAME::SaveCopyInUndoList( EDA_ITEM* ItemToCopy, UNDO_REDO_T undoType )
{
LIB_PART* CopyItem;
PICKED_ITEMS_LIST* lastcmd = new PICKED_ITEMS_LIST();
CopyItem = new LIB_PART( * (LIB_PART*) ItemToCopy );
// Clear current flags (which can be temporary set by a current edit command).
CopyItem->ClearStatus();
CopyItem->SetFlags( UR_TRANSIENT );
ITEM_PICKER wrapper( CopyItem, undoType );
lastcmd->PushItem( wrapper );
GetScreen()->PushCommandToUndoList( lastcmd );
// Clear redo list, because after new save there is no redo to do.
GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList );
}
void LIB_EDIT_FRAME::GetComponentFromRedoList( wxCommandEvent& event )
{
if( GetScreen()->GetRedoCommandCount() <= 0 )
return;
m_toolManager->RunAction( EE_ACTIONS::clearSelection, true );
// Load the last redo entry
PICKED_ITEMS_LIST* redoCommand = GetScreen()->PopCommandFromRedoList();
ITEM_PICKER redoWrapper = redoCommand->PopItem();
delete redoCommand;
LIB_PART* part = (LIB_PART*) redoWrapper.GetItem();
wxCHECK( part, /* void */ );
part->ClearFlags( UR_TRANSIENT );
UNDO_REDO_T undoRedoType = redoWrapper.GetStatus();
// Store the current part in the undo buffer
PICKED_ITEMS_LIST* undoCommand = new PICKED_ITEMS_LIST();
LIB_PART* oldPart = GetCurPart();
oldPart->SetFlags( UR_TRANSIENT );
ITEM_PICKER undoWrapper( oldPart, undoRedoType );
undoCommand->PushItem( undoWrapper );
GetScreen()->PushCommandToUndoList( undoCommand );
// Do not delete the previous part by calling SetCurPart( part )
// which calls delete <previous part>.
// <previous part> is now put in undo list and is owned by this list
// Just set the current part to the part which come from the redo list
m_my_part = part;
if( undoRedoType == UR_LIB_RENAME )
{
wxString lib = GetCurLib();
m_libMgr->UpdatePartAfterRename( part, oldPart->GetName(), lib );
// Reselect the renamed part
m_treePane->GetLibTree()->SelectLibId( LIB_ID( lib, part->GetName() ) );
}
RebuildSymbolUnitsList();
SetShowDeMorgan( part->HasConversion() );
updateTitle();
RebuildView();
GetCanvas()->Refresh();
OnModify();
}
void LIB_EDIT_FRAME::GetComponentFromUndoList( wxCommandEvent& event )
{
if( GetScreen()->GetUndoCommandCount() <= 0 )
return;
m_toolManager->RunAction( EE_ACTIONS::clearSelection, true );
// Load the last undo entry
PICKED_ITEMS_LIST* undoCommand = GetScreen()->PopCommandFromUndoList();
ITEM_PICKER undoWrapper = undoCommand->PopItem();
delete undoCommand;
LIB_PART* part = (LIB_PART*) undoWrapper.GetItem();
wxCHECK( part, /* void */ );
part->ClearFlags( UR_TRANSIENT );
UNDO_REDO_T undoRedoType = undoWrapper.GetStatus();
// Store the current part in the redo buffer
PICKED_ITEMS_LIST* redoCommand = new PICKED_ITEMS_LIST();
LIB_PART* oldPart = GetCurPart();
oldPart->SetFlags( UR_TRANSIENT );
ITEM_PICKER redoWrapper( oldPart, undoRedoType );
redoCommand->PushItem( redoWrapper );
GetScreen()->PushCommandToRedoList( redoCommand );
// Do not delete the previous part by calling SetCurPart( part ),
// which calls delete <previous part>.
// <previous part> is now put in redo list and is owned by this list.
// Just set the current part to the part which come from the undo list
m_my_part = part;
if( undoRedoType == UR_LIB_RENAME )
{
wxString lib = GetCurLib();
m_libMgr->UpdatePartAfterRename( part, oldPart->GetName(), lib );
// Reselect the renamed part
m_treePane->GetLibTree()->SelectLibId( LIB_ID( lib, part->GetName() ) );
}
RebuildSymbolUnitsList();
SetShowDeMorgan( part->HasConversion() );
updateTitle();
RebuildView();
GetCanvas()->Refresh();
OnModify();
}
void LIB_EDIT_FRAME::RollbackPartFromUndo()
{
m_toolManager->RunAction( EE_ACTIONS::clearSelection, true );
// Load the last undo entry
PICKED_ITEMS_LIST* undoCommand = GetScreen()->PopCommandFromUndoList();
ITEM_PICKER undoWrapper = undoCommand->PopItem();
delete undoCommand;
LIB_PART* part = (LIB_PART*) undoWrapper.GetItem();
part->ClearFlags( UR_TRANSIENT );
SetCurPart( part );
RebuildSymbolUnitsList();
SetShowDeMorgan( part->HasConversion() );
RebuildView();
GetCanvas()->Refresh();
}