kicad/pcbnew/pcb_shape.cpp

307 lines
8.1 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <bitmaps.h>
#include <pcb_edit_frame.h>
#include <board_design_settings.h>
#include <footprint.h>
#include <base_units.h>
#include <geometry/shape_compound.h>
#include <pcb_shape.h>
#include <pcb_painter.h>
#include "macros.h"
PCB_SHAPE::PCB_SHAPE( BOARD_ITEM* aParent, KICAD_T aItemType, SHAPE_T aShapeType ) :
BOARD_ITEM( aParent, aItemType ),
EDA_SHAPE( aShapeType, Millimeter2iu( DEFAULT_LINE_WIDTH ), FILL_T::NO_FILL, false )
{
}
PCB_SHAPE::PCB_SHAPE( BOARD_ITEM* aParent, SHAPE_T shapetype ) :
BOARD_ITEM( aParent, PCB_SHAPE_T ),
EDA_SHAPE( shapetype, Millimeter2iu( DEFAULT_LINE_WIDTH ), FILL_T::NO_FILL, false )
{
}
PCB_SHAPE::~PCB_SHAPE()
{
}
const VECTOR2I PCB_SHAPE::GetFocusPosition() const
{
// For some shapes return the visual center, but for not filled polygonal shapes,
// the center is usually far from the shape: a point on the outline is better
switch( m_shape )
{
case SHAPE_T::CIRCLE:
if( !IsFilled() )
return VECTOR2I( GetCenter().x + GetRadius(), GetCenter().y );
else
return GetCenter();
case SHAPE_T::RECT:
if( !IsFilled() )
return GetStart();
else
return GetCenter();
case SHAPE_T::POLY:
if( !IsFilled() )
{
VECTOR2I pos = GetPolyShape().Outline(0).CPoint(0);
return VECTOR2I( pos.x, pos.y );
}
else
{
return GetCenter();
}
case SHAPE_T::ARC:
return GetArcMid();
case SHAPE_T::BEZIER:
return GetStart();
default:
return GetCenter();
}
}
std::vector<VECTOR2I> PCB_SHAPE::GetCorners() const
{
std::vector<VECTOR2I> pts;
if( GetShape() == SHAPE_T::RECT )
{
pts = GetRectCorners();
}
else if( GetShape() == SHAPE_T::POLY )
{
for( const VECTOR2I& pt : GetPolyShape().Outline( 0 ).CPoints() )
pts.emplace_back( pt );
}
else
{
UNIMPLEMENTED_FOR( SHAPE_T_asString() );
}
while( pts.size() < 4 )
pts.emplace_back( pts.back() + VECTOR2I( 10, 10 ) );
return pts;
}
void PCB_SHAPE::Move( const VECTOR2I& aMoveVector )
{
move( aMoveVector );
}
void PCB_SHAPE::Scale( double aScale )
{
scale( aScale );
}
void PCB_SHAPE::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle )
{
rotate( aRotCentre, aAngle );
}
void PCB_SHAPE::Flip( const VECTOR2I& aCentre, bool aFlipLeftRight )
{
flip( aCentre, aFlipLeftRight );
SetLayer( FlipLayer( GetLayer(), GetBoard()->GetCopperLayerCount() ) );
}
FOOTPRINT* PCB_SHAPE::GetParentFootprint() const
{
return dynamic_cast<FOOTPRINT*>( BOARD_ITEM::GetParentFootprint() );
}
EDA_ANGLE PCB_SHAPE::getParentOrientation() const
{
if( GetParentFootprint() )
return GetParentFootprint()->GetOrientation();
else
return ANGLE_0;
}
VECTOR2I PCB_SHAPE::getParentPosition() const
{
if( GetParentFootprint() )
return GetParentFootprint()->GetPosition();
else
return VECTOR2I( 0, 0 );
}
double PCB_SHAPE::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
{
constexpr double HIDE = std::numeric_limits<double>::max();
constexpr double SHOW = 0.0;
KIGFX::PCB_PAINTER* painter = static_cast<KIGFX::PCB_PAINTER*>( aView->GetPainter() );
KIGFX::PCB_RENDER_SETTINGS* renderSettings = painter->GetSettings();
if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
{
// Hide shadow if the main layer is not shown
if( !aView->IsLayerVisible( m_layer ) )
return HIDE;
// Hide shadow on dimmed tracks
if( renderSettings->GetHighContrast() )
{
if( m_layer != renderSettings->GetPrimaryHighContrastLayer() )
return HIDE;
}
}
return SHOW;
}
void PCB_SHAPE::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
{
aList.emplace_back( _( "Type" ), _( "Drawing" ) );
if( aFrame->GetName() == PCB_EDIT_FRAME_NAME && IsLocked() )
aList.emplace_back( _( "Status" ), _( "Locked" ) );
ShapeGetMsgPanelInfo( aFrame, aList );
aList.emplace_back( _( "Layer" ), GetLayerName() );
}
wxString PCB_SHAPE::GetSelectMenuText( EDA_UNITS aUnits ) const
{
return wxString::Format( _( "%s on %s" ), ShowShape(), GetLayerName() );
}
BITMAPS PCB_SHAPE::GetMenuImage() const
{
return BITMAPS::add_dashed_line;
}
EDA_ITEM* PCB_SHAPE::Clone() const
{
return new PCB_SHAPE( *this );
}
const BOX2I PCB_SHAPE::ViewBBox() const
{
BOX2I return_box = EDA_ITEM::ViewBBox();
// Inflate the bounding box by just a bit more for safety.
return_box.Inflate( GetWidth() );
return return_box;
}
std::shared_ptr<SHAPE> PCB_SHAPE::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const
{
return std::make_shared<SHAPE_COMPOUND>( MakeEffectiveShapes() );
}
void PCB_SHAPE::SwapData( BOARD_ITEM* aImage )
{
PCB_SHAPE* image = dynamic_cast<PCB_SHAPE*>( aImage );
assert( image );
SwapShape( image );
std::swap( m_layer, image->m_layer );
std::swap( m_fill, image->m_fill );
std::swap( m_flags, image->m_flags );
std::swap( m_status, image->m_status );
std::swap( m_parent, image->m_parent );
std::swap( m_forceVisible, image->m_forceVisible );
}
bool PCB_SHAPE::cmp_drawings::operator()( const BOARD_ITEM* aFirst,
const BOARD_ITEM* aSecond ) const
{
if( aFirst->Type() != aSecond->Type() )
return aFirst->Type() < aSecond->Type();
if( aFirst->GetLayer() != aSecond->GetLayer() )
return aFirst->GetLayer() < aSecond->GetLayer();
if( aFirst->Type() == PCB_SHAPE_T )
{
const PCB_SHAPE* dwgA = static_cast<const PCB_SHAPE*>( aFirst );
const PCB_SHAPE* dwgB = static_cast<const PCB_SHAPE*>( aSecond );
if( dwgA->GetShape() != dwgB->GetShape() )
return dwgA->GetShape() < dwgB->GetShape();
}
return aFirst->m_Uuid < aSecond->m_Uuid;
}
void PCB_SHAPE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
PCB_LAYER_ID aLayer, int aClearanceValue,
int aError, ERROR_LOC aErrorLoc,
bool ignoreLineWidth ) const
{
EDA_SHAPE::TransformShapeWithClearanceToPolygon( aCornerBuffer, aClearanceValue, aError,
aErrorLoc, ignoreLineWidth );
}
static struct PCB_SHAPE_DESC
{
PCB_SHAPE_DESC()
{
PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance();
REGISTER_TYPE( PCB_SHAPE );
propMgr.AddTypeCast( new TYPE_CAST<PCB_SHAPE, BOARD_ITEM> );
propMgr.AddTypeCast( new TYPE_CAST<PCB_SHAPE, EDA_SHAPE> );
propMgr.InheritsAfter( TYPE_HASH( PCB_SHAPE ), TYPE_HASH( BOARD_ITEM ) );
propMgr.InheritsAfter( TYPE_HASH( PCB_SHAPE ), TYPE_HASH( EDA_SHAPE ) );
}
} _PCB_SHAPE_DESC;