411 lines
13 KiB
C++
411 lines
13 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2013 CERN
|
|
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
/**
|
|
* @file view_item.h
|
|
* @brief VIEW_ITEM class definition.
|
|
*/
|
|
|
|
#ifndef __VIEW_ITEM_H
|
|
#define __VIEW_ITEM_H
|
|
|
|
#include <vector>
|
|
#include <bitset>
|
|
#include <math/box2.h>
|
|
#include <view/view.h>
|
|
#include <gal/definitions.h>
|
|
|
|
/**
|
|
* Enum KICAD_T
|
|
* is the set of class identification values, stored in EDA_ITEM::m_StructType
|
|
*/
|
|
enum KICAD_T
|
|
{
|
|
NOT_USED = -1, ///< the 3d code uses this value
|
|
|
|
EOT = 0, ///< search types array terminator (End Of Types)
|
|
|
|
TYPE_NOT_INIT = 0,
|
|
PCB_T,
|
|
SCREEN_T, ///< not really an item, used to identify a screen
|
|
|
|
// Items in pcb
|
|
PCB_MODULE_T, ///< class MODULE, a footprint
|
|
PCB_PAD_T, ///< class D_PAD, a pad in a footprint
|
|
PCB_LINE_T, ///< class DRAWSEGMENT, a segment not on copper layers
|
|
PCB_TEXT_T, ///< class TEXTE_PCB, text on a layer
|
|
PCB_MODULE_TEXT_T, ///< class TEXTE_MODULE, text in a footprint
|
|
PCB_MODULE_EDGE_T, ///< class EDGE_MODULE, a footprint edge
|
|
PCB_TRACE_T, ///< class TRACK, a track segment (segment on a copper layer)
|
|
PCB_VIA_T, ///< class VIA, a via (like a track segment on a copper layer)
|
|
PCB_ZONE_T, ///< class SEGZONE, a segment used to fill a zone area (segment on a
|
|
///< copper layer)
|
|
PCB_MARKER_T, ///< class MARKER_PCB, a marker used to show something
|
|
PCB_DIMENSION_T, ///< class DIMENSION, a dimension (graphic item)
|
|
PCB_TARGET_T, ///< class PCB_TARGET, a target (graphic item)
|
|
PCB_ZONE_AREA_T, ///< class ZONE_CONTAINER, a zone area
|
|
PCB_ITEM_LIST_T, ///< class BOARD_ITEM_LIST, a list of board items
|
|
|
|
// Schematic draw Items. The order of these items effects the sort order.
|
|
// It is currently ordered to mimic the old Eeschema locate behavior where
|
|
// the smallest item is the selected item.
|
|
SCH_MARKER_T,
|
|
SCH_JUNCTION_T,
|
|
SCH_NO_CONNECT_T,
|
|
SCH_BUS_WIRE_ENTRY_T,
|
|
SCH_BUS_BUS_ENTRY_T,
|
|
SCH_LINE_T,
|
|
SCH_BITMAP_T,
|
|
SCH_TEXT_T,
|
|
SCH_LABEL_T,
|
|
SCH_GLOBAL_LABEL_T,
|
|
SCH_HIERARCHICAL_LABEL_T,
|
|
SCH_FIELD_T,
|
|
SCH_COMPONENT_T,
|
|
SCH_SHEET_PIN_T,
|
|
SCH_SHEET_T,
|
|
|
|
// Be prudent with these 3 types:
|
|
// they should be used only to locate a specific field type
|
|
// among SCH_FIELD_T items types
|
|
SCH_FIELD_LOCATE_REFERENCE_T,
|
|
SCH_FIELD_LOCATE_VALUE_T,
|
|
SCH_FIELD_LOCATE_FOOTPRINT_T,
|
|
|
|
// General
|
|
SCH_SCREEN_T,
|
|
|
|
/*
|
|
* Draw items in library component.
|
|
*
|
|
* The order of these items effects the sort order for items inside the
|
|
* "DRAW/ENDDRAW" section of the component definition in a library file.
|
|
* If you add a new draw item, type, please make sure you add it so the
|
|
* sort order is logical.
|
|
*/
|
|
LIB_COMPONENT_T,
|
|
LIB_ALIAS_T,
|
|
LIB_ARC_T,
|
|
LIB_CIRCLE_T,
|
|
LIB_TEXT_T,
|
|
LIB_RECTANGLE_T,
|
|
LIB_POLYLINE_T,
|
|
LIB_BEZIER_T,
|
|
LIB_PIN_T,
|
|
|
|
/*
|
|
* Fields are not saved inside the "DRAW/ENDDRAW". Add new draw item
|
|
* types before this line.
|
|
*/
|
|
LIB_FIELD_T,
|
|
|
|
/*
|
|
* For GerbView: items type:
|
|
*/
|
|
TYPE_GERBER_DRAW_ITEM,
|
|
|
|
/*
|
|
* for Pl_Editor, in undo/redo commands
|
|
*/
|
|
TYPE_PL_EDITOR_LAYOUT,
|
|
|
|
// End value
|
|
MAX_STRUCT_TYPE_ID
|
|
};
|
|
|
|
|
|
namespace KIGFX
|
|
{
|
|
// Forward declarations
|
|
class GAL;
|
|
class PAINTER;
|
|
|
|
/**
|
|
* Class VIEW_ITEM -
|
|
* is an abstract base class for deriving all objects that can be added to a VIEW.
|
|
* It's role is to:
|
|
* - communicte geometry, appearance and visibility updates to the associated dynamic VIEW,
|
|
* - provide a bounding box for redraw area calculation,
|
|
* - (optional) draw the object using the GAL API functions for PAINTER-less implementations.
|
|
* VIEW_ITEM objects are never owned by a VIEW. A single VIEW_ITEM can belong to any number of
|
|
* static VIEWs, but only one dynamic VIEW due to storage of only one VIEW reference.
|
|
*/
|
|
class VIEW_ITEM
|
|
{
|
|
public:
|
|
/**
|
|
* Enum VIEW_UPDATE_FLAGS.
|
|
* Defines the how severely the shape/appearance of the item has been changed:
|
|
* - NONE: TODO
|
|
* - APPEARANCE: shape or layer set of the item have not been affected,
|
|
* only colors or visibility.
|
|
* - COLOR:
|
|
* - GEOMETRY: shape or layer set of the item have changed, VIEW may need to reindex it.
|
|
* - LAYERS: TODO
|
|
* - ALL: all the flags above */
|
|
|
|
enum VIEW_UPDATE_FLAGS {
|
|
NONE = 0x00, /// No updates are required
|
|
APPEARANCE = 0x01, /// Visibility flag has changed
|
|
COLOR = 0x02, /// Color has changed
|
|
GEOMETRY = 0x04, /// Position or shape has changed
|
|
LAYERS = 0x08, /// Layers have changed
|
|
ALL = 0xff
|
|
};
|
|
|
|
VIEW_ITEM() : m_view( NULL ), m_visible( true ), m_requiredUpdate( ALL ),
|
|
m_groups( NULL ), m_groupsSize( 0 ) {}
|
|
|
|
/**
|
|
* Destructor. For dynamic views, removes the item from the view.
|
|
*/
|
|
virtual ~VIEW_ITEM()
|
|
{
|
|
ViewRelease();
|
|
delete[] m_groups;
|
|
}
|
|
|
|
/**
|
|
* Function Type
|
|
* returns the type of object. This attribute should never be changed
|
|
* after a constructor sets it, so there is no public "setter" method.
|
|
* @return KICAD_T - the type of object.
|
|
*/
|
|
virtual KICAD_T Type() const
|
|
{
|
|
return NOT_USED;
|
|
}
|
|
|
|
/**
|
|
* Function ViewBBox()
|
|
* returns the bounding box of the item covering all its layers.
|
|
* @return BOX2I - the current bounding box
|
|
*/
|
|
virtual const BOX2I ViewBBox() const = 0;
|
|
|
|
/**
|
|
* Function ViewDraw()
|
|
* Draws the parts of the object belonging to layer aLayer.
|
|
* viewDraw() is an alternative way for drawing objects if
|
|
* if there is no PAINTER assigned for the view or if the PAINTER
|
|
* doesn't know how to paint this particular implementation of
|
|
* VIEW_ITEM. The preferred way of drawing is to design an
|
|
* appropriate PAINTER object, the method below is intended only
|
|
* for quick hacks and debugging purposes.
|
|
*
|
|
* @param aLayer: current drawing layer
|
|
* @param aGal: pointer to the GAL device we are drawing on
|
|
*/
|
|
virtual void ViewDraw( int aLayer, GAL* aGal ) const
|
|
{}
|
|
|
|
/**
|
|
* Function ViewGetLayers()
|
|
* Returns the all the layers within the VIEW the object is painted on. For instance, a D_PAD
|
|
* spans one or more copper layers and a few technical layers. ViewDraw() or PAINTER::Draw() is
|
|
* repeatedly called for each of the layers returned by ViewGetLayers(), depending on the
|
|
* rendering order.
|
|
* @param aLayers[]: output layer index array
|
|
* @param aCount: number of layer indices in aLayers[]
|
|
*/
|
|
virtual void ViewGetLayers( int aLayers[], int& aCount ) const = 0;
|
|
|
|
/**
|
|
* Function ViewSetVisible()
|
|
* Sets the item visibility.
|
|
*
|
|
* @param aIsVisible: whether the item is visible (on all layers), or not.
|
|
*/
|
|
void ViewSetVisible( bool aIsVisible = true );
|
|
|
|
/**
|
|
* Function ViewIsVisible()
|
|
* Returns information if the item is visible (or not).
|
|
*
|
|
* @return when true, the item is visible (i.e. to be displayed, not visible in the
|
|
* *current* viewport)
|
|
*/
|
|
bool ViewIsVisible() const
|
|
{
|
|
return m_visible;
|
|
}
|
|
|
|
/**
|
|
* Function ViewGetLOD()
|
|
* Returns the level of detail of the item. A level of detail is the minimal VIEW scale that
|
|
* is sufficient for an item to be shown on a given layer.
|
|
*/
|
|
virtual unsigned int ViewGetLOD( int aLayer ) const
|
|
{
|
|
// By default always show the item
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Function ViewUpdate()
|
|
* For dynamic VIEWs, informs the associated VIEW that the graphical representation of
|
|
* this item has changed. For static views calling has no effect.
|
|
*
|
|
* @param aUpdateFlags: how much the object has changed.
|
|
*/
|
|
virtual void ViewUpdate( int aUpdateFlags = ALL )
|
|
{
|
|
if( m_view && m_requiredUpdate == NONE )
|
|
m_view->MarkForUpdate( this );
|
|
|
|
m_requiredUpdate |= aUpdateFlags;
|
|
}
|
|
|
|
/**
|
|
* Function ViewRelease()
|
|
* Releases the item from an associated dynamic VIEW. For static views calling has no effect.
|
|
*/
|
|
virtual void ViewRelease();
|
|
|
|
protected:
|
|
friend class VIEW;
|
|
|
|
/**
|
|
* Function getLayers()
|
|
* Returns layer numbers used by the item.
|
|
*
|
|
* @param aLayers[]: output layer index array
|
|
* @param aCount: number of layer indices in aLayers[]
|
|
*/
|
|
virtual void getLayers( int* aLayers, int& aCount ) const;
|
|
|
|
/**
|
|
* Function viewAssign()
|
|
* Assigns the item to a given dynamic VIEW. Called internally by the VIEW.
|
|
*
|
|
* @param aView[]: dynamic VIEW instance the item is being added to.
|
|
*/
|
|
virtual void viewAssign( VIEW* aView )
|
|
{
|
|
// release the item from a previously assigned dynamic view (if there is any)
|
|
ViewRelease();
|
|
m_view = aView;
|
|
deleteGroups();
|
|
}
|
|
|
|
VIEW* m_view; ///< Current dynamic view the item is assigned to.
|
|
bool m_visible; ///< Are we visible in the current dynamic VIEW.
|
|
int m_requiredUpdate; ///< Flag required for updating
|
|
|
|
///* Helper for storing cached items group ids
|
|
typedef std::pair<int, int> GroupPair;
|
|
|
|
///* Indexes of cached GAL display lists corresponding to the item (for every layer it occupies).
|
|
///* (in the std::pair "first" stores layer number, "second" stores group id).
|
|
GroupPair* m_groups;
|
|
int m_groupsSize;
|
|
|
|
/**
|
|
* Function getGroup()
|
|
* Returns number of the group id for the given layer, or -1 in case it was not cached before.
|
|
*
|
|
* @param aLayer is the layer number for which group id is queried.
|
|
* @return group id or -1 in case there is no group id (ie. item is not cached).
|
|
*/
|
|
virtual int getGroup( int aLayer ) const;
|
|
|
|
/**
|
|
* Function getAllGroups()
|
|
* Returns all group ids for the item (collected from all layers the item occupies).
|
|
*
|
|
* @return vector of group ids.
|
|
*/
|
|
virtual std::vector<int> getAllGroups() const;
|
|
|
|
/**
|
|
* Function setGroup()
|
|
* Sets a group id for the item and the layer combination.
|
|
*
|
|
* @param aLayer is the layer numbe.
|
|
* @param aGroup is the group id.
|
|
*/
|
|
virtual void setGroup( int aLayer, int aGroup );
|
|
|
|
/**
|
|
* Function deleteGroups()
|
|
* Removes all of the stored group ids. Forces recaching of the item.
|
|
*/
|
|
virtual void deleteGroups();
|
|
|
|
/**
|
|
* Function storesGroups()
|
|
* Returns information if the item uses at least one group id (ie. if it is cached at all).
|
|
*
|
|
* @returns true in case it is cached at least for one layer.
|
|
*/
|
|
inline virtual bool storesGroups() const
|
|
{
|
|
return m_groupsSize > 0;
|
|
}
|
|
|
|
/// Stores layer numbers used by the item.
|
|
std::bitset<VIEW::VIEW_MAX_LAYERS> m_layers;
|
|
|
|
/**
|
|
* Function saveLayers()
|
|
* Saves layers used by the item.
|
|
*
|
|
* @param aLayers is an array containing layer numbers to be saved.
|
|
* @param aCount is the size of the array.
|
|
*/
|
|
virtual void saveLayers( int* aLayers, int aCount )
|
|
{
|
|
m_layers.reset();
|
|
|
|
for( int i = 0; i < aCount; ++i )
|
|
{
|
|
// this fires on some eagle board after EAGLE_PLUGIN::Load()
|
|
wxASSERT( unsigned( aLayers[i] ) <= unsigned( VIEW::VIEW_MAX_LAYERS ) );
|
|
|
|
m_layers.set( aLayers[i] );
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Function viewRequiredUpdate()
|
|
* Returns current update flag for an item.
|
|
*/
|
|
virtual int viewRequiredUpdate() const
|
|
{
|
|
return m_requiredUpdate;
|
|
}
|
|
|
|
/**
|
|
* Function clearUpdateFlags()
|
|
* Marks an item as already updated, so it is not going to be redrawn.
|
|
*/
|
|
void clearUpdateFlags()
|
|
{
|
|
m_requiredUpdate = NONE;
|
|
}
|
|
};
|
|
} // namespace KIGFX
|
|
|
|
#endif
|