211 lines
8.2 KiB
C++
211 lines
8.2 KiB
C++
/**
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* @brief class ZONE_SETTINGS used to handle zones parameters
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <convert_to_biu.h>
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#include <pcbnew.h>
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#include <pcb_base_frame.h>
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#include <class_board.h>
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#include <zones.h>
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#include <class_zone.h>
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#include <wx/dataview.h>
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#include <widgets/color_swatch.h>
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ZONE_SETTINGS::ZONE_SETTINGS()
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{
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m_ZonePriority = 0;
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m_FillMode = ZFM_POLYGONS; // Mode for filling zone : 1 use segments, 0 use polygons
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// Zone clearance value
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m_ZoneClearance = Mils2iu( ZONE_CLEARANCE_MIL );
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// Min thickness value in filled areas (this is the minimum width of copper to fill solid areas) :
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m_ZoneMinThickness = Mils2iu( ZONE_THICKNESS_MIL );
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m_NetcodeSelection = 0; // Net code selection for the current zone
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m_CurrentZone_Layer = F_Cu; // Layer used to create the current zone
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m_Zone_HatchingStyle = ZONE_CONTAINER::DIAGONAL_EDGE; // Option to show the zone area (outlines only, short hatches or full hatches
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m_ArcToSegmentsCount = ARC_APPROX_SEGMENTS_COUNT_LOW_DEF; // Option to select number of segments to approximate a circle
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// ARC_APPROX_SEGMENTS_COUNT_LOW_DEF
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// or ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF segments
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// thickness of the gap in thermal reliefs:
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m_ThermalReliefGap = Mils2iu( ZONE_THERMAL_RELIEF_GAP_MIL );
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// thickness of the copper bridge in thermal reliefs:
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m_ThermalReliefCopperBridge = Mils2iu( ZONE_THERMAL_RELIEF_COPPER_WIDTH_MIL );
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m_PadConnection = PAD_ZONE_CONN_THERMAL; // How pads are covered by copper in zone
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m_Zone_45_Only = false;
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m_cornerSmoothingType = SMOOTHING_NONE;
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m_cornerRadius = 0;
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SetIsKeepout( false );
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SetDoNotAllowCopperPour( false );
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SetDoNotAllowVias( true );
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SetDoNotAllowTracks( true );
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}
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ZONE_SETTINGS& ZONE_SETTINGS::operator << ( const ZONE_CONTAINER& aSource )
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{
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m_ZonePriority = aSource.GetPriority();
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m_FillMode = aSource.GetFillMode();
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m_ZoneClearance = aSource.GetZoneClearance();
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m_ZoneMinThickness = aSource.GetMinThickness();
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m_NetcodeSelection = aSource.GetNetCode();
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m_Zone_HatchingStyle = aSource.GetHatchStyle();
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m_ArcToSegmentsCount = aSource.GetArcSegmentCount();
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m_ThermalReliefGap = aSource.GetThermalReliefGap();
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m_ThermalReliefCopperBridge = aSource.GetThermalReliefCopperBridge();
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m_PadConnection = aSource.GetPadConnection();
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m_cornerSmoothingType = aSource.GetCornerSmoothingType();
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m_cornerRadius = aSource.GetCornerRadius();
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m_isKeepout = aSource.GetIsKeepout();
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m_keepoutDoNotAllowCopperPour = aSource.GetDoNotAllowCopperPour();
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m_keepoutDoNotAllowVias = aSource.GetDoNotAllowVias();
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m_keepoutDoNotAllowTracks = aSource.GetDoNotAllowTracks();
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m_Zone_45_Only = aSource.GetHV45();
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m_CurrentZone_Layer = aSource.GetLayer();
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m_Layers = aSource.GetLayerSet();
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return *this;
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}
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void ZONE_SETTINGS::ExportSetting( ZONE_CONTAINER& aTarget, bool aFullExport ) const
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{
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aTarget.SetFillMode( m_FillMode );
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aTarget.SetZoneClearance( m_ZoneClearance );
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aTarget.SetMinThickness( m_ZoneMinThickness );
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aTarget.SetArcSegmentCount( m_ArcToSegmentsCount );
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aTarget.SetThermalReliefGap( m_ThermalReliefGap );
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aTarget.SetThermalReliefCopperBridge( m_ThermalReliefCopperBridge );
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aTarget.SetPadConnection( m_PadConnection );
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aTarget.SetCornerSmoothingType( m_cornerSmoothingType );
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aTarget.SetCornerRadius( m_cornerRadius );
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aTarget.SetIsKeepout( GetIsKeepout() );
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aTarget.SetDoNotAllowCopperPour( GetDoNotAllowCopperPour() );
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aTarget.SetDoNotAllowVias( GetDoNotAllowVias() );
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aTarget.SetDoNotAllowTracks( GetDoNotAllowTracks() );
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aTarget.SetHV45( m_Zone_45_Only );
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if( aFullExport )
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{
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aTarget.SetPriority( m_ZonePriority );
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aTarget.SetNetCode( m_NetcodeSelection );
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// Keepout zones can have multiple layers
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if( m_isKeepout )
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{
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aTarget.SetLayerSet( m_Layers );
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}
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else
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{
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aTarget.SetLayer( m_CurrentZone_Layer );
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}
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}
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// call SetHatch last, because hatch lines will be rebuilt,
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// using new parameters values
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aTarget.SetHatch( m_Zone_HatchingStyle, aTarget.GetDefaultHatchPitch(), true );
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}
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void ZONE_SETTINGS::SetCornerRadius( int aRadius )
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{
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if( aRadius < 0 )
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m_cornerRadius = 0;
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else
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m_cornerRadius = aRadius;
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}
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#ifdef __WXOSX_MAC__
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const static wxSize LAYER_BITMAP_SIZE( 28, 28 ); // wxCocoa impl unhappy if this isn't square...
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#else
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const static wxSize LAYER_BITMAP_SIZE( 24, 16 );
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#endif
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// A helper for setting up a dialog list for specifying zone layers. Used by all three
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// zone settings dialogs.
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void ZONE_SETTINGS::SetupLayersList( wxDataViewListCtrl* aList, PCB_BASE_FRAME* aFrame,
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bool aShowCopper )
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{
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BOARD* board = aFrame->GetBoard();
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COLOR4D backgroundColor = aFrame->Settings().Colors().GetLayerColor( LAYER_PCB_BACKGROUND );
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LSET layers = aShowCopper ? LSET::AllCuMask( board->GetCopperLayerCount() )
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: LSET::AllNonCuMask();
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wxDataViewColumn* checkColumn = aList->AppendToggleColumn( wxEmptyString );
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wxDataViewColumn* layerColumn = aList->AppendIconTextColumn( wxEmptyString );
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wxDataViewColumn* layerIDColumn = aList->AppendTextColumn( wxEmptyString );
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layerIDColumn->SetHidden( true );
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int textWidth = 0;
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for( LSEQ layer = layers.UIOrder(); layer; ++layer )
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{
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PCB_LAYER_ID layerID = *layer;
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wxString layerName = board->GetLayerName( layerID );
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// wxCOL_WIDTH_AUTOSIZE doesn't work on all platforms, so we calculate width here
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textWidth = std::max( textWidth, GetTextSize( layerName, aList ).x );
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COLOR4D layerColor = aFrame->Settings().Colors().GetLayerColor( layerID );
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auto bitmap = COLOR_SWATCH::MakeBitmap( layerColor, backgroundColor, LAYER_BITMAP_SIZE );
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wxIcon icon;
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icon.CopyFromBitmap( bitmap );
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wxVector<wxVariant> row;
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row.push_back( wxVariant( m_Layers.test( layerID ) ) );
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row.push_back( wxVariant( wxDataViewIconText( layerName, icon ) ) );
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row.push_back( wxVariant( wxString::Format( "%i", layerID ) ) );
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aList->AppendItem( row );
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if( m_CurrentZone_Layer == layerID )
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aList->SetToggleValue( true, (unsigned) aList->GetItemCount() - 1, 0 );
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}
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int checkColSize = 22;
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int layerColSize = textWidth + LAYER_BITMAP_SIZE.x + 15;
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// You'd think the fact that m_layers is a list would encourage wxWidgets not to save room
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// for the tree expanders... but you'd be wrong. Force indent to 0.
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aList->SetIndent( 0 );
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aList->SetMinClientSize( wxSize( checkColSize + layerColSize, aList->GetMinClientSize().y ) );
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checkColumn->SetWidth( checkColSize );
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layerColumn->SetWidth( layerColSize );
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}
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