739 lines
22 KiB
C++
739 lines
22 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016 Mario Luzeiro <mrluzeiro@ua.pt>
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* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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* Copyright (C) 2015-2016 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file panel_prev_model.cpp
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*/
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#include <3d_canvas/eda_3d_canvas.h>
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#include <common_ogl/cogl_att_list.h>
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#include <cstdlib>
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#include <wx/valnum.h>
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#include <wx/tglbtn.h>
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#include "project.h"
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#include "panel_prev_model.h"
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#include <class_board.h>
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/**
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* @brief checkRotation - ensure -360 < rotation < 360
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* @param rot: in out parameter
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*/
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static void checkRotation( double& rot )
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{
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if( rot >= 360.0 )
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{
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int n = rot / 360.0;
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rot -= 360.0 * (double)n;
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}
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else if( rot <= -360.0 )
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{
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int n = -rot / 360.0;
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rot += 360.0 * (double)n;
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}
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return;
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}
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enum {
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ID_SCALEX = ID_KICAD_PANEL_PREV_MODEL_START,
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ID_SCALEY,
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ID_SCALEZ,
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ID_ROTX,
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ID_ROTY,
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ID_ROTZ,
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ID_OFFX,
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ID_OFFY,
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ID_OFFZ,
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ID_3D_ISO,
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ID_3D_UPDATE,
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ID_3D_LEFT,
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ID_3D_RIGHT,
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ID_3D_FRONT,
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ID_3D_BACK,
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ID_3D_TOP,
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ID_3D_BOTTOM,
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ID_3D_END = ID_KICAD_PANEL_PREV_MODEL_END
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};
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wxBEGIN_EVENT_TABLE( PANEL_PREV_3D, wxPanel)
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EVT_TEXT( ID_SCALEX, PANEL_PREV_3D::updateOrientation )
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EVT_TEXT( ID_SCALEY, PANEL_PREV_3D::updateOrientation )
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EVT_TEXT( ID_SCALEZ, PANEL_PREV_3D::updateOrientation )
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EVT_TEXT( ID_ROTX, PANEL_PREV_3D::updateOrientation )
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EVT_TEXT( ID_ROTY, PANEL_PREV_3D::updateOrientation )
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EVT_TEXT( ID_ROTZ, PANEL_PREV_3D::updateOrientation )
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EVT_TEXT( ID_OFFX, PANEL_PREV_3D::updateOrientation )
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EVT_TEXT( ID_OFFY, PANEL_PREV_3D::updateOrientation )
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EVT_TEXT( ID_OFFZ, PANEL_PREV_3D::updateOrientation )
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EVT_TOGGLEBUTTON( ID_3D_ISO, PANEL_PREV_3D::View3DISO )
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EVT_BUTTON( ID_3D_UPDATE, PANEL_PREV_3D::View3DUpdate )
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EVT_BUTTON( ID_3D_LEFT, PANEL_PREV_3D::View3DLeft )
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EVT_BUTTON( ID_3D_RIGHT, PANEL_PREV_3D::View3DRight )
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EVT_BUTTON( ID_3D_FRONT, PANEL_PREV_3D::View3DFront )
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EVT_BUTTON( ID_3D_BACK, PANEL_PREV_3D::View3DBack )
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EVT_BUTTON( ID_3D_TOP, PANEL_PREV_3D::View3DTop )
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EVT_BUTTON( ID_3D_BOTTOM, PANEL_PREV_3D::View3DBottom )
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EVT_CLOSE( PANEL_PREV_3D::OnCloseWindow )
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wxEND_EVENT_TABLE()
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PANEL_PREV_3D::PANEL_PREV_3D( wxWindow* aParent,
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S3D_CACHE* aCacheManager,
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MODULE* aModuleCopy,
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std::vector<S3D_INFO> *aParentInfoList ) :
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wxPanel( aParent, -1 )
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{
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if( NULL != aCacheManager )
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m_resolver = aCacheManager->GetResolver();
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else
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m_resolver = NULL;
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m_currentSelectedIdx = -1;
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m_parentInfoList = aParentInfoList;
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m_previewPane = NULL;
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xscale = NULL;
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yscale = NULL;
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zscale = NULL;
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xrot = NULL;
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yrot = NULL;
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zrot = NULL;
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xoff = NULL;
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yoff = NULL;
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zoff = NULL;
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currentModelFile.clear();
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wxBoxSizer* mainBox = new wxBoxSizer( wxVERTICAL );
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wxStaticBoxSizer* vbox = new wxStaticBoxSizer( wxVERTICAL, this, _( "3D Preview" ) );
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wxFloatingPointValidator< float > valScale( 4 );
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valScale.SetRange( 0.0f, 9999.0f );
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wxFloatingPointValidator< float > valRotate( 2 );
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valRotate.SetRange( -180.0f, 180.0f );
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wxFloatingPointValidator< float > valOffset( 4 );
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valOffset.SetRange( -9999.0f, 9999.0f );
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wxStaticBoxSizer* vbScale = new wxStaticBoxSizer( wxVERTICAL, this, _( "Scale" ) );
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wxStaticBoxSizer* vbRotate = new wxStaticBoxSizer( wxVERTICAL, this, _( "Rotation (degrees)" ) );
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const wxString offsetString = _( "Offset " ) + "(" + GetUnitsLabel( g_UserUnit ) + ")";
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wxStaticBoxSizer* vbOffset = new wxStaticBoxSizer( wxVERTICAL, this, offsetString );
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wxStaticBox* modScale = vbScale->GetStaticBox();
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wxStaticBox* modRotate = vbRotate->GetStaticBox();
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wxStaticBox* modOffset = vbOffset->GetStaticBox();
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wxBoxSizer* hbS1 = new wxBoxSizer( wxHORIZONTAL );
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wxBoxSizer* hbS2 = new wxBoxSizer( wxHORIZONTAL );
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wxBoxSizer* hbS3 = new wxBoxSizer( wxHORIZONTAL );
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wxStaticText* txtS1 = new wxStaticText( modScale, -1, wxT( "X:" ) );
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wxStaticText* txtS2 = new wxStaticText( modScale, -1, wxT( "Y:" ) );
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wxStaticText* txtS3 = new wxStaticText( modScale, -1, wxT( "Z:" ) );
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xscale = new wxTextCtrl( modScale, ID_SCALEX, "1", wxDefaultPosition, wxDefaultSize,
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wxTE_PROCESS_ENTER, valScale );
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yscale = new wxTextCtrl( modScale, ID_SCALEY, "1", wxDefaultPosition, wxDefaultSize,
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wxTE_PROCESS_ENTER, valScale );
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zscale = new wxTextCtrl( modScale, ID_SCALEZ, "1", wxDefaultPosition, wxDefaultSize,
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wxTE_PROCESS_ENTER, valScale );
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xscale->SetMaxLength( 9 );
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yscale->SetMaxLength( 9 );
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zscale->SetMaxLength( 9 );
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hbS1->Add( txtS1, 0, wxALIGN_CENTER, 2 );
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hbS1->Add( xscale, 0, wxEXPAND | wxLEFT | wxRIGHT, 2 );
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hbS2->Add( txtS2, 0, wxALIGN_CENTER, 2 );
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hbS2->Add( yscale, 0, wxEXPAND | wxLEFT | wxRIGHT, 2 );
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hbS3->Add( txtS3, 0, wxALIGN_CENTER, 2 );
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hbS3->Add( zscale, 0, wxEXPAND | wxLEFT | wxRIGHT, 2 );
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vbScale->Add( hbS1, 1, wxEXPAND | wxLEFT | wxRIGHT, 6 );
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vbScale->Add( hbS2, 1, wxEXPAND | wxLEFT | wxRIGHT, 6 );
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vbScale->Add( hbS3, 1, wxEXPAND | wxLEFT | wxRIGHT, 6 );
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wxBoxSizer* hbR1 = new wxBoxSizer( wxHORIZONTAL );
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wxBoxSizer* hbR2 = new wxBoxSizer( wxHORIZONTAL );
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wxBoxSizer* hbR3 = new wxBoxSizer( wxHORIZONTAL );
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wxStaticText* txtR1 = new wxStaticText( modRotate, -1, wxT( "X:" ) );
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wxStaticText* txtR2 = new wxStaticText( modRotate, -1, wxT( "Y:" ) );
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wxStaticText* txtR3 = new wxStaticText( modRotate, -1, wxT( "Z:" ) );
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xrot = new wxTextCtrl( modRotate, ID_ROTX, "0", wxDefaultPosition, wxDefaultSize,
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wxTE_PROCESS_ENTER, valRotate );
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yrot = new wxTextCtrl( modRotate, ID_ROTY, "0", wxDefaultPosition, wxDefaultSize,
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wxTE_PROCESS_ENTER, valRotate );
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zrot = new wxTextCtrl( modRotate, ID_ROTZ, "0", wxDefaultPosition, wxDefaultSize,
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wxTE_PROCESS_ENTER, valRotate );
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xrot->SetMaxLength( 9 );
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yrot->SetMaxLength( 9 );
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zrot->SetMaxLength( 9 );
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hbR1->Add( txtR1, 1, wxALIGN_CENTER, 2 );
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hbR1->Add( xrot, 0, wxEXPAND | wxLEFT | wxRIGHT, 2 );
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hbR2->Add( txtR2, 1, wxALIGN_CENTER, 2 );
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hbR2->Add( yrot, 0, wxEXPAND | wxLEFT | wxRIGHT, 2 );
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hbR3->Add( txtR3, 1, wxALIGN_CENTER, 2 );
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hbR3->Add( zrot, 0, wxEXPAND | wxLEFT | wxRIGHT, 2 );
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vbRotate->Add( hbR1, 1, wxEXPAND | wxLEFT | wxRIGHT, 6 );
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vbRotate->Add( hbR2, 1, wxEXPAND | wxLEFT | wxRIGHT, 6 );
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vbRotate->Add( hbR3, 1, wxEXPAND | wxLEFT | wxRIGHT, 6 );
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wxBoxSizer* hbO1 = new wxBoxSizer( wxHORIZONTAL );
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wxBoxSizer* hbO2 = new wxBoxSizer( wxHORIZONTAL );
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wxBoxSizer* hbO3 = new wxBoxSizer( wxHORIZONTAL );
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wxStaticText* txtO1 = new wxStaticText( modOffset, -1, wxT( "X:" ) );
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wxStaticText* txtO2 = new wxStaticText( modOffset, -1, wxT( "Y:" ) );
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wxStaticText* txtO3 = new wxStaticText( modOffset, -1, wxT( "Z:" ) );
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// The default offset is 0.0 or 0,0, depending on floating point separator:
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xoff = new wxTextCtrl( modOffset, ID_OFFX, "0", wxDefaultPosition, wxDefaultSize,
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wxTE_PROCESS_ENTER, valOffset );
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yoff = new wxTextCtrl( modOffset, ID_OFFY, "0", wxDefaultPosition, wxDefaultSize,
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wxTE_PROCESS_ENTER, valOffset );
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zoff = new wxTextCtrl( modOffset, ID_OFFZ, "0", wxDefaultPosition, wxDefaultSize,
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wxTE_PROCESS_ENTER, valOffset );
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xoff->SetMaxLength( 10 );
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yoff->SetMaxLength( 10 );
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zoff->SetMaxLength( 10 );
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hbO1->Add( txtO1, 0, wxALIGN_CENTER, 2 );
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hbO1->Add( xoff, 0, wxEXPAND | wxLEFT | wxRIGHT, 2 );
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hbO2->Add( txtO2, 0, wxALIGN_CENTER, 2 );
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hbO2->Add( yoff, 0, wxEXPAND | wxLEFT | wxRIGHT, 2 );
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hbO3->Add( txtO3, 0, wxALIGN_CENTER, 2 );
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hbO3->Add( zoff, 0, wxEXPAND | wxLEFT | wxRIGHT, 2 );
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vbOffset->Add( hbO1, 1, wxEXPAND | wxLEFT | wxRIGHT, 6 );
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vbOffset->Add( hbO2, 1, wxEXPAND | wxLEFT | wxRIGHT, 6 );
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vbOffset->Add( hbO3, 1, wxEXPAND | wxLEFT | wxRIGHT, 6 );
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// hbox holding orientation data and preview
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wxBoxSizer* hbox = new wxBoxSizer( wxHORIZONTAL );
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// vbox holding orientation data
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wxBoxSizer* vboxOrient = new wxBoxSizer( wxVERTICAL );
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// vbox holding the preview and view buttons
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wxBoxSizer* vboxPrev = new wxBoxSizer( wxVERTICAL );
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vboxOrient->Add( vbScale, 1, wxEXPAND | wxLEFT | wxRIGHT, 2 );
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vboxOrient->Add( vbRotate, 1, wxEXPAND | wxLEFT | wxRIGHT, 2 );
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vboxOrient->Add( vbOffset, 1, wxEXPAND | wxLEFT | wxRIGHT, 2 );
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// add preview items
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wxPanel*preview = new wxPanel( this, -1 );
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preview->SetMinSize( wxSize( 400, 250 ) );
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preview->SetBackgroundColour( wxColor( 0, 0, 0 ));
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vboxPrev->Add( preview, 1, wxEXPAND | wxALL, 5 );
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// buttons:
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wxButton* vFront = new wxButton( this, ID_3D_FRONT );
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vFront->SetBitmap( KiBitmap( axis3d_front_xpm ) );
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wxButton* vBack = new wxButton( this, ID_3D_BACK );
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vBack->SetBitmap( KiBitmap( axis3d_back_xpm ) );
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wxButton* vLeft = new wxButton( this, ID_3D_LEFT );
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vLeft->SetBitmap( KiBitmap( axis3d_left_xpm ) );
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wxButton* vRight = new wxButton( this, ID_3D_RIGHT );
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vRight->SetBitmap( KiBitmap( axis3d_right_xpm ) );
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wxButton* vTop = new wxButton( this, ID_3D_TOP );
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vTop->SetBitmap( KiBitmap( axis3d_top_xpm ) );
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wxButton* vBottom = new wxButton( this, ID_3D_BOTTOM );
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vBottom->SetBitmap( KiBitmap( axis3d_bottom_xpm ) );
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wxToggleButton* vISO = new wxToggleButton( this, ID_3D_ISO, wxT("") );
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vISO->SetBitmap( KiBitmap( ortho_xpm ) );
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vISO->SetToolTip( _("Change to isometric perspective") );
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wxButton* vUpdate = new wxButton( this, ID_3D_UPDATE );
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vUpdate->SetBitmap( KiBitmap( reload_xpm ) );
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vUpdate->SetToolTip( _("Reload board and 3D models") );
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wxGridSizer* gridSizer = new wxGridSizer( 2, 4, 0, 0 );
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gridSizer->Add( vISO, 0, wxEXPAND, 3 );
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gridSizer->Add( vLeft, 0, wxEXPAND, 3 );
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gridSizer->Add( vFront, 0, wxEXPAND, 3 );
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gridSizer->Add( vTop, 0, wxEXPAND, 3 );
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gridSizer->Add( vUpdate, 0, wxEXPAND, 3 );
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gridSizer->Add( vRight, 0, wxEXPAND, 3 );
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gridSizer->Add( vBack, 0, wxEXPAND, 3 );
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gridSizer->Add( vBottom, 0, wxEXPAND, 3 );
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vboxPrev->AddSpacer( 7 );
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vboxPrev->Add( gridSizer, 0, wxCENTER, 0 );
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hbox->Add( vboxOrient, 0, 0, 2 );
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hbox->Add( vboxPrev, 1, wxEXPAND | wxALL, 12 );
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vbox->Add( hbox, 1, wxEXPAND | wxALL, 0 );
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mainBox->Add( vbox, 1, wxEXPAND | wxALL, 5 );
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SetSizerAndFit( mainBox );
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// Create a dummy board
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m_dummyBoard = new BOARD();
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m_dummyBoard->Add( (MODULE*)aModuleCopy );
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m_copyModule = aModuleCopy;
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// Set 3d viewer configuration for preview
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m_settings3Dviewer = new CINFO3D_VISU();
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// Create the 3D canvas
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m_previewPane = new EDA_3D_CANVAS( preview,
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COGL_ATT_LIST::GetAttributesList( true ),
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m_dummyBoard,
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*m_settings3Dviewer,
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aCacheManager );
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wxSizer* ws = new wxBoxSizer( wxHORIZONTAL );
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ws->Add( m_previewPane, 1, wxEXPAND );
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preview->SetSizer( ws );
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preview->Layout();
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ws->FitInside( preview );
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m_previewPane->SetFocus(); // Need to catch mouse and keyboard events
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}
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PANEL_PREV_3D::~PANEL_PREV_3D()
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{
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delete m_settings3Dviewer;
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m_settings3Dviewer = NULL;
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delete m_dummyBoard;
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m_dummyBoard = NULL;
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delete m_previewPane;
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m_previewPane = NULL;
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}
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void PANEL_PREV_3D::OnCloseWindow( wxCloseEvent &event )
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{
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if( m_previewPane )
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m_previewPane->Close();
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event.Skip();
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}
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void PANEL_PREV_3D::View3DISO( wxCommandEvent& event )
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{
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if( m_settings3Dviewer )
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{
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m_settings3Dviewer->CameraGet().ToggleProjection();
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m_previewPane->Refresh();
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m_previewPane->SetFocus();
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}
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}
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void PANEL_PREV_3D::View3DUpdate( wxCommandEvent& event )
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{
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if( m_previewPane )
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{
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m_previewPane->ReloadRequest();
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m_previewPane->Refresh();
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m_previewPane->SetFocus();
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}
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}
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void PANEL_PREV_3D::View3DLeft( wxCommandEvent& event )
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{
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if( m_previewPane )
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{
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m_previewPane->SetView3D( 'X' );
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m_previewPane->SetFocus();
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}
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}
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void PANEL_PREV_3D::View3DRight( wxCommandEvent& event )
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{
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if( m_previewPane )
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{
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m_previewPane->SetView3D( 'x' );
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m_previewPane->SetFocus();
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}
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}
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void PANEL_PREV_3D::View3DFront( wxCommandEvent& event )
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{
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if( m_previewPane )
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{
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m_previewPane->SetView3D( 'Y' );
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m_previewPane->SetFocus();
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}
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}
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void PANEL_PREV_3D::View3DBack( wxCommandEvent& event )
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{
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if( m_previewPane )
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{
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m_previewPane->SetView3D( 'y' );
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m_previewPane->SetFocus();
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}
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}
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void PANEL_PREV_3D::View3DTop( wxCommandEvent& event )
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{
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if( m_previewPane )
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{
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m_previewPane->SetView3D( 'z' );
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m_previewPane->SetFocus();
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}
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}
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void PANEL_PREV_3D::View3DBottom( wxCommandEvent& event )
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{
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if( m_previewPane )
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{
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m_previewPane->SetView3D( 'Z' );
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m_previewPane->SetFocus();
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}
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}
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void PANEL_PREV_3D::SetModelDataIdx( int idx, bool aReloadPreviewModule )
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{
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wxASSERT( m_parentInfoList != NULL );
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if( m_parentInfoList && (idx >= 0) )
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{
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wxASSERT( (unsigned int)idx < (*m_parentInfoList).size() );
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if( (unsigned int)idx < (*m_parentInfoList).size() )
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{
|
|
m_currentSelectedIdx = -1; // In case that we receive events on the
|
|
// next updates, it will set first an
|
|
// invalid selection
|
|
|
|
const S3D_INFO *aModel = (const S3D_INFO *)&((*m_parentInfoList)[idx]);
|
|
|
|
xscale->SetValue( wxString::Format( "%.4f", aModel->m_Scale.x ) );
|
|
yscale->SetValue( wxString::Format( "%.4f", aModel->m_Scale.y ) );
|
|
zscale->SetValue( wxString::Format( "%.4f", aModel->m_Scale.z ) );
|
|
|
|
xrot->SetValue( wxString::Format( "%.2f", aModel->m_Rotation.x ) );
|
|
yrot->SetValue( wxString::Format( "%.2f", aModel->m_Rotation.y ) );
|
|
zrot->SetValue( wxString::Format( "%.2f", aModel->m_Rotation.z ) );
|
|
|
|
switch( g_UserUnit )
|
|
{
|
|
case MILLIMETRES:
|
|
xoff->SetValue( wxString::Format( "%.4f", aModel->m_Offset.x * 25.4 ) );
|
|
yoff->SetValue( wxString::Format( "%.4f", aModel->m_Offset.y * 25.4 ) );
|
|
zoff->SetValue( wxString::Format( "%.4f", aModel->m_Offset.z * 25.4 ) );
|
|
break;
|
|
|
|
case INCHES:
|
|
xoff->SetValue( wxString::Format( "%.4f", aModel->m_Offset.x ) );
|
|
yoff->SetValue( wxString::Format( "%.4f", aModel->m_Offset.y ) );
|
|
zoff->SetValue( wxString::Format( "%.4f", aModel->m_Offset.z ) );
|
|
break;
|
|
|
|
case DEGREES:
|
|
case UNSCALED_UNITS:
|
|
default:
|
|
wxASSERT(0);
|
|
}
|
|
|
|
UpdateModelName( aModel->m_Filename );
|
|
|
|
if( aReloadPreviewModule && m_previewPane )
|
|
{
|
|
updateListOnModelCopy();
|
|
|
|
m_previewPane->ReloadRequest();
|
|
m_previewPane->Request_refresh();
|
|
}
|
|
|
|
m_currentSelectedIdx = idx;
|
|
}
|
|
}
|
|
|
|
if( m_previewPane )
|
|
m_previewPane->SetFocus();
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
void PANEL_PREV_3D::ResetModelData( bool aReloadPreviewModule )
|
|
{
|
|
m_currentSelectedIdx = -1;
|
|
|
|
xscale->SetValue( wxString::FromDouble( 1.0 ) );
|
|
yscale->SetValue( wxString::FromDouble( 1.0 ) );
|
|
zscale->SetValue( wxString::FromDouble( 1.0 ) );
|
|
|
|
xrot->SetValue( wxString::FromDouble( 0.0 ) );
|
|
yrot->SetValue( wxString::FromDouble( 0.0 ) );
|
|
zrot->SetValue( wxString::FromDouble( 0.0 ) );
|
|
|
|
xoff->SetValue( wxString::FromDouble( 0.0 ) );
|
|
yoff->SetValue( wxString::FromDouble( 0.0 ) );
|
|
zoff->SetValue( wxString::FromDouble( 0.0 ) );
|
|
|
|
// This will update the model on the preview board with the current list of 3d shapes
|
|
if( aReloadPreviewModule )
|
|
{
|
|
updateListOnModelCopy();
|
|
|
|
if( m_previewPane )
|
|
{
|
|
m_previewPane->ReloadRequest();
|
|
m_previewPane->Request_refresh();
|
|
}
|
|
}
|
|
|
|
if( m_previewPane )
|
|
m_previewPane->SetFocus();
|
|
}
|
|
|
|
|
|
void PANEL_PREV_3D::UpdateModelName( wxString const& aModelName )
|
|
{
|
|
bool newModel = false;
|
|
|
|
m_modelInfo.m_Filename = aModelName;
|
|
|
|
// if the model name is a directory simply clear the current model
|
|
if( aModelName.empty() || wxFileName::DirExists( aModelName ) )
|
|
{
|
|
currentModelFile.clear();
|
|
m_modelInfo.m_Filename.clear();
|
|
}
|
|
else
|
|
{
|
|
wxString newModelFile;
|
|
|
|
if( m_resolver )
|
|
newModelFile = m_resolver->ResolvePath( aModelName );
|
|
|
|
if( !newModelFile.empty() && newModelFile.Cmp( currentModelFile ) )
|
|
newModel = true;
|
|
|
|
currentModelFile = newModelFile;
|
|
}
|
|
|
|
if( currentModelFile.empty() || newModel )
|
|
{
|
|
updateListOnModelCopy();
|
|
|
|
if( m_previewPane )
|
|
{
|
|
m_previewPane->ReloadRequest();
|
|
m_previewPane->Refresh();
|
|
}
|
|
|
|
if( currentModelFile.empty() )
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
if( m_previewPane )
|
|
m_previewPane->Refresh();
|
|
}
|
|
|
|
if( m_previewPane )
|
|
m_previewPane->SetFocus();
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
void PANEL_PREV_3D::updateOrientation( wxCommandEvent &event )
|
|
{
|
|
wxTextCtrl *textCtrl = (wxTextCtrl *)event.GetEventObject();
|
|
|
|
if( textCtrl == NULL )
|
|
return;
|
|
|
|
if( textCtrl->GetLineLength(0) == 0 ) // This will skip the got and event with empty field
|
|
return;
|
|
|
|
if( textCtrl->GetLineLength(0) == 1 )
|
|
if( (textCtrl->GetLineText(0).compare( "." ) == 0) ||
|
|
(textCtrl->GetLineText(0).compare( "," ) == 0) )
|
|
return;
|
|
|
|
SGPOINT scale;
|
|
SGPOINT rotation;
|
|
SGPOINT offset;
|
|
|
|
getOrientationVars( scale, rotation, offset );
|
|
|
|
m_modelInfo.m_Scale = scale;
|
|
m_modelInfo.m_Offset = offset;
|
|
m_modelInfo.m_Rotation = rotation;
|
|
|
|
if( m_currentSelectedIdx >= 0 )
|
|
{
|
|
// This will update the parent list with the new data
|
|
(*m_parentInfoList)[m_currentSelectedIdx] = m_modelInfo;
|
|
|
|
// It will update the copy model in the preview board
|
|
updateListOnModelCopy();
|
|
|
|
// Since the OpenGL render does not need to be reloaded to update the
|
|
// shapes position, we just request to redraw again the canvas
|
|
if( m_previewPane )
|
|
m_previewPane->Refresh();
|
|
}
|
|
}
|
|
|
|
|
|
void PANEL_PREV_3D::getOrientationVars( SGPOINT& aScale, SGPOINT& aRotation, SGPOINT& aOffset )
|
|
{
|
|
if( NULL == xscale || NULL == yscale || NULL == zscale
|
|
|| NULL == xrot || NULL == yrot || NULL == zrot
|
|
|| NULL == xoff || NULL == yoff || NULL == zoff )
|
|
{
|
|
return;
|
|
}
|
|
|
|
xscale->GetValue().ToDouble( &aScale.x );
|
|
yscale->GetValue().ToDouble( &aScale.y );
|
|
zscale->GetValue().ToDouble( &aScale.z );
|
|
|
|
xrot->GetValue().ToDouble( &aRotation.x );
|
|
yrot->GetValue().ToDouble( &aRotation.y );
|
|
zrot->GetValue().ToDouble( &aRotation.z );
|
|
|
|
checkRotation( aRotation.x );
|
|
checkRotation( aRotation.y );
|
|
checkRotation( aRotation.z );
|
|
|
|
xoff->GetValue().ToDouble( &aOffset.x );
|
|
yoff->GetValue().ToDouble( &aOffset.y );
|
|
zoff->GetValue().ToDouble( &aOffset.z );
|
|
|
|
switch( g_UserUnit )
|
|
{
|
|
case MILLIMETRES:
|
|
// Convert to Inches. Offset is stored in inches.
|
|
aOffset.x = aOffset.x / 25.4;
|
|
aOffset.y = aOffset.y / 25.4;
|
|
aOffset.z = aOffset.z / 25.4;
|
|
break;
|
|
|
|
case INCHES:
|
|
// It is already in Inches
|
|
break;
|
|
|
|
case DEGREES:
|
|
case UNSCALED_UNITS:
|
|
default:
|
|
wxASSERT(0);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
bool PANEL_PREV_3D::ValidateWithMessage( wxString& aErrorMessage )
|
|
{
|
|
bool invalidScale = false;
|
|
#define MIN_SCALE 0.001
|
|
#define MAX_SCALE 1000.0
|
|
|
|
for( unsigned int idx = 0; idx < m_parentInfoList->size(); ++idx )
|
|
{
|
|
wxString msg;
|
|
bool addError = false;
|
|
S3D_INFO& s3dshape = (*m_parentInfoList)[idx];
|
|
|
|
SGPOINT scale = s3dshape.m_Scale;
|
|
|
|
if( MIN_SCALE > scale.x || MAX_SCALE < scale.x )
|
|
{
|
|
invalidScale = true;
|
|
addError = true;
|
|
msg += _( "Invalid X scale" );
|
|
}
|
|
|
|
if( MIN_SCALE > scale.y || MAX_SCALE < scale.y )
|
|
{
|
|
invalidScale = true;
|
|
addError = true;
|
|
|
|
if( !msg.IsEmpty() )
|
|
msg += "\n";
|
|
|
|
msg += _( "Invalid Y scale" );
|
|
}
|
|
|
|
if( MIN_SCALE > scale.z || MAX_SCALE < scale.z )
|
|
{
|
|
invalidScale = true;
|
|
addError = true;
|
|
|
|
if( !msg.IsEmpty() )
|
|
msg += "\n";
|
|
|
|
msg += _( "Invalid Z scale" );
|
|
}
|
|
|
|
if( addError )
|
|
{
|
|
msg.Prepend( s3dshape.m_Filename + "\n" );
|
|
|
|
if( !aErrorMessage.IsEmpty() )
|
|
aErrorMessage += "\n\n";
|
|
|
|
aErrorMessage += msg;
|
|
}
|
|
}
|
|
|
|
if( !aErrorMessage.IsEmpty() )
|
|
{
|
|
aErrorMessage += "\n\n";
|
|
aErrorMessage += wxString::Format( "Min value = %.4f and max value = %.4f",
|
|
MIN_SCALE, MAX_SCALE );
|
|
}
|
|
|
|
return invalidScale == false;
|
|
}
|
|
|
|
void PANEL_PREV_3D::updateListOnModelCopy()
|
|
{
|
|
std::list<S3D_INFO>* draw3D = &m_copyModule->Models();
|
|
draw3D->clear();
|
|
draw3D->insert( draw3D->end(), m_parentInfoList->begin(), m_parentInfoList->end() );
|
|
}
|