+re-implement anti-aliasing, making it more acurate, not blured, better and much faster (unsing much less lines of code) +rewrite some function on camera and raypacket. +small improvements on raytracing realtime, remove useless ifs comparisons. |
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.. | ||
caccelerator.cpp | ||
caccelerator.h | ||
cbvh_packet_traversal.cpp | ||
cbvh_pbrt.cpp | ||
cbvh_pbrt.h | ||
ccontainer.cpp | ||
ccontainer.h | ||
ccontainer2d.cpp | ||
ccontainer2d.h |