kicad/3d-viewer/3d_rendering/3d_render_raytracing/accelerators
Mario Luzeiro 86dcfeb69d improve anti-aliasing
+re-implement anti-aliasing, making it more acurate, not blured, better
and much faster (unsing much less lines of code)
+rewrite some function on camera and raypacket.
+small improvements on raytracing realtime, remove useless ifs
comparisons.
2016-10-27 10:22:21 -04:00
..
caccelerator.cpp 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
caccelerator.h 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
cbvh_packet_traversal.cpp 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
cbvh_pbrt.cpp 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
cbvh_pbrt.h improve anti-aliasing 2016-10-27 10:22:21 -04:00
ccontainer.cpp 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
ccontainer.h Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00
ccontainer2d.cpp 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
ccontainer2d.h Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00