799 lines
26 KiB
C++
799 lines
26 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
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* @author Jon Evans <jon@craftyjon.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <bitmaps.h>
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#include <board.h>
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#include <board_commit.h>
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#include <board_design_settings.h>
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#include <collectors.h>
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#include <confirm.h>
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#include <convert_basic_shapes_to_polygon.h>
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#include <footprint_edit_frame.h>
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#include <fp_shape.h>
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#include <geometry/shape_compound.h>
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#include <menus_helpers.h>
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#include <pcb_edit_frame.h>
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#include <pcb_shape.h>
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#include <pcb_track.h>
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#include <tool/tool_manager.h>
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#include <tools/edit_tool.h>
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#include <tools/pcb_actions.h>
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#include <tools/pcb_selection_tool.h>
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#include <trigo.h>
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#include <zone.h>
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#include "convert_tool.h"
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CONVERT_TOOL::CONVERT_TOOL() :
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TOOL_INTERACTIVE( "pcbnew.Convert" ),
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m_selectionTool( NULL ),
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m_menu( NULL ),
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m_frame( NULL )
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{
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}
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CONVERT_TOOL::~CONVERT_TOOL()
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{
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delete m_menu;
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}
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using S_C = SELECTION_CONDITIONS;
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using P_S_C = PCB_SELECTION_CONDITIONS;
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bool CONVERT_TOOL::Init()
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{
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m_selectionTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
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m_frame = getEditFrame<PCB_BASE_FRAME>();
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// Create a context menu and make it available through selection tool
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m_menu = new CONDITIONAL_MENU( this );
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m_menu->SetIcon( BITMAPS::convert );
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m_menu->SetTitle( _( "Convert" ) );
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static KICAD_T convertibleTracks[] = { PCB_TRACE_T, PCB_ARC_T, EOT };
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static KICAD_T zones[] = { PCB_ZONE_T, PCB_FP_ZONE_T, EOT };
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auto graphicLines = P_S_C::OnlyGraphicShapeTypes( { PCB_SHAPE_TYPE::SEGMENT,
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PCB_SHAPE_TYPE::RECT,
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PCB_SHAPE_TYPE::CIRCLE,
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PCB_SHAPE_TYPE::ARC } )
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&& P_S_C::SameLayer();
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auto trackLines = S_C::MoreThan( 1 ) && S_C::OnlyTypes( convertibleTracks )
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&& P_S_C::SameLayer();
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auto anyLines = graphicLines || trackLines;
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auto anyPolys = S_C::OnlyTypes( zones )
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|| P_S_C::OnlyGraphicShapeTypes(
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{ PCB_SHAPE_TYPE::POLYGON, PCB_SHAPE_TYPE::RECT } );
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auto lineToArc = S_C::Count( 1 )
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&& ( P_S_C::OnlyGraphicShapeTypes( { PCB_SHAPE_TYPE::SEGMENT } )
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|| S_C::OnlyType( PCB_TRACE_T ) );
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auto showConvert = anyPolys || anyLines || lineToArc;
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m_menu->AddItem( PCB_ACTIONS::convertToPoly, anyLines );
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m_menu->AddItem( PCB_ACTIONS::convertToZone, anyLines );
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m_menu->AddItem( PCB_ACTIONS::convertToKeepout, anyLines );
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m_menu->AddItem( PCB_ACTIONS::convertToLines, anyPolys );
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// Currently the code exists, but tracks are not really existing in footprints
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// only segments on copper layers
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if( m_frame->IsType( FRAME_PCB_EDITOR ) )
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m_menu->AddItem( PCB_ACTIONS::convertToTracks, anyPolys );
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m_menu->AddItem( PCB_ACTIONS::convertToArc, lineToArc );
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CONDITIONAL_MENU& selToolMenu = m_selectionTool->GetToolMenu().GetMenu();
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selToolMenu.AddMenu( m_menu, showConvert, 100 );
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return true;
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}
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int CONVERT_TOOL::LinesToPoly( const TOOL_EVENT& aEvent )
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{
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FOOTPRINT* parentFootprint = nullptr;
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auto& selection = m_selectionTool->RequestSelection(
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[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
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{
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for( int i = aCollector.GetCount() - 1; i >= 0; --i )
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{
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BOARD_ITEM* item = aCollector[i];
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switch( item->Type() )
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{
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case PCB_SHAPE_T:
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case PCB_FP_SHAPE_T:
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switch( static_cast<PCB_SHAPE*>( item )->GetShape() )
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{
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case PCB_SHAPE_TYPE::SEGMENT:
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case PCB_SHAPE_TYPE::RECT:
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case PCB_SHAPE_TYPE::CIRCLE:
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case PCB_SHAPE_TYPE::ARC:
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break;
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default:
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aCollector.Remove( item );
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}
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break;
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case PCB_TRACE_T:
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case PCB_ARC_T:
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break;
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default:
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aCollector.Remove( item );
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}
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}
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} );
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if( selection.Empty() )
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return 0;
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PCB_LAYER_ID destLayer = m_frame->GetActiveLayer();
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SHAPE_POLY_SET polySet = makePolysFromSegs( selection.GetItems() );
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polySet.Append( makePolysFromRects( selection.GetItems() ) );
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polySet.Append( makePolysFromCircles( selection.GetItems() ) );
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if( polySet.IsEmpty() )
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return 0;
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bool isFootprint = m_frame->IsType( FRAME_FOOTPRINT_EDITOR );
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if( FP_SHAPE* graphic = dynamic_cast<FP_SHAPE*>( selection.Front() ) )
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parentFootprint = graphic->GetParentFootprint();
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BOARD_COMMIT commit( m_frame );
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// For now, we convert each outline in the returned shape to its own polygon
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std::vector<SHAPE_POLY_SET> polys;
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for( int i = 0; i < polySet.OutlineCount(); i++ )
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polys.emplace_back( SHAPE_POLY_SET( polySet.COutline( i ) ) );
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if( aEvent.IsAction( &PCB_ACTIONS::convertToPoly ) )
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{
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for( const SHAPE_POLY_SET& poly : polys )
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{
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PCB_SHAPE* graphic = isFootprint ? new FP_SHAPE( parentFootprint ) : new PCB_SHAPE;
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graphic->SetShape( PCB_SHAPE_TYPE::POLYGON );
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graphic->SetFilled( false );
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graphic->SetWidth( poly.Outline( 0 ).Width() );
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graphic->SetLayer( destLayer );
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graphic->SetPolyShape( poly );
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commit.Add( graphic );
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}
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commit.Push( _( "Convert shapes to polygon" ) );
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}
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else
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{
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// Creating zone or keepout
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PCB_BASE_EDIT_FRAME* frame = getEditFrame<PCB_BASE_EDIT_FRAME>();
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BOARD_ITEM_CONTAINER* parent = frame->GetModel();
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ZONE_SETTINGS zoneInfo = frame->GetZoneSettings();
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bool nonCopper = IsNonCopperLayer( destLayer );
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zoneInfo.m_Layers.reset().set( destLayer );
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int ret;
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if( aEvent.IsAction( &PCB_ACTIONS::convertToKeepout ) )
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ret = InvokeRuleAreaEditor( frame, &zoneInfo );
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else if( nonCopper )
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ret = InvokeNonCopperZonesEditor( frame, &zoneInfo );
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else
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ret = InvokeCopperZonesEditor( frame, &zoneInfo );
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if( ret == wxID_CANCEL )
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return 0;
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for( const SHAPE_POLY_SET& poly : polys )
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{
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ZONE* zone = isFootprint ? new FP_ZONE( parent ) : new ZONE( parent );
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*zone->Outline() = poly;
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zone->HatchBorder();
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zoneInfo.ExportSetting( *zone );
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commit.Add( zone );
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}
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commit.Push( _( "Convert shapes to zone" ) );
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}
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return 0;
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}
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SHAPE_POLY_SET CONVERT_TOOL::makePolysFromSegs( const std::deque<EDA_ITEM*>& aItems )
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{
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SHAPE_POLY_SET poly;
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// Stores pairs of (anchor, item) where anchor == 0 -> SEG.A, anchor == 1 -> SEG.B
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std::map<VECTOR2I, std::vector<std::pair<int, EDA_ITEM*>>> connections;
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std::set<EDA_ITEM*> used;
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std::deque<EDA_ITEM*> toCheck;
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for( EDA_ITEM* item : aItems )
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{
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if( OPT<SEG> seg = getStartEndPoints( item, nullptr ) )
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{
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toCheck.push_back( item );
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connections[seg->A].emplace_back( std::make_pair( 0, item ) );
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connections[seg->B].emplace_back( std::make_pair( 1, item ) );
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}
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}
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while( !toCheck.empty() )
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{
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EDA_ITEM* candidate = toCheck.front();
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toCheck.pop_front();
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if( used.count( candidate ) )
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continue;
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int width = -1;
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SHAPE_LINE_CHAIN outline;
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auto insert =
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[&]( EDA_ITEM* aItem, VECTOR2I aAnchor, bool aDirection )
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{
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if( aItem->Type() == PCB_ARC_T ||
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( aItem->Type() == PCB_SHAPE_T &&
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static_cast<PCB_SHAPE*>( aItem )->GetShape() == PCB_SHAPE_TYPE::ARC ) )
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{
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SHAPE_ARC arc;
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if( aItem->Type() == PCB_ARC_T )
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{
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std::shared_ptr<SHAPE> es =
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static_cast<PCB_ARC*>( aItem )->GetEffectiveShape();
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arc = *static_cast<SHAPE_ARC*>( es.get() );
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}
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else
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{
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PCB_SHAPE* ps = static_cast<PCB_SHAPE*>( aItem );
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arc = SHAPE_ARC( ps->GetArcStart(), ps->GetArcMid(), ps->GetArcEnd(),
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ps->GetWidth() );
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}
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if( aDirection )
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outline.Append( aAnchor == arc.GetP0() ? arc : arc.Reversed() );
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else
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outline.Insert( 0, aAnchor == arc.GetP0() ? arc : arc.Reversed() );
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}
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else
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{
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OPT<SEG> nextSeg = getStartEndPoints( aItem, &width );
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wxASSERT( nextSeg );
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VECTOR2I& point = ( aAnchor == nextSeg->A ) ? nextSeg->B : nextSeg->A;
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if( aDirection )
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outline.Append( point );
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else
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outline.Insert( 0, point );
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}
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};
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// aDirection == true for walking "right" and appending to the end of points
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// false for walking "left" and prepending to the beginning
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std::function<void( EDA_ITEM*, VECTOR2I, bool )> process =
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[&]( EDA_ITEM* aItem, VECTOR2I aAnchor, bool aDirection )
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{
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if( used.count( aItem ) )
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return;
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used.insert( aItem );
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insert( aItem, aAnchor, aDirection );
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OPT<SEG> anchors = getStartEndPoints( aItem, &width );
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wxASSERT( anchors );
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VECTOR2I nextAnchor = ( aAnchor == anchors->A ) ? anchors->B : anchors->A;
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for( std::pair<int, EDA_ITEM*> pair : connections[nextAnchor] )
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{
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if( pair.second == aItem )
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continue;
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process( pair.second, nextAnchor, aDirection );
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}
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};
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OPT<SEG> anchors = getStartEndPoints( candidate, &width );
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wxASSERT( anchors );
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// Start with the first object and walk "right"
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// Note if the first object is an arc, we don't need to insert its first point here, the
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// whole arc will be inserted at anchor B inside process()
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if( !( candidate->Type() == PCB_ARC_T ||
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( candidate->Type() == PCB_SHAPE_T &&
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static_cast<PCB_SHAPE*>( candidate )->GetShape() == PCB_SHAPE_TYPE::ARC ) ) )
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{
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insert( candidate, anchors->A, true );
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}
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process( candidate, anchors->B, true );
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// check for any candidates on the "left"
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EDA_ITEM* left = nullptr;
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for( std::pair<int, EDA_ITEM*> possibleLeft : connections[anchors->A] )
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{
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if( possibleLeft.second != candidate )
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{
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left = possibleLeft.second;
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break;
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}
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}
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if( left )
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process( left, anchors->A, false );
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if( outline.PointCount() < 3 )
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continue;
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outline.SetClosed( true );
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outline.Simplify();
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if( width >= 0 )
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outline.SetWidth( width );
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poly.AddOutline( outline );
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}
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return poly;
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}
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SHAPE_POLY_SET CONVERT_TOOL::makePolysFromRects( const std::deque<EDA_ITEM*>& aItems )
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{
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SHAPE_POLY_SET poly;
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for( EDA_ITEM* item : aItems )
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{
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if( item->Type() != PCB_SHAPE_T && item->Type() != PCB_FP_SHAPE_T )
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continue;
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PCB_SHAPE* graphic = static_cast<PCB_SHAPE*>( item );
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if( graphic->GetShape() != PCB_SHAPE_TYPE::RECT )
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continue;
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SHAPE_LINE_CHAIN outline;
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VECTOR2I start( graphic->GetStart() );
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VECTOR2I end( graphic->GetEnd() );
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outline.Append( start );
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outline.Append( VECTOR2I( end.x, start.y ) );
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outline.Append( end );
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outline.Append( VECTOR2I( start.x, end.y ) );
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outline.SetClosed( true );
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outline.SetWidth( graphic->GetWidth() );
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poly.AddOutline( outline );
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}
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return poly;
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}
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SHAPE_POLY_SET CONVERT_TOOL::makePolysFromCircles( const std::deque<EDA_ITEM*>& aItems )
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{
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SHAPE_POLY_SET poly;
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for( EDA_ITEM* item : aItems )
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{
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if( item->Type() != PCB_SHAPE_T && item->Type() != PCB_FP_SHAPE_T )
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continue;
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PCB_SHAPE* graphic = static_cast<PCB_SHAPE*>( item );
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if( graphic->GetShape() != PCB_SHAPE_TYPE::CIRCLE )
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continue;
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BOARD_DESIGN_SETTINGS& bds = graphic->GetBoard()->GetDesignSettings();
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SHAPE_LINE_CHAIN outline;
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TransformCircleToPolygon( outline, graphic->GetPosition(), graphic->GetRadius(),
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bds.m_MaxError, ERROR_OUTSIDE );
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poly.AddOutline( outline );
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}
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return poly;
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}
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int CONVERT_TOOL::PolyToLines( const TOOL_EVENT& aEvent )
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{
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auto& selection = m_selectionTool->RequestSelection(
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[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
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{
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for( int i = aCollector.GetCount() - 1; i >= 0; --i )
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{
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BOARD_ITEM* item = aCollector[i];
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switch( item->Type() )
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{
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case PCB_SHAPE_T:
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case PCB_FP_SHAPE_T:
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switch( static_cast<PCB_SHAPE*>( item )->GetShape() )
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{
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case PCB_SHAPE_TYPE::POLYGON:
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break;
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case PCB_SHAPE_TYPE::RECT:
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break;
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default:
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aCollector.Remove( item );
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}
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break;
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case PCB_ZONE_T:
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case PCB_FP_ZONE_T:
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break;
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default:
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aCollector.Remove( item );
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}
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}
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} );
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if( selection.Empty() )
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return 0;
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auto getPolySet =
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[]( EDA_ITEM* aItem )
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{
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SHAPE_POLY_SET set;
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switch( aItem->Type() )
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{
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case PCB_ZONE_T:
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case PCB_FP_ZONE_T:
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set = *static_cast<ZONE*>( aItem )->Outline();
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break;
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case PCB_SHAPE_T:
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case PCB_FP_SHAPE_T:
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{
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PCB_SHAPE* graphic = static_cast<PCB_SHAPE*>( aItem );
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if( graphic->GetShape() == PCB_SHAPE_TYPE::POLYGON )
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{
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set = graphic->GetPolyShape();
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}
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else if( graphic->GetShape() == PCB_SHAPE_TYPE::RECT )
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{
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SHAPE_LINE_CHAIN outline;
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VECTOR2I start( graphic->GetStart() );
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VECTOR2I end( graphic->GetEnd() );
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outline.Append( start );
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outline.Append( VECTOR2I( end.x, start.y ) );
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outline.Append( end );
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outline.Append( VECTOR2I( start.x, end.y ) );
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outline.SetClosed( true );
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set.AddOutline( outline );
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}
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else
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{
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wxFAIL_MSG( "Unhandled graphic shape type in PolyToLines - getPolySet" );
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}
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break;
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}
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default:
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wxFAIL_MSG( "Unhandled type in PolyToLines - getPolySet" );
|
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break;
|
|
}
|
|
|
|
return set;
|
|
};
|
|
|
|
auto getSegList =
|
|
[]( SHAPE_POLY_SET& aPoly )
|
|
{
|
|
std::vector<SEG> segs;
|
|
|
|
// Our input should be valid polys, so OK to assert here
|
|
wxASSERT( aPoly.VertexCount() >= 2 );
|
|
|
|
for( int i = 1; i < aPoly.VertexCount(); i++ )
|
|
segs.emplace_back( SEG( aPoly.CVertex( i - 1 ), aPoly.CVertex( i ) ) );
|
|
|
|
segs.emplace_back( SEG( aPoly.CVertex( aPoly.VertexCount() - 1 ),
|
|
aPoly.CVertex( 0 ) ) );
|
|
|
|
return segs;
|
|
};
|
|
|
|
BOARD_COMMIT commit( m_frame );
|
|
FOOTPRINT_EDIT_FRAME* fpEditor = dynamic_cast<FOOTPRINT_EDIT_FRAME*>( m_frame );
|
|
FOOTPRINT* footprint = nullptr;
|
|
PCB_LAYER_ID copperLayer = UNSELECTED_LAYER;
|
|
|
|
if( fpEditor )
|
|
footprint = fpEditor->GetBoard()->GetFirstFootprint();
|
|
|
|
for( EDA_ITEM* item : selection )
|
|
{
|
|
PCB_LAYER_ID layer = static_cast<BOARD_ITEM*>( item )->GetLayer();
|
|
SHAPE_POLY_SET polySet = getPolySet( item );
|
|
std::vector<SEG> segs = getSegList( polySet );
|
|
|
|
if( aEvent.IsAction( &PCB_ACTIONS::convertToLines ) )
|
|
{
|
|
for( SEG& seg : segs )
|
|
{
|
|
if( fpEditor )
|
|
{
|
|
FP_SHAPE* graphic = new FP_SHAPE( footprint, PCB_SHAPE_TYPE::SEGMENT );
|
|
|
|
graphic->SetLayer( layer );
|
|
graphic->SetStart( wxPoint( seg.A ) );
|
|
graphic->SetStart0( wxPoint( seg.A ) );
|
|
graphic->SetEnd( wxPoint( seg.B ) );
|
|
graphic->SetEnd0( wxPoint( seg.B ) );
|
|
commit.Add( graphic );
|
|
}
|
|
else
|
|
{
|
|
PCB_SHAPE* graphic = new PCB_SHAPE;
|
|
|
|
graphic->SetShape( PCB_SHAPE_TYPE::SEGMENT );
|
|
graphic->SetLayer( layer );
|
|
graphic->SetStart( wxPoint( seg.A ) );
|
|
graphic->SetEnd( wxPoint( seg.B ) );
|
|
commit.Add( graphic );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
PCB_BASE_EDIT_FRAME* frame = getEditFrame<PCB_BASE_EDIT_FRAME>();
|
|
BOARD_ITEM_CONTAINER* parent = frame->GetModel();
|
|
|
|
if( !IsCopperLayer( layer ) )
|
|
{
|
|
if( copperLayer == UNSELECTED_LAYER )
|
|
copperLayer = frame->SelectOneLayer( F_Cu, LSET::AllNonCuMask() );
|
|
|
|
if( copperLayer == UNDEFINED_LAYER ) // User cancelled
|
|
continue;
|
|
|
|
layer = copperLayer;
|
|
}
|
|
|
|
// I am really unsure converting a polygon to "tracks" (i.e. segments on
|
|
// copper layers) make sense for footprints, but anyway this code exists
|
|
if( fpEditor )
|
|
{
|
|
// Creating segments on copper layer
|
|
for( SEG& seg : segs )
|
|
{
|
|
FP_SHAPE* graphic = new FP_SHAPE( footprint, PCB_SHAPE_TYPE::SEGMENT );
|
|
graphic->SetLayer( layer );
|
|
graphic->SetStart( wxPoint( seg.A ) );
|
|
graphic->SetStart0( wxPoint( seg.A ) );
|
|
graphic->SetEnd( wxPoint( seg.B ) );
|
|
graphic->SetEnd0( wxPoint( seg.B ) );
|
|
commit.Add( graphic );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Creating tracks
|
|
for( SEG& seg : segs )
|
|
{
|
|
PCB_TRACK* track = new PCB_TRACK( parent );
|
|
|
|
track->SetLayer( layer );
|
|
track->SetStart( wxPoint( seg.A ) );
|
|
track->SetEnd( wxPoint( seg.B ) );
|
|
commit.Add( track );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
commit.Push( _( "Convert polygons to lines" ) );
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int CONVERT_TOOL::SegmentToArc( const TOOL_EVENT& aEvent )
|
|
{
|
|
auto& selection = m_selectionTool->RequestSelection(
|
|
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
|
|
{
|
|
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
|
|
{
|
|
BOARD_ITEM* item = aCollector[i];
|
|
|
|
if( !( item->Type() == PCB_SHAPE_T ||
|
|
item->Type() == PCB_TRACE_T ||
|
|
item->Type() == PCB_FP_SHAPE_T ) )
|
|
{
|
|
aCollector.Remove( item );
|
|
}
|
|
}
|
|
} );
|
|
|
|
EDA_ITEM* source = selection.Front();
|
|
VECTOR2I start, end, mid;
|
|
|
|
// Offset the midpoint along the normal a little bit so that it's more obviously an arc
|
|
const double offsetRatio = 0.1;
|
|
|
|
if( OPT<SEG> seg = getStartEndPoints( source, nullptr ) )
|
|
{
|
|
start = seg->A;
|
|
end = seg->B;
|
|
|
|
VECTOR2I normal = ( seg->B - seg->A ).Perpendicular().Resize( offsetRatio * seg->Length() );
|
|
mid = seg->Center() + normal;
|
|
}
|
|
else
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
PCB_BASE_EDIT_FRAME* frame = getEditFrame<PCB_BASE_EDIT_FRAME>();
|
|
BOARD_ITEM_CONTAINER* parent = frame->GetModel();
|
|
|
|
BOARD_ITEM* boardItem = dynamic_cast<BOARD_ITEM*>( source );
|
|
|
|
// Don't continue processing if we don't actually have a board item
|
|
if( !boardItem )
|
|
return 0;
|
|
|
|
PCB_LAYER_ID layer = boardItem->GetLayer();
|
|
|
|
BOARD_COMMIT commit( m_frame );
|
|
|
|
if( source->Type() == PCB_SHAPE_T || source->Type() == PCB_FP_SHAPE_T )
|
|
{
|
|
PCB_SHAPE* line = static_cast<PCB_SHAPE*>( source );
|
|
PCB_SHAPE* arc = new PCB_SHAPE( parent );
|
|
|
|
VECTOR2I center = GetArcCenter( start, mid, end );
|
|
|
|
arc->SetShape( PCB_SHAPE_TYPE::ARC );
|
|
arc->SetFilled( false );
|
|
arc->SetLayer( layer );
|
|
arc->SetWidth( line->GetWidth() );
|
|
|
|
arc->SetCenter( wxPoint( center ) );
|
|
arc->SetArcStart( wxPoint( start ) );
|
|
arc->SetAngle( GetArcAngle( start, mid, end ) );
|
|
|
|
arc->SetArcEnd( wxPoint( end ) );
|
|
commit.Add( arc );
|
|
}
|
|
else
|
|
{
|
|
wxASSERT( source->Type() == PCB_TRACE_T );
|
|
PCB_TRACK* line = static_cast<PCB_TRACK*>( source );
|
|
PCB_ARC* arc = new PCB_ARC( parent );
|
|
|
|
arc->SetLayer( layer );
|
|
arc->SetWidth( line->GetWidth() );
|
|
arc->SetStart( wxPoint( start ) );
|
|
arc->SetMid( wxPoint( mid ) );
|
|
arc->SetEnd( wxPoint( end ) );
|
|
|
|
commit.Add( arc );
|
|
}
|
|
|
|
commit.Push( _( "Create arc from line segment" ) );
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
OPT<SEG> CONVERT_TOOL::getStartEndPoints( EDA_ITEM* aItem, int* aWidth )
|
|
{
|
|
switch( aItem->Type() )
|
|
{
|
|
case PCB_SHAPE_T:
|
|
case PCB_FP_SHAPE_T:
|
|
{
|
|
PCB_SHAPE* line = static_cast<PCB_SHAPE*>( aItem );
|
|
|
|
if( aWidth )
|
|
*aWidth = line->GetWidth();
|
|
|
|
if( line->GetShape() == PCB_SHAPE_TYPE::SEGMENT )
|
|
{
|
|
return boost::make_optional<SEG>( { VECTOR2I( line->GetStart() ),
|
|
VECTOR2I( line->GetEnd() ) } );
|
|
}
|
|
else
|
|
{
|
|
return boost::make_optional<SEG>( { VECTOR2I( line->GetArcStart() ),
|
|
VECTOR2I( line->GetArcEnd() ) } );
|
|
}
|
|
}
|
|
|
|
case PCB_TRACE_T:
|
|
{
|
|
PCB_TRACK* line = static_cast<PCB_TRACK*>( aItem );
|
|
|
|
if( aWidth )
|
|
*aWidth = line->GetWidth();
|
|
|
|
return boost::make_optional<SEG>( { VECTOR2I( line->GetStart() ),
|
|
VECTOR2I( line->GetEnd() ) } );
|
|
}
|
|
|
|
case PCB_ARC_T:
|
|
{
|
|
PCB_ARC* arc = static_cast<PCB_ARC*>( aItem );
|
|
|
|
if( aWidth )
|
|
*aWidth = arc->GetWidth();
|
|
|
|
return boost::make_optional<SEG>( { VECTOR2I( arc->GetStart() ),
|
|
VECTOR2I( arc->GetEnd() ) } );
|
|
}
|
|
|
|
default:
|
|
return NULLOPT;
|
|
}
|
|
}
|
|
|
|
|
|
void CONVERT_TOOL::setTransitions()
|
|
{
|
|
Go( &CONVERT_TOOL::LinesToPoly, PCB_ACTIONS::convertToPoly.MakeEvent() );
|
|
Go( &CONVERT_TOOL::LinesToPoly, PCB_ACTIONS::convertToZone.MakeEvent() );
|
|
Go( &CONVERT_TOOL::LinesToPoly, PCB_ACTIONS::convertToKeepout.MakeEvent() );
|
|
Go( &CONVERT_TOOL::PolyToLines, PCB_ACTIONS::convertToLines.MakeEvent() );
|
|
Go( &CONVERT_TOOL::PolyToLines, PCB_ACTIONS::convertToTracks.MakeEvent() );
|
|
Go( &CONVERT_TOOL::SegmentToArc, PCB_ACTIONS::convertToArc.MakeEvent() );
|
|
}
|