115 lines
4.3 KiB
C++
115 lines
4.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004-2020 KiCad Developers.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef MENUS_HELPERS_H_
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#define MENUS_HELPERS_H_
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/**
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* @file menus_helpers.h
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* @brief Macros and inline functions to create menus items in menubars or popup menus.
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*/
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#include <wx/menu.h>
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#include <wx/menuitem.h>
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class ACTION_MENU;
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class TOOL_INTERACTIVE;
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void AddMenuLanguageList( ACTION_MENU* aMasterMenu, TOOL_INTERACTIVE* aControlTool );
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/**
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* Add a bitmap to a menuitem.
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*
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* It is added only if use images in menus config option allows it. For wxITEM_CHECK
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* or wxITEM_RADIO menuitems, the bitmap is added only on Windows, other platforms do
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* not support it
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*
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* @param aMenu is the menuitem.
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* @param aImage is the icon to add to aMenu.
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*/
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void AddBitmapToMenuItem( wxMenuItem* aMenu, const wxBitmap& aImage );
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/**
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* Create and insert a menu item with an icon into \a aMenu.
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*
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* @param aMenu is the menu to add the new item.
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* @param aId is the command ID for the new menu item.
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* @param aText is the string for the new menu item.
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* @param aImage is the icon to add to the new menu item.
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* @param aType is the type of menu :wxITEM_NORMAL (default), wxITEM_CHECK ...
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* @return a pointer to the new created wxMenuItem.
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*/
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wxMenuItem* AddMenuItem( wxMenu* aMenu, int aId, const wxString& aText,
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const wxBitmap& aImage, wxItemKind aType = wxITEM_NORMAL );
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/**
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* Create and insert a menu item with an icon and a help message string into \a aMenu.
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*
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* @param aMenu is the menu to add the new item.
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* @param aId is the command ID for the new menu item.
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* @param aText is the string for the new menu item.
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* @param aHelpText is the help message string for the new menu item.
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* @param aImage is the icon to add to the new menu item.
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* @param aType is the type of menu :wxITEM_NORMAL (default), wxITEM_CHECK ...
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* @return a pointer to the new created wxMenuItem.
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*/
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wxMenuItem* AddMenuItem( wxMenu* aMenu, int aId, const wxString& aText,
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const wxString& aHelpText, const wxBitmap& aImage,
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wxItemKind aType = wxITEM_NORMAL );
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/**
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* Create and insert a menu item with an icon into \a aSubMenu in \a aMenu.
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*
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* @param aMenu is the menu to add the new submenu item.
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* @param aSubMenu is the submenu to add the new menu.
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* @param aId is the command ID for the new menu item.
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* @param aText is the string for the new menu item.
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* @param aImage is the icon to add to the new menu item.
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* @return a pointer to the new created wxMenuItem,
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*/
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wxMenuItem* AddMenuItem( wxMenu* aMenu, wxMenu* aSubMenu, int aId,
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const wxString& aText, const wxBitmap& aImage );
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/**
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* Create and insert a menu item with an icon and a help message string into
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* \a aSubMenu in \a aMenu.
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*
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* @param aMenu is the menu to add the new submenu item.
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* @param aSubMenu is the submenu to add the new menu.
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* @param aId is the command ID for the new menu item.
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* @param aText is the string for the new menu item.
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* @param aHelpText is the help message string for the new menu item.
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* @param aImage is the icon to add to the new menu item.
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* @return a pointer to the new created wxMenuItem.
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*/
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wxMenuItem* AddMenuItem( wxMenu* aMenu, wxMenu* aSubMenu, int aId,
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const wxString& aText, const wxString& aHelpText,
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const wxBitmap& aImage );
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#endif // MENUS_HELPERS_H_
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