kicad/pcbnew/class_board.h

944 lines
34 KiB
C++

/*************************************************/
/* class_board.h - Class BOARD to handle a board */
/*************************************************/
#ifndef CLASS_BOARD_H
#define CLASS_BOARD_H
#include "dlist.h"
#include "class_netinfo.h"
#include "class_colors_design_settings.h"
#include "class_board_design_settings.h"
class ZONE_CONTAINER;
/**
* Enum LAYER_T
* gives the allowed types of layers, same as Specctra DSN spec.
*/
enum LAYER_T {
LT_SIGNAL,
LT_POWER,
LT_MIXED,
LT_JUMPER
};
/**
* Struct LAYER
* holds information pertinent to a layer of a BOARD.
*/
struct LAYER
{
/** The name of the layer, there should be no spaces in this name. */
wxString m_Name;
/** The type of the layer */
LAYER_T m_Type;
// int m_Color;
// bool m_Visible; // ? use flags in m_Color instead ?
/**
* Function ShowType
* converts a LAYER_T enum to a const char*
* @param aType The LAYER_T to convert
* @return const char* - The string representation of the layer type.
*/
static const char* ShowType( LAYER_T aType );
/**
* Function ParseType
* converts a string to a LAYER_T
* @param aType The const char* to convert
* @return LAYER_T - The binary representation of the layer type, or
* LAYER_T(-1) if the string is invalid
*/
static LAYER_T ParseType( const char* aType );
};
/** a small helper class to handle a stock of specific vias diameter and drill pair
* in the BOARD class
*/
class VIA_DIMENSION
{
public:
int m_Diameter; // <= 0 means use Netclass via diameter
int m_Drill; // <= 0 means use Netclass via drill
VIA_DIMENSION()
{
m_Diameter = 0; m_Drill = 0;
}
bool operator ==( const VIA_DIMENSION& other ) const
{
return (m_Diameter == other.m_Diameter)
&& (m_Drill == other.m_Drill);
}
bool operator <( const VIA_DIMENSION& other ) const
{
if( m_Diameter != other.m_Diameter )
return m_Diameter < other.m_Diameter;
return m_Drill < other.m_Drill;
}
};
/**
* Class BOARD
* holds information pertinent to a PCBNEW printed circuit board.
*/
#define HISTORY_MAX_COUNT 8
class BOARD : public BOARD_ITEM
{
friend class WinEDA_PcbFrame;
private:
typedef std::vector<MARKER_PCB*> MARKERS; // @todo: switch to boost:ptr_vector, and change ~BOARD()
MARKERS m_markers; ///< MARKER_PCBs for clearance problems, owned by pointer
typedef std::vector<ZONE_CONTAINER*> ZONE_CONTAINERS; // @todo: switch to boost::ptr_vector, and change ~BOARD()
ZONE_CONTAINERS m_ZoneDescriptorList; ///< edge zone descriptors, owned by pointer
LAYER m_Layer[NB_COPPER_LAYERS];
public:
WinEDA_BasePcbFrame* m_PcbFrame; // Window of visualization
EDA_Rect m_BoundaryBox; // Board size and position
int m_Status_Pcb; // Flags used in ratsnet calculation and update
int m_NbNodes; // Active pads (pads attached to a net ) count
int m_NbNoconnect; // Active ratsnet count (rastnests not already connected by tracks)
DLIST<BOARD_ITEM> m_Drawings; // linked list of lines & texts
DLIST<MODULE> m_Modules; // linked list of MODULEs
DLIST<TRACK> m_Track; // linked list of TRACKs and SEGVIAs
DLIST<SEGZONE> m_Zone; // linked list of SEGZONEs
NETINFO_LIST* m_NetInfo; // nets info list (name, design constraints ..
std::vector<RATSNEST_ITEM> m_FullRatsnest; // Rastnest list for the BOARD
std::vector<RATSNEST_ITEM> m_LocalRatsnest; /* Rastnest list relative to a given footprint
* (used while moving a footprint) */
ZONE_CONTAINER* m_CurrentZoneContour; // zone contour currently in progress
NETCLASSES m_NetClasses; ///< List of current netclasses. There is always the default netclass
wxString m_CurrentNetClassName; /* Current net class name used to display netclass info.
* this is also the last used netclass after starting a track
*/
// handling of vias and tracks size:
// the first value is always the value of the current NetClass
// The others values are extra values
std::vector <VIA_DIMENSION> m_ViasDimensionsList; // vias size and drill list(max count = HISTORY_MAX_COUNT)
// The first value is the current netclass via size
std::vector <int> m_TrackWidthList; // tracks widths (max count = HISTORY_MAX_COUNT)
// The first value is the current netclass track width
unsigned m_ViaSizeSelector; // index for m_ViaSizeList to select the value
// 0 is the index selection of the default value Netclass
unsigned m_TrackWidthSelector; // index for m_TrackWidthList to select the value
private:
BOARD_DESIGN_SETTINGS* m_boardDesignSettings; // Link to current design settings
COLORS_DESIGN_SETTINGS* m_colorsSettings; // Link to current colors settings
/**********************************/
public:
BOARD( EDA_BaseStruct* aParent, WinEDA_BasePcbFrame* frame );
~BOARD();
/**
* Function GetDefaultLayerName
* returns a default name of a PCB layer when given \a aLayerNumber. This
* function is static so it can be called without a BOARD instance. Use
* GetLayerName() if want the layer names of a specific BOARD, which could
* be different than the default if the user has renamed any copper layers.
*
* @param aLayerNumber is the layer number to fetch
* @return wxString - containing the layer name or "BAD INDEX" if aLayerNumber
* is not legal
*/
static wxString GetDefaultLayerName( int aLayerNumber );
/**
* Function GetPosition
* is here to satisfy BOARD_ITEM's requirements, but this implementation
* is a dummy.
* @return const wxPoint& of (0,0)
*/
wxPoint& GetPosition();
/**
* Function Add
* adds the given item to this BOARD and takes ownership of its memory.
* @param aBoardItem The item to add to this board.
* @param aControl An int which can vary how the item is added.
*/
void Add( BOARD_ITEM* aBoardItem, int aControl = 0 );
#define ADD_APPEND 1 ///< aControl flag for Add( aControl ), appends not inserts
/**
* Function Delete
* removes the given single item from this BOARD and deletes its memory.
* @param aBoardItem The item to remove from this board and delete
*/
void Delete( BOARD_ITEM* aBoardItem )
{
wxASSERT( aBoardItem ); // developers should run DEBUG versions and fix such calls with NULL
if( aBoardItem )
delete Remove( aBoardItem );
}
/**
* Function Remove
* removes \a aBoardItem from this BOARD and returns it to caller without
* deleting it.
* @param aBoardItem The item to remove from this board.
* @return BOARD_ITEM* \a aBoardItem which was passed in.
*/
BOARD_ITEM* Remove( BOARD_ITEM* aBoardItem );
/**
* Function DeleteMARKERs
* deletes ALL MARKERS from the board.
*/
void DeleteMARKERs();
/**
* Function DeleteZONEOutlines
* deletes ALL zone outlines from the board.
*/
void DeleteZONEOutlines();
/**
* Function GetMARKER
* returns the MARKER at a given index.
* @param index The array type index into a collection of MARKER_PCBS.
* @return MARKER_PCB* - a pointer to the MARKER_PCB or NULL if index out of range.
*/
MARKER_PCB* GetMARKER( int index ) const
{
if( (unsigned) index < m_markers.size() )
return m_markers[index];
return NULL;
}
/**
* Function GetMARKERCount
* @return int - The number of MARKER_PCBS.
*/
int GetMARKERCount() const
{
return (int) m_markers.size();
}
/**
* Function GetCopperLayerCount
* @return int - The number of copper layers in the BOARD.
*/
int GetCopperLayerCount() const;
void SetCopperLayerCount( int aCount );
/**
* Function GetEnabledLayers
* is a proxy function that calls the correspondent function in m_BoardSettings
* Returns a bit-mask of all the layers that are enabled
* @return int - the enabled layers in bit-mapped form.
*/
int GetEnabledLayers() const;
/**
* Function SetEnabledLayers
* is a proxy function that calls the correspondent function in m_BoardSettings
* Changes the bit-mask of enabled layers
* @param aMask = The new bit-mask of enabled layers
*/
void SetEnabledLayers( int aLayerMask );
/**
* Function IsLayerEnabled
* is a proxy function that calls the correspondent function in m_BoardSettings
* tests whether a given layer is enabled
* @param aLayerIndex = The index of the layer to be tested
* @return bool - true if the layer is visible.
*/
bool IsLayerEnabled( int aLayer ) const
{
return GetBoardDesignSettings()->IsLayerEnabled( aLayer );
}
/**
* Function IsLayerVisible
* is a proxy function that calls the correspondent function in m_BoardSettings
* tests whether a given layer is visible
* @param aLayerIndex = The index of the layer to be tested
* @return bool - true if the layer is visible.
*/
bool IsLayerVisible( int aLayerIndex ) const
{
return GetBoardDesignSettings()->IsLayerVisible( aLayerIndex );
}
/**
* Function GetVisibleLayers
* is a proxy function that calls the correspondent function in m_BoardSettings
* Returns a bit-mask of all the layers that are visible
* @return int - the visible layers in bit-mapped form.
*/
int GetVisibleLayers() const;
/**
* Function SetVisibleLayers
* is a proxy function that calls the correspondent function in m_BoardSettings
* changes the bit-mask of visible layers
* @param aMask = The new bit-mask of visible layers
*/
void SetVisibleLayers( int aLayerMask );
// these 2 functions are not tidy at this time, since there are PCB_VISIBLEs that
// are not stored in the bitmap.
/**
* Function GetVisibleElements
* is a proxy function that calls the correspondent function in m_BoardSettings
* returns a bit-mask of all the element categories that are visible
* @return int - the visible element bitmap or-ed from enum PCB_VISIBLE
* @see enum PCB_VISIBLE
*/
int GetVisibleElements() const;
/**
* Function SetVisibleElements
* is a proxy function that calls the correspondent function in m_BoardSettings
* changes the bit-mask of visible element categories
* @param aMask = The new bit-mask of visible element bitmap or-ed from enum PCB_VISIBLE
* @see enum PCB_VISIBLE
*/
void SetVisibleElements( int aMask );
/**
* Function SetVisibleAlls
* changes the bit-mask of visible element categories and layers
* @see enum PCB_VISIBLE
*/
void SetVisibleAlls();
/**
* Function IsElementVisible
* tests whether a given element category is visible. Keep this as an
* inline function.
* @param aPCB_VISIBLE is from the enum by the same name
* @return bool - true if the element is visible.
* @see enum PCB_VISIBLE
*/
bool IsElementVisible( int aPCB_VISIBLE ) const;
/**
* Function SetElementVisibility
* changes the visibility of an element category
* @param aPCB_VISIBLE is from the enum by the same name
* @param aNewState = The new visibility state of the element category
* @see enum PCB_VISIBLE
*/
void SetElementVisibility( int aPCB_VISIBLE, bool aNewState );
/**
* Function IsModuleLayerVisible
* expects either of the two layers on which a module can reside, and returns
* whether that layer is visible.
* @param layer One of the two allowed layers for modules: LAYER_N_FRONT or LAYER_N_BACK
* @return bool - true if the layer is visible, else false.
*/
bool IsModuleLayerVisible( int layer );
/**
* Function GetVisibleElementColor
* returns the color of a pcb visible element.
* @see enum PCB_VISIBLE
*/
int GetVisibleElementColor( int aPCB_VISIBLE );
void SetVisibleElementColor( int aPCB_VISIBLE, int aColor );
/** Function GetBoardDesignSettings
* @return the current BOARD_DESIGN_SETTINGS in use
*/
BOARD_DESIGN_SETTINGS* GetBoardDesignSettings() const
{
return m_boardDesignSettings;
}
/** Function SetBoardDesignSettings
* @param aDesignSettings = the new BOARD_DESIGN_SETTINGS to use
*/
void SetBoardDesignSettings( BOARD_DESIGN_SETTINGS* aDesignSettings)
{
m_boardDesignSettings = aDesignSettings;
}
/** Function SetBoardSettings
* @return the current COLORS_DESIGN_SETTINGS in use
*/
COLORS_DESIGN_SETTINGS* GetColorsSettings() const
{
return m_colorsSettings;
}
/** Function SetColorsSettings
* @param aColorsSettings = the new COLORS_DESIGN_SETTINGS to use
*/
void SetColorsSettings(COLORS_DESIGN_SETTINGS* aColorsSettings)
{
m_colorsSettings = aColorsSettings;
}
/**
* Function GetLayerName
* returns the name of the layer given by aLayerIndex.
*
* @param aLayerIndex A layer index, like LAYER_N_BACK, etc.
* @return wxString - the layer name.
*/
wxString GetLayerName( int aLayerIndex ) const;
/**
* Function SetLayerName
* changes the name of the layer given by aLayerIndex.
*
* @param aLayerIndex A layer index, like LAYER_N_BACK, etc.
* @param aLayerName The new layer name
* @return bool - true if aLayerName was legal and unique amoung other
* layer names at other layer indices and aLayerIndex was within range, else false.
*/
bool SetLayerName( int aLayerIndex, const wxString& aLayerName );
/**
* Function GetLayerType
* returns the type of the copper layer given by aLayerIndex.
*
* @param aLayerIndex A layer index, like LAYER_N_BACK, etc.
* @return LAYER_T - the layer type, or LAYER_T(-1) if the
* index was out of range.
*/
LAYER_T GetLayerType( int aLayerIndex ) const;
/**
* Function SetLayerType
* changes the type of the layer given by aLayerIndex.
*
* @param aLayerIndex A layer index, like LAYER_N_BACK, etc.
* @param aLayerType The new layer type.
* @return bool - true if aLayerType was legal and aLayerIndex was within range, else false.
*/
bool SetLayerType( int aLayerIndex, LAYER_T aLayerType );
/**
* Function SetLayerColor
* changes a layer color for any valid layer, including non-copper ones.
*/
void SetLayerColor( int aLayer, int aColor );
/**
* Function GetLayerColor
* gets a layer color for any valid layer, including non-copper ones.
*/
int GetLayerColor( int aLayer );
/* Functions to get some items count */
int GetNumSegmTrack();
int GetNumSegmZone();
unsigned GetNoconnectCount(); // Return the number of missing links.
/**
* Function GetNumRatsnests
* @return int - The number of rats
*/
unsigned GetRatsnestsCount()
{
return m_FullRatsnest.size();
}
/** Function GetNodesCount
* @return the number of pads members of nets (i.e. with netcode > 0)
*/
unsigned GetNodesCount();
/** Function GetPadsCount
* @return the number of pads in board
*/
unsigned GetPadsCount()
{
return m_NetInfo->GetPadsCount();
}
bool ComputeBoundaryBox();
/**
* Function DisplayInfo
* has knowledge about the frame and how and where to put status information
* about this object into the frame's message panel.
* Is virtual from EDA_BaseStruct.
* @param frame A WinEDA_DrawFrame in which to print status information.
*/
void DisplayInfo( WinEDA_DrawFrame* frame );
void Draw( WinEDA_DrawPanel* panel, wxDC* DC,
int aDrawMode, const wxPoint& offset = ZeroOffset );
/**
* Function DrawHighLight
* redraws the objects in the board that are associated with the given aNetCode
* and turns on or off the brilliance associated with that net according to the
* current value of global g_HighLight_Status
* @param aDrawPanel is needed for the clipping support.
* @param aNetCode is the net number to highlight or to dim.
*/
void DrawHighLight( WinEDA_DrawPanel* aDrawPanel, wxDC* DC, int aNetCode );
/**
* Function Visit
* may be re-implemented for each derived class in order to handle
* all the types given by its member data. Implementations should call
* inspector->Inspect() on types in scanTypes[], and may use IterateForward()
* to do so on lists of such data.
* @param inspector An INSPECTOR instance to use in the inspection.
* @param testData Arbitrary data used by the inspector.
* @param scanTypes Which KICAD_T types are of interest and the order
* is significant too, terminated by EOT.
* @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan,
* else SCAN_CONTINUE, and determined by the inspector.
*/
SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData,
const KICAD_T scanTypes[] );
/**
* Function FindNet
* searches for a net with the given netcode.
* @param aNetcode A netcode to search for.
* @return NETINFO_ITEM_ITEM* - the net or NULL if not found.
*/
NETINFO_ITEM* FindNet( int aNetcode ) const;
/**
* Function FindNet overlayed
* searches for a net with the given name.
* @param aNetname A Netname to search for.
* @return NETINFO_ITEM* - the net or NULL if not found.
*/
NETINFO_ITEM* FindNet( const wxString& aNetname ) const;
/**
* Function FindModuleByReference
* searches for a MODULE within this board with the given
* reference designator. Finds only the first one, if there
* is more than one such MODULE.
* @param aReference The reference designator of the MODULE to find.
* @return MODULE* - If found, the MODULE having the given reference
* designator, else NULL.
*/
MODULE* FindModuleByReference( const wxString& aReference ) const;
/**
* Function ReturnSortedNetnamesList
* @param aNames An array string to fill with net names.
* @param aSortbyPadsCount : true = sort by active pads count, false = no sort (i.e. leave the sort by net names)
* @return int - net names count.
*/
int ReturnSortedNetnamesList( wxArrayString& aNames, bool aSortbyPadsCount );
/**************************************/
/** function relative to NetClasses: **/
/**************************************/
/**
* Function SynchronizeNetsAndNetClasses
* copies NETCLASS info to each NET, based on NET membership in a NETCLASS.
* Must be called after a Design Rules edition, or after reading a netlist (or editing the list of nets)
* Also this function removes the non existing nets in netclasses and add net nets in default netclass
* (this happens after reading a netlist)
* @param none
* @return none
*/
void SynchronizeNetsAndNetClasses();
/**
* Function SetCurrentNetClass
* Must be called after a netclass selection (or after a netclass parameter change
* Initialise vias and tracks values displayed in comb boxes of the auxiliary toolbar
* and some others parameters (netclass name ....)
* @param aNetClassName = the new netclass name
* @return true if lists of tracks and vias sizes are modified
*/
bool SetCurrentNetClass( const wxString& aNetClassName );
/** function GetBiggestClearanceValue
* @return the biggest clearance value found in NetClasses list
*/
int GetBiggestClearanceValue();
/** function GetCurrentTrackWidth
* @return the current track width, according to the selected options
* ( using the default netclass value or a preset value )
* the default netclass is always in m_TrackWidthList[0]
*/
int GetCurrentTrackWidth()
{
return m_TrackWidthList[m_TrackWidthSelector];
}
/** function GetCurrentViaSize
* @return the current via size, according to the selected options
* ( using the default netclass value or a preset value )
* the default netclass is always in m_TrackWidthList[0]
*/
int GetCurrentViaSize()
{
return m_ViasDimensionsList[m_ViaSizeSelector].m_Diameter;
}
/** function GetCurrentViaDrill
* @return the current via size, according to the selected options
* ( using the default netclass value or a preset value )
* the default netclass is always in m_TrackWidthList[0]
*/
int GetCurrentViaDrill()
{
return m_ViasDimensionsList[m_ViaSizeSelector].m_Drill > 0 ?
m_ViasDimensionsList[m_ViaSizeSelector].m_Drill : -1;
}
/** function GetCurrentMicroViaSize
* @return the current micro via size,
* that is the current netclass value
*/
int GetCurrentMicroViaSize();
/** function GetCurrentMicroViaDrill
* @return the current micro via drill,
* that is the current netclass value
*/
int GetCurrentMicroViaDrill();
/***************************************************************************/
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
/**
* Function GetClass
* returns the class name.
* @return wxString
*/
wxString GetClass() const
{
return wxT( "BOARD" );
}
#if defined(DEBUG)
/**
* Function Show
* is used to output the object tree, currently for debugging only.
* @param nestLevel An aid to prettier tree indenting, and is the level
* of nesting of this object within the overall tree.
* @param os The ostream& to output to.
*/
void Show( int nestLevel, std::ostream& os );
#endif
/*************************/
/* Copper Areas handling */
/*************************/
/**
* Function HitTestForAnyFilledArea
* tests if the given wxPoint is within the bounds of a filled area of this zone.
* the test is made on zones on layer from aStartLayer to aEndLayer
* Note: if a zone has its flag BUSY (in .m_State) is set, it is ignored.
* @param refPos A wxPoint to test
* @param aStartLayer the first layer to test
* @param aEndLayer the last layer (-1 to ignore it) to test
* @return ZONE_CONTAINER* return a pointer to the ZONE_CONTAINER found, else NULL
*/
ZONE_CONTAINER* HitTestForAnyFilledArea( const wxPoint& aRefPos,
int aStartLayer,
int aEndLayer = -1 );
/**
* Function RedrawAreasOutlines
* Redraw all areas outlines on layer aLayer ( redraw all if aLayer < 0 )
*/
void RedrawAreasOutlines( WinEDA_DrawPanel* panel,
wxDC* aDC,
int aDrawMode,
int aLayer );
/**
* Function RedrawFilledAreas
* Redraw all filled areas on layer aLayer ( redraw all if aLayer < 0 )
*/
void RedrawFilledAreas( WinEDA_DrawPanel* panel,
wxDC* aDC,
int aDrawMode,
int aLayer );
/**
* Function SetAreasNetCodesFromNetNames
* Set the .m_NetCode member of all copper areas, according to the area Net Name
* The SetNetCodesFromNetNames is an equivalent to net name, for fast comparisons.
* However the Netcode is an arbitrary equivalence, it must be set after each netlist read
* or net change
* Must be called after pad netcodes are calculated
* @return : error count
* For non copper areas, netcode is set to 0
*/
int SetAreasNetCodesFromNetNames( void );
/**
* Function GetArea
* returns the Area (Zone Container) at a given index.
* @param index The array type index into a collection of ZONE_CONTAINER *.
* @return ZONE_CONTAINER* - a pointer to the Area or NULL if index out of range.
*/
ZONE_CONTAINER* GetArea( int index ) const
{
if( (unsigned) index < m_ZoneDescriptorList.size() )
return m_ZoneDescriptorList[index];
return NULL;
}
/**
* Function GetAreaIndex
* returns the Area Index for the given Zone Container.
* @param aArea :The ZONE_CONTAINER to find.
* @return an Area Index in m_ZoneDescriptorList or -1 if non found.
*/
int GetAreaIndex( const ZONE_CONTAINER* aArea ) const
{
for( int ii = 0; ii < GetAreaCount(); ii++ ) // Search for aArea in list
{
if( aArea == GetArea( ii ) ) // Found !
return ii;
}
return -1;
}
/**
* Function GetAreaCount
* @return int - The number of Areas or ZONE_CONTAINER.
*/
int GetAreaCount() const
{
return (int) m_ZoneDescriptorList.size();
}
/* Functions used in test, merge and cut outlines */
/** Function AddArea
* Add an empty copper area to board areas list
* @param aNewZonesList = a PICKED_ITEMS_LIST * where to store new areas pickers (useful in undo commands)
* can be NULL
* @param aNetcode = the necode of the copper area (0 = no net)
* @param aLayer = the layer of area
* @param aStartPointPosition = position of the first point of the polygon outline of this area
* @param aHatch = hacth option
* @return pointer to the new area
*/
ZONE_CONTAINER* AddArea( PICKED_ITEMS_LIST* aNewZonesList, int aNetcode,
int aLayer, wxPoint aStartPointPosition, int aHatch );
/**
* Function InsertArea
* add empty copper area to net, inserting after m_ZoneDescriptorList[iarea]
* @return pointer to the new area
*/
ZONE_CONTAINER* InsertArea( int netcode, int iarea, int layer, int x, int y, int hatch );
/**
* Function CompleteArea
* complete copper area contour by adding a line from last to first corner
* if there is only 1 or 2 corners, remove (delete) the area
* @param area_to_complete = area to complete or remove
* @param style = style of last corner
* @return 1 if Ok, 0 if area removed
*/
int CompleteArea( ZONE_CONTAINER* area_to_complete, int style );
/**
* Function TestAreaPolygon
* Test an area for self-intersection.
*
* @param CurrArea = copper area to test
* @return :
* -1 if arcs intersect other sides
* 0 if no intersecting sides
* 1 if intersecting sides, but no intersecting arcs
* Also sets utility2 flag of area with return value
*/
int TestAreaPolygon( ZONE_CONTAINER* CurrArea );
/**
* Function ClipAreaPolygon
* Process an area that has been modified, by clipping its polygon against itself.
* This may change the number and order of copper areas in the net.
* @param aNewZonesList = a PICKED_ITEMS_LIST * where to store new areas pickers (useful in undo commands)
* can be NULL
* @param aCurrArea = the zone to process
* @param bMessageBoxInt == true, shows message when clipping occurs.
* @param bMessageBoxArc == true, shows message when clipping can't be done due to arcs.
* @param bRetainArcs = true to handle arcs (not really used in kicad)
* @return :
* -1 if arcs intersect other sides, so polygon can't be clipped
* 0 if no intersecting sides
* 1 if intersecting sides
* Also sets areas->utility1 flags if areas are modified
*/
int ClipAreaPolygon( PICKED_ITEMS_LIST* aNewZonesList,
ZONE_CONTAINER* aCurrArea,
bool bMessageBoxArc,
bool bMessageBoxInt,
bool bRetainArcs = TRUE );
/**
* Process an area that has been modified, by clipping its polygon against
* itself and the polygons for any other areas on the same net.
* This may change the number and order of copper areas in the net.
* @param aModifiedZonesList = a PICKED_ITEMS_LIST * where to store deleted or added areas
* (useful in undo commands. Can be NULL
* @param modified_area = area to test
* @param bMessageBox : if TRUE, shows message boxes when clipping occurs.
* @return :
* -1 if arcs intersect other sides, so polygon can't be clipped
* 0 if no intersecting sides
* 1 if intersecting sides, polygon clipped
*/
int AreaPolygonModified( PICKED_ITEMS_LIST* aModifiedZonesList,
ZONE_CONTAINER* modified_area,
bool bMessageBoxArc,
bool bMessageBoxInt );
/**
* Function CombineAllAreasInNet
* Checks all copper areas in net for intersections, combining them if found
* @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (useful in undo commands
* can be NULL
* @param aNetCode = net to consider
* @param bMessageBox : if true display warning message box
* @param bUseUtility : if true, don't check areas if both utility flags are 0
* Sets utility flag = 1 for any areas modified
* If an area has self-intersecting arcs, doesn't try to combine it
*/
int CombineAllAreasInNet( PICKED_ITEMS_LIST* aDeletedList,
int aNetCode,
bool bMessageBox,
bool bUseUtility );
/** Function RemoveArea
* remove copper area from net, and put it in a deleted list (if exists)
* @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (useful in undo commands
* can be NULL
* @param area_to_remove = area to delete or put in deleted list
*/
void RemoveArea( PICKED_ITEMS_LIST* aDeletedList, ZONE_CONTAINER* area_to_remove );
/**
* Function TestAreaIntersections
* Check for intersection of a given copper area with other areas in same net
* @param area_to_test = area to compare to all other areas in the same net
*/
bool TestAreaIntersections( ZONE_CONTAINER* area_to_test );
/**
* Function TestAreaIntersection
* Test for intersection of 2 copper areas
* area_to_test must be after area_ref in m_ZoneDescriptorList
* @param area_ref = area reference
* @param area_to_test = area to compare for intersection calculations
* @return : 0 if no intersection
* 1 if intersection
* 2 if arcs intersect
*/
int TestAreaIntersection( ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_to_test );
/**
* Function CombineAreas
* If possible, combine 2 copper areas
* @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (useful in undo commands
* can be NULL
* @param area_ref = the main area (zone)
* @param area_to_combine = the zone that can be merged with area_ref
* area_ref must be BEFORE area_to_combine
* area_to_combine will be deleted, if areas are combined
* @return : 0 if no intersection
* 1 if intersection
* 2 if arcs intersect
*/
int CombineAreas( PICKED_ITEMS_LIST* aDeletedList,
ZONE_CONTAINER* area_ref,
ZONE_CONTAINER* area_to_combine );
/**
* Function Test_Drc_Areas_Outlines_To_Areas_Outlines
* Test Areas outlines for DRC:
* Test areas inside other areas
* Test areas too close
* @param aArea_To_Examine: area to compare with other areas. if NULL: all areas are compared to all others
* @param aCreate_Markers: if true create DRC markers. False: do not creates anything
* @return errors count
*/
int Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_Examine,
bool aCreate_Markers );
/****** function relative to ratsnest calculations: */
/**
* Function Test_Connection_To_Copper_Areas
* init .m_ZoneSubnet parameter in tracks and pads according to the connections to areas found
* @param aNetcode = netcode to analyze. if -1, analyze all nets
*/
void Test_Connections_To_Copper_Areas( int aNetcode = -1 );
};
#endif // #ifndef CLASS_BOARD_H