kicad/eeschema/symbol_lib_table.h

316 lines
11 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 2016-2017 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef _SYMBOL_LIB_TABLE_H_
#define _SYMBOL_LIB_TABLE_H_
#include <lib_table_base.h>
#include <sch_io_mgr.h>
#include <lib_id.h>
class LIB_PART;
class SYMBOL_LIB_TABLE_GRID;
class DIALOG_SYMBOL_LIB_TABLE;
/**
* Hold a record identifying a symbol library accessed by the appropriate symbol library
* #SCH_PLUGIN object in the #SYMBOL_LIB_TABLE.
*/
class SYMBOL_LIB_TABLE_ROW : public LIB_TABLE_ROW
{
friend class SYMBOL_LIB_TABLE;
public:
typedef SCH_IO_MGR::SCH_FILE_T LIB_T;
SYMBOL_LIB_TABLE_ROW( const wxString& aNick, const wxString& aURI, const wxString& aType,
const wxString& aOptions = wxEmptyString,
const wxString& aDescr = wxEmptyString ) :
LIB_TABLE_ROW( aNick, aURI, aOptions, aDescr )
{
SetType( aType );
SetEnabled( true );
}
SYMBOL_LIB_TABLE_ROW() :
type( SCH_IO_MGR::SCH_LEGACY )
{
SetEnabled( true );
}
bool operator==( const SYMBOL_LIB_TABLE_ROW& aRow ) const;
bool operator!=( const SYMBOL_LIB_TABLE_ROW& aRow ) const { return !( *this == aRow ); }
/**
* Return the type of symbol library table represented by this row.
*/
const wxString GetType() const override { return SCH_IO_MGR::ShowType( type ); }
/**
* Change the schematic plugin type represented by this row.
*/
void SetType( const wxString& aType ) override;
protected:
SYMBOL_LIB_TABLE_ROW( const SYMBOL_LIB_TABLE_ROW& aRow ) :
LIB_TABLE_ROW( aRow ),
type( aRow.type )
{
SetEnabled( aRow.GetIsEnabled() );
}
private:
virtual LIB_TABLE_ROW* do_clone() const override
{
return new SYMBOL_LIB_TABLE_ROW( *this );
}
void setPlugin( SCH_PLUGIN* aPlugin )
{
plugin.set( aPlugin );
}
SCH_PLUGIN::SCH_PLUGIN_RELEASER plugin;
LIB_T type;
};
class SYMBOL_LIB_TABLE : public LIB_TABLE
{
friend class SYMBOL_LIB_TABLE_GRID;
friend class PANEL_SYM_LIB_TABLE;
static int m_modifyHash; ///< helper for GetModifyHash()
public:
KICAD_T Type() override { return SYMBOL_LIB_TABLE_T; }
static const char* PropPowerSymsOnly;
static const char* PropNonPowerSymsOnly;
virtual void Parse( LIB_TABLE_LEXER* aLexer ) override;
virtual void Format( OUTPUTFORMATTER* aOutput, int aIndentLevel ) const override;
/**
* Build a symbol library table by pre-pending this table fragment in front of
* @a aFallBackTable. Loading of this table fragment is done by using Parse().
*
* @param aFallBackTable is another SYMBOL_LIB_TABLE which is searched only when
* a row is not found in this table. No ownership is
* taken of aFallBackTable.
*/
SYMBOL_LIB_TABLE( SYMBOL_LIB_TABLE* aFallBackTable = NULL );
/**
* Return an SYMBOL_LIB_TABLE_ROW if \a aNickName is found in this table or in any chained
* fallBack table fragment.
*
* The #SCH_PLUGIN is loaded and attached to the "plugin" fieldf the #SYMBOL_LIB_TABLE_ROW if
* not already loaded.
*
* @param aNickName is the name of the row to find.
*
* @return the row found or NULL if \a aNickName was not found.
*
* @throw IO_ERROR if \a aNickName cannot be found.
*/
SYMBOL_LIB_TABLE_ROW* FindRow( const wxString& aNickName );
int GetModifyHash();
//-----<PLUGIN API SUBSET, REBASED ON aNickname>---------------------------
/**
* Return the number of symbols in the symbol library mapped to \a aNickname
*/
size_t GetSymbolCount( const wxString& aNickname );
/**
* Return a list of symbol alias names contained within the library given by @a aNickname.
*
* @param aNickname is a locator for the "library", it is a "name" in LIB_TABLE_ROW.
* @param aAliasNames is a reference to an array for the alias names.
* @param aPowerSymbolsOnly is a flag to enumerate only power symbols.
*
* @throw IO_ERROR if the library cannot be found or loaded.
*/
void EnumerateSymbolLib( const wxString& aNickname, wxArrayString& aAliasNames,
bool aPowerSymbolsOnly = false );
void LoadSymbolLib( std::vector<LIB_ALIAS*>& aAliasList, const wxString& aNickname,
bool aPowerSymbolsOnly = false );
/**
* Load a #LIB_ALIAS having @a aAliasName from the library given by @a aNickname.
*
* The actual symbol can be retreaved from the LIB_ALIAS::GetPart() method.
*
* @param aNickname is a locator for the "library", it is a "name" in #LIB_TABLE_ROW
* @param aAliasName is the name of the #LIB_ALIAS to load.
*
* @return the symbol alias if found or NULL if not found.
*
* @throw IO_ERROR if the library cannot be found or read. No exception
* is thrown in the case where aAliasName cannot be found.
*/
LIB_ALIAS* LoadSymbol( const wxString& aNickname, const wxString& aAliasName );
LIB_ALIAS* LoadSymbol( const LIB_ID& aLibId )
{
return LoadSymbol( aLibId.GetLibNickname(), aLibId.GetLibItemName() );
}
/**
* The set of return values from SaveSymbol() below.
*/
enum SAVE_T
{
SAVE_OK,
SAVE_SKIPPED,
};
/**
* Write @a aSymbol to an existing library given by @a aNickname.
*
* If a #LIB_PART by the same name already exists or there are any conflicting alias
* names, the new #LIB_PART will silently overwrite any existing aliases and/or part
* becaue libraries cannot have duplicate alias names. It is the responsibility of
* the caller to check the library for conflicts before saving.
*
* @param aNickname is a locator for the "library", it is a "name" in LIB_TABLE_ROW
* @param aSymbol is what to store in the library. The library owns the symbol after this
* call.
* @param aOverwrite when true means overwrite any existing symbol by the same name,
* else if false means skip the write and return SAVE_SKIPPED.
*
* @return SAVE_T - SAVE_OK or SAVE_SKIPPED. If error saving, then IO_ERROR is thrown.
*
* @throw IO_ERROR if there is a problem saving the symbol.
*/
SAVE_T SaveSymbol( const wxString& aNickname, const LIB_PART* aSymbol,
bool aOverwrite = true );
/**
* Deletes the @a aSymbolName from the library given by @a aNickname.
*
* @param aNickname is a locator for the "library", it is a "name" in LIB_TABLE_ROW.
*
* @param aSymbolName is the name of a symbol to delete from the specified library.
*
* @throw IO_ERROR if there is a problem finding the footprint or the library, or deleting it.
*/
void DeleteSymbol( const wxString& aNickname, const wxString& aSymbolName );
/**
* Delete @a aAliasName from the library at @a aLibraryPath.
*
* If @a aAliasName refers the the root #LIB_PART object, the part is renamed to
* the next or previous #LIB_ALIAS in the #LIB_PART if one exists. If the #LIB_ALIAS
* is the last alias referring to the root #LIB_PART, the #LIB_PART is also removed
* from the library.
*
* @param aNickname is a locator for the "library", it is a "name" in LIB_TABLE_ROW
*
* @param aAliasName is the name of a #LIB_ALIAS to delete from the specified library.
*
* @throw IO_ERROR if there is a problem finding the alias or the library or deleting it.
*/
void DeleteAlias( const wxString& aNickname, const wxString& aAliasName );
/**
* Return true if the library given by @a aNickname is writable.
*
* It is possible that some symbols libraries are read only because of where they are
* installed.
*
* @param aNickname is the library nickname in the symbol library table.
*
* @throw IO_ERROR if no library at @a aNickname exists.
*/
bool IsSymbolLibWritable( const wxString& aNickname );
void DeleteSymbolLib( const wxString& aNickname );
void CreateSymbolLib( const wxString& aNickname );
//-----</PLUGIN API SUBSET, REBASED ON aNickname>---------------------------
/**
* Load a #LIB_PART having @a aFootprintId with possibly an empty library nickname.
*
* @param aId the library nickname and name of the symbol to load.
*
* @return the library symbol if found (the library owns it) or NULL if not found.
*
* @throw IO_ERROR if the library cannot be found or read. No exception
* is thrown in the case where aId cannot be found.
* @throw PARSE_ERROR if @a aId is not parsed OK.
*/
LIB_ALIAS* LoadSymbolWithOptionalNickname( const LIB_ID& aId );
/**
* Load the global symbol library table into \a aTable.
*
* This probably should be move into the application object when KiCad is changed
* to a single process application. This is the least painful solution for the
* time being.
*
* @param aTable the #SYMBOL_LIB_TABLE object to load.
*
* @return true if the global library table exists and is loaded properly.
*
* @throw IO_ERROR if an error occurs attempting to load the symbol library table.
*/
static bool LoadGlobalTable( SYMBOL_LIB_TABLE& aTable );
/**
*
* Fetch the global symbol library table file name.
*
* @return the platform specific global symbol library path and file name.
*/
static wxString GetGlobalTableFileName();
/**
* Return the name of the environment variable used to hold the directory of locally
* installed "KiCad sponsored" system symbol libraries.
*
* These can be either legacy or sweet format. The only thing special about this
* particular environment variable is that it is set automatically by KiCad on
* program start up, <b>if</b> it is not set already in the environment.
*/
static const wxString GlobalPathEnvVariableName();
static SYMBOL_LIB_TABLE& GetGlobalLibTable();
static const wxString& GetSymbolLibTableFileName();
};
#endif // _SYMBOL_LIB_TABLE_H_