100 lines
3.4 KiB
C++
100 lines
3.4 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2019 KiCad Developers, see AUTHORS.TXT for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef DPI_SCALING__H
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#define DPI_SCALING__H
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#include <gal/gal.h>
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#include <wx/window.h>
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/**
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* Class to handle configuration and automatic determination of the DPI
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* scale to use for canvases. This has several sources and the availability of
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* some of them are platform dependent.
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*/
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class GAL_API DPI_SCALING
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{
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public:
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/**
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* Construct a DPI scale provider.
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*
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* @param aConfig the config store to check for a user value (can be nullptr,
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* in which case on automatically determined values are considered)
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* @param aWindow a WX window to use for automatic DPI determination
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* @return the scaling factor (1.0 = no scaling)
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*/
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DPI_SCALING(){};
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virtual ~DPI_SCALING() {}
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/**
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* Get the DPI scale from all known sources in order:
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*
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* * user config, if given
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* * user's environment variables, if set and according to platform
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* * WX's internal determination of the DPI scaling (WX > 3.1)
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*/
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virtual double GetScaleFactor() const = 0;
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/**
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* Get the content scale factor, which may be different from the scale
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* factor on some platforms. This value should be used for scaling
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* user interface elements (fonts, icons, etc) whereas the scale
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* factor should be used for scaling canvases.
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*/
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virtual double GetContentScaleFactor() const = 0;
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/**
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* Is the current value auto scaled, or is it user-set in the config
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*/
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virtual bool GetCanvasIsAutoScaled() const = 0;
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/**
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* Set the common DPI config in a given config object
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*
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* The encoding of the automatic/manual nature of the config is handled internally.
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*
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* @param aAuto store a value meaning "no user-set scale"
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* @param aValue the value to store (ignored if aAuto set)
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*/
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virtual void SetDpiConfig( bool aAuto, double aValue ) = 0;
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/*
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* Get the maximum scaling factor that should be presented to the user.
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* This is only advisory, it has no real technical use other than for validation.
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*/
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static double GetMaxScaleFactor();
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/*
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* Get the minimum scaling factor that should be presented to the user.
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* This is only advisory, it has no real technical use other than for validation.
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*/
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static double GetMinScaleFactor();
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/**
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* Get the "default" scaling factor to use if not other config is available
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*/
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static double GetDefaultScaleFactor();
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};
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#endif // DPI_SCALING__H
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