134 lines
4.3 KiB
C++
134 lines
4.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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* Copyright (C) 2020-2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef TOOL_DISPATCHER_H
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#define TOOL_DISPATCHER_H
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#include <vector>
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#include <wx/event.h>
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#include <tool/tool_event.h> // Needed for MD_ constants
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class TOOL_MANAGER;
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class PCB_BASE_FRAME;
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class ACTIONS;
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class ACTION_MENU;
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namespace KIGFX
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{
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class VIEW;
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}
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/**
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* - takes wx events,
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* - fixes all wx quirks (mouse warping, panning, ordering problems, etc)
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* - translates coordinates to world space
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* - low-level input conditioning (drag/click threshold), updating mouse position during
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* view auto-scroll/pan.
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* - issues TOOL_EVENTS to the tool manager
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*/
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class TOOL_DISPATCHER : public wxEvtHandler
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{
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public:
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/**
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* @param aToolMgr: tool manager instance the events will be sent to.
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*/
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TOOL_DISPATCHER( TOOL_MANAGER* aToolMgr );
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virtual ~TOOL_DISPATCHER();
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/**
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* Bring the dispatcher to its initial state.
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*/
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virtual void ResetState();
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/**
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* Process wxEvents (mostly UI events), translate them to TOOL_EVENTs, and make tools
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* handle those.
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*
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* @param aEvent is the wxWidgets event to be processed.
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*/
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virtual void DispatchWxEvent( wxEvent& aEvent );
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/**
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* Map a wxWidgets key event to a TOOL_EVENT.
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*/
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std::optional<TOOL_EVENT> GetToolEvent( wxKeyEvent* aKeyEvent, bool* aSpecialKeyFlag );
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ACTION_MENU* GetCurrentMenu() const { return m_currentMenu; }
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private:
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///< Handles mouse related events (click, motion, dragging).
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bool handleMouseButton( wxEvent& aEvent, int aIndex, bool aMotion );
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///< Returns the instance of VIEW, used by the application.
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KIGFX::VIEW* getView();
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///< Saves the state of key modifiers (Alt, Ctrl and so on).
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static int decodeModifiers( const wxKeyboardState* aState )
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{
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int mods = 0;
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if( aState->ControlDown() )
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mods |= MD_CTRL;
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if( aState->AltDown() )
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mods |= MD_ALT;
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if( aState->ShiftDown() )
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mods |= MD_SHIFT;
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return mods;
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}
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private:
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///< The time threshold for a mouse button press that distinguishes between a single mouse
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///< click and a beginning of drag event (expressed in milliseconds).
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static const int DragTimeThreshold = 300;
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///< The distance threshold for mouse cursor that distinguishes between a single mouse click
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///< and a beginning of drag event (expressed in screen pixels).
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///< System drag preferences take precedence if available
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static const int DragDistanceThreshold = 8;
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int m_sysDragMinX; ///< Mininum distance before drag is activated in the X axis
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int m_sysDragMinY; ///< Maximum distance before drag is activated in the Y axis
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VECTOR2D m_lastMousePos; ///< The last mouse cursor position (in world coordinates).
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VECTOR2D m_lastMousePosScreen; ///< The last mouse cursor position (in screen coordinates).
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///< State of mouse buttons.
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struct BUTTON_STATE;
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std::vector<BUTTON_STATE*> m_buttons;
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///< Instance of tool manager that cooperates with the dispatcher.
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TOOL_MANAGER* m_toolMgr;
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///< The menu from the main menubar currently shown (if any; nullptr otherwise)
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ACTION_MENU* m_currentMenu;
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};
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#endif // TOOL_DISPATCHER_H
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