kicad/include/tool/tool_dispatcher.h

134 lines
4.3 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* Copyright (C) 2020-2024 KiCad Developers, see AUTHORS.txt for contributors.
*
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef TOOL_DISPATCHER_H
#define TOOL_DISPATCHER_H
#include <vector>
#include <wx/event.h>
#include <tool/tool_event.h> // Needed for MD_ constants
class TOOL_MANAGER;
class PCB_BASE_FRAME;
class ACTIONS;
class ACTION_MENU;
namespace KIGFX
{
class VIEW;
}
/**
* - takes wx events,
* - fixes all wx quirks (mouse warping, panning, ordering problems, etc)
* - translates coordinates to world space
* - low-level input conditioning (drag/click threshold), updating mouse position during
* view auto-scroll/pan.
* - issues TOOL_EVENTS to the tool manager
*/
class TOOL_DISPATCHER : public wxEvtHandler
{
public:
/**
* @param aToolMgr: tool manager instance the events will be sent to.
*/
TOOL_DISPATCHER( TOOL_MANAGER* aToolMgr );
virtual ~TOOL_DISPATCHER();
/**
* Bring the dispatcher to its initial state.
*/
virtual void ResetState();
/**
* Process wxEvents (mostly UI events), translate them to TOOL_EVENTs, and make tools
* handle those.
*
* @param aEvent is the wxWidgets event to be processed.
*/
virtual void DispatchWxEvent( wxEvent& aEvent );
/**
* Map a wxWidgets key event to a TOOL_EVENT.
*/
std::optional<TOOL_EVENT> GetToolEvent( wxKeyEvent* aKeyEvent, bool* aSpecialKeyFlag );
ACTION_MENU* GetCurrentMenu() const { return m_currentMenu; }
private:
///< Handles mouse related events (click, motion, dragging).
bool handleMouseButton( wxEvent& aEvent, int aIndex, bool aMotion );
///< Returns the instance of VIEW, used by the application.
KIGFX::VIEW* getView();
///< Saves the state of key modifiers (Alt, Ctrl and so on).
static int decodeModifiers( const wxKeyboardState* aState )
{
int mods = 0;
if( aState->ControlDown() )
mods |= MD_CTRL;
if( aState->AltDown() )
mods |= MD_ALT;
if( aState->ShiftDown() )
mods |= MD_SHIFT;
return mods;
}
private:
///< The time threshold for a mouse button press that distinguishes between a single mouse
///< click and a beginning of drag event (expressed in milliseconds).
static const int DragTimeThreshold = 300;
///< The distance threshold for mouse cursor that distinguishes between a single mouse click
///< and a beginning of drag event (expressed in screen pixels).
///< System drag preferences take precedence if available
static const int DragDistanceThreshold = 8;
int m_sysDragMinX; ///< Mininum distance before drag is activated in the X axis
int m_sysDragMinY; ///< Maximum distance before drag is activated in the Y axis
VECTOR2D m_lastMousePos; ///< The last mouse cursor position (in world coordinates).
VECTOR2D m_lastMousePosScreen; ///< The last mouse cursor position (in screen coordinates).
///< State of mouse buttons.
struct BUTTON_STATE;
std::vector<BUTTON_STATE*> m_buttons;
///< Instance of tool manager that cooperates with the dispatcher.
TOOL_MANAGER* m_toolMgr;
///< The menu from the main menubar currently shown (if any; nullptr otherwise)
ACTION_MENU* m_currentMenu;
};
#endif // TOOL_DISPATCHER_H