701 lines
21 KiB
C++
701 lines
21 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <google/protobuf/any.pb.h>
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#include <pcb_edit_frame.h>
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#include <base_units.h>
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#include <bitmaps.h>
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#include <board.h>
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#include <board_design_settings.h>
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#include <core/mirror.h>
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#include <footprint.h>
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#include <pcb_text.h>
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#include <pcb_painter.h>
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#include <trigo.h>
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#include <string_utils.h>
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#include <geometry/shape_compound.h>
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#include <callback_gal.h>
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#include <convert_basic_shapes_to_polygon.h>
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#include <api/api_enums.h>
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#include <api/api_utils.h>
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#include <api/board/board_types.pb.h>
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using namespace kiapi::common;
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PCB_TEXT::PCB_TEXT( BOARD_ITEM* parent, KICAD_T idtype ) :
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BOARD_ITEM( parent, idtype ),
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EDA_TEXT( pcbIUScale )
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{
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SetMultilineAllowed( true );
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}
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PCB_TEXT::PCB_TEXT( FOOTPRINT* aParent, KICAD_T idtype) :
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BOARD_ITEM( aParent, idtype ),
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EDA_TEXT( pcbIUScale )
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{
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SetKeepUpright( true );
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// Set text thickness to a default value
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SetTextThickness( pcbIUScale.mmToIU( DEFAULT_TEXT_WIDTH ) );
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SetLayer( F_SilkS );
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if( aParent )
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{
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SetTextPos( aParent->GetPosition() );
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// N.B. Do not automatically set text effects
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// These are optional in the file format and so need to be defaulted
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// to off.
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if( IsBackLayer( aParent->GetLayer() ) )
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SetLayer( B_SilkS );
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}
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}
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PCB_TEXT::~PCB_TEXT()
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{
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}
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void PCB_TEXT::Serialize( google::protobuf::Any &aContainer ) const
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{
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kiapi::board::types::Text boardText;
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boardText.set_layer( ToProtoEnum<PCB_LAYER_ID, kiapi::board::types::BoardLayer>( GetLayer() ) );
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kiapi::common::types::Text& text = *boardText.mutable_text();
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text.mutable_id()->set_value( m_Uuid.AsStdString() );
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text.mutable_position()->set_x_nm( GetPosition().x );
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text.mutable_position()->set_y_nm( GetPosition().y );
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text.set_text( GetText().ToStdString() );
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text.set_hyperlink( GetHyperlink().ToStdString() );
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text.set_locked( IsLocked() ? types::LockedState::LS_LOCKED
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: types::LockedState::LS_UNLOCKED );
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kiapi::common::types::TextAttributes* attrs = text.mutable_attributes();
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if( GetFont() )
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attrs->set_font_name( GetFont()->GetName().ToStdString() );
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attrs->set_horizontal_alignment(
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ToProtoEnum<GR_TEXT_H_ALIGN_T, types::HorizontalAlignment>( GetHorizJustify() ) );
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attrs->set_vertical_alignment(
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ToProtoEnum<GR_TEXT_V_ALIGN_T, types::VerticalAlignment>( GetVertJustify() ) );
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attrs->mutable_angle()->set_value_degrees( GetTextAngleDegrees() );
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attrs->set_line_spacing( GetLineSpacing() );
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attrs->mutable_stroke_width()->set_value_nm( GetTextThickness() );
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attrs->set_italic( IsItalic() );
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attrs->set_bold( IsBold() );
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attrs->set_underlined( GetAttributes().m_Underlined );
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attrs->set_visible( IsVisible() );
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attrs->set_mirrored( IsMirrored() );
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attrs->set_multiline( IsMultilineAllowed() );
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attrs->set_keep_upright( IsKeepUpright() );
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attrs->mutable_size()->set_x_nm( GetTextSize().x );
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attrs->mutable_size()->set_y_nm( GetTextSize().y );
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text.set_knockout( IsKnockout() );
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aContainer.PackFrom( boardText );
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}
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bool PCB_TEXT::Deserialize( const google::protobuf::Any &aContainer )
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{
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kiapi::board::types::Text textWrapper;
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if( !aContainer.UnpackTo( &textWrapper ) )
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return false;
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SetLayer( FromProtoEnum<PCB_LAYER_ID, kiapi::board::types::BoardLayer>( textWrapper.layer() ) );
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const kiapi::common::types::Text& text = textWrapper.text();
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const_cast<KIID&>( m_Uuid ) = KIID( text.id().value() );
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SetPosition( VECTOR2I( text.position().x_nm(), text.position().y_nm() ) );
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SetLocked( text.locked() == kiapi::common::types::LockedState::LS_LOCKED );
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SetText( wxString( text.text().c_str(), wxConvUTF8 ) );
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SetHyperlink( wxString( text.hyperlink().c_str(), wxConvUTF8 ) );
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SetIsKnockout( text.knockout() );
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if( text.has_attributes() )
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{
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TEXT_ATTRIBUTES attrs = GetAttributes();
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attrs.m_Bold = text.attributes().bold();
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attrs.m_Italic = text.attributes().italic();
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attrs.m_Underlined = text.attributes().underlined();
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attrs.m_Visible = text.attributes().visible();
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attrs.m_Mirrored = text.attributes().mirrored();
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attrs.m_Multiline = text.attributes().multiline();
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attrs.m_KeepUpright = text.attributes().keep_upright();
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attrs.m_Size = VECTOR2I( text.attributes().size().x_nm(), text.attributes().size().y_nm() );
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if( !text.attributes().font_name().empty() )
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{
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attrs.m_Font = KIFONT::FONT::GetFont(
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wxString( text.attributes().font_name().c_str(), wxConvUTF8 ), attrs.m_Bold,
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attrs.m_Italic );
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}
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attrs.m_Angle = EDA_ANGLE( text.attributes().angle().value_degrees(), DEGREES_T );
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attrs.m_LineSpacing = text.attributes().line_spacing();
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attrs.m_StrokeWidth = text.attributes().stroke_width().value_nm();
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attrs.m_Halign = FromProtoEnum<GR_TEXT_H_ALIGN_T, types::HorizontalAlignment>(
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text.attributes().horizontal_alignment() );
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attrs.m_Valign = FromProtoEnum<GR_TEXT_V_ALIGN_T, types::VerticalAlignment>(
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text.attributes().vertical_alignment() );
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SetAttributes( attrs );
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}
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return true;
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}
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wxString PCB_TEXT::GetShownText( bool aAllowExtraText, int aDepth ) const
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{
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const FOOTPRINT* parentFootprint = GetParentFootprint();
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const BOARD* board = GetBoard();
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std::function<bool( wxString* )> resolver =
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[&]( wxString* token ) -> bool
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{
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if( parentFootprint && parentFootprint->ResolveTextVar( token, aDepth + 1 ) )
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return true;
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if( token->IsSameAs( wxT( "LAYER" ) ) )
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{
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*token = GetLayerName();
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return true;
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}
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if( board->ResolveTextVar( token, aDepth + 1 ) )
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return true;
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return false;
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};
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wxString text = EDA_TEXT::GetShownText( aAllowExtraText, aDepth );
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if( HasTextVars() )
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{
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if( aDepth < 10 )
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text = ExpandTextVars( text, &resolver );
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}
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return text;
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}
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bool PCB_TEXT::Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const
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{
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return BOARD_ITEM::Matches( UnescapeString( GetText() ), aSearchData );
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}
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EDA_ANGLE PCB_TEXT::GetDrawRotation() const
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{
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EDA_ANGLE rotation = GetTextAngle();
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if( GetParentFootprint() && IsKeepUpright() )
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{
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// Keep angle between ]-90..90] deg. Otherwise the text is not easy to read
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while( rotation > ANGLE_90 )
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rotation -= ANGLE_180;
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while( rotation <= -ANGLE_90 )
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rotation += ANGLE_180;
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}
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else
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{
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rotation.Normalize();
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}
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return rotation;
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}
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const BOX2I PCB_TEXT::ViewBBox() const
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{
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return GetBoundingBox();
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}
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void PCB_TEXT::ViewGetLayers( int aLayers[], int& aCount ) const
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{
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if( GetParentFootprint() == nullptr || IsVisible() )
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aLayers[0] = GetLayer();
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else
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aLayers[0] = LAYER_HIDDEN_TEXT;
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aCount = 1;
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if( IsLocked() )
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aLayers[ aCount++ ] = LAYER_LOCKED_ITEM_SHADOW;
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}
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double PCB_TEXT::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
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{
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constexpr double HIDE = std::numeric_limits<double>::max();
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if( !aView )
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return 0.0;
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KIGFX::PCB_PAINTER* painter = static_cast<KIGFX::PCB_PAINTER*>( aView->GetPainter() );
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KIGFX::PCB_RENDER_SETTINGS* renderSettings = painter->GetSettings();
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// Hidden text gets put on the LAYER_HIDDEN_TEXT for rendering, but
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// should only render if its native layer is visible.
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if( !aView->IsLayerVisible( GetLayer() ) )
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return HIDE;
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
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{
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// Hide shadow on dimmed tracks
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if( renderSettings->GetHighContrast() )
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{
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if( m_layer != renderSettings->GetPrimaryHighContrastLayer() )
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return HIDE;
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}
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}
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if( FOOTPRINT* parentFP = GetParentFootprint() )
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{
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// Handle Render tab switches
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if( GetText() == wxT( "${VALUE}" ) )
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{
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if( !aView->IsLayerVisible( LAYER_FP_VALUES ) )
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return HIDE;
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}
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if( GetText() == wxT( "${REFERENCE}" ) )
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{
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if( !aView->IsLayerVisible( LAYER_FP_REFERENCES ) )
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return HIDE;
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}
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if( parentFP->GetLayer() == F_Cu && !aView->IsLayerVisible( LAYER_FOOTPRINTS_FR ) )
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return HIDE;
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if( parentFP->GetLayer() == B_Cu && !aView->IsLayerVisible( LAYER_FOOTPRINTS_BK ) )
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return HIDE;
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if( !aView->IsLayerVisible( LAYER_FP_TEXT ) )
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return HIDE;
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}
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return 0.0;
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}
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void PCB_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
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{
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FOOTPRINT* parentFP = GetParentFootprint();
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if( parentFP && aFrame->GetName() == PCB_EDIT_FRAME_NAME )
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aList.emplace_back( _( "Footprint" ), parentFP->GetReference() );
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// Don't use GetShownText() here; we want to show the user the variable references
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if( parentFP )
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aList.emplace_back( _( "Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) );
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else
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aList.emplace_back( _( "PCB Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) );
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if( parentFP )
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aList.emplace_back( _( "Type" ), GetTextTypeDescription() );
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if( aFrame->GetName() == PCB_EDIT_FRAME_NAME && IsLocked() )
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aList.emplace_back( _( "Status" ), _( "Locked" ) );
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if( parentFP )
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aList.emplace_back( _( "Display" ), IsVisible() ? _( "Yes" ) : _( "No" ) );
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aList.emplace_back( _( "Layer" ), GetLayerName() );
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aList.emplace_back( _( "Mirror" ), IsMirrored() ? _( "Yes" ) : _( "No" ) );
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aList.emplace_back( _( "Angle" ), wxString::Format( wxT( "%g" ), GetTextAngle().AsDegrees() ) );
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aList.emplace_back( _( "Font" ), GetFont() ? GetFont()->GetName() : _( "Default" ) );
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aList.emplace_back( _( "Thickness" ), aFrame->MessageTextFromValue( GetTextThickness() ) );
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aList.emplace_back( _( "Width" ), aFrame->MessageTextFromValue( GetTextWidth() ) );
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aList.emplace_back( _( "Height" ), aFrame->MessageTextFromValue( GetTextHeight() ) );
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}
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int PCB_TEXT::getKnockoutMargin() const
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{
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return GetKnockoutTextMargin( VECTOR2I( GetTextWidth(), GetTextHeight() ), GetTextThickness() );
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}
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void PCB_TEXT::StyleFromSettings( const BOARD_DESIGN_SETTINGS& settings )
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{
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SetTextSize( settings.GetTextSize( GetLayer() ) );
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SetTextThickness( settings.GetTextThickness( GetLayer() ) );
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SetItalic( settings.GetTextItalic( GetLayer() ) );
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SetKeepUpright( settings.GetTextUpright( GetLayer() ) );
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SetMirrored( IsBackLayer( GetLayer() ) );
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}
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void PCB_TEXT::KeepUpright()
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{
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if( !IsKeepUpright() )
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return;
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EDA_ANGLE newAngle = GetTextAngle();
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newAngle.Normalize();
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bool needsFlipped = newAngle >= ANGLE_180;
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if( needsFlipped )
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{
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SetHorizJustify( static_cast<GR_TEXT_H_ALIGN_T>( -GetHorizJustify() ) );
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SetVertJustify( static_cast<GR_TEXT_V_ALIGN_T>( -GetVertJustify() ) );
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SetTextAngle( GetTextAngle() + ANGLE_180 );
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}
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}
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const BOX2I PCB_TEXT::GetBoundingBox() const
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{
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EDA_ANGLE angle = GetDrawRotation();
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BOX2I rect = GetTextBox();
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if( IsKnockout() )
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rect.Inflate( getKnockoutMargin() );
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if( !angle.IsZero() )
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rect = rect.GetBoundingBoxRotated( GetTextPos(), angle );
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return rect;
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}
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bool PCB_TEXT::TextHitTest( const VECTOR2I& aPoint, int aAccuracy ) const
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{
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int accuracy = aAccuracy;
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if( IsKnockout() )
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accuracy += GetKnockoutTextMargin( GetTextSize(), GetTextThickness() );
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return EDA_TEXT::TextHitTest( aPoint, accuracy );
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}
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bool PCB_TEXT::TextHitTest( const BOX2I& aRect, bool aContains, int aAccuracy ) const
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{
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BOX2I rect = aRect;
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rect.Inflate( aAccuracy );
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if( aContains )
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return rect.Contains( GetBoundingBox() );
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return rect.Intersects( GetBoundingBox() );
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}
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void PCB_TEXT::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle )
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{
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VECTOR2I pt = GetTextPos();
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RotatePoint( pt, aRotCentre, aAngle );
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SetTextPos( pt );
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EDA_ANGLE new_angle = GetTextAngle() + aAngle;
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new_angle.Normalize180();
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SetTextAngle( new_angle );
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}
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void PCB_TEXT::Mirror( const VECTOR2I& aCentre, bool aMirrorAroundXAxis )
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{
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// the position and justification are mirrored, but not the text itself
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if( aMirrorAroundXAxis )
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{
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if( GetTextAngle() == ANGLE_VERTICAL )
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SetHorizJustify( (GR_TEXT_H_ALIGN_T) -GetHorizJustify() );
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SetTextY( MIRRORVAL( GetTextPos().y, aCentre.y ) );
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}
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else
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{
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if( GetTextAngle() == ANGLE_HORIZONTAL )
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SetHorizJustify( (GR_TEXT_H_ALIGN_T) -GetHorizJustify() );
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SetTextX( MIRRORVAL( GetTextPos().x, aCentre.x ) );
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}
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}
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void PCB_TEXT::Flip( const VECTOR2I& aCentre, bool aFlipLeftRight )
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{
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if( aFlipLeftRight )
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{
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SetTextX( MIRRORVAL( GetTextPos().x, aCentre.x ) );
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SetTextAngle( -GetTextAngle() );
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}
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else
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{
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SetTextY( MIRRORVAL( GetTextPos().y, aCentre.y ) );
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SetTextAngle( ANGLE_180 - GetTextAngle() );
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}
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SetLayer( FlipLayer( GetLayer(), GetBoard()->GetCopperLayerCount() ) );
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if( ( GetLayerSet() & LSET::SideSpecificMask() ).any() )
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SetMirrored( !IsMirrored() );
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}
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wxString PCB_TEXT::GetTextTypeDescription() const
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{
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return _( "Text" );
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}
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wxString PCB_TEXT::GetItemDescription( UNITS_PROVIDER* aUnitsProvider, bool aFull ) const
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{
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wxString content = aFull ? GetShownText( false ) : KIUI::EllipsizeMenuText( GetText() );
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if( FOOTPRINT* parentFP = GetParentFootprint() )
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{
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wxString ref = parentFP->GetReference();
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return wxString::Format( _( "Footprint text of %s (%s)" ), ref, content );
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}
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return wxString::Format( _( "PCB text '%s' on %s" ), content, GetLayerName() );
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}
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BITMAPS PCB_TEXT::GetMenuImage() const
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{
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return BITMAPS::text;
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}
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EDA_ITEM* PCB_TEXT::Clone() const
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{
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return new PCB_TEXT( *this );
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}
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void PCB_TEXT::swapData( BOARD_ITEM* aImage )
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{
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assert( aImage->Type() == PCB_TEXT_T );
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std::swap( *((PCB_TEXT*) this), *((PCB_TEXT*) aImage) );
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}
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std::shared_ptr<SHAPE> PCB_TEXT::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const
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{
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if( IsKnockout() )
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{
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SHAPE_POLY_SET poly;
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TransformTextToPolySet( poly, 0, GetBoard()->GetDesignSettings().m_MaxError, ERROR_INSIDE );
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return std::make_shared<SHAPE_POLY_SET>( poly );
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}
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return GetEffectiveTextShape();
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}
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void PCB_TEXT::buildBoundingHull( SHAPE_POLY_SET* aBuffer, const SHAPE_POLY_SET& aRenderedText,
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int aClearance ) const
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{
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SHAPE_POLY_SET poly( aRenderedText );
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poly.Rotate( -GetDrawRotation(), GetDrawPos() );
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BOX2I rect = poly.BBox( aClearance );
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VECTOR2I corners[4];
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corners[0].x = rect.GetOrigin().x;
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corners[0].y = rect.GetOrigin().y;
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corners[1].y = corners[0].y;
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corners[1].x = rect.GetRight();
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corners[2].x = corners[1].x;
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corners[2].y = rect.GetBottom();
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corners[3].y = corners[2].y;
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corners[3].x = corners[0].x;
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aBuffer->NewOutline();
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for( VECTOR2I& corner : corners )
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{
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RotatePoint( corner, GetDrawPos(), GetDrawRotation() );
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aBuffer->Append( corner.x, corner.y );
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}
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}
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void PCB_TEXT::TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, int aClearance, int aMaxError,
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ERROR_LOC aErrorLoc ) const
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{
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KIGFX::GAL_DISPLAY_OPTIONS empty_opts;
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KIFONT::FONT* font = getDrawFont();
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int penWidth = GetEffectiveTextPenWidth();
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TEXT_ATTRIBUTES attrs = GetAttributes();
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attrs.m_Angle = GetDrawRotation();
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// The polygonal shape of a text can have many basic shapes, so combining these shapes can
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// be very useful to create a final shape with a lot less vertices to speedup calculations.
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// Simplify shapes is not usually always efficient, but in this case it is.
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SHAPE_POLY_SET textShape;
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CALLBACK_GAL callback_gal( empty_opts,
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// Stroke callback
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[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 )
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{
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TransformOvalToPolygon( textShape, aPt1, aPt2, penWidth, aMaxError, aErrorLoc );
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},
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// Triangulation callback
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[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 )
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{
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textShape.NewOutline();
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for( const VECTOR2I& point : { aPt1, aPt2, aPt3 } )
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textShape.Append( point.x, point.y );
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} );
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font->Draw( &callback_gal, GetShownText( true ), GetTextPos(), attrs, GetFontMetrics() );
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textShape.Simplify( SHAPE_POLY_SET::PM_FAST );
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if( IsKnockout() )
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{
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SHAPE_POLY_SET finalPoly;
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int margin = GetKnockoutTextMargin( attrs.m_Size, penWidth );
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buildBoundingHull( &finalPoly, textShape, margin + aClearance );
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finalPoly.BooleanSubtract( textShape, SHAPE_POLY_SET::PM_FAST );
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aBuffer.Append( finalPoly );
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}
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else
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{
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if( aClearance > 0 || aErrorLoc == ERROR_OUTSIDE )
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{
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if( aErrorLoc == ERROR_OUTSIDE )
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aClearance += aMaxError;
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textShape.Inflate( aClearance, CORNER_STRATEGY::ROUND_ALL_CORNERS, aMaxError );
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}
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aBuffer.Append( textShape );
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}
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}
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void PCB_TEXT::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
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int aClearance, int aMaxError, ERROR_LOC aErrorLoc,
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bool aIgnoreLineWidth ) const
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{
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SHAPE_POLY_SET poly;
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TransformTextToPolySet( poly, 0, aMaxError, aErrorLoc );
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buildBoundingHull( &aBuffer, poly, aClearance );
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}
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bool PCB_TEXT::operator==( const BOARD_ITEM& aOther ) const
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{
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if( aOther.Type() != Type() )
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return false;
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const PCB_TEXT& other = static_cast<const PCB_TEXT&>( aOther );
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return EDA_TEXT::operator==( other );
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}
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double PCB_TEXT::Similarity( const BOARD_ITEM& aOther ) const
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{
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if( aOther.Type() != Type() )
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return 0.0;
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const PCB_TEXT& other = static_cast<const PCB_TEXT&>( aOther );
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return EDA_TEXT::Similarity( other );
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}
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static struct PCB_TEXT_DESC
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{
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PCB_TEXT_DESC()
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{
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PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance();
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REGISTER_TYPE( PCB_TEXT );
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propMgr.AddTypeCast( new TYPE_CAST<PCB_TEXT, BOARD_ITEM> );
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propMgr.AddTypeCast( new TYPE_CAST<PCB_TEXT, EDA_TEXT> );
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propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( BOARD_ITEM ) );
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propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ) );
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propMgr.Mask( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Color" ) );
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propMgr.AddProperty( new PROPERTY<PCB_TEXT, bool, BOARD_ITEM>( _HKI( "Knockout" ),
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&BOARD_ITEM::SetIsKnockout, &BOARD_ITEM::IsKnockout ),
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_HKI( "Text Properties" ) );
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propMgr.AddProperty( new PROPERTY<PCB_TEXT, bool, EDA_TEXT>( _HKI( "Keep Upright" ),
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&PCB_TEXT::SetKeepUpright, &PCB_TEXT::IsKeepUpright ),
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_HKI( "Text Properties" ) );
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auto isFootprintText =
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[]( INSPECTABLE* aItem ) -> bool
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{
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if( PCB_TEXT* text = dynamic_cast<PCB_TEXT*>( aItem ) )
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return text->GetParentFootprint();
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return false;
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};
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propMgr.OverrideAvailability( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ),
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_HKI( "Visible" ), isFootprintText );
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propMgr.OverrideAvailability( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ),
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_HKI( "Keep Upright" ), isFootprintText );
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propMgr.OverrideAvailability( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ),
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_HKI( "Hyperlink" ),
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[]( INSPECTABLE* aItem ) { return false; } );
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}
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} _PCB_TEXT_DESC;
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