1057 lines
26 KiB
C++
1057 lines
26 KiB
C++
/*
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* KiRouter - a push-and-(sometimes-)shove PCB router
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*
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* Copyright (C) 2013-2014 CERN
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* Copyright (C) 2016-2021 KiCad Developers, see AUTHORS.txt for contributors.
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* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <cstdio>
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#include <memory>
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#include <vector>
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#include <view/view.h>
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#include <view/view_group.h>
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#include <gal/graphics_abstraction_layer.h>
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#include <settings/settings_manager.h>
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#include <pcb_painter.h>
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#include <pcbnew_settings.h>
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#include <pad.h>
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#include <zone.h>
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#include <geometry/shape.h>
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#include "pns_node.h"
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#include "pns_line_placer.h"
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#include "pns_line.h"
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#include "pns_solid.h"
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#include "pns_utils.h"
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#include "pns_router.h"
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#include "pns_shove.h"
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#include "pns_dragger.h"
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#include "pns_component_dragger.h"
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#include "pns_topology.h"
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#include "pns_diff_pair_placer.h"
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#include "pns_meander_placer.h"
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#include "pns_meander_skew_placer.h"
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#include "pns_dp_meander_placer.h"
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namespace PNS {
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// an ugly singleton for drawing debug items within the router context.
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// To be fixed sometime in the future.
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static ROUTER* theRouter;
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ROUTER::ROUTER()
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{
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theRouter = this;
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m_state = IDLE;
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m_mode = PNS_MODE_ROUTE_SINGLE;
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m_logger = new LOGGER;
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// Initialize all other variables:
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m_lastNode = nullptr;
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m_iterLimit = 0;
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m_settings = nullptr;
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m_iface = nullptr;
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m_visibleViewArea.SetMaximum();
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}
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ROUTER* ROUTER::GetInstance()
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{
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return theRouter;
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}
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ROUTER::~ROUTER()
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{
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ClearWorld();
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theRouter = nullptr;
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delete m_logger;
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}
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void ROUTER::SyncWorld()
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{
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ClearWorld();
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m_world = std::make_unique<NODE>( );
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m_iface->SyncWorld( m_world.get() );
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m_world->FixupVirtualVias();
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}
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void ROUTER::ClearWorld()
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{
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if( m_world )
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{
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m_world->KillChildren();
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m_world.reset();
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}
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m_placer.reset();
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}
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bool ROUTER::RoutingInProgress() const
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{
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return m_state != IDLE;
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}
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const ITEM_SET ROUTER::QueryHoverItems( const VECTOR2I& aP, bool aUseClearance )
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{
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if( m_state == IDLE || m_placer == nullptr )
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{
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if( aUseClearance )
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{
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SEGMENT test( SEG( aP, aP ), -1 );
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test.SetWidth( 1 );
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test.SetLayers( LAYER_RANGE::All() );
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NODE::OBSTACLES obs;
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m_world->QueryColliding( &test, obs, ITEM::ANY_T, -1, false );
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PNS::ITEM_SET ret;
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for( OBSTACLE& obstacle : obs )
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ret.Add( obstacle.m_item, false );
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return ret;
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}
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else
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{
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return m_world->HitTest( aP );
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}
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}
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else
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return m_placer->CurrentNode()->HitTest( aP );
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}
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bool ROUTER::StartDragging( const VECTOR2I& aP, ITEM* aItem, int aDragMode )
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{
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return StartDragging( aP, ITEM_SET( aItem ), aDragMode );
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}
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bool ROUTER::StartDragging( const VECTOR2I& aP, ITEM_SET aStartItems, int aDragMode )
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{
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if( aStartItems.Empty() )
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return false;
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if( Settings().Mode() == RM_MarkObstacles )
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{
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m_world->SetCollisionQueryScope( NODE::CQS_ALL_RULES );
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}
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else
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{
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m_world->SetCollisionQueryScope( NODE::CQS_IGNORE_HOLE_CLEARANCE );
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}
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if( aStartItems.Count( ITEM::SOLID_T ) == aStartItems.Size() )
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{
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m_dragger = std::make_unique<COMPONENT_DRAGGER>( this );
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m_forceMarkObstaclesMode = true;
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m_state = DRAG_COMPONENT;
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}
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else
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{
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if( aDragMode & DM_FREE_ANGLE )
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m_forceMarkObstaclesMode = true;
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else
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m_forceMarkObstaclesMode = false;
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m_dragger = std::make_unique<DRAGGER>( this );
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m_state = DRAG_SEGMENT;
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}
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m_dragger->SetMode( aDragMode );
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m_dragger->SetWorld( m_world.get() );
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m_dragger->SetLogger( m_logger );
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m_dragger->SetDebugDecorator( m_iface->GetDebugDecorator() );
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if( m_logger )
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m_logger->Clear();
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if( m_logger && aStartItems.Size() )
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{
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m_logger->Log( LOGGER::EVT_START_DRAG, aP, aStartItems[0] );
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}
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if( m_dragger->Start( aP, aStartItems ) )
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{
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return true;
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}
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else
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{
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m_dragger.reset();
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m_state = IDLE;
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return false;
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}
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}
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bool ROUTER::isStartingPointRoutable( const VECTOR2I& aWhere, ITEM* aStartItem, int aLayer )
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{
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if( Settings().AllowDRCViolations() )
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return true;
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if( m_mode == PNS_MODE_ROUTE_DIFF_PAIR )
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{
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if( m_sizes.DiffPairGap() < m_sizes.MinClearance() )
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{
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SetFailureReason( _( "Diff pair gap is less than board minimum clearance." ) );
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return false;
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}
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}
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ITEM_SET candidates = QueryHoverItems( aWhere );
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wxString failureReason;
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for( ITEM* item : candidates.Items() )
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{
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// Edge cuts are put on all layers, but they're not *really* on all layers
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if( item->Parent() && item->Parent()->GetLayer() == Edge_Cuts )
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continue;
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if( !item->Layers().Overlaps( aLayer ) )
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continue;
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if( item->IsRoutable() )
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{
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failureReason = wxEmptyString;
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break;
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}
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else
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{
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BOARD_ITEM* parent = item->Parent();
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switch( parent->Type() )
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{
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case PCB_PAD_T:
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{
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PAD* pad = static_cast<PAD*>( parent );
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if( pad->GetAttribute() == PAD_ATTRIB::NPTH )
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failureReason = _( "Cannot start routing from a non-plated hole." );
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}
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break;
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case PCB_ZONE_T:
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case PCB_FP_ZONE_T:
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{
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ZONE* zone = static_cast<ZONE*>( parent );
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if( !zone->GetZoneName().IsEmpty() )
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{
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failureReason = wxString::Format( _( "Rule area '%s' disallows tracks." ),
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zone->GetZoneName() );
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}
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else
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{
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failureReason = _( "Rule area disallows tracks." );
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}
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}
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break;
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case PCB_TEXT_T:
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case PCB_FP_TEXT_T:
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case PCB_TEXTBOX_T:
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case PCB_FP_TEXTBOX_T:
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failureReason = _( "Cannot start routing from a text item." );
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break;
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case PCB_SHAPE_T:
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case PCB_FP_SHAPE_T:
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failureReason = _( "Cannot start routing from a graphic." );
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default:
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break;
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}
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}
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}
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if( !failureReason.IsEmpty() )
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{
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SetFailureReason( failureReason );
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return false;
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}
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VECTOR2I startPoint = aWhere;
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if( m_mode == PNS_MODE_ROUTE_SINGLE )
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{
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SHAPE_LINE_CHAIN dummyStartSeg;
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LINE dummyStartLine;
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dummyStartSeg.Append( startPoint );
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dummyStartSeg.Append( startPoint, true );
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dummyStartLine.SetShape( dummyStartSeg );
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dummyStartLine.SetLayer( aLayer );
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dummyStartLine.SetNet( aStartItem ? aStartItem->Net() : 0 );
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dummyStartLine.SetWidth( m_sizes.TrackWidth() );
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if( m_world->CheckColliding( &dummyStartLine, ITEM::ANY_T ) )
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{
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ITEM_SET dummyStartSet( &dummyStartLine );
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NODE::ITEM_VECTOR highlightedItems;
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markViolations( m_world.get(), dummyStartSet, highlightedItems );
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for( ITEM* item : highlightedItems )
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m_iface->HideItem( item );
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SetFailureReason( _( "The routing start point violates DRC." ) );
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return false;
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}
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}
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else if( m_mode == PNS_MODE_ROUTE_DIFF_PAIR )
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{
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if( !aStartItem )
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{
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SetFailureReason( _( "Cannot start a differential pair in the middle of nowhere." ) );
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return false;
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}
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DP_PRIMITIVE_PAIR dpPair;
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wxString errorMsg;
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if( !DIFF_PAIR_PLACER::FindDpPrimitivePair( m_world.get(), startPoint, aStartItem, dpPair,
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&errorMsg ) )
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{
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SetFailureReason( errorMsg );
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return false;
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}
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SHAPE_LINE_CHAIN dummyStartSegA;
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SHAPE_LINE_CHAIN dummyStartSegB;
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LINE dummyStartLineA;
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LINE dummyStartLineB;
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dummyStartSegA.Append( dpPair.AnchorN() );
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dummyStartSegA.Append( dpPair.AnchorN(), true );
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dummyStartSegB.Append( dpPair.AnchorP() );
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dummyStartSegB.Append( dpPair.AnchorP(), true );
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dummyStartLineA.SetShape( dummyStartSegA );
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dummyStartLineA.SetLayer( aLayer );
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dummyStartLineA.SetNet( dpPair.PrimN()->Net() );
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dummyStartLineA.SetWidth( m_sizes.DiffPairWidth() );
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dummyStartLineB.SetShape( dummyStartSegB );
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dummyStartLineB.SetLayer( aLayer );
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dummyStartLineB.SetNet( dpPair.PrimP()->Net() );
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dummyStartLineB.SetWidth( m_sizes.DiffPairWidth() );
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if( m_world->CheckColliding( &dummyStartLineA, ITEM::ANY_T )
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|| m_world->CheckColliding( &dummyStartLineB, ITEM::ANY_T ) )
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{
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ITEM_SET dummyStartSet;
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NODE::ITEM_VECTOR highlightedItems;
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dummyStartSet.Add( dummyStartLineA );
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dummyStartSet.Add( dummyStartLineB );
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markViolations( m_world.get(), dummyStartSet, highlightedItems );
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for( ITEM* item : highlightedItems )
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m_iface->HideItem( item );
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SetFailureReason( _( "The routing start point violates DRC." ) );
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return false;
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}
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}
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return true;
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}
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bool ROUTER::StartRouting( const VECTOR2I& aP, ITEM* aStartItem, int aLayer )
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{
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if( Settings().Mode() == RM_MarkObstacles )
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{
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m_world->SetCollisionQueryScope( NODE::CQS_ALL_RULES );
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}
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else
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{
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m_world->SetCollisionQueryScope( NODE::CQS_IGNORE_HOLE_CLEARANCE );
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}
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if( !isStartingPointRoutable( aP, aStartItem, aLayer ) )
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return false;
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m_forceMarkObstaclesMode = false;
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switch( m_mode )
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{
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case PNS_MODE_ROUTE_SINGLE:
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m_placer = std::make_unique<LINE_PLACER>( this );
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break;
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case PNS_MODE_ROUTE_DIFF_PAIR:
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m_placer = std::make_unique<DIFF_PAIR_PLACER>( this );
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break;
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case PNS_MODE_TUNE_SINGLE:
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m_placer = std::make_unique<MEANDER_PLACER>( this );
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break;
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case PNS_MODE_TUNE_DIFF_PAIR:
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m_placer = std::make_unique<DP_MEANDER_PLACER>( this );
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break;
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case PNS_MODE_TUNE_DIFF_PAIR_SKEW:
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m_placer = std::make_unique<MEANDER_SKEW_PLACER>( this );
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break;
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default:
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return false;
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}
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m_placer->UpdateSizes( m_sizes );
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m_placer->SetLayer( aLayer );
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m_placer->SetDebugDecorator( m_iface->GetDebugDecorator() );
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m_placer->SetLogger( m_logger );
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if( m_placer->Start( aP, aStartItem ) )
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{
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m_state = ROUTE_TRACK;
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if( m_logger )
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{
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m_logger->Clear();
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m_logger->Log( LOGGER::EVT_START_ROUTE, aP, aStartItem, &m_sizes );
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}
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return true;
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}
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else
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{
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m_state = IDLE;
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return false;
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}
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}
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bool ROUTER::Move( const VECTOR2I& aP, ITEM* endItem )
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{
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if( m_logger )
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m_logger->Log( LOGGER::EVT_MOVE, aP, endItem );
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switch( m_state )
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{
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case ROUTE_TRACK:
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return movePlacing( aP, endItem );
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case DRAG_SEGMENT:
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case DRAG_COMPONENT:
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return moveDragging( aP, endItem );
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default:
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break;
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}
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return false;
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}
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bool ROUTER::getNearestRatnestAnchor( VECTOR2I& aOtherEnd, LAYER_RANGE& aOtherEndLayers )
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{
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// Can't finish something with no connections
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if( GetCurrentNets().empty() )
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return false;
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PNS::LINE_PLACER* placer = dynamic_cast<PNS::LINE_PLACER*>( Placer() );
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if( placer == nullptr )
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return false;
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PNS::LINE trace = placer->Trace();
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PNS::NODE* lastNode = placer->CurrentNode( true );
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PNS::TOPOLOGY topo( lastNode );
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// If the user has drawn a line, get the anchor nearest to the line end
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if( trace.SegmentCount() > 0 )
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return topo.NearestUnconnectedAnchorPoint( &trace, aOtherEnd, aOtherEndLayers );
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// Otherwise, find the closest anchor to our start point
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// Get joint from placer start item
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JOINT* jt = lastNode->FindJoint( placer->CurrentStart(), placer->CurrentLayer(),
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placer->CurrentNets()[0] );
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if( !jt )
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return false;
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// Get unconnected item from joint
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int anchor;
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PNS::ITEM* it = topo.NearestUnconnectedItem( jt, &anchor );
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if( !it )
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return false;
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aOtherEnd = it->Anchor( anchor );
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aOtherEndLayers = it->Layers();
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return true;
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}
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bool ROUTER::Finish()
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{
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if( m_state != ROUTE_TRACK )
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return false;
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LINE_PLACER* placer = dynamic_cast<LINE_PLACER*>( Placer() );
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if( placer == nullptr )
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return false;
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// Get our current line and position and nearest ratsnest to them if it exists
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PNS::LINE current = placer->Trace();
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VECTOR2I currentEnd = placer->CurrentEnd();
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VECTOR2I otherEnd;
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LAYER_RANGE otherEndLayers;
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// Get the anchor nearest to the end of the trace the user is routing
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if( !getNearestRatnestAnchor( otherEnd, otherEndLayers ) )
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return false;
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// Keep moving until we don't change position
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VECTOR2I moveResultPoint;
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do
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{
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moveResultPoint = Placer()->CurrentEnd();
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Move( otherEnd, ¤t );
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} while( Placer()->CurrentEnd() != moveResultPoint );
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// If we've made it, fix the route and we're done
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if( moveResultPoint == otherEnd && otherEndLayers.Overlaps( GetCurrentLayer() ) )
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{
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return FixRoute( otherEnd, ¤t, false );
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}
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return false;
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}
|
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|
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bool ROUTER::ContinueFromEnd()
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{
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LINE_PLACER* placer = dynamic_cast<LINE_PLACER*>( Placer() );
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|
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if( placer == nullptr )
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return false;
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|
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LINE current = placer->Trace();
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int currentLayer = GetCurrentLayer();
|
|
VECTOR2I currentEnd = placer->CurrentEnd();
|
|
VECTOR2I otherEnd;
|
|
LAYER_RANGE otherEndLayers;
|
|
|
|
// Get the anchor nearest to the end of the trace the user is routing
|
|
if( !getNearestRatnestAnchor( otherEnd, otherEndLayers ) )
|
|
return false;
|
|
|
|
CommitRouting();
|
|
|
|
// Commit whatever we've fixed and restart routing from the other end
|
|
int nextLayer = otherEndLayers.Overlaps( currentLayer ) ? currentLayer : otherEndLayers.Start();
|
|
|
|
if( !StartRouting( otherEnd, ¤t, nextLayer ) )
|
|
return false;
|
|
|
|
// Attempt to route to our current position
|
|
Move( currentEnd, ¤t );
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
bool ROUTER::moveDragging( const VECTOR2I& aP, ITEM* aEndItem )
|
|
{
|
|
m_iface->EraseView();
|
|
|
|
bool ret = m_dragger->Drag( aP );
|
|
ITEM_SET dragged = m_dragger->Traces();
|
|
|
|
updateView( m_dragger->CurrentNode(), dragged, true );
|
|
return ret;
|
|
}
|
|
|
|
|
|
void ROUTER::markViolations( NODE* aNode, ITEM_SET& aCurrent, NODE::ITEM_VECTOR& aRemoved )
|
|
{
|
|
auto updateItem =
|
|
[&]( ITEM* currentItem, ITEM* itemToMark )
|
|
{
|
|
std::unique_ptr<ITEM> tmp( itemToMark->Clone() );
|
|
|
|
int clearance;
|
|
bool removeOriginal = true;
|
|
bool holeOnly = ( ( itemToMark->Marker() & MK_HOLE )
|
|
&& !( itemToMark->Marker() & MK_VIOLATION ) );
|
|
|
|
if( holeOnly )
|
|
clearance = aNode->GetHoleClearance( currentItem, itemToMark );
|
|
else
|
|
clearance = aNode->GetClearance( currentItem, itemToMark );
|
|
|
|
if( itemToMark->Layers().IsMultilayer() && !currentItem->Layers().IsMultilayer() )
|
|
tmp->SetLayer( currentItem->Layer() );
|
|
|
|
if( itemToMark->Kind() == ITEM::SOLID_T )
|
|
{
|
|
if( holeOnly || !m_iface->IsFlashedOnLayer( itemToMark, currentItem->Layer() ) )
|
|
{
|
|
SOLID* solid = static_cast<SOLID*>( tmp.get() );
|
|
|
|
if( solid->Hole() )
|
|
{
|
|
solid->SetShape( solid->Hole()->Clone() );
|
|
|
|
// Leave the pad flashing around the highlighted hole
|
|
removeOriginal = false;
|
|
}
|
|
}
|
|
|
|
if( itemToMark->IsCompoundShapePrimitive() )
|
|
{
|
|
// We're only highlighting one (or more) of several primitives so we
|
|
// don't want all the other parts of the object to disappear
|
|
removeOriginal = false;
|
|
}
|
|
}
|
|
|
|
m_iface->DisplayItem( tmp.get(), clearance );
|
|
|
|
if( removeOriginal )
|
|
aRemoved.push_back( itemToMark );
|
|
};
|
|
|
|
for( ITEM* item : aCurrent.Items() )
|
|
{
|
|
NODE::OBSTACLES obstacles;
|
|
|
|
aNode->QueryColliding( item, obstacles, ITEM::ANY_T );
|
|
|
|
if( item->OfKind( ITEM::LINE_T ) )
|
|
{
|
|
LINE* l = static_cast<LINE*>( item );
|
|
|
|
if( l->EndsWithVia() )
|
|
{
|
|
VIA v( l->Via() );
|
|
aNode->QueryColliding( &v, obstacles, ITEM::ANY_T );
|
|
}
|
|
}
|
|
|
|
ITEM_SET draggedItems;
|
|
|
|
if( GetDragger() )
|
|
draggedItems = GetDragger()->Traces();
|
|
|
|
for( OBSTACLE& obs : obstacles )
|
|
{
|
|
// Don't mark items being dragged; only board items they collide with
|
|
if( draggedItems.Contains( obs.m_item ) )
|
|
continue;
|
|
|
|
obs.m_item->Mark( obs.m_item->Marker() | MK_VIOLATION );
|
|
updateItem( item, obs.m_item );
|
|
}
|
|
|
|
if( item->Kind() == ITEM::LINE_T )
|
|
{
|
|
LINE* line = static_cast<LINE*>( item );
|
|
|
|
// Show clearance on any blocking obstacles
|
|
if( line->GetBlockingObstacle() )
|
|
updateItem( item, line->GetBlockingObstacle() );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void ROUTER::updateView( NODE* aNode, ITEM_SET& aCurrent, bool aDragging )
|
|
{
|
|
NODE::ITEM_VECTOR removed, added;
|
|
NODE::OBSTACLES obstacles;
|
|
|
|
if( !aNode )
|
|
return;
|
|
|
|
if( Settings().Mode() == RM_MarkObstacles || m_forceMarkObstaclesMode )
|
|
markViolations( aNode, aCurrent, removed );
|
|
|
|
aNode->GetUpdatedItems( removed, added );
|
|
|
|
for( ITEM* item : added )
|
|
{
|
|
GetRuleResolver()->ClearCacheForItem( item );
|
|
int clearance = GetRuleResolver()->Clearance( item, nullptr );
|
|
m_iface->DisplayItem( item, clearance, aDragging );
|
|
}
|
|
|
|
for( ITEM* item : removed )
|
|
m_iface->HideItem( item );
|
|
}
|
|
|
|
|
|
void ROUTER::UpdateSizes( const SIZES_SETTINGS& aSizes )
|
|
{
|
|
m_sizes = aSizes;
|
|
|
|
// Change track/via size settings
|
|
if( m_state == ROUTE_TRACK )
|
|
{
|
|
m_placer->UpdateSizes( m_sizes );
|
|
}
|
|
}
|
|
|
|
|
|
bool ROUTER::movePlacing( const VECTOR2I& aP, ITEM* aEndItem )
|
|
{
|
|
m_iface->EraseView();
|
|
|
|
bool ret = m_placer->Move( aP, aEndItem );
|
|
ITEM_SET current = m_placer->Traces();
|
|
|
|
for( const ITEM* item : current.CItems() )
|
|
{
|
|
if( !item->OfKind( ITEM::LINE_T ) )
|
|
continue;
|
|
|
|
const LINE* l = static_cast<const LINE*>( item );
|
|
int clearance = GetRuleResolver()->Clearance( item, nullptr );
|
|
|
|
m_iface->DisplayItem( l, clearance );
|
|
|
|
if( l->EndsWithVia() )
|
|
{
|
|
const VIA& via = l->Via();
|
|
int viaClearance = GetRuleResolver()->Clearance( &via, nullptr );
|
|
int holeClearance = GetRuleResolver()->HoleClearance( &via, nullptr );
|
|
|
|
if( holeClearance + via.Drill() / 2 > viaClearance + via.Diameter() / 2 )
|
|
viaClearance = holeClearance + via.Drill() / 2 - via.Diameter() / 2;
|
|
|
|
m_iface->DisplayItem( &l->Via(), viaClearance );
|
|
}
|
|
}
|
|
|
|
//ITEM_SET tmp( ¤t );
|
|
|
|
updateView( m_placer->CurrentNode( true ), current );
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool ROUTER::GetUpdatedItems( std::vector<PNS::ITEM*>& aRemoved, std::vector<PNS::ITEM*>& aAdded )
|
|
{
|
|
NODE *node;
|
|
ITEM_SET current;
|
|
|
|
if( m_state == ROUTE_TRACK )
|
|
{
|
|
node = m_placer->CurrentNode( true );
|
|
current = m_placer->Traces();
|
|
}
|
|
else if ( m_state == DRAG_SEGMENT )
|
|
{
|
|
node = m_dragger->CurrentNode();
|
|
current = m_dragger->Traces();
|
|
}
|
|
|
|
std::unique_ptr<NODE> tmpNode( node->Branch() );
|
|
|
|
for( auto item : current )
|
|
{
|
|
std::unique_ptr<ITEM> ip( item.item->Clone() );
|
|
tmpNode->Add( std::move( ip ) );
|
|
}
|
|
|
|
tmpNode->GetUpdatedItems( aRemoved, aAdded );
|
|
|
|
//printf("added %d removed %d\n", aRemoved.size(), aAdded.size() );
|
|
|
|
return true;
|
|
}
|
|
|
|
void ROUTER::CommitRouting( NODE* aNode )
|
|
{
|
|
if( m_state == ROUTE_TRACK && !m_placer->HasPlacedAnything() )
|
|
return;
|
|
|
|
NODE::ITEM_VECTOR removed;
|
|
NODE::ITEM_VECTOR added;
|
|
NODE::ITEM_VECTOR changed;
|
|
|
|
aNode->GetUpdatedItems( removed, added );
|
|
|
|
for( ITEM* item : removed )
|
|
{
|
|
bool is_changed = false;
|
|
|
|
// Items in remove/add that share the same parent are just updated versions
|
|
// We move them to the updated vector to preserve attributes such as UUID and pad data
|
|
if( item->Parent() )
|
|
{
|
|
for( NODE::ITEM_VECTOR::iterator added_it = added.begin();
|
|
added_it != added.end(); ++added_it )
|
|
{
|
|
if( ( *added_it )->Parent() && ( *added_it )->Parent() == item->Parent() )
|
|
{
|
|
changed.push_back( *added_it );
|
|
added.erase( added_it );
|
|
is_changed = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( !is_changed && !item->IsVirtual() )
|
|
m_iface->RemoveItem( item );
|
|
}
|
|
|
|
for( ITEM* item : added )
|
|
{
|
|
if( !item->IsVirtual() )
|
|
{
|
|
m_iface->AddItem( item );
|
|
}
|
|
}
|
|
|
|
for( ITEM* item : changed )
|
|
{
|
|
if( !item->IsVirtual() )
|
|
{
|
|
m_iface->UpdateItem( item );
|
|
}
|
|
}
|
|
|
|
m_iface->Commit();
|
|
m_world->Commit( aNode );
|
|
}
|
|
|
|
|
|
bool ROUTER::FixRoute( const VECTOR2I& aP, ITEM* aEndItem, bool aForceFinish )
|
|
{
|
|
bool rv = false;
|
|
|
|
if( m_logger )
|
|
m_logger->Log( LOGGER::EVT_FIX, aP, aEndItem );
|
|
|
|
switch( m_state )
|
|
{
|
|
case ROUTE_TRACK:
|
|
rv = m_placer->FixRoute( aP, aEndItem, aForceFinish );
|
|
break;
|
|
|
|
case DRAG_SEGMENT:
|
|
case DRAG_COMPONENT:
|
|
rv = m_dragger->FixRoute();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
|
|
void ROUTER::UndoLastSegment()
|
|
{
|
|
if( !RoutingInProgress() )
|
|
return;
|
|
|
|
m_placer->UnfixRoute();
|
|
}
|
|
|
|
|
|
void ROUTER::CommitRouting()
|
|
{
|
|
if( m_state == ROUTE_TRACK )
|
|
m_placer->CommitPlacement();
|
|
|
|
StopRouting();
|
|
}
|
|
|
|
|
|
void ROUTER::StopRouting()
|
|
{
|
|
// Update the ratsnest with new changes
|
|
|
|
if( m_placer )
|
|
{
|
|
std::vector<int> nets;
|
|
m_placer->GetModifiedNets( nets );
|
|
|
|
// Update the ratsnest with new changes
|
|
for( int n : nets )
|
|
m_iface->UpdateNet( n );
|
|
}
|
|
|
|
if( !RoutingInProgress() )
|
|
return;
|
|
|
|
m_placer.reset();
|
|
m_dragger.reset();
|
|
|
|
m_iface->EraseView();
|
|
|
|
m_state = IDLE;
|
|
m_world->KillChildren();
|
|
m_world->ClearRanks();
|
|
}
|
|
|
|
|
|
void ROUTER::ClearViewDecorations()
|
|
{
|
|
m_iface->EraseView();
|
|
}
|
|
|
|
|
|
void ROUTER::FlipPosture()
|
|
{
|
|
if( m_state == ROUTE_TRACK )
|
|
{
|
|
m_placer->FlipPosture();
|
|
}
|
|
}
|
|
|
|
|
|
bool ROUTER::SwitchLayer( int aLayer )
|
|
{
|
|
if( m_state == ROUTE_TRACK )
|
|
return m_placer->SetLayer( aLayer );
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
void ROUTER::ToggleViaPlacement()
|
|
{
|
|
if( m_state == ROUTE_TRACK )
|
|
{
|
|
bool toggle = !m_placer->IsPlacingVia();
|
|
m_placer->ToggleVia( toggle );
|
|
|
|
if( m_logger )
|
|
{
|
|
m_logger->Log( LOGGER::EVT_TOGGLE_VIA, VECTOR2I(), nullptr, &m_sizes );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
const std::vector<int> ROUTER::GetCurrentNets() const
|
|
{
|
|
if( m_placer )
|
|
return m_placer->CurrentNets();
|
|
else if( m_dragger )
|
|
return m_dragger->CurrentNets();
|
|
|
|
return std::vector<int>();
|
|
}
|
|
|
|
|
|
int ROUTER::GetCurrentLayer() const
|
|
{
|
|
if( m_placer )
|
|
return m_placer->CurrentLayer();
|
|
else if( m_dragger )
|
|
return m_dragger->CurrentLayer();
|
|
|
|
return -1;
|
|
}
|
|
|
|
|
|
LOGGER* ROUTER::Logger()
|
|
{
|
|
return m_logger;
|
|
}
|
|
|
|
|
|
bool ROUTER::IsPlacingVia() const
|
|
{
|
|
if( !m_placer )
|
|
return false;
|
|
|
|
return m_placer->IsPlacingVia();
|
|
}
|
|
|
|
|
|
void ROUTER::ToggleCornerMode()
|
|
{
|
|
DIRECTION_45::CORNER_MODE mode = m_settings->GetCornerMode();
|
|
|
|
switch( m_settings->GetCornerMode() )
|
|
{
|
|
case DIRECTION_45::CORNER_MODE::MITERED_45: mode = DIRECTION_45::CORNER_MODE::ROUNDED_45; break;
|
|
case DIRECTION_45::CORNER_MODE::ROUNDED_45: mode = DIRECTION_45::CORNER_MODE::MITERED_90; break;
|
|
case DIRECTION_45::CORNER_MODE::MITERED_90: mode = DIRECTION_45::CORNER_MODE::ROUNDED_90; break;
|
|
case DIRECTION_45::CORNER_MODE::ROUNDED_90: mode = DIRECTION_45::CORNER_MODE::MITERED_45; break;
|
|
}
|
|
|
|
m_settings->SetCornerMode( mode );
|
|
}
|
|
|
|
|
|
void ROUTER::SetOrthoMode( bool aEnable )
|
|
{
|
|
if( !m_placer )
|
|
return;
|
|
|
|
m_placer->SetOrthoMode( aEnable );
|
|
}
|
|
|
|
|
|
void ROUTER::SetMode( ROUTER_MODE aMode )
|
|
{
|
|
m_mode = aMode;
|
|
}
|
|
|
|
|
|
void ROUTER::SetInterface( ROUTER_IFACE *aIface )
|
|
{
|
|
m_iface = aIface;
|
|
}
|
|
|
|
void ROUTER::BreakSegment( ITEM *aItem, const VECTOR2I& aP )
|
|
{
|
|
NODE *node = m_world->Branch();
|
|
|
|
LINE_PLACER placer( this );
|
|
|
|
if( placer.SplitAdjacentSegments( node, aItem, aP ) )
|
|
{
|
|
CommitRouting( node );
|
|
}
|
|
else
|
|
{
|
|
delete node;
|
|
}
|
|
}
|
|
|
|
}
|