613 lines
17 KiB
C++
613 lines
17 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2006 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 1992-2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <pgm_base.h>
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#include <settings/settings_manager.h>
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#include <eeschema_settings.h>
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#include <eda_item.h>
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#include <sch_connection.h>
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#include <sch_item.h>
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#include <sch_screen.h>
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#include <sch_sheet_path.h>
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#include <sch_draw_panel.h>
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#include <sch_edit_frame.h>
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#include <schematic.h>
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#include <symbol.h>
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#include <trace_helpers.h>
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#include <general.h>
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#include <netclass.h>
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#include <project/project_file.h>
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#include <project/net_settings.h>
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// Rendering fonts is expensive (particularly when using outline fonts). At small effective
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// sizes (ie: zoomed out) the visual differences between outline and/or stroke fonts and the
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// bitmap font becomes immaterial, and there's often more to draw when zoomed out so the
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// performance gain becomes more significant.
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#define BITMAP_FONT_SIZE_THRESHOLD 3
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wxString SCH_ITEM::GetUnitDescription( int aUnit )
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{
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if( aUnit == 0 )
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return _( "All" );
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else
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return LIB_SYMBOL::LetterSubReference( aUnit, 'A' );
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}
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wxString SCH_ITEM::GetBodyStyleDescription( int aBodyStyle )
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{
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if( aBodyStyle == 0 )
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return _( "All" );
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else if( aBodyStyle == BODY_STYLE::DEMORGAN )
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return _( "Alternate" );
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else if( aBodyStyle == BODY_STYLE::BASE )
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return _( "Standard" );
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else
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return wxT( "?" );
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}
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/* Constructor and destructor for SCH_ITEM */
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/* They are not inline because this creates problems with gcc at linking time in debug mode */
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SCH_ITEM::SCH_ITEM( EDA_ITEM* aParent, KICAD_T aType, int aUnit, int aBodyStyle ) :
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EDA_ITEM( aParent, aType ),
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m_unit( aUnit ),
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m_bodyStyle( aBodyStyle ),
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m_private( false )
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{
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m_layer = LAYER_WIRE; // It's only a default, in fact
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m_fieldsAutoplaced = FIELDS_AUTOPLACED_NO;
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m_connectivity_dirty = false; // Item is unconnected until it is placed, so it's clean
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}
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SCH_ITEM::SCH_ITEM( const SCH_ITEM& aItem ) :
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EDA_ITEM( aItem )
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{
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m_layer = aItem.m_layer;
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m_unit = aItem.m_unit;
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m_bodyStyle = aItem.m_bodyStyle;
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m_private = aItem.m_private;
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m_fieldsAutoplaced = aItem.m_fieldsAutoplaced;
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m_connectivity_dirty = aItem.m_connectivity_dirty;
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}
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SCH_ITEM& SCH_ITEM::operator=( const SCH_ITEM& aItem )
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{
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m_layer = aItem.m_layer;
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m_unit = aItem.m_unit;
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m_bodyStyle = aItem.m_bodyStyle;
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m_private = aItem.m_private;
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m_fieldsAutoplaced = aItem.m_fieldsAutoplaced;
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m_connectivity_dirty = aItem.m_connectivity_dirty;
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return *this;
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}
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SCH_ITEM::~SCH_ITEM()
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{
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for( const auto& it : m_connection_map )
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delete it.second;
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}
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SCH_ITEM* SCH_ITEM::Duplicate( bool doClone ) const
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{
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SCH_ITEM* newItem = (SCH_ITEM*) Clone();
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if( !doClone )
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const_cast<KIID&>( newItem->m_Uuid ) = KIID();
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newItem->ClearFlags( SELECTED | BRIGHTENED );
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newItem->RunOnChildren(
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[]( SCH_ITEM* aChild )
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{
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aChild->ClearFlags( SELECTED | BRIGHTENED );
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} );
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return newItem;
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}
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SCHEMATIC* SCH_ITEM::Schematic() const
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{
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EDA_ITEM* parent = GetParent();
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while( parent )
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{
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if( parent->Type() == SCHEMATIC_T )
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return static_cast<SCHEMATIC*>( parent );
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else
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parent = parent->GetParent();
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}
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return nullptr;
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}
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const SYMBOL* SCH_ITEM::GetParentSymbol() const
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{
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const EDA_ITEM* parent = GetParent();
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while( parent )
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{
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if( parent->Type() == SCH_SYMBOL_T )
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return static_cast<const SCH_SYMBOL*>( parent );
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else if( parent->Type() == LIB_SYMBOL_T )
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return static_cast<const LIB_SYMBOL*>( parent );
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else
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parent = parent->GetParent();
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}
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return nullptr;
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}
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SYMBOL* SCH_ITEM::GetParentSymbol()
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{
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EDA_ITEM* parent = GetParent();
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while( parent )
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{
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if( parent->Type() == SCH_SYMBOL_T )
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return static_cast<SCH_SYMBOL*>( parent );
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else if( parent->Type() == LIB_SYMBOL_T )
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return static_cast<LIB_SYMBOL*>( parent );
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else
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parent = parent->GetParent();
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}
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return nullptr;
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}
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void SCH_ITEM::ViewGetLayers( int aLayers[], int& aCount ) const
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{
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// Basic fallback
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aCount = 3;
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aLayers[0] = LAYER_DEVICE;
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aLayers[1] = LAYER_DEVICE_BACKGROUND;
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aLayers[2] = LAYER_SELECTION_SHADOWS;
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}
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bool SCH_ITEM::IsConnected( const VECTOR2I& aPosition ) const
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{
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if(( m_flags & STRUCT_DELETED ) || ( m_flags & SKIP_STRUCT ) )
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return false;
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return doIsConnected( aPosition );
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}
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SCH_CONNECTION* SCH_ITEM::Connection( const SCH_SHEET_PATH* aSheet ) const
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{
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if( !IsConnectable() )
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return nullptr;
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if( !aSheet )
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aSheet = &Schematic()->CurrentSheet();
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auto it = m_connection_map.find( *aSheet );
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if( it == m_connection_map.end() )
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return nullptr;
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else
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return it->second;
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}
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void SCH_ITEM::SetConnectionGraph( CONNECTION_GRAPH* aGraph )
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{
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for( auto& [path, conn] : m_connection_map )
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{
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conn->SetGraph( aGraph );
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for( auto& member : conn->AllMembers() )
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member->SetGraph( aGraph );
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}
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}
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std::shared_ptr<NETCLASS> SCH_ITEM::GetEffectiveNetClass( const SCH_SHEET_PATH* aSheet ) const
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{
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static std::shared_ptr<NETCLASS> nullNetclass = std::make_shared<NETCLASS>( wxEmptyString );
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SCHEMATIC* schematic = Schematic();
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if( schematic )
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{
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std::shared_ptr<NET_SETTINGS>& netSettings = schematic->Prj().GetProjectFile().m_NetSettings;
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SCH_CONNECTION* connection = Connection( aSheet );
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if( connection )
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return netSettings->GetEffectiveNetClass( connection->Name() );
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else
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return netSettings->m_DefaultNetClass;
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}
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return nullNetclass;
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}
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void SCH_ITEM::ClearConnectedItems( const SCH_SHEET_PATH& aSheet )
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{
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auto it = m_connected_items.find( aSheet );
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if( it != m_connected_items.end() )
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it->second.clear();
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}
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const SCH_ITEM_VEC& SCH_ITEM::ConnectedItems( const SCH_SHEET_PATH& aSheet )
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{
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return m_connected_items[ aSheet ];
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}
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void SCH_ITEM::AddConnectionTo( const SCH_SHEET_PATH& aSheet, SCH_ITEM* aItem )
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{
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SCH_ITEM_VEC& vec = m_connected_items[ aSheet ];
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// The vector elements are small, so reserve 1k at a time to prevent re-allocations
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if( vec.size() == vec.capacity() )
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vec.reserve( vec.size() + 4096 );
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// Add item to the correct place in the sorted vector if it is not already there
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auto it = std::lower_bound( vec.begin(), vec.end(), aItem );
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if( it == vec.end() || *it != aItem )
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vec.insert( it, aItem );
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}
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SCH_CONNECTION* SCH_ITEM::InitializeConnection( const SCH_SHEET_PATH& aSheet,
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CONNECTION_GRAPH* aGraph )
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{
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SCH_CONNECTION* connection = Connection( &aSheet );
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// N.B. Do not clear the dirty connectivity flag here because we may need
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// to create a connection for a different sheet, and we don't want to
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// skip the connection creation because the flag is cleared.
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if( connection )
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{
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connection->Reset();
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}
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else
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{
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connection = new SCH_CONNECTION( this );
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m_connection_map.insert( std::make_pair( aSheet, connection ) );
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}
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connection->SetGraph( aGraph );
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connection->SetSheet( aSheet );
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return connection;
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}
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SCH_CONNECTION* SCH_ITEM::GetOrInitConnection( const SCH_SHEET_PATH& aSheet,
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CONNECTION_GRAPH* aGraph )
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{
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if( !IsConnectable() )
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return nullptr;
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SCH_CONNECTION* connection = Connection( &aSheet );
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if( connection )
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return connection;
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else
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return InitializeConnection( aSheet, aGraph );
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}
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const wxString& SCH_ITEM::GetCachedDriverName() const
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{
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static wxString s_empty;
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return s_empty;
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}
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void SCH_ITEM::SwapData( SCH_ITEM* aItem )
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{
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UNIMPLEMENTED_FOR( GetClass() );
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}
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void SCH_ITEM::SwapFlags( SCH_ITEM* aItem )
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{
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EDA_ITEM_FLAGS editFlags = GetEditFlags();
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EDA_ITEM_FLAGS tempFlags = GetTempFlags();
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EDA_ITEM_FLAGS aItem_editFlags = aItem->GetEditFlags();
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EDA_ITEM_FLAGS aItem_tempFlags = aItem->GetTempFlags();
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std::swap( m_flags, aItem->m_flags );
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ClearEditFlags();
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SetFlags( editFlags );
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ClearTempFlags();
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SetFlags( tempFlags );
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aItem->ClearEditFlags();
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aItem->SetFlags( aItem_editFlags );
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aItem->ClearTempFlags();
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aItem->SetFlags( aItem_tempFlags );
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}
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void SCH_ITEM::ClearCaches()
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{
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auto clearTextCaches =
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[]( SCH_ITEM* aItem )
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{
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EDA_TEXT* text = dynamic_cast<EDA_TEXT*>( aItem );
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if( text )
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{
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text->ClearBoundingBoxCache();
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text->ClearRenderCache();
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}
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};
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clearTextCaches( this );
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RunOnChildren( clearTextCaches );
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}
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bool SCH_ITEM::operator==( const SCH_ITEM& aOther ) const
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{
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if( Type() != aOther.Type() )
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return false;
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return compare( aOther, SCH_ITEM::COMPARE_FLAGS::EQUALITY ) == 0;
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}
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bool SCH_ITEM::operator<( const SCH_ITEM& aOther ) const
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{
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if( Type() != aOther.Type() )
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return Type() < aOther.Type();
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return ( compare( aOther ) < 0 );
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}
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bool SCH_ITEM::cmp_items::operator()( const SCH_ITEM* aFirst, const SCH_ITEM* aSecond ) const
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{
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return aFirst->compare( *aSecond, COMPARE_FLAGS::EQUALITY ) < 0;
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}
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int SCH_ITEM::compare( const SCH_ITEM& aOther, int aCompareFlags ) const
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{
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if( Type() != aOther.Type() )
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return Type() - aOther.Type();
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if( !( aCompareFlags & SCH_ITEM::COMPARE_FLAGS::UNIT ) && m_unit != aOther.m_unit )
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return m_unit - aOther.m_unit;
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if( !( aCompareFlags & SCH_ITEM::COMPARE_FLAGS::UNIT ) && m_bodyStyle != aOther.m_bodyStyle )
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return m_bodyStyle - aOther.m_bodyStyle;
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if( IsPrivate() != aOther.IsPrivate() )
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return IsPrivate() ? 1 : -1;
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if( !( aCompareFlags & SCH_ITEM::COMPARE_FLAGS::SKIP_TST_POS ) )
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{
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if( GetPosition().x != aOther.GetPosition().x )
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return GetPosition().x - aOther.GetPosition().x;
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if( GetPosition().y != aOther.GetPosition().y )
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return GetPosition().y - aOther.GetPosition().y;
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}
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if( ( aCompareFlags & SCH_ITEM::COMPARE_FLAGS::EQUALITY )
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|| ( aCompareFlags & SCH_ITEM::COMPARE_FLAGS::ERC ) )
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{
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return 0;
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}
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if( m_Uuid < aOther.m_Uuid )
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return -1;
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if( m_Uuid > aOther.m_Uuid )
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return 1;
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return 0;
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}
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const wxString& SCH_ITEM::GetDefaultFont() const
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{
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EESCHEMA_SETTINGS* cfg = Pgm().GetSettingsManager().GetAppSettings<EESCHEMA_SETTINGS>();
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return cfg->m_Appearance.default_font;
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}
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const KIFONT::METRICS& SCH_ITEM::GetFontMetrics() const
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{
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if( SCHEMATIC* schematic = Schematic() )
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return schematic->Settings().m_FontMetrics;
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return KIFONT::METRICS::Default();
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}
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int SCH_ITEM::GetEffectivePenWidth( const SCH_RENDER_SETTINGS* aSettings ) const
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{
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// For historical reasons, a stored value of 0 means "default width" and negative
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// numbers meant "don't stroke".
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if( GetPenWidth() < 0 )
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return 0;
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else if( GetPenWidth() == 0 )
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return std::max( aSettings->GetDefaultPenWidth(), aSettings->GetMinPenWidth() );
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else
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return std::max( GetPenWidth(), aSettings->GetMinPenWidth() );
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}
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bool SCH_ITEM::RenderAsBitmap( double aWorldScale ) const
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{
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if( IsHypertext() )
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return false;
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if( const EDA_TEXT* text = dynamic_cast<const EDA_TEXT*>( this ) )
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return text->GetTextHeight() * aWorldScale < BITMAP_FONT_SIZE_THRESHOLD;
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return false;
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}
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void SCH_ITEM::getSymbolEditorMsgPanelInfo( EDA_DRAW_FRAME* aFrame,
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std::vector<MSG_PANEL_ITEM>& aList )
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{
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wxString msg;
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aList.emplace_back( _( "Type" ), GetFriendlyName() );
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if( const SYMBOL* parent = GetParentSymbol() )
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{
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if( parent->GetUnitCount() )
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aList.emplace_back( _( "Unit" ), GetUnitDescription( m_unit ) );
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if( parent->HasAlternateBodyStyle() )
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aList.emplace_back( _( "Body Style" ), GetBodyStyleDescription( m_bodyStyle ) );
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}
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if( IsPrivate() )
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aList.emplace_back( _( "Private" ), wxEmptyString );
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}
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static struct SCH_ITEM_DESC
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{
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SCH_ITEM_DESC()
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{
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PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance();
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REGISTER_TYPE( SCH_ITEM );
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propMgr.InheritsAfter( TYPE_HASH( SCH_ITEM ), TYPE_HASH( EDA_ITEM ) );
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#ifdef NOTYET
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// Not yet functional in UI
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propMgr.AddProperty( new PROPERTY<SCH_ITEM, bool>( _HKI( "Locked" ),
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&SCH_ITEM::SetLocked, &SCH_ITEM::IsLocked ) );
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#endif
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auto multiUnit =
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[=]( INSPECTABLE* aItem ) -> bool
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{
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if( SCH_ITEM* schItem = dynamic_cast<SCH_ITEM*>( aItem ) )
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{
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if( const SYMBOL* symbol = schItem->GetParentSymbol() )
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return symbol->IsMulti();
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}
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return false;
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};
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auto multiBodyStyle =
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[=]( INSPECTABLE* aItem ) -> bool
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{
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if( SCH_ITEM* schItem = dynamic_cast<SCH_ITEM*>( aItem ) )
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{
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if( const SYMBOL* symbol = schItem->GetParentSymbol() )
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return symbol->HasAlternateBodyStyle();
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}
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return false;
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};
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propMgr.AddProperty( new PROPERTY<SCH_ITEM, int>( _HKI( "Unit" ),
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&SCH_ITEM::SetUnit, &SCH_ITEM::GetUnit ) )
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.SetAvailableFunc( multiUnit )
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.SetIsHiddenFromDesignEditors();
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propMgr.AddProperty( new PROPERTY<SCH_ITEM, int>( _HKI( "Body Style" ),
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&SCH_ITEM::SetBodyStyle, &SCH_ITEM::GetBodyStyle ) )
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.SetAvailableFunc( multiBodyStyle )
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|
.SetIsHiddenFromDesignEditors();
|
|
|
|
propMgr.AddProperty( new PROPERTY<SCH_ITEM, bool>( _HKI( "Private" ),
|
|
&SCH_ITEM::SetPrivate, &SCH_ITEM::IsPrivate ) )
|
|
.SetIsHiddenFromDesignEditors();
|
|
}
|
|
} _SCH_ITEM_DESC;
|
|
|
|
IMPLEMENT_ENUM_TO_WXANY( SCH_LAYER_ID )
|
|
|
|
|
|
static bool lessYX( const DANGLING_END_ITEM& a, const DANGLING_END_ITEM& b )
|
|
{
|
|
const auto aPos = a.GetPosition();
|
|
const auto bPos = b.GetPosition();
|
|
return aPos.y < bPos.y ? true : ( aPos.y > bPos.y ? false : aPos.x < bPos.x );
|
|
};
|
|
|
|
|
|
static bool lessType( const DANGLING_END_ITEM& a, const DANGLING_END_ITEM& b )
|
|
{
|
|
return a.GetType() < b.GetType();
|
|
};
|
|
|
|
|
|
std::vector<DANGLING_END_ITEM>::iterator
|
|
DANGLING_END_ITEM_HELPER::get_lower_pos( std::vector<DANGLING_END_ITEM>& aItemListByPos,
|
|
const VECTOR2I& aPos )
|
|
{
|
|
DANGLING_END_ITEM needle = DANGLING_END_ITEM( PIN_END, nullptr, aPos );
|
|
auto start = aItemListByPos.begin();
|
|
auto end = aItemListByPos.end();
|
|
return std::lower_bound( start, end, needle, lessYX );
|
|
}
|
|
|
|
|
|
std::vector<DANGLING_END_ITEM>::iterator
|
|
DANGLING_END_ITEM_HELPER::get_lower_type( std::vector<DANGLING_END_ITEM>& aItemListByType,
|
|
const DANGLING_END_T& aType )
|
|
{
|
|
DANGLING_END_ITEM needle = DANGLING_END_ITEM( aType, nullptr, VECTOR2I{} );
|
|
auto start = aItemListByType.begin();
|
|
auto end = aItemListByType.end();
|
|
return std::lower_bound( start, end, needle, lessType );
|
|
}
|
|
|
|
|
|
void DANGLING_END_ITEM_HELPER::sort_dangling_end_items(
|
|
std::vector<DANGLING_END_ITEM>& aItemListByType,
|
|
std::vector<DANGLING_END_ITEM>& aItemListByPos )
|
|
{
|
|
// WIRE_END pairs must be kept together. Hence stable sort.
|
|
std::stable_sort( aItemListByType.begin(), aItemListByType.end(), lessType );
|
|
// Sort by y first, pins are more likely to share x than y.
|
|
std::sort( aItemListByPos.begin(), aItemListByPos.end(), lessYX );
|
|
}
|