kicad/gerbview/tools/gerbview_selection_tool.cpp

693 lines
19 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Jon Evans <jon@craftyjon.com>
* Copyright (C) 2017-2019 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <limits>
#include <functional>
using namespace std::placeholders;
#include <base_struct.h>
#include <bitmaps.h>
#include <gerber_collectors.h>
#include <class_draw_panel_gal.h>
#include <view/view.h>
#include <view/view_controls.h>
#include <view/view_group.h>
#include <painter.h>
#include <bitmaps.h>
#include <tool/tool_event.h>
#include <tool/tool_manager.h>
#include <preview_items/ruler_item.h>
#include <preview_items/selection_area.h>
#include <gerbview_id.h>
#include <gerbview_painter.h>
#include "gerbview_selection_tool.h"
#include "gerbview_actions.h"
class HIGHLIGHT_MENU : public ACTION_MENU
{
public:
HIGHLIGHT_MENU() :
ACTION_MENU( true )
{
SetIcon( net_highlight_schematic_xpm );
SetTitle( _( "Highlight" ) );
}
private:
void update() override
{
bool addSeparator = false;
const auto& selection = getToolManager()->GetTool<GERBVIEW_SELECTION_TOOL>()->GetSelection();
if( selection.Size() == 1 )
{
auto item = static_cast<GERBER_DRAW_ITEM*>( selection[0] );
const auto& net_attr = item->GetNetAttributes();
if( ( net_attr.m_NetAttribType & GBR_NETLIST_METADATA::GBR_NETINFO_PAD ) ||
( net_attr.m_NetAttribType & GBR_NETLIST_METADATA::GBR_NETINFO_CMP ) )
{
auto menuEntry = Add( GERBVIEW_ACTIONS::highlightComponent );
menuEntry->SetItemLabel( wxString::Format( _( "Highlight Items of Component \"%s\"" ),
GetChars( net_attr.m_Cmpref ) ) );
addSeparator = true;
}
if( ( net_attr.m_NetAttribType & GBR_NETLIST_METADATA::GBR_NETINFO_NET ) )
{
auto menuEntry = Add( GERBVIEW_ACTIONS::highlightNet );
menuEntry->SetItemLabel( wxString::Format( _( "Highlight Items of Net \"%s\"" ),
UnescapeString( net_attr.m_Netname ) ) );
addSeparator = true;
}
D_CODE* apertDescr = item->GetDcodeDescr();
if( apertDescr && !apertDescr->m_AperFunction.IsEmpty() )
{
auto menuEntry = Add( GERBVIEW_ACTIONS::highlightAttribute );
menuEntry->SetItemLabel( wxString::Format( _( "Highlight Aperture Type \"%s\"" ),
GetChars( apertDescr->m_AperFunction ) ) );
addSeparator = true;
}
}
if( addSeparator )
AppendSeparator();
Add( GERBVIEW_ACTIONS::highlightClear );
}
ACTION_MENU* create() const override
{
return new HIGHLIGHT_MENU();
}
};
GERBVIEW_SELECTION_TOOL::GERBVIEW_SELECTION_TOOL() :
TOOL_INTERACTIVE( "gerbview.InteractiveSelection" ),
m_frame( NULL ),
m_additive( false ),
m_subtractive( false ),
m_exclusive_or( false )
{
m_preliminary = true;
}
int GERBVIEW_SELECTION_TOOL::UpdateMenu( const TOOL_EVENT& aEvent )
{
ACTION_MENU* actionMenu = aEvent.Parameter<ACTION_MENU*>();
CONDITIONAL_MENU* conditionalMenu = dynamic_cast<CONDITIONAL_MENU*>( actionMenu );
if( conditionalMenu )
conditionalMenu->Evaluate( m_selection );
if( actionMenu )
actionMenu->UpdateAll();
return 0;
}
GERBVIEW_SELECTION_TOOL::~GERBVIEW_SELECTION_TOOL()
{
getView()->Remove( &m_selection );
}
bool GERBVIEW_SELECTION_TOOL::Init()
{
auto selectMenu = std::make_shared<HIGHLIGHT_MENU>();
selectMenu->SetTool( this );
m_menu.AddSubMenu( selectMenu );
auto& menu = m_menu.GetMenu();
menu.AddMenu( selectMenu.get() );
menu.AddSeparator( 1000 );
getEditFrame<GERBVIEW_FRAME>()->AddStandardSubMenus( m_menu );
return true;
}
void GERBVIEW_SELECTION_TOOL::Reset( RESET_REASON aReason )
{
m_frame = getEditFrame<GERBVIEW_FRAME>();
m_preliminary = true;
if( aReason == TOOL_BASE::MODEL_RELOAD )
{
// Remove pointers to the selected items from containers
// without changing their properties (as they are already deleted
// while a new file is loaded)
m_selection.Clear();
getView()->GetPainter()->GetSettings()->SetHighlight( false );
}
else
// Restore previous properties of selected items and remove them from containers
clearSelection();
// Reinsert the VIEW_GROUP, in case it was removed from the VIEW
getView()->Remove( &m_selection );
getView()->Add( &m_selection );
}
int GERBVIEW_SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
{
// Main loop: keep receiving events
while( TOOL_EVENT* evt = Wait() )
{
if( m_frame->ToolStackIsEmpty() )
m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_ARROW );
m_additive = m_subtractive = m_exclusive_or = false;
if( evt->Modifier( MD_SHIFT ) && evt->Modifier( MD_CTRL ) )
m_subtractive = true;
else if( evt->Modifier( MD_SHIFT ) )
m_additive = true;
else if( evt->Modifier( MD_CTRL ) )
m_exclusive_or = true;
// This is kind of hacky: activate RMB drag on any event.
// There doesn't seem to be any other good way to tell when another tool
// is canceled and control returns to the selection tool, except by the
// fact that the selection tool starts to get events again.
if( m_frame->IsCurrentTool( ACTIONS::selectionTool ) )
{
getViewControls()->SetAdditionalPanButtons( false, true );
}
// Disable RMB pan for other tools; they can re-enable if desired
if( evt->IsActivate() )
{
getViewControls()->SetAdditionalPanButtons( false, false );
}
// single click? Select single object
if( evt->IsClick( BUT_LEFT ) )
{
selectPoint( evt->Position() );
}
// right click? if there is any object - show the context menu
else if( evt->IsClick( BUT_RIGHT ) )
{
if( m_selection.Empty() )
{
selectPoint( evt->Position() );
m_selection.SetIsHover( true );
}
m_menu.ShowContextMenu( m_selection );
}
else if( evt->IsCancel() || evt->Action() == TA_UNDO_REDO_PRE )
{
clearSelection();
}
else
evt->SetPassEvent();
}
// This tool is supposed to be active forever
assert( false );
return 0;
}
GERBVIEW_SELECTION& GERBVIEW_SELECTION_TOOL::GetSelection()
{
return m_selection;
}
bool GERBVIEW_SELECTION_TOOL::selectPoint( const VECTOR2I& aWhere, bool aOnDrag )
{
EDA_ITEM* item = NULL;
GERBER_COLLECTOR collector;
EDA_ITEM* model = getModel<EDA_ITEM>();
collector.Collect( model, GERBER_COLLECTOR::AllItems, wxPoint( aWhere.x, aWhere.y ) );
// Remove unselectable items
for( int i = collector.GetCount() - 1; i >= 0; --i )
{
if( !selectable( collector[i] ) )
collector.Remove( i );
}
if( collector.GetCount() > 1 )
{
if( aOnDrag )
Wait( TOOL_EVENT( TC_ANY, TA_MOUSE_UP, BUT_LEFT ) );
item = disambiguationMenu( &collector );
if( item )
{
collector.Empty();
collector.Append( item );
}
}
if( !m_additive && !m_subtractive && !m_exclusive_or )
clearSelection();
if( collector.GetCount() == 1 )
{
item = collector[ 0 ];
if( m_subtractive || ( m_exclusive_or && item->IsSelected() ) )
{
unselect( item );
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
return false;
}
else
{
select( item );
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
return true;
}
}
return false;
}
bool GERBVIEW_SELECTION_TOOL::selectCursor( bool aSelectAlways )
{
if( aSelectAlways || m_selection.Empty() )
{
clearSelection();
selectPoint( getViewControls()->GetCursorPosition( false ) );
}
return !m_selection.Empty();
}
void GERBVIEW_SELECTION_TOOL::setTransitions()
{
Go( &GERBVIEW_SELECTION_TOOL::UpdateMenu, ACTIONS::updateMenu.MakeEvent() );
Go( &GERBVIEW_SELECTION_TOOL::Main, GERBVIEW_ACTIONS::selectionActivate.MakeEvent() );
Go( &GERBVIEW_SELECTION_TOOL::ClearSelection, GERBVIEW_ACTIONS::selectionClear.MakeEvent() );
Go( &GERBVIEW_SELECTION_TOOL::SelectItem, GERBVIEW_ACTIONS::selectItem.MakeEvent() );
Go( &GERBVIEW_SELECTION_TOOL::UnselectItem, GERBVIEW_ACTIONS::unselectItem.MakeEvent() );
Go( &GERBVIEW_SELECTION_TOOL::MeasureTool, ACTIONS::measureTool.MakeEvent() );
}
int GERBVIEW_SELECTION_TOOL::ClearSelection( const TOOL_EVENT& aEvent )
{
clearSelection();
return 0;
}
int GERBVIEW_SELECTION_TOOL::SelectItems( const TOOL_EVENT& aEvent )
{
std::vector<EDA_ITEM*>* items = aEvent.Parameter<std::vector<EDA_ITEM*>*>();
if( items )
{
// Perform individual selection of each item before processing the event.
for( auto item : *items )
select( item );
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
}
return 0;
}
int GERBVIEW_SELECTION_TOOL::SelectItem( const TOOL_EVENT& aEvent )
{
// Check if there is an item to be selected
EDA_ITEM* item = aEvent.Parameter<EDA_ITEM*>();
if( item )
{
select( item );
// Inform other potentially interested tools
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
}
return 0;
}
int GERBVIEW_SELECTION_TOOL::UnselectItems( const TOOL_EVENT& aEvent )
{
std::vector<EDA_ITEM*>* items = aEvent.Parameter<std::vector<EDA_ITEM*>*>();
if( items )
{
// Perform individual unselection of each item before processing the event
for( auto item : *items )
unselect( item );
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
}
return 0;
}
int GERBVIEW_SELECTION_TOOL::UnselectItem( const TOOL_EVENT& aEvent )
{
// Check if there is an item to be selected
EDA_ITEM* item = aEvent.Parameter<EDA_ITEM*>();
if( item )
{
unselect( item );
// Inform other potentially interested tools
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
}
return 0;
}
void GERBVIEW_SELECTION_TOOL::clearSelection()
{
if( m_selection.Empty() )
return;
for( auto item : m_selection )
unselectVisually( static_cast<EDA_ITEM*>( item ) );
m_selection.Clear();
// Inform other potentially interested tools
m_toolMgr->ProcessEvent( EVENTS::ClearedEvent );
}
EDA_ITEM* GERBVIEW_SELECTION_TOOL::disambiguationMenu( GERBER_COLLECTOR* aCollector )
{
EDA_ITEM* current = NULL;
KIGFX::VIEW_GROUP highlightGroup;
ACTION_MENU menu( true );
highlightGroup.SetLayer( LAYER_SELECT_OVERLAY );
getView()->Add( &highlightGroup );
int limit = std::min( 10, aCollector->GetCount() );
for( int i = 0; i < limit; ++i )
{
wxString text;
EDA_ITEM* item = ( *aCollector )[i];
text = item->GetSelectMenuText( m_frame->GetUserUnits() );
menu.Add( text, i + 1, item->GetMenuImage() );
}
menu.SetTitle( _( "Clarify selection" ) );
menu.SetIcon( info_xpm );
menu.DisplayTitle( true );
SetContextMenu( &menu, CMENU_NOW );
while( TOOL_EVENT* evt = Wait() )
{
if( evt->Action() == TA_CHOICE_MENU_UPDATE )
{
if( current )
{
current->ClearBrightened();
getView()->Hide( current, false );
highlightGroup.Remove( current );
getView()->MarkTargetDirty( KIGFX::TARGET_OVERLAY );
}
int id = *evt->GetCommandId();
// User has pointed an item, so show it in a different way
if( id > 0 && id <= limit )
{
current = ( *aCollector )[id - 1];
current->SetBrightened();
getView()->Hide( current, true );
highlightGroup.Add( current );
getView()->MarkTargetDirty( KIGFX::TARGET_OVERLAY );
}
else
{
current = NULL;
}
}
else if( evt->Action() == TA_CHOICE_MENU_CHOICE )
{
OPT<int> id = evt->GetCommandId();
// User has selected an item, so this one will be returned
if( id && ( *id > 0 ) )
current = ( *aCollector )[*id - 1];
else
current = NULL;
break;
}
}
if( current && current->IsBrightened() )
{
current->ClearBrightened();
getView()->Hide( current, false );
getView()->MarkTargetDirty( KIGFX::TARGET_OVERLAY );
}
getView()->Remove( &highlightGroup );
return current;
}
bool GERBVIEW_SELECTION_TOOL::selectable( const EDA_ITEM* aItem ) const
{
GERBVIEW_FRAME* frame = getEditFrame<GERBVIEW_FRAME>();
const GERBER_DRAW_ITEM* item = static_cast<const GERBER_DRAW_ITEM*>( aItem );
int layer = item->GetLayer();
if( item->GetLayerPolarity() )
{
// Don't allow selection of invisible negative items
auto rs = static_cast<KIGFX::GERBVIEW_RENDER_SETTINGS*>( getView()->GetPainter()->GetSettings() );
if( !rs->IsShowNegativeItems() )
return false;
}
// We do not want to select items that are in the background
if( frame->m_DisplayOptions.m_HighContrastMode && layer != frame->GetActiveLayer() )
return false;
return frame->IsLayerVisible( layer );
}
void GERBVIEW_SELECTION_TOOL::select( EDA_ITEM* aItem )
{
if( aItem->IsSelected() )
return;
m_selection.Add( aItem );
getView()->Add( &m_selection, std::numeric_limits<int>::max() );
selectVisually( aItem );
}
void GERBVIEW_SELECTION_TOOL::unselect( EDA_ITEM* aItem )
{
if( !aItem->IsSelected() )
return;
unselectVisually( aItem );
m_selection.Remove( aItem );
if( m_selection.Empty() )
getView()->Remove( &m_selection );
}
void GERBVIEW_SELECTION_TOOL::selectVisually( EDA_ITEM* aItem )
{
// Move the item's layer to the front
int layer = static_cast<GERBER_DRAW_ITEM*>( aItem )->GetLayer();
m_frame->SetActiveLayer( layer, true );
// Hide the original item, so it is shown only on overlay
aItem->SetSelected();
getView()->Hide( aItem, true );
getView()->Update( &m_selection );
}
void GERBVIEW_SELECTION_TOOL::unselectVisually( EDA_ITEM* aItem )
{
// Restore original item visibility
aItem->ClearSelected();
getView()->Hide( aItem, false );
getView()->Update( aItem, KIGFX::ALL );
getView()->Update( &m_selection );
}
int GERBVIEW_SELECTION_TOOL::MeasureTool( const TOOL_EVENT& aEvent )
{
auto& view = *getView();
auto& controls = *getViewControls();
auto previous_settings = controls.GetSettings();
std::string tool = aEvent.GetCommandStr().get();
m_frame->PushTool( tool );
Activate();
KIGFX::PREVIEW::TWO_POINT_GEOMETRY_MANAGER twoPtMgr;
KIGFX::PREVIEW::RULER_ITEM ruler( twoPtMgr, m_frame->GetUserUnits() );
view.Add( &ruler );
view.SetVisible( &ruler, false );
bool originSet = false;
controls.ShowCursor( true );
controls.SetSnapping( true );
controls.SetAdditionalPanButtons( false, true );
while( TOOL_EVENT* evt = Wait() )
{
m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_ARROW );
const VECTOR2I cursorPos = controls.GetCursorPosition();
auto clearRuler = [&] () {
view.SetVisible( &ruler, false );
controls.SetAutoPan( false );
controls.CaptureCursor( false );
originSet = false;
};
if( evt->IsCancelInteractive() )
{
if( originSet )
clearRuler();
else
{
m_frame->PopTool( tool );
break;
}
}
else if( evt->IsActivate() )
{
if( originSet )
clearRuler();
if( evt->IsMoveTool() )
{
// leave ourselves on the stack so we come back after the move
break;
}
else
{
m_frame->PopTool( tool );
break;
}
}
// click or drag starts
else if( !originSet && ( evt->IsDrag( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) ) )
{
if( !evt->IsDrag( BUT_LEFT ) )
{
twoPtMgr.SetOrigin( cursorPos );
twoPtMgr.SetEnd( cursorPos );
}
controls.CaptureCursor( true );
controls.SetAutoPan( true );
originSet = true;
}
else if( !originSet && evt->IsMotion() )
{
// make sure the origin is set before a drag starts
// otherwise you can miss a step
twoPtMgr.SetOrigin( cursorPos );
twoPtMgr.SetEnd( cursorPos );
}
// second click or mouse up after drag ends
else if( originSet && ( evt->IsClick( BUT_LEFT ) || evt->IsMouseUp( BUT_LEFT ) ) )
{
originSet = false;
controls.SetAutoPan( false );
controls.CaptureCursor( false );
view.SetVisible( &ruler, false );
}
// move or drag when origin set updates rules
else if( originSet && ( evt->IsMotion() || evt->IsDrag( BUT_LEFT ) ) )
{
twoPtMgr.SetAngleSnap( evt->Modifier( MD_CTRL ) );
twoPtMgr.SetEnd( cursorPos );
view.SetVisible( &ruler, true );
view.Update( &ruler, KIGFX::GEOMETRY );
}
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( m_selection );
}
else
evt->SetPassEvent();
}
view.SetVisible( &ruler, false );
view.Remove( &ruler );
controls.ApplySettings( previous_settings );
return 0;
}