285 lines
9.1 KiB
C++
285 lines
9.1 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017 Chris Pavlina <pavlina.chris@gmail.com>
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* Copyright (C) 2014 Henner Zeller <h.zeller@acm.org>
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* Copyright (C) 2014-2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef LIB_TREE_MODEL_H
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#define LIB_TREE_MODEL_H
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#include <vector>
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#include <memory>
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#include <wx/string.h>
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#include <lib_tree_item.h>
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class EDA_COMBINED_MATCHER;
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/**
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* Model class in the component selector Model-View-Adapter (mediated MVC)
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* architecture. The other pieces are in:
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*
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* - Adapter: LIB_TREE_MODEL_ADAPTER in common/lib_tree_model_adapter.h
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* - View:
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* - DIALOG_CHOOSE_COMPONENT in eeschema/dialogs/dialog_choose_component.h
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* - wxDataViewCtrl
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*
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* This model is populated from LIB_ALIASes; helper methods in the adapter
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* can accept entire libraries.
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*
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* Quick summary of methods used to populate this class:
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* - `CMP_TREE_NODE_ROOT::AddLib()` - add a new, empty library to the root
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* - `CMP_TREE_NODE_LIB::AddAlias()` - add an alias and its units from a
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* given LIB_ALIAS*
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*
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* Quick summary of methods used to drive this class:
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*
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* - `UpdateScore()` - accumulate scores recursively given a new search token
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* - `ResetScore()` - reset scores recursively for a new search string
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* - `AssignIntrinsicRanks()` - calculate and cache the initial sort order
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* - `SortNodes()` - recursively sort the tree by score
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* - `Compare()` - compare two nodes; used by `SortNodes()`
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*
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* The data in the model is meant to be accessed directly. Quick summary of
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* data members:
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*
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* - `Parent` - parent node, or nullptr if root
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* - `Children` - vector of unique_ptrs to children
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* - `Type` - ROOT, LIB, ALIAS, or UNIT
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* - `m_IntrinsicRank` - cached initial sort order
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* - `m_Score` - score taking into account search terms. Zero means irrelevant and
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* should be hidden.
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* - `Name` - name of the library/alias/unit, to be displayed
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* - `Desc` - description of the alias, to be displayed
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* - `m_MatchName` - Name, normalized to lowercase for matching
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* - `m_SearchText` - normalized composite of keywords and description
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* - `LibId` - the #LIB_ID this alias or unit is from, or not valid
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* - `Unit` - the unit number, or zero for non-units
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*/
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class LIB_TREE_NODE
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{
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public:
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/**
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* Update the score for this part. This is accumulative - it will be
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* called once per search term.
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*
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* @param aMatcher an EDA_COMBINED_MATCHER initialized with the search term
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*/
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virtual void UpdateScore( EDA_COMBINED_MATCHER& aMatcher ) = 0;
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/**
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* Initialize score to kLowestDefaultScore, recursively.
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*/
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void ResetScore();
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/**
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* Store intrinsic ranks on all children of this node. See m_IntrinsicRank
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* member doc for more information.
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*/
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void AssignIntrinsicRanks( bool presorted = false );
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/**
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* Sort child nodes quickly and recursively (IntrinsicRanks must have been set).
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*/
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void SortNodes();
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/**
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* Compare two nodes. Returns negative if aNode1 < aNode2, zero if aNode1 ==
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* aNode2, or positive if aNode1 > aNode2.
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*/
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static int Compare( LIB_TREE_NODE const& aNode1, LIB_TREE_NODE const& aNode2 );
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LIB_TREE_NODE();
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virtual ~LIB_TREE_NODE() {}
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enum TYPE {
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ROOT, LIB, LIBID, UNIT, INVALID
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};
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typedef std::vector<std::unique_ptr<LIB_TREE_NODE>> PTR_VECTOR;
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LIB_TREE_NODE* m_Parent; // Parent node or null
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PTR_VECTOR m_Children; // List of child nodes
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enum TYPE m_Type; // Node type
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/**
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* The rank of the item before any search terms are applied. This is
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* a fairly expensive sort (involving string compares) so it helps to
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* store the result of that sort.
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*/
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int m_IntrinsicRank;
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int m_Score; // The score of an item resulting from the search algorithm.
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bool m_Pinned; // Item should appear at top when there is no search string
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wxString m_Name; // Actual name of the part
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wxString m_Desc; // Description to be displayed
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wxString m_MatchName; // Normalized name for matching
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wxString m_SearchText; // Descriptive text to search
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bool m_Normalized; // Support for lazy normalization.
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LIB_ID m_LibId; // LIB_ID determined by the parent library nickname and alias name.
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int m_Unit; // Actual unit, or zero
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bool m_IsRoot; // Indicates if the symbol is a root symbol instead of an alias.
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};
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/**
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* Node type: unit of component.
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*/
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class LIB_TREE_NODE_UNIT: public LIB_TREE_NODE
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{
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public:
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/**
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* The addresses of CMP_TREE_NODEs are used as unique IDs for the
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* wxDataViewModel, so don't let them be copied around.
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*/
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LIB_TREE_NODE_UNIT( LIB_TREE_NODE_UNIT const& _ ) = delete;
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void operator=( LIB_TREE_NODE_UNIT const& _ ) = delete;
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/**
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* Construct a unit node.
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*
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* The name of the unit will be "Unit %s", where %s is aUnit formatted
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* by LIB_PART::SubReference.
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*
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* @param aParent parent node, should be a CMP_TREE_NODE_ALIAS
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* @param aItem parent item
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* @param aUnit unit number
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*/
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LIB_TREE_NODE_UNIT( LIB_TREE_NODE* aParent, LIB_TREE_ITEM* aItem, int aUnit );
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/**
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* Do nothing, units just take the parent's score
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*/
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virtual void UpdateScore( EDA_COMBINED_MATCHER& aMatcher ) override {}
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};
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/**
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* Node type: #LIB_ID.
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*/
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class LIB_TREE_NODE_LIB_ID: public LIB_TREE_NODE
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{
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public:
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/**
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* The addresses of CMP_TREE_NODEs are used as unique IDs for the
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* wxDataViewModel, so don't let them be copied around.
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*/
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LIB_TREE_NODE_LIB_ID( LIB_TREE_NODE_LIB_ID const& _ ) = delete;
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void operator=( LIB_TREE_NODE_LIB_ID const& _ ) = delete;
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/**
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* Construct a #LIB_ID node.
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*
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* All fields will be populated from the LIB_ALIAS, including children
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* (unit nodes will be generated automatically). This does not keep
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* the pointer to the #LIB_ALIAS object because at any time, a #LIB_ALIAS
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* can be remove from a library which will result in an invalid pointer.
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* The alias must be resolved at the time of use. Anything else is a bug.
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*
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* @param aParent parent node, should be a CMP_TREE_NODE_LIB
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* @param aItem LIB_COMPONENT to populate the node.
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*/
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LIB_TREE_NODE_LIB_ID( LIB_TREE_NODE* aParent, LIB_TREE_ITEM* aItem );
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/**
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* Update the node using data from a LIB_ALIAS object.
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*/
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void Update( LIB_TREE_ITEM* aItem );
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/**
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* Perform the actual search.
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*/
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virtual void UpdateScore( EDA_COMBINED_MATCHER& aMatcher ) override;
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protected:
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/**
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* Add a new unit to the component and return it.
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*
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* This should not be used directly, as the constructor adds all units.
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*/
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LIB_TREE_NODE_UNIT& AddUnit( LIB_TREE_ITEM* aItem, int aUnit );
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};
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/**
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* Node type: library
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*/
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class LIB_TREE_NODE_LIB: public LIB_TREE_NODE
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{
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public:
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/**
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* The addresses of CMP_TREE_NODEs are used as unique IDs for the
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* wxDataViewModel, so don't let them be copied around.
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*/
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LIB_TREE_NODE_LIB( LIB_TREE_NODE_LIB const& _ ) = delete;
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void operator=( LIB_TREE_NODE_LIB const& _ ) = delete;
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/**
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* Construct an empty library node.
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*
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* @param aParent parent node, should be a CMP_TREE_NODE_ROOT
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* @param aName display name of the library
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* @param aDesc a description of the library
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*/
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LIB_TREE_NODE_LIB( LIB_TREE_NODE* aParent, wxString const& aName, wxString const& aDesc );
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/**
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* Construct a new alias node, add it to this library, and return it.
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*
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* @param aItem LIB_COMPONENT to provide data
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*/
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LIB_TREE_NODE_LIB_ID& AddItem( LIB_TREE_ITEM* aItem );
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virtual void UpdateScore( EDA_COMBINED_MATCHER& aMatcher ) override;
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};
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/**
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* Node type: root
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*/
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class LIB_TREE_NODE_ROOT: public LIB_TREE_NODE
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{
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public:
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/**
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* The addresses of CMP_TREE_NODEs are used as unique IDs for the
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* wxDataViewModel, so don't let them be copied around.
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*/
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LIB_TREE_NODE_ROOT( LIB_TREE_NODE_ROOT const& _ ) = delete;
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void operator=( LIB_TREE_NODE_ROOT const& _ ) = delete;
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/**
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* Construct the root node. Root nodes have no properties.
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*/
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LIB_TREE_NODE_ROOT();
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/**
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* Construct an empty library node, add it to the root, and return it.
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*/
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LIB_TREE_NODE_LIB& AddLib( wxString const& aName, wxString const& aDesc );
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virtual void UpdateScore( EDA_COMBINED_MATCHER& aMatcher ) override;
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};
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#endif // LIB_TREE_MODEL_H
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