489 lines
13 KiB
C++
489 lines
13 KiB
C++
/********************************************************/
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/* methodes pour les structures de base: */
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/* EDA_BaseStruct (classe non utilisable seule) */
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/* EDA_TextStruct (classe non utilisable seule) */
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/********************************************************/
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/* Fichier base_struct.cpp */
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "trigo.h"
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#include "common.h"
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#include "grfonte.h"
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#include "macros.h"
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#include "wxstruct.h"
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#include "class_drawpanel.h"
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#include "class_base_screen.h"
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#include "drawtxt.h"
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enum textbox {
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ID_TEXTBOX_LIST = 8010
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};
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/******************************************************************************/
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EDA_BaseStruct::EDA_BaseStruct( EDA_BaseStruct* parent, KICAD_T idType )
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/******************************************************************************/
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{
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InitVars();
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m_StructType = idType;
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m_Parent = parent; /* Chainage hierarchique sur struct racine */
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}
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/********************************************/
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EDA_BaseStruct::EDA_BaseStruct( KICAD_T idType )
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/********************************************/
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{
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InitVars();
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m_StructType = idType;
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}
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/********************************************/
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void EDA_BaseStruct::InitVars()
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/********************************************/
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{
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m_StructType = TYPE_NOT_INIT;
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Pnext = NULL; // Linked list: Link (next struct)
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Pback = NULL; // Linked list: Link (previous struct)
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m_Parent = NULL; // Linked list: Link (parent struct)
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m_Son = NULL; // Linked list: Link (son struct)
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m_List = NULL; // I am not on any list yet
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m_Image = NULL; // Link to an image copy for undelete or abort command
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m_Flags = 0; // flags for editions and other
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m_TimeStamp = 0; // Time stamp used for logical links
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m_Status = 0;
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m_Selected = 0; // Used by block commands, and selective editing
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}
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// see base_struct.h
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SEARCH_RESULT EDA_BaseStruct::IterateForward( EDA_BaseStruct* listStart,
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INSPECTOR* inspector,
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const void* testData,
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const KICAD_T scanTypes[] )
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{
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EDA_BaseStruct* p = listStart;
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for( ; p; p = p->Pnext )
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{
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if( SEARCH_QUIT == p->Visit( inspector, testData, scanTypes ) )
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return SEARCH_QUIT;
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}
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return SEARCH_CONTINUE;
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}
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// see base_struct.h
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// many classes inherit this method, be careful:
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SEARCH_RESULT EDA_BaseStruct::Visit( INSPECTOR* inspector, const void* testData,
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const KICAD_T scanTypes[] )
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{
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KICAD_T stype;
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#if 0 && defined (DEBUG)
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std::cout << GetClass().mb_str() << ' ';
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#endif
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for( const KICAD_T* p = scanTypes; (stype = *p) != EOT; ++p )
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{
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// If caller wants to inspect my type
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if( stype == Type() )
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{
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if( SEARCH_QUIT == inspector->Inspect( this, testData ) )
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return SEARCH_QUIT;
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break;
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}
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}
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return SEARCH_CONTINUE;
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}
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#if defined (DEBUG)
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// A function that should have been in wxWidgets
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std::ostream& operator<<( std::ostream& out, const wxSize& size )
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{
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out << " width=\"" << size.GetWidth() << "\" height=\"" << size.GetHeight() << "\"";
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return out;
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}
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// A function that should have been in wxWidgets
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std::ostream& operator<<( std::ostream& out, const wxPoint& pt )
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{
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out << " x=\"" << pt.x << "\" y=\"" << pt.y << "\"";
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return out;
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}
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/**
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* Function Show
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* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
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* @param os The ostream& to output to.
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*/
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void EDA_BaseStruct::Show( int nestLevel, std::ostream& os )
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{
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// XML output:
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wxString s = GetClass();
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NestedSpace( nestLevel, os ) << '<' << s.Lower().mb_str() << ">"
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<< " Need ::Show() override for this class "
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<< "</" << s.Lower().mb_str() << ">\n";
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}
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/**
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* Function NestedSpace
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* outputs nested space for pretty indenting.
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* @param nestLevel The nest count
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* @param os The ostream&, where to output
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* @return std::ostream& - for continuation.
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**/
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std::ostream& EDA_BaseStruct::NestedSpace( int nestLevel, std::ostream& os )
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{
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for( int i = 0; i<nestLevel; ++i )
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os << " ";
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// number of spaces here controls indent per nest level
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return os;
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}
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#endif
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/**************************************************/
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/* EDA_TextStruct (basic class, not directly used */
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/**************************************************/
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EDA_TextStruct::EDA_TextStruct( const wxString& text )
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{
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m_Size.x = m_Size.y = DEFAULT_SIZE_TEXT; /* XY size of font */
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m_Orient = 0; /* Orient in 0.1 degrees */
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m_Attributs = 0;
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m_Mirror = false; // display mirror if true
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m_HJustify = GR_TEXT_HJUSTIFY_CENTER;
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m_VJustify = GR_TEXT_VJUSTIFY_CENTER; /* Justifications Horiz et Vert du texte */
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m_Width = 0; /* thickness */
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m_Italic = false; /* true = italic shape */
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m_Text = text;
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}
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EDA_TextStruct::~EDA_TextStruct()
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{
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}
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/********************************/
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int EDA_TextStruct::Len_Size()
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/********************************/
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// Return the text lenght in internal units
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{
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int nbchar = m_Text.Len();
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int len;
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if( nbchar == 0 )
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return 0;
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len = (( (10 * m_Size.x ) / 9 ) + m_Width) * nbchar;
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return len;
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}
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/*************************************************/
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bool EDA_TextStruct::HitTest( const wxPoint& posref )
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/*************************************************/
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/* locate function
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* return:
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* true if posref is inside the text area.
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* false else.
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*/
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{
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int dx, dy;
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wxPoint location;
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dx = (int) (( Pitch() * GetLength() ) / 2);
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dy = m_Size.y / 2;
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/* Is the ref point inside the text area ? */
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location = posref - m_Pos;
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RotatePoint( &location, -m_Orient );
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if( ( abs( location.x ) <= abs( dx ) ) && ( abs( location.y ) <= abs( dy ) ) )
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return true;
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return false;
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}
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/**
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* Function HitTest (overlayed)
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* tests if the given EDA_Rect intersect this object.
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* @param refArea the given EDA_Rect to test
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* @return bool - true if a hit, else false
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*/
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/*********************************************************/
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bool EDA_TextStruct::HitTest( EDA_Rect& refArea )
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/*********************************************************/
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{
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if( refArea.Inside( m_Pos ) )
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return true;
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return false;
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}
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/*******************************/
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int EDA_TextStruct::Pitch(int aMinTickness)
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/*******************************/
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/**
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* Function Pitch
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* @return distance between 2 characters
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* @param aMinTickness = min segments tickness
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*/
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{
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return ((m_Size.x * 10)/9) + MAX( m_Width, aMinTickness);
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}
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/***************************************************************/
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void EDA_TextStruct::Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC,
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const wxPoint& aOffset, EDA_Colors aColor,
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int aDrawMode,
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GRFillMode aDisplayMode, EDA_Colors aAnchor_color )
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/***************************************************************/
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/** Function Draw
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* @param aPanel = the current DrawPanel
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* @param aDC = the current Device Context
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* @param aOffset = draw offset (usually (0,0))
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* @param EDA_Colors aColor = text color
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* @param aDrawMode = GR_OR, GR_XOR.., -1 to use the current mode.
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* @param aDisplayMode = FILAIRE, FILLED or SKETCH
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* @param EDA_Colors aAnchor_color = anchor color ( UNSPECIFIED_COLOR = do not draw anchor ).
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*/
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{
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int width;
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width = m_Width;
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if( aDisplayMode == FILAIRE )
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width = 0;
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if( aDrawMode != -1 )
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GRSetDrawMode( aDC, aDrawMode );
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/* Draw text anchor, if allowed */
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if( aAnchor_color != UNSPECIFIED_COLOR )
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{
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int anchor_size = aPanel->GetScreen()->Unscale( 2 );
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aAnchor_color = (EDA_Colors) (aAnchor_color & MASKCOLOR);
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int cX = m_Pos.x + aOffset.x;
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int cY = m_Pos.y + aOffset.y;
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GRLine( &aPanel->m_ClipBox, aDC, cX - anchor_size, cY,
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cX + anchor_size, cY, 0, aAnchor_color );
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GRLine( &aPanel->m_ClipBox, aDC, cX, cY - anchor_size,
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cX, cY + anchor_size, 0, aAnchor_color );
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}
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if( aDisplayMode == SKETCH )
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width = -width;
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wxSize size = m_Size;
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if ( m_Mirror )
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size.x = -size.x;
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DrawGraphicText( aPanel, aDC,
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aOffset + m_Pos, aColor, m_Text,
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m_Orient, size,
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m_HJustify, m_VJustify, width, m_Italic );
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}
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/******************/
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/* Class EDA_Rect */
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/******************/
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/******************************/
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void EDA_Rect::Normalize()
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/******************************/
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// Ensure the height ant width are >= 0
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{
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if( m_Size.y < 0 )
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{
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m_Size.y = -m_Size.y;
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m_Pos.y -= m_Size.y;
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}
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if( m_Size.x < 0 )
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{
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m_Size.x = -m_Size.x;
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m_Pos.x -= m_Size.x;
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}
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}
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/*******************************************/
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bool EDA_Rect::Inside( const wxPoint& point )
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/*******************************************/
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/* Return TRUE if point is in Rect
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* Accept rect size < 0
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*/
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{
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int rel_posx = point.x - m_Pos.x;
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int rel_posy = point.y - m_Pos.y;
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wxSize size = m_Size;
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if( size.x < 0 )
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{
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size.x = -size.x;
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rel_posx += size.x;
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}
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if( size.y < 0 )
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{
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size.y = -size.y;
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rel_posy += size.y;
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}
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return (rel_posx >= 0) && (rel_posy >= 0)
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&& ( rel_posy <= size.y)
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&& ( rel_posx <= size.x)
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;
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}
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bool EDA_Rect::Intersects( const EDA_Rect aRect ) const
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{
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// this logic taken from wxWidgets' geometry.cpp file:
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bool rc;
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int left = MAX( m_Pos.x, aRect.m_Pos.x );
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int right = MIN( m_Pos.x + m_Size.x, aRect.m_Pos.x + aRect.m_Size.x );
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int top = MAX( m_Pos.y, aRect.m_Pos.y );
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int bottom = MIN( m_Pos.y + m_Size.y, aRect.m_Pos.y + aRect.m_Size.y );
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if( left < right && top < bottom )
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rc = true;
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else
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rc = false;
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return rc;
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}
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/**************************************************/
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EDA_Rect& EDA_Rect::Inflate( wxCoord dx, wxCoord dy )
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/**************************************************/
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/** Function Inflate
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* Inflate "this": move each horizontal edge by dx and each vertical edge by dy
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* toward rect outside
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* if dx and/or dy is negative, move toward rect inside (deflate)
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* Works for positive and negative rect size
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*
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*/
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{
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if( m_Size.x >= 0 )
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{
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if( m_Size.x < -2 * dx )
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{
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// Don't allow deflate to eat more width than we have,
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m_Pos.x += m_Size.x / 2;
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m_Size.x = 0;
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}
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else
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{
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// The inflate is valid.
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m_Pos.x -= dx;
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m_Size.x += 2 * dx;
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}
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}
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else // size.x < 0:
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{
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if( m_Size.x > -2 * dx )
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{
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// Don't allow deflate to eat more width than we have,
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m_Pos.x -= m_Size.x / 2;
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m_Size.x = 0;
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}
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else
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{
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// The inflate is valid.
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m_Pos.x += dx;
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m_Size.x -= 2 * dx; // m_Size.x <0: inflate when dx > 0
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}
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}
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if( m_Size.y >= 0 )
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{
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if( m_Size.y < -2 * dy )
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{
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// Don't allow deflate to eat more height than we have,
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m_Pos.y += m_Size.y / 2;
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m_Size.y = 0;
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}
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else
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{
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// The inflate is valid.
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m_Pos.y -= dy;
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m_Size.y += 2 * dy;
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}
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}
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else // size.y < 0:
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{
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if( m_Size.y > 2 * dy )
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{
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// Don't allow deflate to eat more height than we have,
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m_Pos.y -= m_Size.y / 2;
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m_Size.y = 0;
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}
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else
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{
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// The inflate is valid.
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m_Pos.y += dy;
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m_Size.y -= 2 * dy; // m_Size.y <0: inflate when dy > 0
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}
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}
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return *this;
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}
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/**
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* Function Merge
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* modifies Position and Size of this in order to contain the given rect
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* mainly used to calculate bounding boxes
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* @param aRect = given rect to merge with this
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*/
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void EDA_Rect::Merge( const EDA_Rect& aRect )
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{
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Normalize(); // ensure width and height >= 0
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EDA_Rect rect = aRect;
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rect.Normalize(); // ensure width and height >= 0
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wxPoint end = GetEnd();
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wxPoint rect_end = rect.GetEnd();
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// Change origin and size in order to contain the given rect
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m_Pos.x = MIN( m_Pos.x, rect.m_Pos.x );
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m_Pos.y = MIN( m_Pos.y, rect.m_Pos.y );
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end.x = MAX( end.x, rect_end.x );
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end.y = MAX( end.y, rect_end.y );
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SetEnd( end );
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}
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