461 lines
12 KiB
C++
461 lines
12 KiB
C++
/**********************************************************/
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/* wxwineda.cpp - fonctions des classes du type WinEDAxxxx */
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/**********************************************************/
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include "fctsys.h"
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#include "common.h"
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#include "wxstruct.h"
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/**********************************************************************************/
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/* Classe WinEDA_EnterText pour entrer une ligne texte au clavier dans les frames */
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/**********************************************************************************/
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WinEDA_EnterText::WinEDA_EnterText( wxWindow* parent,
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const wxString& Title,
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const wxString& TextToEdit,
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wxBoxSizer* BoxSizer,
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const wxSize& Size )
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{
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m_Modify = FALSE;
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if( TextToEdit )
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m_NewText = TextToEdit;
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m_Title = new wxStaticText( parent, -1, Title );
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m_Title->SetForegroundColour( wxColour( 200, 0, 0 ) );
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BoxSizer->Add( m_Title, 0, wxGROW | wxLEFT | wxRIGHT | wxTOP | wxADJUST_MINSIZE, 5 );
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m_FrameText = new wxTextCtrl( parent, -1, TextToEdit, wxDefaultPosition, Size );
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m_FrameText->SetInsertionPoint( 1 );
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BoxSizer->Add( m_FrameText,
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0,
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wxGROW | wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT | wxBOTTOM,
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5 );
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}
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/****************************************/
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wxString WinEDA_EnterText::GetValue()
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/****************************************/
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{
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m_Modify = m_FrameText->IsModified();
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m_NewText = m_FrameText->GetValue();
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return m_NewText;
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}
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void WinEDA_EnterText::GetValue( char* buffer, int lenmax )
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{
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m_Modify = m_FrameText->IsModified();
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if( buffer )
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{
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m_NewText = m_FrameText->GetValue();
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int ii, ll = m_NewText.Len();
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for( ii = 0; ii < ll && ii < (lenmax - 1); ii++ )
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;
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buffer[ii] = m_NewText.GetChar( ii );
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buffer[lenmax - 1] = 0;
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}
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}
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void WinEDA_EnterText::SetValue( const wxString& new_text )
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{
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m_FrameText->SetValue( new_text );
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}
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void WinEDA_EnterText::Enable( bool enbl )
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{
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m_Title->Enable( enbl );
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m_FrameText->Enable( enbl );
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}
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/*********************************************************************/
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/* Classe pour editer un texte graphique + dimension en INCHES ou MM */
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/*********************************************************************/
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WinEDA_GraphicTextCtrl::WinEDA_GraphicTextCtrl( wxWindow* parent,
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const wxString& Title,
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const wxString& TextToEdit, int textsize,
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int units, wxBoxSizer* BoxSizer, int framelen,
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int internal_unit )
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{
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m_Units = units;
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m_Internal_Unit = internal_unit;
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m_Title = NULL;
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m_Title = new wxStaticText( parent, -1, Title );
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BoxSizer->Add( m_Title, 0, wxGROW | wxLEFT | wxRIGHT | wxTOP | wxADJUST_MINSIZE, 5 );
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m_FrameText = new wxTextCtrl( parent, -1, TextToEdit );
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BoxSizer->Add( m_FrameText, 0, wxGROW | wxLEFT | wxRIGHT | wxBOTTOM, 5 );
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if( !Title.IsEmpty() )
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{
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wxString msg = _( "Size" ) + ReturnUnitSymbol( m_Units );
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wxStaticText* text = new wxStaticText( parent, -1, msg );
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BoxSizer->Add( text, 0, wxGROW | wxLEFT | wxRIGHT | wxADJUST_MINSIZE, 5 );
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}
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wxString value = FormatSize( m_Internal_Unit, m_Units, textsize );
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m_FrameSize = new wxTextCtrl( parent, -1, value, wxDefaultPosition, wxSize( 70, -1 ) );
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BoxSizer->Add( m_FrameSize, 0, wxGROW | wxLEFT | wxRIGHT | wxBOTTOM, 5 );
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}
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WinEDA_GraphicTextCtrl::~WinEDA_GraphicTextCtrl()
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{
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/* no, these are deleted by the BoxSizer
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delete m_FrameText;
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delete m_Title;
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*/
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}
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wxString WinEDA_GraphicTextCtrl::FormatSize( int internalUnit, int units, int textSize )
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{
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wxString value;
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// Limitation de la taille du texte a de valeurs raisonnables
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if( textSize < 10 )
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textSize = 10;
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if( textSize > 3000 )
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textSize = 3000;
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value.Printf( ( internalUnit > 1000 ) ? wxT( "%.4f" ) : wxT( "%.3f" ),
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To_User_Unit( units, textSize, internalUnit ) );
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return value;
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}
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void WinEDA_GraphicTextCtrl::SetTitle( const wxString& title )
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{
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m_Title->SetLabel( title );
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}
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void WinEDA_GraphicTextCtrl::SetValue( const wxString& value )
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{
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m_FrameText->SetValue( value );
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}
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void WinEDA_GraphicTextCtrl::SetValue( int textSize )
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{
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wxString value = FormatSize( m_Internal_Unit, m_Units, textSize );
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m_FrameSize->SetValue( value );
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}
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wxString WinEDA_GraphicTextCtrl::GetText()
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{
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wxString text = m_FrameText->GetValue();
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return text;
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}
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int WinEDA_GraphicTextCtrl::ParseSize( const wxString& sizeText, int internalUnit, int units )
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{
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int textsize;
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double dtmp;
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sizeText.ToDouble( &dtmp );
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textsize = (int) From_User_Unit( units, dtmp, internalUnit );
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// Limit to reasonable size
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if( textsize < 10 )
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textsize = 10;
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if( textsize > 3000 )
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textsize = 3000;
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return textsize;
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}
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int WinEDA_GraphicTextCtrl::GetTextSize()
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{
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return ParseSize( m_FrameSize->GetValue(), m_Internal_Unit, m_Units );
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}
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void WinEDA_GraphicTextCtrl::Enable( bool state )
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{
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m_FrameText->Enable( state );
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}
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/*****************************************************************/
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/* Classe pour afficher et editer une coordonn<6E>e en INCHES ou MM */
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/*****************************************************************/
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WinEDA_PositionCtrl::WinEDA_PositionCtrl( wxWindow* parent,
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const wxString& title,
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const wxPoint& pos_to_edit,
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int units,
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wxBoxSizer* BoxSizer,
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int internal_unit )
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{
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wxString text;
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m_Units = units;
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m_Internal_Unit = internal_unit;
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if( title.IsEmpty() )
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text = _( "Pos " );
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else
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text = title;
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text += _( "X" ) + ReturnUnitSymbol( m_Units );
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m_TextX = new wxStaticText( parent, -1, text );
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BoxSizer->Add( m_TextX, 0, wxGROW | wxLEFT | wxRIGHT | wxTOP | wxADJUST_MINSIZE, 5 );
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m_FramePosX = new wxTextCtrl( parent, -1, wxEmptyString, wxDefaultPosition );
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BoxSizer->Add( m_FramePosX, 0, wxGROW | wxLEFT | wxRIGHT | wxBOTTOM, 5 );
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if( title.IsEmpty() )
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text = _( "Pos " );
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else
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text = title;
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text += _( "Y" ) + ReturnUnitSymbol( m_Units );
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m_TextY = new wxStaticText( parent, -1, text );
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BoxSizer->Add( m_TextY, 0, wxGROW | wxLEFT | wxRIGHT | wxTOP | wxADJUST_MINSIZE, 5 );
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m_FramePosY = new wxTextCtrl( parent, -1, wxEmptyString );
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BoxSizer->Add( m_FramePosY, 0, wxGROW | wxLEFT | wxRIGHT | wxBOTTOM, 5 );
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SetValue( pos_to_edit.x, pos_to_edit.y );
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}
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WinEDA_PositionCtrl::~WinEDA_PositionCtrl()
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{
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delete m_TextX;
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delete m_TextY;
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delete m_FramePosX;
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delete m_FramePosY;
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}
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/******************************************/
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wxPoint WinEDA_PositionCtrl::GetValue()
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/******************************************/
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/* Retourne (en unites internes) les coordonnes entrees (en unites utilisateur)
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*/
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{
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wxPoint coord;
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double value = 0;
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m_FramePosX->GetValue().ToDouble( &value );
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coord.x = From_User_Unit( m_Units, value, m_Internal_Unit );
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m_FramePosY->GetValue().ToDouble( &value );
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coord.y = From_User_Unit( m_Units, value, m_Internal_Unit );
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return coord;
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}
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/************************************************************/
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void WinEDA_PositionCtrl::Enable( bool x_win_on, bool y_win_on )
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/************************************************************/
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{
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m_FramePosX->Enable( x_win_on );
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m_FramePosY->Enable( y_win_on );
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}
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/***********************************************************/
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void WinEDA_PositionCtrl::SetValue( int x_value, int y_value )
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/***********************************************************/
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{
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wxString msg;
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m_Pos_To_Edit.x = x_value;
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m_Pos_To_Edit.y = y_value;
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msg = ReturnStringFromValue( m_Units, m_Pos_To_Edit.x, m_Internal_Unit );
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m_FramePosX->Clear();
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m_FramePosX->SetValue( msg );
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msg = ReturnStringFromValue( m_Units, m_Pos_To_Edit.y, m_Internal_Unit );
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m_FramePosY->Clear();
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m_FramePosY->SetValue( msg );
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}
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/*******************/
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/* WinEDA_SizeCtrl */
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/*******************/
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WinEDA_SizeCtrl::WinEDA_SizeCtrl( wxWindow* parent, const wxString& title,
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const wxSize& size_to_edit,
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int units, wxBoxSizer* BoxSizer,
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int internal_unit ) :
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WinEDA_PositionCtrl( parent, title,
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wxPoint( size_to_edit.x, size_to_edit.y ),
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units, BoxSizer, internal_unit )
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{
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}
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/*************************************/
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wxSize WinEDA_SizeCtrl::GetValue()
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/*************************************/
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{
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wxPoint pos = WinEDA_PositionCtrl::GetValue();
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wxSize size;
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size.x = pos.x;
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size.y = pos.y;
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return size;
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}
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/***********************************************************************/
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/* Classe pour afficher et editer une dimension en INCHES MM ou autres*/
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/***********************************************************************/
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/* Unites:
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* si units = 0 : unite = inch
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* si units = 1 : unite = mm
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* si units >1 : affichage direct
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*/
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WinEDA_ValueCtrl::WinEDA_ValueCtrl( wxWindow* parent, const wxString& title,
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int value, int units, wxBoxSizer* BoxSizer,
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int internal_unit )
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{
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wxString label = title;
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m_Units = units;
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m_Internal_Unit = internal_unit;
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m_Value = value;
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label += ReturnUnitSymbol( m_Units );
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m_Text = new wxStaticText( parent, -1, label );
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BoxSizer->Add( m_Text, 0, wxGROW | wxLEFT | wxRIGHT | wxTOP | wxADJUST_MINSIZE, 5 );
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wxString stringvalue = ReturnStringFromValue( m_Units, m_Value, m_Internal_Unit );
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m_ValueCtrl = new wxTextCtrl( parent, -1, stringvalue );
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BoxSizer->Add( m_ValueCtrl,
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0,
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wxGROW | wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT | wxBOTTOM,
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5 );
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}
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WinEDA_ValueCtrl::~WinEDA_ValueCtrl()
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{
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delete m_ValueCtrl;
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delete m_Text;
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}
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/***********************************/
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int WinEDA_ValueCtrl::GetValue()
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/***********************************/
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{
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int coord;
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wxString txtvalue = m_ValueCtrl->GetValue();
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coord = ReturnValueFromString( m_Units, txtvalue, m_Internal_Unit );
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return coord;
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}
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/********************************************/
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void WinEDA_ValueCtrl::SetValue( int new_value )
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/********************************************/
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{
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wxString buffer;
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m_Value = new_value;
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buffer = ReturnStringFromValue( m_Units, m_Value, m_Internal_Unit );
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m_ValueCtrl->SetValue( buffer );
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}
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/* Active ou desactive la frame: */
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void WinEDA_ValueCtrl::Enable( bool enbl )
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{
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m_ValueCtrl->Enable( enbl );
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m_Text->Enable( enbl );
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}
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/***************************************************************/
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/* Classe pour afficher et editer une valeur en double flottant*/
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/***************************************************************/
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WinEDA_DFloatValueCtrl::WinEDA_DFloatValueCtrl( wxWindow* parent, const wxString& title,
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double value, wxBoxSizer* BoxSizer )
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{
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wxString buffer;
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wxString label = title;
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m_Value = value;
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m_Text = new wxStaticText( parent, -1, label );
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BoxSizer->Add( m_Text, 0, wxGROW | wxLEFT | wxRIGHT | wxTOP, 5 );
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buffer.Printf( wxT( "%lf" ), m_Value );
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m_ValueCtrl = new wxTextCtrl( parent, -1, buffer );
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BoxSizer->Add( m_ValueCtrl, 0, wxGROW | wxLEFT | wxRIGHT | wxBOTTOM, 5 );
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}
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WinEDA_DFloatValueCtrl::~WinEDA_DFloatValueCtrl()
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{
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delete m_ValueCtrl;
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delete m_Text;
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}
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double WinEDA_DFloatValueCtrl::GetValue()
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{
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double coord = 0;
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m_ValueCtrl->GetValue().ToDouble( &coord );
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return coord;
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}
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void WinEDA_DFloatValueCtrl::SetValue( double new_value )
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{
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wxString buffer;
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m_Value = new_value;
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buffer.Printf( wxT( "%lf" ), m_Value );
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m_ValueCtrl->SetValue( buffer );
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}
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/* Active ou desactive la frame: */
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void WinEDA_DFloatValueCtrl::Enable( bool enbl )
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{
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m_ValueCtrl->Enable( enbl );
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m_Text->Enable( enbl );
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}
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