kicad/gerbview/set_color.cpp

471 lines
18 KiB
C++

/*****************/
/* set_color.cpp */
/*****************/
/*Set up the items and layer colors and show/no show options
*/
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma implementation "set_color.h"
#endif
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "class_drawpanel.h"
#include "gerbview.h"
#include "pcbnew.h"
#include "protos.h"
#include "set_color.h" // Header file associated with this file
// Local variables:
int CurrentColor[NB_BUTT]; // Holds color for each layer while dialog box open
IMPLEMENT_DYNAMIC_CLASS( WinEDA_SetColorsFrame, wxDialog )
// Table of events for WinEDA_SetColorsFrame
BEGIN_EVENT_TABLE( WinEDA_SetColorsFrame, wxDialog )
EVT_BUTTON( ID_COLOR_RESET_SHOW_LAYER_OFF, WinEDA_SetColorsFrame::ResetDisplayLayersCu )
EVT_BUTTON( ID_COLOR_RESET_SHOW_LAYER_ON, WinEDA_SetColorsFrame::ResetDisplayLayersCu )
EVT_COMMAND_RANGE( ID_COLOR_SETUP, ID_COLOR_SETUP + NB_BUTT - 1,
wxEVT_COMMAND_BUTTON_CLICKED,
WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( wxID_OK, WinEDA_SetColorsFrame::OnOkClick )
EVT_BUTTON( wxID_CANCEL, WinEDA_SetColorsFrame::OnCancelClick )
EVT_BUTTON( wxID_APPLY, WinEDA_SetColorsFrame::OnApplyClick )
END_EVENT_TABLE()
/*****************************************************/
void DisplayColorSetupFrame( WinEDA_DrawFrame* parent,
const wxPoint& framepos )
/*****************************************************/
{
WinEDA_SetColorsFrame* frame =
new WinEDA_SetColorsFrame( parent, framepos );
frame->ShowModal();
frame->Destroy();
}
// Default Constructor (whose provision is mandated by the inclusion
// of DECLARE_DYNAMIC_CLASS( WinEDA_SetColorsFrame ) within set_color.h)
WinEDA_SetColorsFrame::WinEDA_SetColorsFrame()
{
Init();
}
// Standard Constructor
WinEDA_SetColorsFrame::WinEDA_SetColorsFrame( WinEDA_DrawFrame* parent,
const wxPoint& framepos )
{
m_Parent = parent;
Init();
Create( parent,
SYMBOL_WINEDA_SETCOLORSFRAME_IDNAME,
SYMBOL_WINEDA_SETCOLORSFRAME_TITLE,
framepos,
wxDefaultSize,
SYMBOL_WINEDA_SETCOLORSFRAME_STYLE );
}
// Destructor
WinEDA_SetColorsFrame::~WinEDA_SetColorsFrame() { }
/**********************************************************/
bool WinEDA_SetColorsFrame::Create( wxWindow* parent, wxWindowID id,
const wxString& caption, const wxPoint& pos,
const wxSize& size, long style )
/**********************************************************/
{
SetExtraStyle(wxWS_EX_BLOCK_EVENTS);
wxDialog::Create( parent, id, caption, pos, size, style );
CreateControls();
if (GetSizer())
{
GetSizer()->SetSizeHints(this);
}
return true;
}
/**********************************************************/
void WinEDA_SetColorsFrame::Init()
/**********************************************************/
{
OuterBoxSizer = NULL;
MainBoxSizer = NULL;
FlexColumnBoxSizer = NULL;
Label = NULL;
RowBoxSizer = NULL;
BitmapButton = NULL;
CheckBox = NULL;
Button = NULL;
Line = NULL;
StdDialogButtonSizer = NULL;
}
/**********************************************************/
void WinEDA_SetColorsFrame::CreateControls()
/**********************************************************/
{
int lyr, cln, butt_ID, buttcolor;
wxString msg;
wxSize CorrectSize; // Used while specifying sizes of buttons and spacers
int ButtonHeight; // Also used for the same reason
SetFont( *g_DialogFont );
OuterBoxSizer = new wxBoxSizer(wxVERTICAL);
SetSizer(OuterBoxSizer);
MainBoxSizer = new wxBoxSizer(wxHORIZONTAL);
OuterBoxSizer->Add(MainBoxSizer, 1, wxGROW|wxLEFT|wxRIGHT, 5);
// Add various items to the dialog box, as determined by the
// details of each element contained within laytool_list[]
for( lyr = 0, cln = 0; lyr < NB_BUTT; lyr++ )
{
// Look for the first set of controls within each column.
if( lyr == 0 || lyr == laytool_index[cln]->m_Index + 1 )
{
if( lyr != 0 )
cln++;
// Specify a FlexGrid sizer with seventeen rows and one column.
FlexColumnBoxSizer = new wxFlexGridSizer(17, 1, 0, 0);
// Specify that all of the rows can be expanded.
for( int ii = 0; ii < 17; ii++ )
{
FlexColumnBoxSizer->AddGrowableRow(ii);
}
// Specify that the column can also be expanded.
FlexColumnBoxSizer->AddGrowableCol(0);
MainBoxSizer->Add(FlexColumnBoxSizer, 1, wxGROW|wxLEFT, 5);
// Add a text string to identify the controls within this column.
Label = new wxStaticText( this, wxID_STATIC, laytool_index[cln]->m_Name,
wxDefaultPosition, wxDefaultSize, 0 );
// Make this text string bold (so that it stands out better).
Label->SetFont( wxFont( wxNORMAL_FONT->GetPointSize(), wxNORMAL_FONT->GetFamily(),
wxNORMAL, wxBOLD, false, wxNORMAL_FONT->GetFaceName() ) );
FlexColumnBoxSizer->Add(Label, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxALL, 5);
}
// Provide a sizer for each layer to accomodate its associated bitmap button and checkbox.
RowBoxSizer = new wxBoxSizer(wxHORIZONTAL);
FlexColumnBoxSizer->Add(RowBoxSizer, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxRIGHT, 5);
butt_ID = ID_COLOR_SETUP + lyr;
laytool_list[lyr]->m_Id = butt_ID;
// Provide a bitmap button, and "paint" this with the appropriate color.
wxMemoryDC iconDC;
wxBitmap ButtBitmap( BUTT_SIZE_X, BUTT_SIZE_Y );
iconDC.SelectObject( ButtBitmap );
buttcolor = *laytool_list[lyr]->m_Color & MASKCOLOR;
CurrentColor[lyr] = buttcolor;
wxBrush Brush;
iconDC.SelectObject( ButtBitmap );
iconDC.SetPen( *wxBLACK_PEN );
Brush.SetColour(
ColorRefs[buttcolor].m_Red,
ColorRefs[buttcolor].m_Green,
ColorRefs[buttcolor].m_Blue
);
Brush.SetStyle( wxSOLID );
iconDC.SetBrush( Brush );
iconDC.DrawRectangle( 0, 0, BUTT_SIZE_X, BUTT_SIZE_Y );
BitmapButton = new wxBitmapButton( this, butt_ID,
ButtBitmap,
wxDefaultPosition,
wxSize(BUTT_SIZE_X, BUTT_SIZE_Y) );
laytool_list[lyr]->m_Button = BitmapButton;
RowBoxSizer->Add(BitmapButton, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxBOTTOM, 5);
// Provide a checkbox, and specify the appropriate caption and checked state.
msg = wxGetTranslation( laytool_list[lyr]->m_Name.GetData() );
CheckBox = new wxCheckBox( this, ID_COLOR_CHECKBOX_ONOFF, msg,
wxDefaultPosition, wxDefaultSize, wxCHK_2STATE );
laytool_list[lyr]->m_CheckBox = CheckBox;
if( laytool_list[lyr]->m_NoDisplayIsColor )
{
if( *laytool_list[lyr]->m_Color & ITEM_NOT_SHOW )
CheckBox->SetValue( FALSE );
else
CheckBox->SetValue( TRUE );
}
else
CheckBox->SetValue( *laytool_list[lyr]->m_NoDisplay );
RowBoxSizer->Add(CheckBox, 0, wxALIGN_CENTER_VERTICAL|wxBOTTOM, 5);
}
// Now provide two (standard/non-bitmap) buttons within the third column, along with a number
// of spacers (so that if the dialog box is resized by the user, each of the controls within
// each of the columns will be repositioned in an aesthetically-acceptable manner).
//
// Before adding either of those buttons, provide a spacer to properly separate them from the
// bitmap buttons and checkboxes located above them. The height of that spacer should match
// the height of each "RowBox" sizer that has already been provided (to accomodate a bitmap
// button and checkbox), so that the top edge of the first button will line up with the top
// edge of the fourth checkbox provided within each of the first and second columns. (Hence
// that height is the larger of each bitmap button's height and each checkbox'es height.)
CorrectSize = CheckBox->GetSize();
if( CorrectSize.y < BUTT_SIZE_Y )
CorrectSize.y = BUTT_SIZE_Y;
FlexColumnBoxSizer->Add(5, CorrectSize.y, 1, wxBOTTOM, 5);
// For aesthetic reasons, both of the buttons will be made equally wide; hence the width
// required for each of those buttons needs to be determined before the appropriate width
// for both of them can be specified.
int width0;
// Specify the relevent details for the first button, but in the first instance,
// specify the caption which will be used by the second of these buttons.
Button = new wxButton( this, ID_COLOR_RESET_SHOW_LAYER_ON, _("Show None"),
wxDefaultPosition, wxDefaultSize, 0 );
// Note the width of the button required for the initially specified caption.
// Also note the height of this button, as that detail will be required later while specifying
// the height of yet more spacers that will subsequently be provided beneath both buttons.
Button->GetSize( &width0, &ButtonHeight );
// Now change the caption of this button to what is really wanted for it.
Button->SetLabel( _("Show All") );
// Also note the width of the button required for the updated caption.
Button->GetSize( &CorrectSize.x, &ButtonHeight );
// Upate the value of CorrectSize.x if required (as that value will subsequently
// be used to specify the (minimum) width for both of these buttons).
if( CorrectSize.x < width0 )
CorrectSize.x = width0;
// Complete the steps necessary for providing the first button.
if (WinEDA_SetColorsFrame::ShowToolTips())
Button->SetToolTip( _("Switch on all of the Gerber layers") );
Button->SetMinSize( wxSize( CorrectSize.x, ButtonHeight ) );
Button->SetForegroundColour( wxColor( 0, 100, 0 ) );
FlexColumnBoxSizer->Add(Button, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxRIGHT|wxBOTTOM, 5);
// Now do everything required for providing the second button.
Button = new wxButton( this, ID_COLOR_RESET_SHOW_LAYER_OFF, _("Show None"),
wxDefaultPosition, wxDefaultSize, 0 );
if (WinEDA_SetColorsFrame::ShowToolTips())
Button->SetToolTip( _("Switch off all of the Gerber layers") );
Button->SetMinSize( wxSize( CorrectSize.x, ButtonHeight ) );
Button->SetForegroundColour( wxColor( 100, 0, 0 ) );
FlexColumnBoxSizer->Add(Button, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxRIGHT|wxBOTTOM, 5);
// As each column contains seventeen rows, and only six rows of the third column have been
// occupied so far, spacers still need to be provided to occupy each of the remaining eleven
// rows within that column. So determine the collective height required for those spacers,
// so that the appropriate height for each of those spacers can subsequently be determined.
//
// Collective height required by the 11 spacers = 13 * CorrectSize.y - 2 * ButtonHeight
//
// As the height of a spacer is always an integral number, some of the spacers will probably
// need to be one unit taller than the remaining spacers; thus the remainder (modulus) will
// also determine what height should subsequently be assigned to each of those spacers.
// (Reuse width0 to hold value of remainder, rather than defining another new variable.)
width0 = (13 * CorrectSize.y - 2 * ButtonHeight) % 11;
CorrectSize.y = (13 * CorrectSize.y - 2 * ButtonHeight) / 11;
for( int ii = 1; ii < 12; ii++ )
{
if( ii <= width0 )
FlexColumnBoxSizer->Add(5, CorrectSize.y + 1, 1, wxBOTTOM, 5);
else
FlexColumnBoxSizer->Add(5, CorrectSize.y, 1, wxBOTTOM, 5);
}
// Provide a line to separate the controls which have been provided so far from
// the OK, Cancel, and Apply buttons (which will be provided after this line)
Line = new wxStaticLine( this, -1, wxDefaultPosition, wxDefaultSize, wxLI_HORIZONTAL );
OuterBoxSizer->Add(Line, 0, wxGROW|wxLEFT|wxRIGHT|wxTOP, 5);
// Provide a StdDialogButtonSizer to accommodate the OK, Cancel, and Apply
// buttons; using that type of sizer results in those buttons being
// automatically located in positions appropriate for each (OS) version of KiCad.
StdDialogButtonSizer = new wxStdDialogButtonSizer;
OuterBoxSizer->Add(StdDialogButtonSizer, 0, wxGROW|wxALL, 10);
Button = new wxButton( this, wxID_OK, _("OK"), wxDefaultPosition, wxDefaultSize, 0 );
Button->SetForegroundColour( *wxRED );
StdDialogButtonSizer->AddButton(Button);
Button = new wxButton( this, wxID_CANCEL, _("Cancel"), wxDefaultPosition, wxDefaultSize, 0 );
Button->SetForegroundColour( *wxBLUE );
StdDialogButtonSizer->AddButton(Button);
Button = new wxButton( this, wxID_APPLY, _("Apply"), wxDefaultPosition, wxDefaultSize, 0 );
StdDialogButtonSizer->AddButton(Button);
StdDialogButtonSizer->Realize();
// (Dialog now needs to be resized, but the associated command is provided elsewhere.)
}
/**********************************************************/
bool WinEDA_SetColorsFrame::ShowToolTips()
/**********************************************************/
{
return true;
}
/**********************************************************/
wxBitmap WinEDA_SetColorsFrame::GetBitmapResource( const wxString& name )
/**********************************************************/
{
wxUnusedVar(name);
return wxNullBitmap;
}
/**********************************************************/
wxIcon WinEDA_SetColorsFrame::GetIconResource( const wxString& name )
/**********************************************************/
{
wxUnusedVar(name);
return wxNullIcon;
}
/*******************************************************************/
void WinEDA_SetColorsFrame::OnOkClick(wxCommandEvent& WXUNUSED(event))
/*******************************************************************/
{
UpdateLayerSettings();
m_Parent->DrawPanel->Refresh();
EndModal( 1 );
}
/*******************************************************************/
void WinEDA_SetColorsFrame::OnCancelClick(wxCommandEvent& WXUNUSED(event))
/*******************************************************************/
{
EndModal( -1 );
}
/*******************************************************************/
void WinEDA_SetColorsFrame::OnApplyClick(wxCommandEvent& WXUNUSED(event))
/*******************************************************************/
{
UpdateLayerSettings();
m_Parent->DrawPanel->Refresh();
}
/***********************************************************/
void WinEDA_SetColorsFrame::SetColor(wxCommandEvent& event)
/***********************************************************/
{
int id = event.GetId();
int color;
wxBitmapButton* Button;
color = DisplayColorFrame( this,
CurrentColor[id - ID_COLOR_SETUP] );
if( color < 0 )
return;
if( CurrentColor[id - ID_COLOR_SETUP] == color )
return;
CurrentColor[id - ID_COLOR_SETUP] = color;
wxMemoryDC iconDC;
Button = laytool_list[id - ID_COLOR_SETUP]->m_Button;
wxBitmap ButtBitmap = Button->GetBitmapLabel();
iconDC.SelectObject( ButtBitmap );
wxBrush Brush;
iconDC.SetPen( *wxBLACK_PEN );
Brush.SetColour(
ColorRefs[color].m_Red,
ColorRefs[color].m_Green,
ColorRefs[color].m_Blue
);
Brush.SetStyle( wxSOLID );
iconDC.SetBrush( Brush );
iconDC.DrawRectangle( 0, 0, BUTT_SIZE_X, BUTT_SIZE_Y );
Button->SetBitmapLabel( ButtBitmap );
Button->Refresh();
Refresh( FALSE );
}
/******************************************************************/
void WinEDA_SetColorsFrame::UpdateLayerSettings()
/******************************************************************/
{
for( int lyr = 0; lyr < NB_BUTT; lyr++ )
{
if( laytool_list[lyr]->m_NoDisplayIsColor )
{
if( laytool_list[lyr]->m_CheckBox->GetValue() )
*laytool_list[lyr]->m_Color = CurrentColor[lyr] & ~ITEM_NOT_SHOW;
else
*laytool_list[lyr]->m_Color = CurrentColor[lyr] | ITEM_NOT_SHOW;
}
else
{
// (As a bitmap button and a checkbox have been provided for *every*
// layer, it is not necessary to check whether each of those items
// actually has been provided for each of those layers.)
*laytool_list[lyr]->m_Color = CurrentColor[lyr];
*laytool_list[lyr]->m_NoDisplay = laytool_list[lyr]->m_CheckBox->GetValue();
}
}
// Additional command required for updating visibility of grid.
m_Parent->m_Draw_Grid = g_ShowGrid;
}
/***********************************************************************/
void WinEDA_SetColorsFrame::ResetDisplayLayersCu(wxCommandEvent& event)
/***********************************************************************/
{
bool NewState = ( event.GetId() == ID_COLOR_RESET_SHOW_LAYER_ON )
? TRUE
: FALSE;
for( int lyr = 0; lyr < 32; lyr++ )
{
// (As a checkbox has been provided for *every* layer, it is not
// necessary to check whether it actually has been provided for
// each of those layers.)
laytool_list[lyr]->m_CheckBox->SetValue( NewState );
}
}