462 lines
13 KiB
C++
462 lines
13 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2012 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file class_edge_mod.cpp
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* @brief EDGE_MODULE class definition.
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*/
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#include <fctsys.h>
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#include <gr_basic.h>
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#include <trigo.h>
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#include <pcb_screen.h>
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#include <confirm.h>
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#include <kicad_string.h>
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#include <richio.h>
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#include <macros.h>
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#include <math_for_graphics.h>
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#include <pcb_base_frame.h>
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#include <msgpanel.h>
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#include <base_units.h>
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#include <bitmaps.h>
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#include <pcb_edit_frame.h>
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#include <class_board.h>
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#include <class_module.h>
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#include <class_edge_mod.h>
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#include <view/view.h>
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#include <stdio.h>
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EDGE_MODULE::EDGE_MODULE( MODULE* parent, STROKE_T aShape ) :
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DRAWSEGMENT( parent, PCB_MODULE_EDGE_T )
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{
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m_Shape = aShape;
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m_Angle = 0;
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m_Layer = F_SilkS;
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}
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EDGE_MODULE::~EDGE_MODULE()
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{
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}
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void EDGE_MODULE::SetLocalCoord()
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{
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MODULE* module = (MODULE*) m_Parent;
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if( module == NULL )
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{
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m_Start0 = m_Start;
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m_End0 = m_End;
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m_Bezier0_C1 = m_BezierC1;
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m_Bezier0_C2 = m_BezierC2;
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return;
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}
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m_Start0 = m_Start - module->GetPosition();
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m_End0 = m_End - module->GetPosition();
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m_Bezier0_C1 = m_BezierC1 - module->GetPosition();
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m_Bezier0_C2 = m_BezierC2 - module->GetPosition();
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double angle = module->GetOrientation();
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RotatePoint( &m_Start0.x, &m_Start0.y, -angle );
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RotatePoint( &m_End0.x, &m_End0.y, -angle );
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RotatePoint( &m_Bezier0_C1.x, &m_Bezier0_C1.y, -angle );
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RotatePoint( &m_Bezier0_C2.x, &m_Bezier0_C2.y, -angle );
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}
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void EDGE_MODULE::SetDrawCoord()
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{
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MODULE* module = (MODULE*) m_Parent;
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m_Start = m_Start0;
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m_End = m_End0;
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m_BezierC1 = m_Bezier0_C1;
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m_BezierC2 = m_Bezier0_C2;
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if( module )
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{
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RotatePoint( &m_Start.x, &m_Start.y, module->GetOrientation() );
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RotatePoint( &m_End.x, &m_End.y, module->GetOrientation() );
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RotatePoint( &m_BezierC1.x, &m_BezierC1.y, module->GetOrientation() );
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RotatePoint( &m_BezierC2.x, &m_BezierC2.y, module->GetOrientation() );
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m_Start += module->GetPosition();
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m_End += module->GetPosition();
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m_BezierC1 += module->GetPosition();
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m_BezierC2 += module->GetPosition();
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}
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RebuildBezierToSegmentsPointsList( m_Width );
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}
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void EDGE_MODULE::Print( PCB_BASE_FRAME* aFrame, wxDC* DC, const wxPoint& offset )
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{
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int ux0, uy0, dx, dy, radius, StAngle, EndAngle;
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MODULE* module = (MODULE*) m_Parent;
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BOARD* brd = GetBoard( );
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if( !module || !brd->IsLayerVisible( m_Layer ) )
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return;
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auto color = aFrame->Settings().Colors().GetLayerColor( m_Layer );
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auto displ_opts = (PCB_DISPLAY_OPTIONS*)( aFrame->GetDisplayOptions() );
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ux0 = m_Start.x - offset.x;
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uy0 = m_Start.y - offset.y;
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dx = m_End.x - offset.x;
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dy = m_End.y - offset.y;
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bool filled = displ_opts ? displ_opts->m_DisplayModEdgeFill : FILLED;
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if( IsCopperLayer( m_Layer ) )
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filled = displ_opts ? displ_opts->m_DisplayPcbTrackFill : FILLED;
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switch( m_Shape )
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{
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case S_SEGMENT:
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if( filled )
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GRLine( nullptr, DC, ux0, uy0, dx, dy, m_Width, color );
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else
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// SKETCH Mode
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GRCSegm( nullptr, DC, ux0, uy0, dx, dy, m_Width, color );
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break;
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case S_CIRCLE:
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radius = KiROUND( Distance( ux0, uy0, dx, dy ) );
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if( filled )
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{
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GRCircle( nullptr, DC, ux0, uy0, radius, m_Width, color );
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}
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else // SKETCH Mode
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{
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GRCircle( nullptr, DC, ux0, uy0, radius + (m_Width / 2), color );
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GRCircle( nullptr, DC, ux0, uy0, radius - (m_Width / 2), color );
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}
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break;
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case S_ARC:
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radius = KiROUND( Distance( ux0, uy0, dx, dy ) );
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StAngle = ArcTangente( dy - uy0, dx - ux0 );
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EndAngle = StAngle + m_Angle;
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if( StAngle > EndAngle )
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std::swap( StAngle, EndAngle );
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if( filled )
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{
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GRArc( nullptr, DC, ux0, uy0, StAngle, EndAngle, radius, m_Width, color );
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}
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else // SKETCH Mode
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{
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GRArc( nullptr, DC, ux0, uy0, StAngle, EndAngle, radius + (m_Width / 2), color );
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GRArc( nullptr, DC, ux0, uy0, StAngle, EndAngle, radius - (m_Width / 2), color );
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}
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break;
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case S_POLYGON:
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if( m_Poly.IsEmpty() )
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break;
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{
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// We must compute absolute coordinates from m_PolyPoints
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// which are relative to module position, orientation 0
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std::vector<wxPoint> points;
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for( auto iter = m_Poly.CIterate(); iter; iter++ )
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{
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points.push_back( wxPoint( iter->x,iter->y ) );
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}
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for( unsigned ii = 0; ii < points.size(); ii++ )
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{
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wxPoint& pt = points[ii];
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RotatePoint( &pt.x, &pt.y, module->GetOrientation() );
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pt += module->GetPosition() - offset;
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}
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GRPoly( nullptr, DC, points.size(), &points[0], true, m_Width, color, color );
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}
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break;
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case S_CURVE:
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{
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RebuildBezierToSegmentsPointsList( m_Width );
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wxPoint& startp = m_BezierPoints[0];
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for( unsigned int i = 1; i < m_BezierPoints.size(); i++ )
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{
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wxPoint& endp = m_BezierPoints[i];
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if( filled )
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GRFilledSegment( nullptr, DC, startp-offset, endp-offset, m_Width, color );
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else
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GRCSegm( nullptr, DC, startp-offset, endp-offset, m_Width, color );
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startp = m_BezierPoints[i];
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}
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}
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break;
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default:
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break;
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}
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}
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// see class_edge_mod.h
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void EDGE_MODULE::GetMsgPanelInfo( EDA_UNITS_T aUnits, std::vector< MSG_PANEL_ITEM >& aList )
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{
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wxString msg;
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MODULE* module = (MODULE*) m_Parent;
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if( !module )
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return;
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BOARD* board = (BOARD*) module->GetParent();
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if( !board )
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return;
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aList.push_back( MSG_PANEL_ITEM( _( "Footprint" ), module->GetReference(), DARKCYAN ) );
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// append the features shared with the base class
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DRAWSEGMENT::GetMsgPanelInfo( aUnits, aList );
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}
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wxString EDGE_MODULE::GetSelectMenuText( EDA_UNITS_T aUnits ) const
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{
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return wxString::Format( _( "Graphic %s of %s on %s" ),
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ShowShape( m_Shape ),
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((MODULE*) GetParent())->GetReference(),
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GetLayerName() );
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}
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BITMAP_DEF EDGE_MODULE::GetMenuImage() const
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{
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return show_mod_edge_xpm;
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}
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EDA_ITEM* EDGE_MODULE::Clone() const
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{
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return new EDGE_MODULE( *this );
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}
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void EDGE_MODULE::Flip( const wxPoint& aCentre, bool aFlipLeftRight )
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{
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wxPoint pt( 0, 0 );
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switch( GetShape() )
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{
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case S_ARC:
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SetAngle( -GetAngle() );
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//Fall through
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default:
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case S_SEGMENT:
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case S_CURVE:
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// If Start0 and Start are equal (ie: ModEdit), then flip both sets around the
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// centre point.
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if( m_Start == m_Start0 )
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pt = aCentre;
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if( aFlipLeftRight )
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{
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MIRROR( m_Start.x, aCentre.x );
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MIRROR( m_End.x, aCentre.x );
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MIRROR( m_BezierC1.x, aCentre.x );
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MIRROR( m_BezierC2.x, aCentre.x );
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MIRROR( m_Start0.x, pt.x );
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MIRROR( m_End0.x, pt.x );
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MIRROR( m_Bezier0_C1.x, pt.x );
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MIRROR( m_Bezier0_C2.x, pt.x );
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}
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else
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{
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MIRROR( m_Start.y, aCentre.y );
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MIRROR( m_End.y, aCentre.y );
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MIRROR( m_BezierC1.y, aCentre.y );
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MIRROR( m_BezierC2.y, aCentre.y );
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MIRROR( m_Start0.y, pt.y );
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MIRROR( m_End0.y, pt.y );
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MIRROR( m_Bezier0_C1.y, pt.y );
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MIRROR( m_Bezier0_C2.y, pt.y );
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}
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RebuildBezierToSegmentsPointsList( m_Width );
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break;
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case S_POLYGON:
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// polygon corners coordinates are always relative to the
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// footprint position, orientation 0
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for( auto iter = m_Poly.Iterate(); iter; iter++ )
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{
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if( aFlipLeftRight )
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MIRROR( iter->x, 0 );
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else
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MIRROR( iter->y, 0 );
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}
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break;
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}
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// DRAWSEGMENT items are not usually on copper layers, but
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// it can happen in microwave apps.
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// However, currently, only on Front or Back layers.
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// So the copper layers count is not taken in account
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SetLayer( FlipLayer( GetLayer() ) );
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}
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bool EDGE_MODULE::IsParentFlipped() const
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{
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if( GetParent() && GetParent()->GetLayer() == B_Cu )
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return true;
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return false;
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}
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void EDGE_MODULE::Mirror( wxPoint aCentre, bool aMirrorAroundXAxis )
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{
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// Mirror an edge of the footprint. the layer is not modified
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// This is a footprint shape modification.
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switch( GetShape() )
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{
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case S_ARC:
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SetAngle( -GetAngle() );
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//Fall through
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default:
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case S_CURVE:
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case S_SEGMENT:
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if( aMirrorAroundXAxis )
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{
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MIRROR( m_Start0.y, aCentre.y );
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MIRROR( m_End0.y, aCentre.y );
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MIRROR( m_Bezier0_C1.y, aCentre.y );
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MIRROR( m_Bezier0_C2.y, aCentre.y );
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}
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else
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{
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MIRROR( m_Start0.x, aCentre.x );
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MIRROR( m_End0.x, aCentre.x );
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MIRROR( m_Bezier0_C1.x, aCentre.x );
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MIRROR( m_Bezier0_C2.x, aCentre.x );
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}
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for( unsigned ii = 0; ii < m_BezierPoints.size(); ii++ )
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{
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if( aMirrorAroundXAxis )
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MIRROR( m_BezierPoints[ii].y, aCentre.y );
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else
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MIRROR( m_BezierPoints[ii].x, aCentre.x );
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}
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break;
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case S_POLYGON:
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// polygon corners coordinates are always relative to the
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// footprint position, orientation 0
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for( auto iter = m_Poly.Iterate(); iter; iter++ )
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{
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if( aMirrorAroundXAxis )
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MIRROR( iter->y, aCentre.y );
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else
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MIRROR( iter->x, aCentre.x );
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}
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}
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SetDrawCoord();
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}
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void EDGE_MODULE::Rotate( const wxPoint& aRotCentre, double aAngle )
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{
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// We should rotate the relative coordinates, but to avoid duplicate code,
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// do the base class rotation of draw coordinates, which is acceptable
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// because in module editor, m_Pos0 = m_Pos
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DRAWSEGMENT::Rotate( aRotCentre, aAngle );
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// and now update the relative coordinates, which are
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// the reference in most transforms.
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SetLocalCoord();
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}
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void EDGE_MODULE::Move( const wxPoint& aMoveVector )
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{
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// Move an edge of the footprint.
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// This is a footprint shape modification.
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m_Start0 += aMoveVector;
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m_End0 += aMoveVector;
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m_Bezier0_C1 += aMoveVector;
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m_Bezier0_C2 += aMoveVector;
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switch( GetShape() )
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{
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default:
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break;
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case S_POLYGON:
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// polygon corners coordinates are always relative to the
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// footprint position, orientation 0
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for( auto iter = m_Poly.Iterate(); iter; iter++ )
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*iter += VECTOR2I( aMoveVector );
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break;
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}
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SetDrawCoord();
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}
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unsigned int EDGE_MODULE::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
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{
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const int HIDE = std::numeric_limits<unsigned int>::max();
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if( !aView )
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return 0;
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// Handle Render tab switches
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if( !IsParentFlipped() && !aView->IsLayerVisible( LAYER_MOD_FR ) )
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return HIDE;
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if( IsParentFlipped() && !aView->IsLayerVisible( LAYER_MOD_BK ) )
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return HIDE;
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// Other layers are shown without any conditions
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return 0;
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}
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