232 lines
6.7 KiB
C++
232 lines
6.7 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <wxPcbStruct.h>
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#include <base_units.h>
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#include <macros.h>
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#include <module_editor_frame.h>
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#include "dialog_position_relative.h"
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#include "tools/pcb_actions.h"
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// initialise statics
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DIALOG_POSITION_RELATIVE::POSITION_RELATIVE_OPTIONS DIALOG_POSITION_RELATIVE::m_options;
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DIALOG_POSITION_RELATIVE::DIALOG_POSITION_RELATIVE( PCB_BASE_FRAME* aParent, TOOL_MANAGER* toolMgr,
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wxPoint& translation, double& rotation, wxPoint& anchorPosition ) :
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DIALOG_POSITION_RELATIVE_BASE( aParent ),
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m_toolMgr( toolMgr ),
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m_translation( translation ),
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m_rotation( rotation ),
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m_anchor_position( anchorPosition )
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{
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// set the unit labels
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m_xUnit->SetLabelText( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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m_yUnit->SetLabelText( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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// tabbing goes through the entries in sequence
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m_yEntry->MoveAfterInTabOrder( m_xEntry );
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m_rotEntry->MoveAfterInTabOrder( m_yEntry );
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// and set up the entries according to the saved options
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m_polarCoords->SetValue( m_options.polarCoords );
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m_xEntry->SetValue( wxString::FromDouble( m_options.entry1 ) );
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m_yEntry->SetValue( wxString::FromDouble( m_options.entry2 ) );
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m_rotEntry->SetValue( wxString::FromDouble( m_options.entryRotation ) );
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updateDlgTexts( m_polarCoords->IsChecked() );
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m_stdButtonsOK->SetDefault();
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GetSizer()->SetSizeHints( this );
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Layout();
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}
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DIALOG_POSITION_RELATIVE::~DIALOG_POSITION_RELATIVE()
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{
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}
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void DIALOG_POSITION_RELATIVE::ToPolarDeg( double x, double y, double& r, double& q )
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{
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// convert to polar coordinates
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r = hypot( x, y );
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q = ( r != 0) ? RAD2DEG( atan2( y, x ) ) : 0;
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}
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bool DIALOG_POSITION_RELATIVE::GetTranslationInIU( wxPoint& val, bool polar )
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{
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if( polar )
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{
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const int r = ValueFromTextCtrl( *m_xEntry );
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const double q = DoubleValueFromString( DEGREES, m_yEntry->GetValue() );
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val.x = r * cos( DEG2RAD( q / 10.0 ) );
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val.y = r * sin( DEG2RAD( q / 10.0 ) );
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}
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else
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{
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// direct read
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val.x = ValueFromTextCtrl( *m_xEntry );
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val.y = ValueFromTextCtrl( *m_yEntry );
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}
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// no validation to do here, but in future, you could return false here
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return true;
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}
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void DIALOG_POSITION_RELATIVE::OnPolarChanged( wxCommandEvent& event )
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{
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bool newPolar = m_polarCoords->IsChecked();
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updateDlgTexts( newPolar );
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wxPoint val;
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// get the value as previously stored
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GetTranslationInIU( val, !newPolar );
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if( newPolar )
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{
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// convert to polar coordinates
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double r, q;
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ToPolarDeg( val.x, val.y, r, q );
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PutValueInLocalUnits( *m_xEntry, KiROUND( r / 10.0 ) * 10 );
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m_yEntry->SetValue( wxString::FromDouble( q ) );
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}
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else
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{
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// vector is already in Cartesian, so just render out
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// note - round off the last decimal place (10nm) to prevent
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// (some) rounding causing errors when round-tripping
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// you can never eliminate entirely, however
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PutValueInLocalUnits( *m_xEntry, KiROUND( val.x / 10.0 ) * 10 );
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PutValueInLocalUnits( *m_yEntry, KiROUND( val.y / 10.0 ) * 10 );
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}
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Layout();
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}
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void DIALOG_POSITION_RELATIVE::updateDlgTexts( bool aPolar )
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{
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if( aPolar )
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{
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m_xLabel->SetLabelText( _( "Distance:" ) ); // Polar radius
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m_yLabel->SetLabelText( _( "Angle:" ) ); // Polar theta or angle
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m_yUnit->SetLabelText( GetAbbreviatedUnitsLabel( DEGREES ) );
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}
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else
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{
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m_xLabel->SetLabelText( _( "Move vector X:" ) );
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m_yLabel->SetLabelText( _( "Move vector Y:" ) );
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m_yUnit->SetLabelText( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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}
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}
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void DIALOG_POSITION_RELATIVE::OnClear( wxCommandEvent& event )
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{
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wxObject* obj = event.GetEventObject();
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wxTextCtrl* entry = NULL;
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if( obj == m_clearX )
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{
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entry = m_xEntry;
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}
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else if( obj == m_clearY )
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{
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entry = m_yEntry;
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}
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else if( obj == m_clearRot )
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{
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entry = m_rotEntry;
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}
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if( entry )
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entry->SetValue( "0" );
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}
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void DIALOG_POSITION_RELATIVE::OnSelectItemClick( wxCommandEvent& event )
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{
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event.Skip();
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POSITION_RELATIVE_TOOL* posrelTool = m_toolMgr->GetTool<POSITION_RELATIVE_TOOL>();
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assert( posrelTool );
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m_toolMgr->RunAction( PCB_ACTIONS::selectpositionRelativeItem, true );
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}
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void DIALOG_POSITION_RELATIVE::UpdateAnchor( BOARD_ITEM* aBoardItem )
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{
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m_anchor_position = aBoardItem->GetPosition();
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PutValueInLocalUnits( *m_anchor_x, m_anchor_position.x );
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PutValueInLocalUnits( *m_anchor_y, m_anchor_position.y );
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}
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void DIALOG_POSITION_RELATIVE::OnOkClick( wxCommandEvent& event )
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{
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m_rotation = DoubleValueFromString( DEGREES, m_rotEntry->GetValue() );
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// for the output, we only deliver a Cartesian vector
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bool ok = GetTranslationInIU( m_translation, m_polarCoords->IsChecked() );
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if( ok )
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{
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// save the settings
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m_options.polarCoords = m_polarCoords->GetValue();
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m_options.entry1 = DoubleValueFromString( UNSCALED_UNITS, m_xEntry->GetValue() );
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m_options.entry2 = DoubleValueFromString( UNSCALED_UNITS, m_yEntry->GetValue() );
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m_options.entryRotation = DoubleValueFromString( UNSCALED_UNITS, m_rotEntry->GetValue() );
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POSITION_RELATIVE_TOOL* posrelTool = m_toolMgr->GetTool<POSITION_RELATIVE_TOOL>();
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assert( posrelTool );
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posrelTool->RelativeItemSelectionMove( m_anchor_position, m_translation, m_rotation );
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event.Skip();
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}
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}
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void DIALOG_POSITION_RELATIVE::OnTextFocusLost( wxFocusEvent& event )
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{
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wxTextCtrl* obj = static_cast<wxTextCtrl*>( event.GetEventObject() );
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if( obj->GetValue().IsEmpty() )
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obj->SetValue( "0" );
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event.Skip();
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}
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