461 lines
16 KiB
C++
461 lines
16 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2008-2016 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef PCB_BASE_FRAME_H
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#define PCB_BASE_FRAME_H
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#include <eda_item.h>
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#include <board.h>
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#include <eda_draw_frame.h>
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#include <outline_mode.h>
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#include <lib_id.h>
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#include <pcb_display_options.h>
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#include <pcb_draw_panel_gal.h>
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#include <pcb_origin_transforms.h>
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#include <pcb_screen.h>
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#include <richio.h>
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#include <vector>
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#include <wx/fswatcher.h>
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#include <wx/datetime.h>
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#include <wx/timer.h>
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/* Forward declarations of classes. */
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class APP_SETTINGS_BASE;
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class BOARD;
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class BOARD_CONNECTED_ITEM;
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class COLOR_SETTINGS;
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class FOOTPRINT;
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class PAD;
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class EDA_3D_VIEWER_FRAME;
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class GENERAL_COLLECTOR;
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class GENERAL_COLLECTORS_GUIDE;
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class BOARD_DESIGN_SETTINGS;
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class ZONE_SETTINGS;
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class PCB_PLOT_PARAMS;
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class FP_LIB_TABLE;
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class PCB_VIEWERS_SETTINGS_BASE;
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class PCBNEW_SETTINGS;
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class FOOTPRINT_EDITOR_SETTINGS;
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struct MAGNETIC_SETTINGS;
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class NL_PCBNEW_PLUGIN;
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class PROGRESS_REPORTER;
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wxDECLARE_EVENT( EDA_EVT_BOARD_CHANGED, wxCommandEvent );
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/**
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* Base PCB main window class for Pcbnew, Gerbview, and CvPcb footprint viewer.
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*/
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class PCB_BASE_FRAME : public EDA_DRAW_FRAME
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{
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public:
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PCB_BASE_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType,
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const wxString& aTitle, const wxPoint& aPos, const wxSize& aSize,
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long aStyle, const wxString& aFrameName );
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~PCB_BASE_FRAME();
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/**
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* @return a reference to the child 3D viewer frame, when exists, or NULL
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*/
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EDA_3D_VIEWER_FRAME* Get3DViewerFrame();
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/**
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* Update the 3D view, if the viewer is opened by this frame.
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*
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* @param aMarkDirty alerts the 3D view that data is stale (it may not refresh instantly)
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* @param aRefresh will tell the 3D view to refresh immediately
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* @param aTitle is the new title of the 3D frame, or nullptr to do not change the frame title
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*/
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virtual void Update3DView( bool aMarkDirty, bool aRefresh, const wxString* aTitle = nullptr );
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/**
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* Attempt to load \a aFootprintId from the footprint library table.
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*
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* @param aFootprintId is the #LIB_ID of component footprint to load.
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* @return the #FOOTPRINT if found or NULL if \a aFootprintId not found in any of the
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* libraries in table returned from #Prj().PcbFootprintLibs().
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*/
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FOOTPRINT* LoadFootprint( const LIB_ID& aFootprintId );
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/**
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* Calculate the bounding box containing all board items (or board edge segments).
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*
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* @param aBoardEdgesOnly is true if we are interested in board edge segments only.
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* @return the board's bounding box.
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*/
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BOX2I GetBoardBoundingBox( bool aBoardEdgesOnly = false ) const;
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const BOX2I GetDocumentExtents( bool aIncludeAllVisible = true ) const override
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{
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/* "Zoom to Fit" calls this with "aIncludeAllVisible" as true. Since that feature
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* always ignored the page and border, this function returns a bbox without them
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* as well when passed true. This technically is not all things visible, but it
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* keeps behavior consistent.
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*
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* When passed false, this function returns a bbox of just the board edge. This
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* allows things like fabrication text or anything else outside the board edge to
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* be ignored, and just zooms up to the board itself.
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*
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* Calling "GetBoardBoundingBox(true)" when edge cuts are turned off will return
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* the entire page and border, so we call "GetBoardBoundingBox(false)" instead.
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*/
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if( aIncludeAllVisible || !m_pcb->IsLayerVisible( Edge_Cuts ) )
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return GetBoardBoundingBox( false );
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else
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return GetBoardBoundingBox( true );
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}
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virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) override;
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const PAGE_INFO& GetPageSettings() const override;
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const VECTOR2I GetPageSizeIU() const override;
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const VECTOR2I& GetGridOrigin() const override;
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void SetGridOrigin( const VECTOR2I& aPoint ) override;
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const VECTOR2I& GetAuxOrigin() const;
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const VECTOR2I GetUserOrigin() const;
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/**
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* Return a reference to the default ORIGIN_TRANSFORMS object
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*/
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ORIGIN_TRANSFORMS& GetOriginTransforms() override;
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const TITLE_BLOCK& GetTitleBlock() const override;
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void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) override;
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/**
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* Returns the BOARD_DESIGN_SETTINGS for the open project.
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*/
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virtual BOARD_DESIGN_SETTINGS& GetDesignSettings() const;
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/**
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* Helper to retrieve the current color settings.
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*/
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virtual COLOR_SETTINGS* GetColorSettings( bool aForceRefresh = false ) const override
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{
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wxFAIL_MSG( wxT( "Color settings requested for a PCB_BASE_FRAME that does not override!" ) );
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return nullptr;
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}
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void SetDrawBgColor( const COLOR4D& aColor ) override;
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/**
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* Display options control the way tracks, vias, outlines and other things are shown
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* (for instance solid or sketch mode).
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*/
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const PCB_DISPLAY_OPTIONS& GetDisplayOptions() const { return m_displayOptions; }
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/**
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* Updates the current display options from the given options struct
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* @param aOptions is the options struct to apply
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* @param aRefresh will refresh the view after updating
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*/
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void SetDisplayOptions( const PCB_DISPLAY_OPTIONS& aOptions, bool aRefresh = true );
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const ZONE_SETTINGS& GetZoneSettings() const;
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void SetZoneSettings( const ZONE_SETTINGS& aSettings );
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/**
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* Return the #PCB_PLOT_PARAMS for the BOARD owned by this frame.
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*/
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virtual const PCB_PLOT_PARAMS& GetPlotSettings() const;
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virtual void SetPlotSettings( const PCB_PLOT_PARAMS& aSettings );
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/**
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* Reload the footprint from the library.
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* @param aFootprint is the footprint to reload.
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*/
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virtual void ReloadFootprint( FOOTPRINT* aFootprint )
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{
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wxFAIL_MSG( wxT( "Attempted to reload a footprint for PCB_BASE_FRAME that does not override!" ) );
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}
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/**
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* Set the #m_Pcb member in such as way as to ensure deleting any previous #BOARD.
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*/
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virtual void SetBoard( BOARD* aBoard, PROGRESS_REPORTER* aReporter = nullptr );
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BOARD* GetBoard() const
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{
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wxASSERT( m_pcb );
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return m_pcb;
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}
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/**
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* @return the primary data model.
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*/
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virtual BOARD_ITEM_CONTAINER* GetModel() const = 0;
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EDA_ITEM* GetItem( const KIID& aId ) const override;
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void FocusOnItem( BOARD_ITEM* aItem, PCB_LAYER_ID aLayer = UNDEFINED_LAYER );
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void FocusOnItems( std::vector<BOARD_ITEM*> aItems, PCB_LAYER_ID aLayer = UNDEFINED_LAYER );
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void HideSolderMask();
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void ShowSolderMask();
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// General
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virtual void ReCreateOptToolbar() override { }
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virtual void ShowChangedLanguage() override;
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virtual void UpdateStatusBar() override;
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PCB_SCREEN* GetScreen() const override { return (PCB_SCREEN*) EDA_DRAW_FRAME::GetScreen(); }
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/**
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* Shows the 3D view frame.
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*
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* If it does not exist, it is created. If it exists, it is brought to the foreground.
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*/
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EDA_3D_VIEWER_FRAME* CreateAndShow3D_Frame();
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/**
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* @return global configuration options.
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*/
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GENERAL_COLLECTORS_GUIDE GetCollectorsGuide();
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/**
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* Put up a dialog and allows the user to pick a library, for unspecified use.
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*
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* @param aNicknameExisting is the current choice to highlight.
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* @return the library or wxEmptyString on abort.
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*/
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wxString SelectLibrary( const wxString& aNicknameExisting );
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/**
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* @return a reference to the footprint found by its reference on the current board. The
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* reference is entered by the user from a dialog (by awxTextCtlr, or a list of
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* available references)
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*/
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FOOTPRINT* GetFootprintFromBoardByReference();
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/**
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* Must be called after a change in order to set the "modify" flag and update other data
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* structures and GUI elements.
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*/
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void OnModify() override;
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/**
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* Creates a new footprint, at position 0,0.
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*
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* The new footprint contains only 2 texts: a reference and a value:
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* Reference = REF**
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* Value = "VAL**" or Footprint name in lib
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*
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* @note They are dummy texts, which will be replaced by the actual texts when the
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* footprint is placed on a board and a netlist is read.
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*
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* @param aFootprintName is the name of the new footprint in library.
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* @param aLibName optional, if specified is the library for the new footprint
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* @param aQuiet prevents user dialogs from being shown
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*/
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FOOTPRINT* CreateNewFootprint( const wxString& aFootprintName, const wxString& aLibName,
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bool aQuiet );
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/**
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* Places \a aFootprint at the current cursor position and updates footprint coordinates
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* with the new position.
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*
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* @param aRecreateRatsnest A bool true redraws the footprint ratsnest.
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*/
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void PlaceFootprint( FOOTPRINT* aFootprint, bool aRecreateRatsnest = true );
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void ShowPadPropertiesDialog( PAD* aPad );
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/**
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* Open a dialog to select a footprint.
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*
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* @param aPreslect if valid, the #LIB_ID to select (otherwise the global history is used).
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*/
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FOOTPRINT* SelectFootprintFromLibTree( LIB_ID aPreselect = LIB_ID() );
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/**
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* Add the given footprint to the board.
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*
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* @param aDC is the current Device Context, to draw the new footprint (can be NULL ).
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*/
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virtual void AddFootprintToBoard( FOOTPRINT* aFootprint );
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/**
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* Launch the footprint viewer to select the name of a footprint to load.
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*
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* @return the selected footprint name or an empty string if no selection was made.
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*/
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wxString SelectFootprintFromLibBrowser();
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/**
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* Create the entire board ratsnest.
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*
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* This must be called after a board change (changes for pads, footprints or a read
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* netlist ).
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*
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* @param aDisplayStatus if true, display the computation results.
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*/
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void Compile_Ratsnest( bool aDisplayStatus );
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/**
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* Create a new entry in undo list of commands.
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*
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* @param aItemToCopy is the board item modified by the command to undo.
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* @param aTypeCommand is the command type (see enum #UNDO_REDO).
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*/
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virtual void SaveCopyInUndoList( EDA_ITEM* aItemToCopy, UNDO_REDO aTypeCommand ) = 0;
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/**
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* Creates a new entry in undo list of commands.
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*
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* @param aItemsList is the list of items modified by the command to undo.
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* @param aTypeCommand is the command type (see enum #UNDO_REDO)
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*/
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virtual void SaveCopyInUndoList( const PICKED_ITEMS_LIST& aItemsList,
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UNDO_REDO aTypeCommand ) = 0;
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/**
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* As SaveCopyInUndoList, but appends the changes to the last undo item on the stack.
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*/
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virtual void AppendCopyToUndoList( const PICKED_ITEMS_LIST& aItemsList,
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UNDO_REDO aTypeCommand ) = 0;
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/**
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* Show the dialog box for a layer selection.
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*
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* @param aDefaultLayer is the default layer to select. Use UNDEFINED_LAYER if no selection
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* is desired.
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* @param aNotAllowedLayersMask is a layer mask for not allowed layers. Use 0 to show all
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* layers in use.
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* @param aDlgPosition is the position of dialog (default is centered).
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* @return the selected layer id.
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*/
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PCB_LAYER_ID SelectOneLayer( PCB_LAYER_ID aDefaultLayer, LSET aNotAllowedLayersMask = LSET(),
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wxPoint aDlgPosition = wxDefaultPosition );
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/**
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* Change the active layer in the frame
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*
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* @param aLayer New layer to make active
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*/
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virtual void SwitchLayer( PCB_LAYER_ID aLayer );
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virtual void SetActiveLayer( PCB_LAYER_ID aLayer ) { GetScreen()->m_Active_Layer = aLayer; }
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virtual PCB_LAYER_ID GetActiveLayer() const { return GetScreen()->m_Active_Layer; }
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SEVERITY GetSeverity( int aErrorCode ) const override;
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virtual void OnDisplayOptionsChanged() {}
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void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
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void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
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PCBNEW_SETTINGS* GetPcbNewSettings() const;
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FOOTPRINT_EDITOR_SETTINGS* GetFootprintEditorSettings() const;
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virtual PCB_VIEWERS_SETTINGS_BASE* GetViewerSettingsBase() const;
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virtual MAGNETIC_SETTINGS* GetMagneticItemsSettings();
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void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override;
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PCB_DRAW_PANEL_GAL* GetCanvas() const override;
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virtual void ActivateGalCanvas() override;
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/**
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* Add \a aListener to post #EDA_EVT_BOARD_CHANGED command events to.
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*
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* @warning The caller is reponsible for removing any listeners that are no long valid.
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*
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* @note This only gets called when the board editor is in stand alone mode. Changing
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* projects in the project manager closes the board editor when a new project is
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* loaded.
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*/
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void AddBoardChangeListener( wxEvtHandler* aListener );
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/**
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* Remove \a aListener to from the board changed listener list.
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*/
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void RemoveBoardChangeListener( wxEvtHandler* aListener );
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/**
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* Handler for FP change events. Responds to the filesystem watcher set in #setFPWatcher.
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*/
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void OnFPChange( wxFileSystemWatcherEvent& aEvent );
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/**
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* Handler for the filesystem watcher debounce timer.
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*/
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void OnFpChangeDebounceTimer( wxTimerEvent& aEvent );
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protected:
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bool canCloseWindow( wxCloseEvent& aCloseEvent ) override;
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void handleActivateEvent( wxActivateEvent& aEvent ) override;
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void handleIconizeEvent( wxIconizeEvent& aEvent ) override;
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virtual void doReCreateMenuBar() override;
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/**
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* Attempts to load \a aFootprintId from the footprint library table.
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*
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* @param aFootprintId is the #LIB_ID of component footprint to load.
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* @return the #FOOTPRINT if found or NULL if \a aFootprintId not found in any of the
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* libraries in the table returned from #Prj().PcbFootprintLibs().
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* @throw IO_ERROR if an I/O error occurs or a #PARSE_ERROR if a file parsing error
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* occurs while reading footprint library files.
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*/
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FOOTPRINT* loadFootprint( const LIB_ID& aFootprintId );
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virtual void unitsChangeRefresh() override;
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void rebuildConnectivity();
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/**
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* Creates (or removes) a watcher on the specified footprint
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* @param aFootprint If nullptr, the watcher is removed. Otherwise, set a change watcher
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*/
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void setFPWatcher( FOOTPRINT* aFootprint );
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protected:
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BOARD* m_pcb;
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PCB_DISPLAY_OPTIONS m_displayOptions;
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PCB_ORIGIN_TRANSFORMS m_originTransforms;
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private:
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NL_PCBNEW_PLUGIN* m_spaceMouse;
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std::unique_ptr<wxFileSystemWatcher> m_watcher;
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wxFileName m_watcherFileName;
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wxDateTime m_watcherLastModified;
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wxTimer m_watcherDebounceTimer;
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std::vector<wxEvtHandler*> m_boardChangeListeners;
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};
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#endif // PCB_BASE_FRAME_H
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