ba37f33bbb
Previously, acute angles (especially small angles) in zone outlines create incorrect shapes and sometimes strange shapes for clearance areas, when using generic algorithms. This happens when zones outlines have "spikes", but not usually for smooth outlines. |
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.. | ||
poly2tri | ||
CMakeLists.txt | ||
PolyLine.cpp | ||
PolyLine.h | ||
SutherlandHodgmanClipPoly.h | ||
clipper.cpp | ||
clipper.hpp | ||
determine_if_point_inside_polygon.odt | ||
math_for_graphics.cpp | ||
math_for_graphics.h | ||
polygon_test_point_inside.cpp | ||
polygon_test_point_inside.h | ||
polygons_defs.h |