288 lines
7.4 KiB
C++
288 lines
7.4 KiB
C++
/*
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* KiRouter - a push-and-(sometimes-)shove PCB router
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*
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* Copyright (C) 2013 CERN
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* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wx/numdlg.h>
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#include <boost/foreach.hpp>
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#include <boost/optional.hpp>
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#include <boost/bind.hpp>
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#include "class_draw_panel_gal.h"
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#include "class_board.h"
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#include <wxPcbStruct.h>
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#include <id.h>
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#include <macros.h>
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#include <pcbnew_id.h>
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#include <view/view_controls.h>
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#include <pcbcommon.h>
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#include <pcb_painter.h>
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#include <dialogs/dialog_pns_settings.h>
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#include <dialogs/dialog_pns_diff_pair_dimensions.h>
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#include <dialogs/dialog_pns_length_tuning_settings.h>
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#include <dialogs/dialog_track_via_size.h>
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#include <base_units.h>
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#include <tool/context_menu.h>
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#include <tools/common_actions.h>
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#include <ratsnest_data.h>
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#include "pns_tool_base.h"
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#include "pns_segment.h"
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#include "pns_router.h"
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#include "pns_meander_placer.h" // fixme: move settings to separate header
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#include "pns_tune_status_popup.h"
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#include "trace.h"
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using namespace KIGFX;
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using boost::optional;
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TOOL_ACTION PNS_TOOL_BASE::ACT_RouterOptions( "pcbnew.InteractiveRouter.RouterOptions",
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AS_CONTEXT, 'E',
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_( "Routing Options..." ),
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_( "Shows a dialog containing router options." ), tools_xpm );
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PNS_TOOL_BASE::PNS_TOOL_BASE( const std::string& aToolName ) :
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TOOL_INTERACTIVE( aToolName )
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{
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m_router = NULL;
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m_startItem = NULL;
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m_startLayer = 0;
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m_endItem = NULL;
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m_needsSync = false;
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m_frame = NULL;
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m_ctls = NULL;
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m_board = NULL;
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}
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PNS_TOOL_BASE::~PNS_TOOL_BASE()
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{
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delete m_router;
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}
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void PNS_TOOL_BASE::Reset( RESET_REASON aReason )
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{
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if( m_router )
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delete m_router;
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m_frame = getEditFrame<PCB_EDIT_FRAME>();
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m_ctls = getViewControls();
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m_board = getModel<BOARD>();
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m_router = new PNS_ROUTER;
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m_router->ClearWorld();
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m_router->SetBoard( m_board );
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m_router->SyncWorld();
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m_router->LoadSettings( m_savedSettings );
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m_router->UpdateSizes( m_savedSizes );
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m_needsSync = false;
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if( getView() )
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m_router->SetView( getView() );
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}
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PNS_ITEM* PNS_TOOL_BASE::pickSingleItem( const VECTOR2I& aWhere, int aNet, int aLayer )
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{
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int tl = getView()->GetTopLayer();
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if( aLayer > 0 )
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tl = aLayer;
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PNS_ITEM* prioritized[4];
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for( int i = 0; i < 4; i++ )
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prioritized[i] = 0;
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PNS_ITEMSET candidates = m_router->QueryHoverItems( aWhere );
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BOOST_FOREACH( PNS_ITEM* item, candidates.Items() )
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{
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if( !IsCopperLayer( item->Layers().Start() ) )
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continue;
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// fixme: this causes flicker with live loop removal...
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//if( item->Parent() && !item->Parent()->ViewIsVisible() )
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// continue;
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if( aNet < 0 || item->Net() == aNet )
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{
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if( item->OfKind( PNS_ITEM::VIA | PNS_ITEM::SOLID ) )
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{
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if( !prioritized[2] )
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prioritized[2] = item;
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if( item->Layers().Overlaps( tl ) )
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prioritized[0] = item;
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}
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else
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{
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if( !prioritized[3] )
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prioritized[3] = item;
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if( item->Layers().Overlaps( tl ) )
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prioritized[1] = item;
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}
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}
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}
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PNS_ITEM* rv = NULL;
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PCB_EDIT_FRAME* frame = getEditFrame<PCB_EDIT_FRAME>();
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DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*)frame->GetDisplayOptions();
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for( int i = 0; i < 4; i++ )
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{
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PNS_ITEM* item = prioritized[i];
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if( displ_opts->m_ContrastModeDisplay )
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if( item && !item->Layers().Overlaps( tl ) )
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item = NULL;
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if( item )
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{
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rv = item;
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break;
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}
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}
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if( rv && aLayer >= 0 && !rv->Layers().Overlaps( aLayer ) )
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rv = NULL;
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if( rv )
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TRACE( 0, "%s, layer : %d, tl: %d", rv->KindStr().c_str() % rv->Layers().Start() % tl );
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return rv;
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}
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void PNS_TOOL_BASE::highlightNet( bool aEnabled, int aNetcode )
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{
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RENDER_SETTINGS* rs = getView()->GetPainter()->GetSettings();
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if( aNetcode >= 0 && aEnabled )
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rs->SetHighlight( true, aNetcode );
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else
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rs->SetHighlight( false );
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getView()->UpdateAllLayersColor();
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}
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void PNS_TOOL_BASE::updateStartItem( TOOL_EVENT& aEvent )
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{
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int tl = getView()->GetTopLayer();
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VECTOR2I cp = m_ctls->GetCursorPosition();
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PNS_ITEM* startItem = NULL;
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if( aEvent.IsMotion() || aEvent.IsClick() )
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{
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bool snapEnabled = !aEvent.Modifier( MD_SHIFT );
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VECTOR2I p( aEvent.Position() );
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startItem = pickSingleItem( p );
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m_router->EnableSnapping ( snapEnabled );
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if( !snapEnabled && startItem && !startItem->Layers().Overlaps( tl ) )
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startItem = NULL;
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if( startItem && startItem->Net() >= 0 )
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{
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bool dummy;
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VECTOR2I psnap = m_router->SnapToItem( startItem, p, dummy );
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if( snapEnabled )
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{
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m_startSnapPoint = psnap;
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m_ctls->ForceCursorPosition( true, psnap );
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}
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else
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{
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m_startSnapPoint = cp;
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m_ctls->ForceCursorPosition( false );
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}
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// if( startItem->Layers().IsMultilayer() )
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// m_startLayer = tl;
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// else
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// m_startLayer = startItem->Layers().Start();
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m_startItem = startItem;
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}
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else
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{
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m_startItem = NULL;
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m_startSnapPoint = cp;
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m_ctls->ForceCursorPosition( false );
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}
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}
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}
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void PNS_TOOL_BASE::updateEndItem( TOOL_EVENT& aEvent )
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{
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VECTOR2I mp = m_ctls->GetMousePosition();
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VECTOR2I p = getView()->ToWorld( mp );
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VECTOR2I cp = m_ctls->GetCursorPosition();
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int layer;
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bool snapEnabled = !aEvent.Modifier( MD_CTRL );
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m_router->EnableSnapping( snapEnabled );
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if( !snapEnabled || m_router->GetCurrentNet() < 0 || !m_startItem )
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{
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m_endItem = NULL;
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m_endSnapPoint = cp;
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return;
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}
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bool dummy;
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if( m_router->IsPlacingVia() )
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layer = -1;
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else
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layer = m_router->GetCurrentLayer();
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PNS_ITEM* endItem = pickSingleItem( p, m_startItem->Net(), layer );
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if( endItem )
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{
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VECTOR2I cursorPos = m_router->SnapToItem( endItem, p, dummy );
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m_ctls->ForceCursorPosition( true, cursorPos );
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m_endItem = endItem;
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m_endSnapPoint = cursorPos;
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}
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else
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{
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m_endItem = NULL;
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m_endSnapPoint = cp;
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m_ctls->ForceCursorPosition( false );
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}
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if( m_endItem )
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TRACE( 0, "%s, layer : %d", m_endItem->KindStr().c_str() % m_endItem->Layers().Start() );
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}
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