kicad/include/gal/opengl
Maciej Suminski f9d74ccb70 Removed shaderless OpenGL backend. 2013-07-29 16:38:07 +02:00
..
glm Fixind GLM headers problem. 2013-07-16 08:42:44 +02:00
cached_container.h Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER. 2013-07-22 10:41:12 +02:00
gpu_manager.h Added initialization of variable, preventing unconditional jumps. Fixed typos in comments. 2013-07-29 14:12:27 +02:00
noncached_container.h Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER. 2013-07-22 10:41:12 +02:00
opengl_compositor.h Fixed blending function for OpenGL compositing. Corrected documentation, removed unnecessary functions. 2013-07-24 15:06:59 +02:00
opengl_gal.h Removed shaderless OpenGL backend. 2013-07-29 16:38:07 +02:00
shader.h Shaders can handle integer parameters (uniforms). 2013-07-03 13:08:43 +02:00
vertex_common.h OpenGL multitarget rendering (compositing). 2013-07-23 18:39:07 +02:00
vertex_container.h Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places. 2013-07-25 18:04:15 +02:00
vertex_item.h Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER. 2013-07-22 10:41:12 +02:00
vertex_manager.h Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER. 2013-07-22 10:41:12 +02:00