92 lines
2.5 KiB
C++
92 lines
2.5 KiB
C++
/*************************************/
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/* class to handle a graphic segment */
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/**************************************/
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#ifndef CLASS_DRAWSEGMENT_H
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#define CLASS_DRAWSEGMENT_H
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class DRAWSEGMENT : public BOARD_ITEM
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{
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public:
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int m_Width; // 0 = line. if > 0 = tracks, bus ...
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wxPoint m_Start; // Line start point
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wxPoint m_End; // Line end point
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int m_Shape; // Shape: line, Circle, Arc
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int m_Type; // Used in complex associations ( Dimensions.. )
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int m_Angle; // Used only for Arcs: Arc angle in 1/10 deg
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public:
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DRAWSEGMENT( BOARD_ITEM* StructFather, KICAD_T idtype = TYPEDRAWSEGMENT );
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~DRAWSEGMENT();
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/**
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* Function GetPosition
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* returns the position of this object.
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* Required by pure virtual BOARD_ITEM::GetPosition()
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* @return const wxPoint& - The position of this object.
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*/
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wxPoint& GetPosition()
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{
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return m_Start;
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}
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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bool Save( FILE* aFile ) const;
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bool ReadDrawSegmentDescr( FILE* File, int* LineNum );
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/* remove this from the linked list */
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void UnLink();
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void Copy( DRAWSEGMENT* source );
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/**
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* Function Display_Infos
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* has knowledge about the frame and how and where to put status information
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* about this object into the frame's message panel.
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* Is virtual from EDA_BaseStruct.
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* @param frame A WinEDA_BasePcbFrame in which to print status information.
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*/
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void Display_Infos( WinEDA_DrawFrame* frame );
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/**
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* Function HitTest
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* tests if the given wxPoint is within the bounds of this object.
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* @param ref_pos A wxPoint to test
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* @return bool - true if a hit, else false
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*/
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bool HitTest( const wxPoint& ref_pos );
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/**
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* Function HitTest (overlayed)
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* tests if the given EDA_Rect intersect this object.
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* For now, an ending point must be inside this rect.
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* @param refPos the given EDA_Rect to test
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* @return bool - true if a hit, else false
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*/
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bool HitTest( EDA_Rect& refArea );
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/**
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* Function GetClass
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* returns the class name.
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* @return wxString
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*/
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wxString GetClass() const
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{
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return wxT( "DRAWSEGMENT" );
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}
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};
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#endif // #ifndef CLASS_DRAWSEGMENT_H
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