62 lines
2.0 KiB
C++
62 lines
2.0 KiB
C++
/**************************************************/
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/* Useful class and functions used to drag tracks */
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/**************************************************/
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/** Helper class to handle a list of track segments to drag
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* and has info to undo/abort the move command
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* a DRAG_SEGM manage one track segment or a via
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*/
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class DRAG_SEGM
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{
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public:
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TRACK* m_Segm; /* pointer to the segment a "dragger */
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D_PAD* m_Pad_Start; /* pointer to the pad origin if origin segment of pad */
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D_PAD* m_Pad_End; /* pointer to the pad end if end segment of pad */
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int m_Flag; /* indicator flags */
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private:
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wxPoint m_StartInitialValue;
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wxPoint m_EndInitialValue; // For abort: initial m_Start and m_End values for m_Segm
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public:
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DRAG_SEGM( TRACK* segm );
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~DRAG_SEGM() {};
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void SetInitialValues()
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{
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m_Segm->m_Start = m_StartInitialValue;
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m_Segm->m_End = m_EndInitialValue;
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}
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};
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/* Variables */
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// a list of DRAG_SEGM items used to move or drag tracks.
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// Each DRAG_SEGM item points a segment to move.
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extern std::vector<DRAG_SEGM> g_DragSegmentList;
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/* Functions */
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void DrawSegmentWhileMovingFootprint( EDA_DRAW_PANEL* panel, wxDC* DC );
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void Build_Drag_Liste( EDA_DRAW_PANEL* panel, wxDC* DC, MODULE* Module );
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void Build_1_Pad_SegmentsToDrag( EDA_DRAW_PANEL* panel, wxDC* DC, D_PAD* PtPad );
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void Collect_TrackSegmentsToDrag( EDA_DRAW_PANEL* panel, wxDC* DC,
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wxPoint& point, int LayerMask, int net_code );
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/**
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* Function EraseDragList
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* clear the .m_Flags of all track segments managed by in g_DragSegmentList
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* and clear the list.
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* In order to avoid useless memory allocation, the memory is not freed
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* and will be reused when creating a new list
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*/
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void EraseDragList();
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/* Add the segment"Track" to the drag list, and erase it from screen
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* flag = STARTPOINT (if the point to drag is the start point of Track)
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* or ENDPOINT
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*/
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void AddSegmentToDragList( EDA_DRAW_PANEL* panel, wxDC* DC, int flag, TRACK* Track );
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