kicad/eeschema/sch_sheet_path.cpp

1348 lines
38 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <sch_screen.h>
#include <sch_item.h>
#include <sch_marker.h>
#include <sch_label.h>
#include <sch_reference_list.h>
#include <symbol_library.h>
#include <sch_sheet_path.h>
#include <sch_symbol.h>
#include <sch_sheet.h>
#include <schematic.h>
#include <template_fieldnames.h>
#include <trace_helpers.h>
#include <boost/functional/hash.hpp>
#include <wx/filename.h>
#include <wx/log.h>
/**
* A singleton item of this class is returned for a weak reference that no longer exists.
* Its sole purpose is to flag the item as having been deleted.
*/
class DELETED_SHEET_ITEM : public SCH_ITEM
{
public:
DELETED_SHEET_ITEM() :
SCH_ITEM( nullptr, NOT_USED )
{}
wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override
{
return _( "(Deleted Item)" );
}
wxString GetClass() const override
{
return wxT( "DELETED_SHEET_ITEM" );
}
static DELETED_SHEET_ITEM* GetInstance()
{
static DELETED_SHEET_ITEM* item = nullptr;
if( !item )
item = new DELETED_SHEET_ITEM();
return item;
}
// pure virtuals:
void SetPosition( const VECTOR2I& ) override {}
void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) override {}
void Move( const VECTOR2I& aMoveVector ) override {}
void MirrorHorizontally( int aCenter ) override {}
void MirrorVertically( int aCenter ) override {}
void Rotate( const VECTOR2I& aCenter ) override {}
double Similarity( const SCH_ITEM& aOther ) const override
{
return 0.0;
}
bool operator==( const SCH_ITEM& aOther ) const override
{
return false;
}
#if defined(DEBUG)
void Show( int , std::ostream& ) const override {}
#endif
};
bool SortSymbolInstancesByProjectUuid( const SCH_SYMBOL_INSTANCE& aLhs,
const SCH_SYMBOL_INSTANCE& aRhs )
{
wxCHECK( !aLhs.m_Path.empty() && !aRhs.m_Path.empty(), false );
return aLhs.m_Path[0] < aRhs.m_Path[0];
}
namespace std
{
size_t hash<SCH_SHEET_PATH>::operator()( const SCH_SHEET_PATH& path ) const
{
return path.GetCurrentHash();
}
}
SCH_SHEET_PATH::SCH_SHEET_PATH()
{
m_virtualPageNumber = 1;
m_current_hash = 0;
}
SCH_SHEET_PATH::SCH_SHEET_PATH( const SCH_SHEET_PATH& aOther )
{
initFromOther( aOther );
}
SCH_SHEET_PATH& SCH_SHEET_PATH::operator=( const SCH_SHEET_PATH& aOther )
{
initFromOther( aOther );
return *this;
}
SCH_SHEET_PATH SCH_SHEET_PATH::operator+( const SCH_SHEET_PATH& aOther )
{
SCH_SHEET_PATH retv = *this;
size_t size = aOther.size();
for( size_t i = 0; i < size; i++ )
retv.push_back( aOther.at( i ) );
return retv;
}
void SCH_SHEET_PATH::initFromOther( const SCH_SHEET_PATH& aOther )
{
m_sheets = aOther.m_sheets;
m_virtualPageNumber = aOther.m_virtualPageNumber;
m_current_hash = aOther.m_current_hash;
// Note: don't copy m_recursion_test_cache as it is slow and we want SCH_SHEET_PATHS to be
// very fast to construct for use in the connectivity algorithm.
}
bool SCH_SHEET_PATH::IsFullPath() const
{
// The root sheet path is empty. All other sheet paths must start with the root sheet path.
return ( m_sheets.size() == 0 ) || ( GetSheet( 0 )->IsRootSheet() );
}
void SCH_SHEET_PATH::Rehash()
{
m_current_hash = 0;
for( SCH_SHEET* sheet : m_sheets )
boost::hash_combine( m_current_hash, sheet->m_Uuid.Hash() );
}
int SCH_SHEET_PATH::Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const
{
if( size() > aSheetPathToTest.size() )
return 1;
if( size() < aSheetPathToTest.size() )
return -1;
//otherwise, same number of sheets.
for( unsigned i = 0; i < size(); i++ )
{
if( at( i )->m_Uuid < aSheetPathToTest.at( i )->m_Uuid )
return -1;
if( at( i )->m_Uuid != aSheetPathToTest.at( i )->m_Uuid )
return 1;
}
return 0;
}
int SCH_SHEET_PATH::ComparePageNum( const SCH_SHEET_PATH& aSheetPathToTest ) const
{
wxString pageA = this->GetPageNumber();
wxString pageB = aSheetPathToTest.GetPageNumber();
int pageNumComp = SCH_SHEET::ComparePageNum( pageA, pageB );
if( pageNumComp == 0 )
{
int virtualPageA = GetVirtualPageNumber();
int virtualPageB = aSheetPathToTest.GetVirtualPageNumber();
if( virtualPageA > virtualPageB )
pageNumComp = 1;
else if( virtualPageA < virtualPageB )
pageNumComp = -1;
}
return pageNumComp;
}
bool SCH_SHEET_PATH::IsContainedWithin( const SCH_SHEET_PATH& aSheetPathToTest ) const
{
if( aSheetPathToTest.size() > size() )
return false;
for( size_t i = 0; i < aSheetPathToTest.size(); ++i )
{
if( at( i )->m_Uuid != aSheetPathToTest.at( i )->m_Uuid )
{
wxLogTrace( traceSchSheetPaths, "Sheet path '%s' is not within path '%s'.",
aSheetPathToTest.Path().AsString(), Path().AsString() );
return false;
}
}
wxLogTrace( traceSchSheetPaths, "Sheet path '%s' is within path '%s'.",
aSheetPathToTest.Path().AsString(), Path().AsString() );
return true;
}
SCH_SHEET* SCH_SHEET_PATH::Last() const
{
if( !empty() )
return m_sheets.back();
return nullptr;
}
SCH_SCREEN* SCH_SHEET_PATH::LastScreen()
{
SCH_SHEET* lastSheet = Last();
if( lastSheet )
return lastSheet->GetScreen();
return nullptr;
}
SCH_SCREEN* SCH_SHEET_PATH::LastScreen() const
{
SCH_SHEET* lastSheet = Last();
if( lastSheet )
return lastSheet->GetScreen();
return nullptr;
}
wxString SCH_SHEET_PATH::PathAsString() const
{
wxString s;
s = wxT( "/" ); // This is the root path
// Start at 1 to avoid the root sheet, which does not need to be added to the path.
// Its timestamp changes anyway.
for( unsigned i = 1; i < size(); i++ )
s += at( i )->m_Uuid.AsString() + "/";
return s;
}
KIID_PATH SCH_SHEET_PATH::Path() const
{
KIID_PATH path;
for( const SCH_SHEET* sheet : m_sheets )
path.push_back( sheet->m_Uuid );
return path;
}
wxString SCH_SHEET_PATH::PathHumanReadable( bool aUseShortRootName,
bool aStripTrailingSeparator ) const
{
wxString s;
if( aUseShortRootName )
{
s = wxS( "/" ); // Use only the short name in netlists
}
else
{
wxString fileName;
if( !empty() && at( 0 )->GetScreen() )
fileName = at( 0 )->GetScreen()->GetFileName();
wxFileName fn = fileName;
s = fn.GetName() + wxS( "/" );
}
// Start at 1 since we've already processed the root sheet.
for( unsigned i = 1; i < size(); i++ )
s << at( i )->GetFields()[SHEETNAME].GetShownText( false ) << wxS( "/" );
if( aStripTrailingSeparator && s.EndsWith( "/" ) )
s = s.Left( s.length() - 1 );
return s;
}
void SCH_SHEET_PATH::UpdateAllScreenReferences() const
{
std::vector<SCH_ITEM*> items;
std::copy_if( LastScreen()->Items().begin(), LastScreen()->Items().end(),
std::back_inserter( items ),
[]( SCH_ITEM* aItem )
{
return ( aItem->Type() == SCH_SYMBOL_T || aItem->Type() == SCH_GLOBAL_LABEL_T );
} );
for( SCH_ITEM* item : items )
{
if( item->Type() == SCH_SYMBOL_T )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
symbol->GetField( REFERENCE_FIELD )->SetText( symbol->GetRef( this ) );
symbol->UpdateUnit( symbol->GetUnitSelection( this ) );
LastScreen()->Update( item, false );
}
else if( item->Type() == SCH_GLOBAL_LABEL_T )
{
SCH_GLOBALLABEL* label = static_cast<SCH_GLOBALLABEL*>( item );
if( label->GetFields().size() > 0 ) // Possible when reading a legacy .sch schematic
{
SCH_FIELD& intersheetRefs = label->GetFields()[0];
// Fixup for legacy files which didn't store a position for the intersheet refs
// unless they were shown.
if( label->GetFields().size() == 1
&& intersheetRefs.GetInternalName() == wxT( "Intersheet References" )
&& intersheetRefs.GetPosition() == VECTOR2I( 0, 0 )
&& !intersheetRefs.IsVisible() )
{
label->AutoplaceFields( LastScreen(), false );
}
intersheetRefs.SetVisible( label->Schematic()->Settings().m_IntersheetRefsShow );
LastScreen()->Update( &intersheetRefs );
}
}
}
}
void SCH_SHEET_PATH::GetSymbols( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols,
bool aForceIncludeOrphanSymbols ) const
{
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
AppendSymbol( aReferences, symbol, aIncludePowerSymbols, aForceIncludeOrphanSymbols );
}
}
void SCH_SHEET_PATH::AppendSymbol( SCH_REFERENCE_LIST& aReferences, SCH_SYMBOL* aSymbol,
bool aIncludePowerSymbols,
bool aForceIncludeOrphanSymbols ) const
{
// Skip pseudo-symbols, which have a reference starting with #. This mainly
// affects power symbols.
if( aIncludePowerSymbols || aSymbol->GetRef( this )[0] != wxT( '#' ) )
{
LIB_SYMBOL* symbol = aSymbol->GetLibSymbolRef().get();
if( symbol || aForceIncludeOrphanSymbols )
{
SCH_REFERENCE schReference( aSymbol, symbol, *this );
schReference.SetSheetNumber( m_virtualPageNumber );
aReferences.AddItem( schReference );
}
}
}
void SCH_SHEET_PATH::GetMultiUnitSymbols( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
bool aIncludePowerSymbols ) const
{
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
AppendMultiUnitSymbol( aRefList, symbol, aIncludePowerSymbols );
}
}
void SCH_SHEET_PATH::AppendMultiUnitSymbol( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
SCH_SYMBOL* aSymbol,
bool aIncludePowerSymbols ) const
{
// Skip pseudo-symbols, which have a reference starting with #. This mainly
// affects power symbols.
if( !aIncludePowerSymbols && aSymbol->GetRef( this )[0] == wxT( '#' ) )
return;
LIB_SYMBOL* symbol = aSymbol->GetLibSymbolRef().get();
if( symbol && symbol->GetUnitCount() > 1 )
{
SCH_REFERENCE schReference = SCH_REFERENCE( aSymbol, symbol, *this );
schReference.SetSheetNumber( m_virtualPageNumber );
wxString reference_str = schReference.GetRef();
// Never lock unassigned references
if( reference_str[reference_str.Len() - 1] == '?' )
return;
aRefList[reference_str].AddItem( schReference );
}
}
bool SCH_SHEET_PATH::operator==( const SCH_SHEET_PATH& d1 ) const
{
return m_current_hash == d1.GetCurrentHash();
}
bool SCH_SHEET_PATH::TestForRecursion( const wxString& aSrcFileName, const wxString& aDestFileName )
{
auto pair = std::make_pair( aSrcFileName, aDestFileName );
if( m_recursion_test_cache.count( pair ) )
return m_recursion_test_cache.at( pair );
SCHEMATIC* sch = LastScreen()->Schematic();
wxCHECK_MSG( sch, false, "No SCHEMATIC found in SCH_SHEET_PATH::TestForRecursion!" );
wxFileName rootFn = sch->GetFileName();
wxFileName srcFn = aSrcFileName;
wxFileName destFn = aDestFileName;
if( srcFn.IsRelative() )
srcFn.MakeAbsolute( rootFn.GetPath() );
if( destFn.IsRelative() )
destFn.MakeAbsolute( rootFn.GetPath() );
// The source and destination sheet file names cannot be the same.
if( srcFn == destFn )
{
m_recursion_test_cache[pair] = true;
return true;
}
/// @todo Store sheet file names with full path, either relative to project path
/// or absolute path. The current design always assumes subsheet files are
/// located in the project folder which may or may not be desirable.
unsigned i = 0;
while( i < size() )
{
wxFileName cmpFn = at( i )->GetFileName();
if( cmpFn.IsRelative() )
cmpFn.MakeAbsolute( rootFn.GetPath() );
// Test if the file name of the destination sheet is in anywhere in this sheet path.
if( cmpFn == destFn )
break;
i++;
}
// The destination sheet file name was not found in the sheet path or the destination
// sheet file name is the root sheet so no recursion is possible.
if( i >= size() || i == 0 )
{
m_recursion_test_cache[pair] = false;
return false;
}
// Walk back up to the root sheet to see if the source file name is already a parent in
// the sheet path. If so, recursion will occur.
do
{
i -= 1;
wxFileName cmpFn = at( i )->GetFileName();
if( cmpFn.IsRelative() )
cmpFn.MakeAbsolute( rootFn.GetPath() );
if( cmpFn == srcFn )
{
m_recursion_test_cache[pair] = true;
return true;
}
} while( i != 0 );
// The source sheet file name is not a parent of the destination sheet file name.
m_recursion_test_cache[pair] = false;
return false;
}
wxString SCH_SHEET_PATH::GetPageNumber() const
{
SCH_SHEET* sheet = Last();
wxCHECK( sheet, wxEmptyString );
SCH_SHEET_PATH tmpPath = *this;
tmpPath.pop_back();
return sheet->getPageNumber( tmpPath );
}
void SCH_SHEET_PATH::SetPageNumber( const wxString& aPageNumber )
{
SCH_SHEET* sheet = Last();
wxCHECK( sheet, /* void */ );
SCH_SHEET_PATH tmpPath = *this;
tmpPath.pop_back();
sheet->addInstance( tmpPath );
sheet->setPageNumber( tmpPath, aPageNumber );
}
void SCH_SHEET_PATH::AddNewSymbolInstances( const SCH_SHEET_PATH& aPrefixSheetPath )
{
SCH_SHEET_PATH newSheetPath( aPrefixSheetPath );
SCH_SHEET_PATH currentSheetPath( *this );
// Prefix the new hierarchical path.
newSheetPath = newSheetPath + currentSheetPath;
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
wxCHECK2( symbol, continue );
SCH_SYMBOL_INSTANCE newSymbolInstance;
if( symbol->GetInstance( newSymbolInstance, Path(), true ) )
{
// Use an existing symbol instance for this path if it exists.
newSymbolInstance.m_Path = newSheetPath.Path();
symbol->AddHierarchicalReference( newSymbolInstance );
}
else if( !symbol->GetInstances().empty() )
{
// Use the first symbol instance if any symbol instance data exists.
newSymbolInstance = symbol->GetInstances()[0];
newSymbolInstance.m_Path = newSheetPath.Path();
symbol->AddHierarchicalReference( newSymbolInstance );
}
else
{
// Fall back to the last saved symbol field and unit settings if there is no
// instance data.
newSymbolInstance.m_Path = newSheetPath.Path();
newSymbolInstance.m_Reference = symbol->GetField( REFERENCE_FIELD )->GetText();
newSymbolInstance.m_Unit = symbol->GetUnit();
symbol->AddHierarchicalReference( newSymbolInstance );
}
}
}
void SCH_SHEET_PATH::RemoveSymbolInstances( const SCH_SHEET_PATH& aPrefixSheetPath )
{
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
wxCHECK2( symbol, continue );
SCH_SHEET_PATH fullSheetPath( aPrefixSheetPath );
SCH_SHEET_PATH currentSheetPath( *this );
// Prefix the hierarchical path of the symbol instance to be removed.
fullSheetPath = fullSheetPath + currentSheetPath;
symbol->RemoveInstance( fullSheetPath );
}
}
void SCH_SHEET_PATH::MakeFilePathRelativeToParentSheet()
{
wxCHECK( m_sheets.size() > 1, /* void */ );
wxFileName sheetFileName = Last()->GetFileName();
// If the sheet file name is absolute, then the user requested is so don't make it relative.
if( sheetFileName.IsAbsolute() )
return;
SCH_SCREEN* screen = LastScreen();
SCH_SCREEN* parentScreen = m_sheets[ m_sheets.size() - 2 ]->GetScreen();
wxCHECK( screen && parentScreen, /* void */ );
wxFileName fileName = screen->GetFileName();
wxFileName parentFileName = parentScreen->GetFileName();
// SCH_SCREEN file names must be absolute. If they are not, someone set them incorrectly
// on load or on creation.
wxCHECK( fileName.IsAbsolute() && parentFileName.IsAbsolute(), /* void */ );
if( fileName.GetPath() == parentFileName.GetPath() )
{
Last()->SetFileName( fileName.GetFullName() );
}
else if( fileName.MakeRelativeTo( parentFileName.GetPath() ) )
{
Last()->SetFileName( fileName.GetFullPath() );
}
else
{
Last()->SetFileName( screen->GetFileName() );
}
wxLogTrace( tracePathsAndFiles,
wxT( "\n File name: '%s'"
"\n parent file name '%s',"
"\n sheet '%s' file name '%s'." ),
screen->GetFileName(), parentScreen->GetFileName(), PathHumanReadable(),
Last()->GetFileName() );
}
SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet, bool aCheckIntegrity )
{
if( aSheet != nullptr )
{
BuildSheetList( aSheet, aCheckIntegrity );
if( aSheet->IsRootSheet() )
SortByPageNumbers();
}
}
void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet, bool aCheckIntegrity )
{
wxCHECK_RET( aSheet != nullptr, wxT( "Cannot build sheet list from undefined sheet." ) );
std::vector<SCH_SHEET*> badSheets;
m_currentSheetPath.push_back( aSheet );
m_currentSheetPath.SetVirtualPageNumber( static_cast<int>( size() ) + 1 );
push_back( m_currentSheetPath );
if( m_currentSheetPath.LastScreen() )
{
wxString parentFileName = aSheet->GetFileName();
std::vector<SCH_ITEM*> childSheets;
m_currentSheetPath.LastScreen()->GetSheets( &childSheets );
for( SCH_ITEM* item : childSheets )
{
SCH_SHEET* sheet = static_cast<SCH_SHEET*>( item );
if( aCheckIntegrity )
{
if( !m_currentSheetPath.TestForRecursion( sheet->GetFileName(), parentFileName ) )
BuildSheetList( sheet, true );
else
badSheets.push_back( sheet );
}
else
{
// If we are not performing a full recursion test, at least check if we are in
// a simple recursion scenario to prevent stack overflow crashes
wxCHECK2_MSG( sheet->GetFileName() != aSheet->GetFileName(), continue,
wxT( "Recursion prevented in SCH_SHEET_LIST::BuildSheetList" ) );
BuildSheetList( sheet, false );
}
}
}
if( aCheckIntegrity )
{
for( SCH_SHEET* sheet : badSheets )
{
m_currentSheetPath.LastScreen()->Remove( sheet );
m_currentSheetPath.LastScreen()->SetContentModified();
}
}
m_currentSheetPath.pop_back();
}
void SCH_SHEET_LIST::SortByPageNumbers( bool aUpdateVirtualPageNums )
{
std::sort( begin(), end(),
[]( SCH_SHEET_PATH a, SCH_SHEET_PATH b ) -> bool
{
int retval = a.ComparePageNum( b );
if( retval < 0 )
return true;
else if( retval > 0 )
return false;
else /// Enforce strict ordering. If the page numbers are the same, use UUIDs
return a.GetCurrentHash() < b.GetCurrentHash();
} );
if( aUpdateVirtualPageNums )
{
int virtualPageNum = 1;
for( SCH_SHEET_PATH& sheet : *this )
{
sheet.SetVirtualPageNumber( virtualPageNum++ );
}
}
}
bool SCH_SHEET_LIST::NameExists( const wxString& aSheetName ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
if( sheet.Last()->GetName() == aSheetName )
return true;
}
return false;
}
bool SCH_SHEET_LIST::PageNumberExists( const wxString& aPageNumber ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
if( sheet.GetPageNumber() == aPageNumber )
return true;
}
return false;
}
void SCH_SHEET_LIST::TrimToPageNumbers( const std::vector<wxString>& aPageInclusions )
{
auto it = std::remove_if( begin(), end(),
[&]( SCH_SHEET_PATH sheet )
{
return std::find( aPageInclusions.begin(), aPageInclusions.end(),
sheet.GetPageNumber() )
== aPageInclusions.end();
} );
erase( it, end() );
}
bool SCH_SHEET_LIST::IsModified() const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
if( sheet.LastScreen() && sheet.LastScreen()->IsContentModified() )
return true;
}
return false;
}
void SCH_SHEET_LIST::ClearModifyStatus()
{
for( const SCH_SHEET_PATH& sheet : *this )
{
if( sheet.LastScreen() )
sheet.LastScreen()->SetContentModified( false );
}
}
SCH_ITEM* SCH_SHEET_LIST::GetItem( const KIID& aID, SCH_SHEET_PATH* aPathOut ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
SCH_ITEM* item = sheet.GetItem( aID );
if( item )
{
if( aPathOut )
*aPathOut = sheet;
return item;
}
}
// Not found; weak reference has been deleted.
return DELETED_SHEET_ITEM::GetInstance();
}
SCH_ITEM* SCH_SHEET_PATH::GetItem( const KIID& aID ) const
{
for( SCH_ITEM* aItem : LastScreen()->Items() )
{
if( aItem->m_Uuid == aID )
return aItem;
SCH_ITEM* childMatch = nullptr;
aItem->RunOnChildren(
[&]( SCH_ITEM* aChild )
{
if( aChild->m_Uuid == aID )
childMatch = aChild;
} );
if( childMatch )
return childMatch;
}
return nullptr;
}
void SCH_SHEET_LIST::FillItemMap( std::map<KIID, EDA_ITEM*>& aMap )
{
for( const SCH_SHEET_PATH& sheet : *this )
{
SCH_SCREEN* screen = sheet.LastScreen();
for( SCH_ITEM* aItem : screen->Items() )
{
aMap[ aItem->m_Uuid ] = aItem;
aItem->RunOnChildren(
[&]( SCH_ITEM* aChild )
{
aMap[ aChild->m_Uuid ] = aChild;
} );
}
}
}
void SCH_SHEET_LIST::AnnotatePowerSymbols()
{
// List of reference for power symbols
SCH_REFERENCE_LIST references;
SCH_REFERENCE_LIST additionalreferences; // Todo: add as a parameter to this function
// Map of locked symbols (not used, but needed by Annotate()
SCH_MULTI_UNIT_REFERENCE_MAP lockedSymbols;
// Build the list of power symbols:
for( SCH_SHEET_PATH& sheet : *this )
{
for( SCH_ITEM* item : sheet.LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
LIB_SYMBOL* libSymbol = symbol->GetLibSymbolRef().get();
if( libSymbol && libSymbol->IsPower() )
{
SCH_REFERENCE schReference( symbol, libSymbol, sheet );
references.AddItem( schReference );
}
}
}
// Find duplicate, and silently clear annotation of duplicate
std::map<wxString, int> ref_list; // stores the existing references
for( unsigned ii = 0; ii< references.GetCount(); ++ii )
{
wxString curr_ref = references[ii].GetRef();
if( ref_list.find( curr_ref ) == ref_list.end() )
{
ref_list[curr_ref] = ii;
continue;
}
// Possible duplicate, if the ref ends by a number:
if( curr_ref.Last() < '0' && curr_ref.Last() > '9' )
continue; // not annotated
// Duplicate: clear annotation by removing the number ending the ref
while( curr_ref.Last() >= '0' && curr_ref.Last() <= '9' )
curr_ref.RemoveLast();
references[ii].SetRef( curr_ref );
}
// Break full symbol reference into name (prefix) and number:
// example: IC1 become IC, and 1
references.SplitReferences();
// Ensure all power symbols have the reference starting by '#'
// (Not sure this is really useful)
for( unsigned ii = 0; ii< references.GetCount(); ++ii )
{
if( references[ii].GetRef()[0] != '#' )
{
wxString new_ref = "#" + references[ii].GetRef();
references[ii].SetRef( new_ref );
}
}
// Recalculate and update reference numbers in schematic
references.Annotate( false, 0, 100, lockedSymbols, additionalreferences );
references.UpdateAnnotation();
}
void SCH_SHEET_LIST::GetSymbols( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols,
bool aForceIncludeOrphanSymbols ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
sheet.GetSymbols( aReferences, aIncludePowerSymbols, aForceIncludeOrphanSymbols );
}
void SCH_SHEET_LIST::GetSymbolsWithinPath( SCH_REFERENCE_LIST& aReferences,
const SCH_SHEET_PATH& aSheetPath,
bool aIncludePowerSymbols,
bool aForceIncludeOrphanSymbols ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
if( sheet.IsContainedWithin( aSheetPath ) )
sheet.GetSymbols( aReferences, aIncludePowerSymbols, aForceIncludeOrphanSymbols );
}
}
void SCH_SHEET_LIST::GetSheetsWithinPath( SCH_SHEET_PATHS& aSheets,
const SCH_SHEET_PATH& aSheetPath ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
if( sheet.IsContainedWithin( aSheetPath ) )
aSheets.push_back( sheet );
}
}
std::optional<SCH_SHEET_PATH> SCH_SHEET_LIST::GetSheetPathByKIIDPath( const KIID_PATH& aPath,
bool aIncludeLastSheet ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
KIID_PATH testPath = sheet.Path();
if( !aIncludeLastSheet )
testPath.pop_back();
if( testPath == aPath )
return SCH_SHEET_PATH( sheet );
}
return std::nullopt;
}
void SCH_SHEET_LIST::GetMultiUnitSymbols( SCH_MULTI_UNIT_REFERENCE_MAP &aRefList,
bool aIncludePowerSymbols ) const
{
for( SCH_SHEET_PATHS::const_iterator it = begin(); it != end(); ++it )
{
SCH_MULTI_UNIT_REFERENCE_MAP tempMap;
( *it ).GetMultiUnitSymbols( tempMap, aIncludePowerSymbols );
for( SCH_MULTI_UNIT_REFERENCE_MAP::value_type& pair : tempMap )
{
// Merge this list into the main one
unsigned n_refs = pair.second.GetCount();
for( unsigned thisRef = 0; thisRef < n_refs; ++thisRef )
aRefList[pair.first].AddItem( pair.second[thisRef] );
}
}
}
bool SCH_SHEET_LIST::TestForRecursion( const SCH_SHEET_LIST& aSrcSheetHierarchy,
const wxString& aDestFileName )
{
if( empty() )
return false;
SCHEMATIC* sch = at( 0 ).LastScreen()->Schematic();
wxCHECK_MSG( sch, false, "No SCHEMATIC found in SCH_SHEET_LIST::TestForRecursion!" );
wxFileName rootFn = sch->GetFileName();
wxFileName destFn = aDestFileName;
if( destFn.IsRelative() )
destFn.MakeAbsolute( rootFn.GetPath() );
// Test each SCH_SHEET_PATH in this SCH_SHEET_LIST for potential recursion.
for( unsigned i = 0; i < size(); i++ )
{
// Test each SCH_SHEET_PATH in the source sheet.
for( unsigned j = 0; j < aSrcSheetHierarchy.size(); j++ )
{
const SCH_SHEET_PATH* sheetPath = &aSrcSheetHierarchy[j];
for( unsigned k = 0; k < sheetPath->size(); k++ )
{
if( at( i ).TestForRecursion( sheetPath->GetSheet( k )->GetFileName(),
aDestFileName ) )
{
return true;
}
}
}
}
// The source sheet file can safely be added to the destination sheet file.
return false;
}
SCH_SHEET_PATH* SCH_SHEET_LIST::FindSheetForPath( const SCH_SHEET_PATH* aPath )
{
for( SCH_SHEET_PATH& path : *this )
{
if( path.Path() == aPath->Path() )
return &path;
}
return nullptr;
}
SCH_SHEET_PATH SCH_SHEET_LIST::FindSheetForScreen( const SCH_SCREEN* aScreen )
{
for( SCH_SHEET_PATH& sheetpath : *this )
{
if( sheetpath.LastScreen() == aScreen )
return sheetpath;
}
return SCH_SHEET_PATH();
}
SCH_SHEET_LIST SCH_SHEET_LIST::FindAllSheetsForScreen( const SCH_SCREEN* aScreen ) const
{
SCH_SHEET_LIST retval;
for( const SCH_SHEET_PATH& sheetpath : *this )
{
if( sheetpath.LastScreen() == aScreen )
retval.push_back( sheetpath );
}
return retval;
}
void SCH_SHEET_LIST::UpdateSymbolInstanceData(
const std::vector<SCH_SYMBOL_INSTANCE>& aSymbolInstances )
{
for( SCH_SHEET_PATH& sheetPath : *this )
{
for( SCH_ITEM* item : sheetPath.LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
wxCHECK2( symbol, continue );
KIID_PATH sheetPathWithSymbolUuid = sheetPath.Path();
sheetPathWithSymbolUuid.push_back( symbol->m_Uuid );
auto it = std::find_if( aSymbolInstances.begin(), aSymbolInstances.end(),
[ sheetPathWithSymbolUuid ]( const SCH_SYMBOL_INSTANCE& r ) -> bool
{
return sheetPathWithSymbolUuid == r.m_Path;
} );
if( it == aSymbolInstances.end() )
{
wxLogTrace( traceSchSheetPaths, "No symbol instance found for symbol '%s'",
sheetPathWithSymbolUuid.AsString() );
continue;
}
// Symbol instance paths are stored and looked up in memory with the root path so use
// the full path here.
symbol->AddHierarchicalReference( sheetPath.Path(), it->m_Reference, it->m_Unit );
symbol->GetField( REFERENCE_FIELD )->SetText( it->m_Reference );
if( !it->m_Value.IsEmpty() )
symbol->SetValueFieldText( it->m_Value );
if( !it->m_Footprint.IsEmpty() )
symbol->SetFootprintFieldText( it->m_Footprint );
symbol->UpdatePrefix();
}
}
}
void SCH_SHEET_LIST::UpdateSheetInstanceData( const std::vector<SCH_SHEET_INSTANCE>& aSheetInstances )
{
for( SCH_SHEET_PATH& path : *this )
{
SCH_SHEET* sheet = path.Last();
wxCHECK2( sheet && path.Last(), continue );
auto it = std::find_if( aSheetInstances.begin(), aSheetInstances.end(),
[ path ]( const SCH_SHEET_INSTANCE& r ) -> bool
{
return path.Path() == r.m_Path;
} );
if( it == aSheetInstances.end() )
{
wxLogTrace( traceSchSheetPaths, "No sheet instance found for path '%s'",
path.Path().AsString() );
continue;
}
wxLogTrace( traceSchSheetPaths, "Setting sheet '%s' instance '%s' page number '%s'",
( sheet->GetName().IsEmpty() ) ? wxString( wxT( "root" ) ) : sheet->GetName(),
path.Path().AsString(), it->m_PageNumber );
path.SetPageNumber( it->m_PageNumber );
}
}
std::vector<KIID_PATH> SCH_SHEET_LIST::GetPaths() const
{
std::vector<KIID_PATH> paths;
for( const SCH_SHEET_PATH& sheetPath : *this )
paths.emplace_back( sheetPath.Path() );
return paths;
}
std::vector<SCH_SHEET_INSTANCE> SCH_SHEET_LIST::GetSheetInstances() const
{
std::vector<SCH_SHEET_INSTANCE> retval;
for( const SCH_SHEET_PATH& path : *this )
{
const SCH_SHEET* sheet = path.Last();
wxCHECK2( sheet, continue );
SCH_SHEET_INSTANCE instance;
SCH_SHEET_PATH tmpPath = path;
tmpPath.pop_back();
instance.m_Path = tmpPath.Path();
instance.m_PageNumber = path.GetPageNumber();
retval.push_back( instance );
}
return retval;
}
bool SCH_SHEET_LIST::AllSheetPageNumbersEmpty() const
{
for( const SCH_SHEET_PATH& instance : *this )
{
if( !instance.GetPageNumber().IsEmpty() )
return false;
}
return true;
}
void SCH_SHEET_LIST::SetInitialPageNumbers()
{
// Don't accidentally renumber existing sheets.
wxCHECK( AllSheetPageNumbersEmpty(), /* void */ );
wxString tmp;
int pageNumber = 1;
for( SCH_SHEET_PATH& instance : *this )
{
tmp.Printf( "%d", pageNumber );
instance.SetPageNumber( tmp );
pageNumber += 1;
}
}
void SCH_SHEET_LIST::AddNewSymbolInstances( const SCH_SHEET_PATH& aPrefixSheetPath )
{
for( SCH_SHEET_PATH& sheetPath : *this )
sheetPath.AddNewSymbolInstances( aPrefixSheetPath );
}
void SCH_SHEET_LIST::RemoveSymbolInstances( const SCH_SHEET_PATH& aPrefixSheetPath )
{
for( SCH_SHEET_PATH& sheetPath : *this )
sheetPath.RemoveSymbolInstances( aPrefixSheetPath );
}
void SCH_SHEET_LIST::AddNewSheetInstances( const SCH_SHEET_PATH& aPrefixSheetPath,
int aLastVirtualPageNumber )
{
wxString pageNumber;
int lastUsedPageNumber = 1;
int nextVirtualPageNumber = aLastVirtualPageNumber;
// Fetch the list of page numbers already in use.
std::vector< wxString > usedPageNumbers;
if( aPrefixSheetPath.size() )
{
SCH_SHEET_LIST prefixHierarchy( aPrefixSheetPath.at( 0 ) );
for( const SCH_SHEET_PATH& path : prefixHierarchy )
{
pageNumber = path.GetPageNumber();
if( !pageNumber.IsEmpty() )
usedPageNumbers.emplace_back( pageNumber );
}
}
for( SCH_SHEET_PATH& sheetPath : *this )
{
SCH_SHEET_PATH tmp( sheetPath );
SCH_SHEET_PATH newSheetPath( aPrefixSheetPath );
// Prefix the new hierarchical path.
newSheetPath = newSheetPath + sheetPath;
// Sheets cannot have themselves in the path.
tmp.pop_back();
SCH_SHEET* sheet = sheetPath.Last();
wxCHECK2( sheet, continue );
nextVirtualPageNumber += 1;
SCH_SHEET_INSTANCE instance;
// Add the instance if it doesn't already exist
if( !sheet->getInstance( instance, tmp.Path(), true ) )
{
sheet->addInstance( tmp );
sheet->getInstance( instance, tmp.Path(), true );
}
// Get a new page number if we don't have one
if( instance.m_PageNumber.IsEmpty() )
{
// Generate the next available page number.
do
{
pageNumber.Printf( wxT( "%d" ), lastUsedPageNumber );
lastUsedPageNumber += 1;
} while( std::find( usedPageNumbers.begin(), usedPageNumbers.end(), pageNumber ) !=
usedPageNumbers.end() );
instance.m_PageNumber = pageNumber;
newSheetPath.SetVirtualPageNumber( nextVirtualPageNumber );
}
newSheetPath.SetPageNumber( instance.m_PageNumber );
usedPageNumbers.push_back( instance.m_PageNumber );
}
}
int SCH_SHEET_LIST::GetLastVirtualPageNumber() const
{
int lastVirtualPageNumber = 1;
for( const SCH_SHEET_PATH& sheetPath : *this )
{
if( sheetPath.GetVirtualPageNumber() > lastVirtualPageNumber )
lastVirtualPageNumber = sheetPath.GetVirtualPageNumber();
}
return lastVirtualPageNumber;
}
bool SCH_SHEET_LIST::HasPath( const KIID_PATH& aPath ) const
{
for( const SCH_SHEET_PATH& path : *this )
{
if( path.Path() == aPath )
return true;
}
return false;
}