kicad/eeschema/dialogs/dialog_sim_command.h

174 lines
5.6 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016-2022 CERN
* Copyright (C) 2021-2022 KiCad Developers, see AUTHORS.txt for contributors.
*
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* https://www.gnu.org/licenses/gpl-3.0.html
* or you may search the http://www.gnu.org website for the version 3 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef DIALOG_SIM_COMMAND_H
#define DIALOG_SIM_COMMAND_H
#include "dialog_sim_command_base.h"
#include <sim/spice_value.h>
#include <wx/valnum.h>
class NGSPICE_CIRCUIT_MODEL;
class SPICE_SIMULATOR_SETTINGS;
class DIALOG_SIM_COMMAND : public DIALOG_SIM_COMMAND_BASE
{
public:
DIALOG_SIM_COMMAND( wxWindow* aParent, std::shared_ptr<NGSPICE_CIRCUIT_MODEL> aCircuitModel,
std::shared_ptr<SPICE_SIMULATOR_SETTINGS>& aSettings );
const wxString& GetSimCommand() const
{
return m_simCommand;
}
bool SetSimCommand( const wxString& aCommand )
{
bool res = parseCommand( aCommand );
if( res )
m_simCommand = aCommand;
return res;
}
bool TransferDataFromWindow() override;
bool TransferDataToWindow() override;
// The default dialog Validate() calls the validators of all widgets.
// This is not what we want; We want only validators of the selected page
// of the notebooks. So disable the wxDialog::Validate(), and let our
// TransferDataFromWindow doing the job.
virtual bool Validate() override
{
return true;
}
int ShowModal() override;
private:
enum SCALE_TYPE
{
DECADE,
OCTAVE,
LINEAR
};
///< Generate events to update UI state.
void refreshUIControls()
{
wxQueueEvent( m_dcEnable2, new wxCommandEvent( wxEVT_CHECKBOX ) );
wxQueueEvent( m_dcSourceType1, new wxCommandEvent( wxEVT_RADIOBOX ) );
wxQueueEvent( m_dcSourceType2, new wxCommandEvent( wxEVT_RADIOBOX ) );
}
/**
* Read values from one DC sweep source to form a part of simulation command.
*
* @return string of four SPICE values if values are correct, empty string upon error.
*/
wxString evaluateDCControls( wxChoice* aDcSource, wxTextCtrl* aDcStart, wxTextCtrl* aDcStop,
wxTextCtrl* aDcIncr );
/**
* Update DC sweep source with symbols from schematic.
*/
void updateDCSources( wxChar aType, wxChoice* aSource );
/**
* Update units on labels depending on selected source.
*/
void updateDCUnits( wxChar aType, wxChoice* aSource, wxStaticText* aStartValUnit,
wxStaticText* aEndValUnit, wxStaticText* aStepUnit );
virtual void onInitDlg( wxInitDialogEvent& event ) override
{
// Call the default wxDialog handler of a wxInitDialogEvent
TransferDataToWindow();
// Now all widgets have the size fixed, call FinishDialogSettings
finishDialogSettings();
}
/**
* Parse a Spice directive.
*
* @param aCommand is the directive to be parsed (e.g. ".tran 10n 1000n").
* @return true if the directive was parsed correctly.
*/
bool parseCommand( const wxString& aCommand );
void onLoadDirectives( wxCommandEvent& event ) override
{
loadDirectives();
}
void onDCEnableSecondSource( wxCommandEvent& event ) override;
void onSwapDCSources( wxCommandEvent& event ) override;
void onDCSource1Selected( wxCommandEvent& event ) override
{
wxChar type =
m_dcSourceType1->GetString( m_dcSourceType1->GetSelection() ).Upper().GetChar( 0 );
updateDCSources( type, m_dcSource1 );
updateDCUnits( type, m_dcSource1, m_src1DCStartValUnit, m_src1DCEndValUnit,
m_src1DCStepUnit );
}
void onDCSource2Selected( wxCommandEvent& event ) override
{
wxChar type =
m_dcSourceType2->GetString( m_dcSourceType2->GetSelection() ).Upper().GetChar( 0 );
updateDCSources( type, m_dcSource2 );
updateDCUnits( type, m_dcSource2, m_src2DCStartValUnit, m_src2DCEndValUnit,
m_src2DCStepUnit );
}
static wxString scaleToString( int aOption )
{
switch( aOption )
{
case DECADE: return wxString( "dec" );
case OCTAVE: return wxString( "oct" );
case LINEAR: return wxString( "lin" );
default: wxFAIL_MSG( "Unhandled scale type" ); return wxEmptyString;
}
}
void loadDirectives();
private:
wxString m_simCommand;
std::shared_ptr<NGSPICE_CIRCUIT_MODEL> m_circuitModel;
std::shared_ptr<SPICE_SIMULATOR_SETTINGS> m_settings;
SPICE_VALIDATOR m_spiceValidator;
SPICE_VALIDATOR m_spiceEmptyValidator;
wxIntegerValidator<int> m_posIntValidator;
};
#endif /* DIALOG_SIM_COMMAND_H */