kicad/common/gal/opengl
Seth Hillbrand 3a3bbbb545 GAL: Add transparency for bitmaps and Cairo draw
Bitmaps loaded via wx can contain alpha channels.  We utilize underlying
routines to correctly map the alpha.  This also standardizes the Cairo
alpha calls to ensure correct display in Fallback for partially
transparent highlights

    Fixes: lp:1809845
    * https://bugs.launchpad.net/kicad/+bug/1809845
2019-01-04 13:40:19 -08:00
..
SmaaAreaTex.h Add smaa (subsample morphological antialiasing) 2017-01-11 16:20:37 +01:00
SmaaSearchTex.h Add smaa (subsample morphological antialiasing) 2017-01-11 16:20:37 +01:00
antialiasing.cpp Multiple improvements concerning colors, configuration handling and legacy features in pcbnew: 2017-08-04 16:06:57 +02:00
antialiasing.h Coverity fixes (mostly initializing variables) 2017-02-01 17:31:55 +01:00
bitmap_font_desc.c Move builtin font resources out of opengl_gal translation unit 2017-01-11 16:20:33 +01:00
bitmap_font_img.c Move builtin font resources out of opengl_gal translation unit 2017-01-11 16:20:33 +01:00
cached_container.cpp Upload correct amount of vertex data in CACHED_CONTAINER_RAM 2017-09-09 21:07:32 +02:00
cached_container_gpu.cpp OPENGL_GAL: don't use glCopyBuffer() on faulty Intel GL drivers 2018-08-16 14:34:36 +02:00
cached_container_ram.cpp Upload correct amount of vertex data in CACHED_CONTAINER_RAM 2017-09-09 21:07:32 +02:00
font-specification.svg update font code along with the changes done in the msdf atlas tool (use codepoint spans and refined char placement) 2016-10-20 14:31:09 +02:00
gl_builtin_shaders.cpp Show compile errors and go back to GLSL V120. 2018-10-13 12:39:53 +01:00
gl_builtin_shaders.h OpenGL antialising code clean up & formatting 2017-01-11 16:20:37 +01:00
gl_resources.cpp OpenGL antialising code clean up & formatting 2017-01-11 16:20:37 +01:00
gl_resources.h OpenGL antialising code clean up & formatting 2017-01-11 16:20:37 +01:00
gpu_manager.cpp eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema 2018-10-15 00:09:59 +02:00
noncached_container.cpp Vertices are stored in GPU memory (OpenGL GAL). 2016-05-02 16:12:16 +02:00
opengl_compositor.cpp Multiple improvements concerning colors, configuration handling and legacy features in pcbnew: 2017-08-04 16:06:57 +02:00
opengl_gal.cpp GAL: Add transparency for bitmaps and Cairo draw 2019-01-04 13:40:19 -08:00
shader.cpp Show compile errors and go back to GLSL V120. 2018-10-13 12:39:53 +01:00
ubuntu-font-licence-1.0.txt Added licence for the GAL bitmap font 2016-08-03 17:02:43 +02:00
utils.cpp Better exception handling and context locking for GAL. 2018-10-12 23:44:49 +01:00
vertex_container.cpp Fixed recognition of GPUs not handling glMapBuffer() efficiently 2017-08-18 15:02:46 +02:00
vertex_item.cpp Namespace KiGfx->KIGFX. 2013-10-14 16:13:35 +02:00
vertex_manager.cpp eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema 2018-10-15 00:09:59 +02:00