kicad/eeschema/eelibs_draw_components.cpp

355 lines
11 KiB
C++

/****************************************/
/* Modules to handle component drawing. */
/****************************************/
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "class_drawpanel.h"
#include "drawtxt.h"
#include "program.h"
#include "libcmp.h"
#include "component_class.h"
#include "general.h"
#include "trigo.h"
#include "protos.h"
//#define DRAW_ARC_WITH_ANGLE // Used to select function to draw arcs
/* Local functions */
/***************************************************************************/
/** Function TransformCoordinate
* Calculate the wew coordinate from the old one, according to the transform
* matrix.
* @param aTransformMatrix = rotation, mirror .. matrix
* @param aPosition = the position to transform
* @return the new coordinate
*/
/***************************************************************************/
wxPoint TransformCoordinate( const int aTransformMatrix[2][2],
const wxPoint& aPosition )
{
wxPoint new_pos;
new_pos.x = ( aTransformMatrix[0][0] * aPosition.x ) +
( aTransformMatrix[0][1] * aPosition.y );
new_pos.y = ( aTransformMatrix[1][0] * aPosition.x ) +
( aTransformMatrix[1][1] * aPosition.y );
return new_pos;
}
/**************************************************************/
/* Routine de dessin d'un composant d'une librairie
* LibEntry = pointeur sur la description en librairie
* posX, posY = position du composant
* DrawMode = GrOR ..
* Color = 0 : dessin en vraies couleurs, sinon couleur = Color
*
* Une croix symbolise le point d'accrochage (ref position) du composant
*
* Le composant est toujours trace avec orientation 0
*/
/*************************************************************/
void DrawLibEntry( WinEDA_DrawPanel* panel, wxDC* DC,
EDA_LibComponentStruct* LibEntry,
const wxPoint& aOffset,
int Multi, int convert,
int DrawMode, int Color )
{
int color;
wxString Prefix;
LibDrawField* Field;
wxPoint text_pos;
DrawLibPartAux( panel, DC, NULL, LibEntry, aOffset,
DefaultTransformMatrix, Multi,
convert, DrawMode, Color );
/* Trace des 2 champs ref et value (Attention aux coord: la matrice
* de transformation change de signe les coord Y */
GRSetDrawMode( DC, DrawMode );
if( LibEntry->m_Prefix.m_Attributs & TEXT_NO_VISIBLE )
{
if( Color >= 0 )
color = Color;
else
color = g_InvisibleItemColor;
}
else
color = Color;
if( LibEntry->m_UnitCount > 1 )
#if defined(KICAD_GOST)
Prefix.Printf( wxT( "%s?.%c" ),
LibEntry->m_Prefix.m_Text.GetData(), Multi + '1' - 1 );
#else
Prefix.Printf( wxT( "%s?%c" ),
LibEntry->m_Prefix.m_Text.GetData(), Multi + 'A' - 1 );
#endif
else
Prefix = LibEntry->m_Prefix.m_Text + wxT( "?" );
if( (LibEntry->m_Prefix.m_Flags & IS_MOVED) == 0 )
LibEntry->m_Prefix.Draw( panel, DC, aOffset, color, DrawMode,
&Prefix, DefaultTransformMatrix );
if( LibEntry->m_Name.m_Attributs & TEXT_NO_VISIBLE )
{
if( Color >= 0 )
color = Color;
else
color = g_InvisibleItemColor;
}
else
color = Color;
if( (LibEntry->m_Name.m_Flags & IS_MOVED) == 0 )
LibEntry->m_Name.Draw( panel, DC, aOffset, color, DrawMode, NULL,
DefaultTransformMatrix );
for( Field = LibEntry->m_Fields; Field != NULL; Field = Field->Next() )
{
if( Field->m_Text.IsEmpty() )
return;
if( (Field->m_Flags & IS_MOVED) != 0 )
continue;
if( Field->m_Attributs & TEXT_NO_VISIBLE )
{
if( Color >= 0 )
color = Color;
else
color = g_InvisibleItemColor;
}
else
color = Color;
Field->Draw( panel, DC, aOffset, color, DrawMode, NULL,
DefaultTransformMatrix );
}
// Trace de l'ancre
int len = panel->GetScreen()->Unscale( 3 );
GRLine( &panel->m_ClipBox, DC, aOffset.x, aOffset.y - len, aOffset.x,
aOffset.y + len, 0, color );
GRLine( &panel->m_ClipBox, DC, aOffset.x - len, aOffset.y, aOffset.x + len,
aOffset.y, 0, color );
/* Enable this to draw the bounding box around the component to validate
* the bounding box calculations. */
#if 0
EDA_Rect bBox = LibEntry->GetBoundaryBox( Multi, convert );
GRRect( &panel->m_ClipBox, DC, bBox.GetOrigin().x, bBox.GetOrigin().y,
bBox.GetEnd().x, bBox.GetEnd().y, 0, LIGHTMAGENTA );
#endif
}
/*****************************************************************************/
/*
* Routine to find a part in one of the libraries given its name.
* Name = Name of part.
* LibName = Name of Lib; if "": seach in all libs
* Alias = Flag: si flag != 0, retourne un pointeur sur une part ou un alias
* si flag = 0, retourne un pointeur sur une part meme si le nom
* correspond a un alias
* Alias = FIND_ROOT, ou Alias = FIND_ALIAS
*/
/*****************************************************************************/
EDA_LibComponentStruct* FindLibPart( const wxChar* Name,
const wxString& LibName,
int Alias )
{
EDA_LibComponentStruct* Entry;
/* Used only to call PQFind. */
static EDA_LibComponentStruct DummyEntry( wxEmptyString );
LibraryStruct* Lib = g_LibraryList;
DummyEntry.m_Drawings = NULL; /* Used only to call PQFind. */
DummyEntry.m_Name.m_Text = Name;
PQCompFunc( (PQCompFuncType) LibraryEntryCompare );
Entry = NULL;
FindLibName.Empty();
while( Lib )
{
if( !LibName.IsEmpty() )
{
if( Lib->m_Name != LibName )
{
Lib = Lib->m_Pnext;
continue;
}
}
if( Lib == NULL )
break;
Entry = (EDA_LibComponentStruct*) PQFind( Lib->m_Entries, &DummyEntry );
if( Entry != NULL )
{
FindLibName = Lib->m_Name;
break;
}
Lib = Lib->m_Pnext;
}
/* Si le nom est un alias, recherche du vrai composant */
if( Entry )
{
if( (Entry->Type != ROOT ) && (Alias == FIND_ROOT) )
Entry = FindLibPart(
( (EDA_LibCmpAliasStruct*) Entry )->m_RootName.GetData(),
Lib->m_Name, FIND_ROOT );
}
return Entry;
}
/*****************************************************************************
* Routine to rotate the given angular direction by the given Transformation. *
* Input (and output) angles must be as follows: *
* Unit is 0.1 degre *
* Angle1 in [0..3600], Angle2 > Angle1 in [0..7200]. Arc is assumed to be *
* less than 180.0 degrees. *
* Algorithm: *
* Map the angles to a point on the unit circle which is mapped using the *
* transform (only mirror and rotate so it remains on the unit circle) to *
* a new point which is used to detect new angle. *
*****************************************************************************/
bool MapAngles( int* Angle1, int* Angle2, const int TransMat[2][2] )
{
int Angle, Delta;
double x, y, t;
bool swap = FALSE;
Delta = *Angle2 - *Angle1;
if( Delta >= 1800 )
{
*Angle1 -= 1;
*Angle2 += 1;
}
x = cos( *Angle1 * M_PI / 1800.0 );
y = sin( *Angle1 * M_PI / 1800.0 );
t = x * TransMat[0][0] + y * TransMat[0][1];
y = x * TransMat[1][0] + y * TransMat[1][1];
x = t;
*Angle1 = (int) ( atan2( y, x ) * 1800.0 / M_PI + 0.5 );
x = cos( *Angle2 * M_PI / 1800.0 );
y = sin( *Angle2 * M_PI / 1800.0 );
t = x * TransMat[0][0] + y * TransMat[0][1];
y = x * TransMat[1][0] + y * TransMat[1][1];
x = t;
*Angle2 = (int) ( atan2( y, x ) * 1800.0 / M_PI + 0.5 );
NORMALIZE_ANGLE( *Angle1 );
NORMALIZE_ANGLE( *Angle2 );
if( *Angle2 < *Angle1 )
*Angle2 += 3600;
if( *Angle2 - *Angle1 > 1800 ) /* Need to swap the two angles. */
{
Angle = (*Angle1);
*Angle1 = (*Angle2);
*Angle2 = Angle;
NORMALIZE_ANGLE( *Angle1 );
NORMALIZE_ANGLE( *Angle2 );
if( *Angle2 < *Angle1 )
*Angle2 += 3600;
swap = TRUE;
}
if( Delta >= 1800 )
{
*Angle1 += 1;
*Angle2 -= 1;
}
return swap;
}
/*****************************************************************************
* Routine to display an outline version of given library entry. *
* This routine is applied by the PlaceLibItem routine above. *
*****************************************************************************/
void DrawingLibInGhost( WinEDA_DrawPanel* panel, wxDC* DC,
EDA_LibComponentStruct* LibEntry,
SCH_COMPONENT* DrawLibItem, int PartX, int PartY,
int multi, int convert, int Color, bool DrawPinText )
{
int DrawMode = g_XorMode;
DrawLibPartAux( panel, DC, DrawLibItem, LibEntry, wxPoint( PartX, PartY ),
DrawLibItem->m_Transform, multi, convert, DrawMode, Color,
DrawPinText );
}
/************************************************************/
/* Routine to draw One LibraryDrawStruct at given position, */
/* matrice de transformation 1 0 0 -1 (normale) */
/* DrawMode = GrXOR, GrOR .. */
/************************************************************/
/* Utilise en LibEdit et Lib Browse */
void DrawLibraryDrawStruct( WinEDA_DrawPanel* aPanel, wxDC* aDC,
EDA_LibComponentStruct* aLibEntry,
wxPoint aPosition, LibEDA_BaseStruct* aDrawItem,
int aDrawMode, int aColor )
{
int TransMat[2][2];
bool no_fill;
BASE_SCREEN* screen = aPanel->GetScreen();
GRSetDrawMode( aDC, aDrawMode );
TransMat[0][0] = 1;
TransMat[0][1] = TransMat[1][0] = 0;
TransMat[1][1] = -1;
no_fill = false;
switch( aDrawItem->Type() )
{
case COMPONENT_PIN_DRAW_TYPE: /* Trace des Pins */
{
DrawPinPrms prms( aLibEntry, true );
aDrawItem->Draw( aPanel, aDC, aPosition, aColor, aDrawMode, &prms,
TransMat );
}
break;
case COMPONENT_ARC_DRAW_TYPE:
case COMPONENT_CIRCLE_DRAW_TYPE:
case COMPONENT_GRAPHIC_TEXT_DRAW_TYPE:
case COMPONENT_RECT_DRAW_TYPE:
case COMPONENT_POLYLINE_DRAW_TYPE:
default:
if( screen->m_IsPrinting
&& aDrawItem->m_Fill == FILLED_WITH_BG_BODYCOLOR
&& GetGRForceBlackPenState() )
no_fill = true;
aDrawItem->Draw( aPanel, aDC, aPosition, aColor, aDrawMode,
(void*) no_fill, TransMat );
break;
}
}