966 lines
28 KiB
C++
966 lines
28 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file class_zone.cpp
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* @brief Implementation of class to handle copper zones.
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*/
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#include <fctsys.h>
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#include <wxstruct.h>
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#include <trigo.h>
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#include <class_pcb_screen.h>
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#include <class_drawpanel.h>
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#include <kicad_string.h>
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#include <pcbcommon.h>
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#include <colors_selection.h>
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#include <richio.h>
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#include <macros.h>
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#include <wxBasePcbFrame.h>
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#include <protos.h>
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#include <class_board.h>
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#include <class_zone.h>
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#include <pcbnew.h>
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#include <zones.h>
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#include <math_for_graphics.h>
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#include <polygon_test_point_inside.h>
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ZONE_CONTAINER::ZONE_CONTAINER( BOARD* aBoard ) :
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BOARD_CONNECTED_ITEM( aBoard, PCB_ZONE_AREA_T )
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{
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SetNet( -1 ); // Net number for fast comparisons
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m_CornerSelection = -1;
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m_IsFilled = false; // fill status : true when the zone is filled
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m_FillMode = 0; // How to fill areas: 0 = use filled polygons, != 0 fill with segments
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m_priority = 0;
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m_smoothedPoly = NULL;
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m_cornerSmoothingType = ZONE_SETTINGS::SMOOTHING_NONE;
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SetIsKeepout( false );
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SetDoNotAllowCopperPour( false ); // has meaning only if m_isKeepout == true
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SetDoNotAllowVias( true ); // has meaning only if m_isKeepout == true
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SetDoNotAllowTracks( true ); // has meaning only if m_isKeepout == true
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m_cornerRadius = 0;
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utility = 0; // flags used in polygon calculations
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m_Poly = new CPolyLine(); // Outlines
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aBoard->GetZoneSettings().ExportSetting( *this );
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}
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ZONE_CONTAINER::ZONE_CONTAINER( const ZONE_CONTAINER& aZone ) :
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BOARD_CONNECTED_ITEM( aZone )
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{
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// Should the copy be on the same net?
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SetNet( aZone.GetNet() );
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m_Poly = new CPolyLine( *aZone.m_Poly );
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// For corner moving, corner index to drag, or -1 if no selection
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m_CornerSelection = -1;
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m_IsFilled = aZone.m_IsFilled;
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m_ZoneClearance = aZone.m_ZoneClearance; // clearance value
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m_ZoneMinThickness = aZone.m_ZoneMinThickness;
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m_FillMode = aZone.m_FillMode; // Filling mode (segments/polygons)
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m_priority = aZone.m_priority;
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m_ArcToSegmentsCount = aZone.m_ArcToSegmentsCount;
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m_PadConnection = aZone.m_PadConnection;
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m_ThermalReliefGap = aZone.m_ThermalReliefGap;
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m_ThermalReliefCopperBridge = aZone.m_ThermalReliefCopperBridge;
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m_FilledPolysList = aZone.m_FilledPolysList;
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m_FillSegmList = aZone.m_FillSegmList;
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m_isKeepout = aZone.m_isKeepout;
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m_doNotAllowCopperPour = aZone.m_doNotAllowCopperPour;
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m_doNotAllowVias = aZone.m_doNotAllowVias;
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m_doNotAllowTracks = aZone.m_doNotAllowTracks;
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m_cornerSmoothingType = aZone.m_cornerSmoothingType;
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m_cornerRadius = aZone.m_cornerRadius;
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utility = aZone.utility;
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}
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ZONE_CONTAINER::~ZONE_CONTAINER()
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{
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delete m_Poly;
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m_Poly = NULL;
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}
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EDA_ITEM* ZONE_CONTAINER::Clone() const
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{
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return new ZONE_CONTAINER( *this );
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}
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bool ZONE_CONTAINER::UnFill()
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{
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bool change = ( m_FilledPolysList.size() > 0 ) || ( m_FillSegmList.size() > 0 );
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m_FilledPolysList.clear();
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m_FillSegmList.clear();
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m_IsFilled = false;
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return change;
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}
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const wxPoint& ZONE_CONTAINER::GetPosition() const
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{
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static const wxPoint dummy;
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return m_Poly ? GetCornerPosition( 0 ) : dummy;
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}
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void ZONE_CONTAINER::SetNet( int aNetCode )
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{
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BOARD_CONNECTED_ITEM::SetNet( aNetCode );
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if( aNetCode < 0 )
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return;
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BOARD* board = GetBoard();
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if( board )
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{
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NETINFO_ITEM* net = board->FindNet( aNetCode );
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if( net )
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m_Netname = net->GetNetname();
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else
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m_Netname.Empty();
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}
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else
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{
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m_Netname.Empty();
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}
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}
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void ZONE_CONTAINER::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, int aDrawMode, const wxPoint& offset )
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{
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if( DC == NULL )
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return;
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wxPoint seg_start, seg_end;
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int curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer;
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BOARD* brd = GetBoard();
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int color = brd->GetLayerColor( m_Layer );
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if( brd->IsLayerVisible( m_Layer ) == false && ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG )
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return;
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GRSetDrawMode( DC, aDrawMode );
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if( DisplayOpt.ContrastModeDisplay )
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{
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if( !IsOnLayer( curr_layer ) )
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{
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color &= ~MASKCOLOR;
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color |= DARKDARKGRAY;
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}
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}
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if( aDrawMode & GR_HIGHLIGHT )
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{
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if( aDrawMode & GR_AND )
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color &= ~HIGHLIGHT_FLAG;
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else
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color |= HIGHLIGHT_FLAG;
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}
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if( color & HIGHLIGHT_FLAG )
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color = ColorRefs[color & MASKCOLOR].m_LightColor;
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SetAlpha( &color, 150 );
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// draw the lines
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int i_start_contour = 0;
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std::vector<wxPoint> lines;
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lines.reserve( (GetNumCorners() * 2) + 2 );
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for( int ic = 0; ic < GetNumCorners(); ic++ )
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{
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seg_start = GetCornerPosition( ic ) + offset;
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if( m_Poly->m_CornersList[ic].end_contour == false && ic < GetNumCorners() - 1 )
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{
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seg_end = GetCornerPosition( ic + 1 ) + offset;
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}
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else
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{
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seg_end = GetCornerPosition( i_start_contour ) + offset;
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i_start_contour = ic + 1;
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}
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lines.push_back( seg_start );
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lines.push_back( seg_end );
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}
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GRLineArray( panel->GetClipBox(), DC, lines, 0, color );
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// draw hatches
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lines.clear();
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lines.reserve( (m_Poly->m_HatchLines.size() * 2) + 2 );
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for( unsigned ic = 0; ic < m_Poly->m_HatchLines.size(); ic++ )
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{
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seg_start = m_Poly->m_HatchLines[ic].m_Start + offset;
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seg_end = m_Poly->m_HatchLines[ic].m_End + offset;
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lines.push_back( seg_start );
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lines.push_back( seg_end );
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}
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GRLineArray( panel->GetClipBox(), DC, lines, 0, color );
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}
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void ZONE_CONTAINER::DrawFilledArea( EDA_DRAW_PANEL* panel,
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wxDC* DC, int aDrawMode, const wxPoint& offset )
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{
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static std::vector <char> CornersTypeBuffer;
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static std::vector <wxPoint> CornersBuffer;
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// outline_mode is false to show filled polys,
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// and true to show polygons outlines only (test and debug purposes)
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bool outline_mode = DisplayOpt.DisplayZonesMode == 2 ? true : false;
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if( DC == NULL )
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return;
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if( DisplayOpt.DisplayZonesMode == 1 ) // Do not show filled areas
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return;
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if( m_FilledPolysList.size() == 0 ) // Nothing to draw
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return;
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BOARD* brd = GetBoard();
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int curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer;
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int color = brd->GetLayerColor( m_Layer );
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if( brd->IsLayerVisible( m_Layer ) == false && ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG )
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return;
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GRSetDrawMode( DC, aDrawMode );
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if( DisplayOpt.ContrastModeDisplay )
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{
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if( !IsOnLayer( curr_layer ) )
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{
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color &= ~MASKCOLOR;
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color |= DARKDARKGRAY;
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}
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}
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if( aDrawMode & GR_HIGHLIGHT )
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{
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if( aDrawMode & GR_AND )
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color &= ~HIGHLIGHT_FLAG;
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else
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color |= HIGHLIGHT_FLAG;
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}
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if( color & HIGHLIGHT_FLAG )
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color = ColorRefs[color & MASKCOLOR].m_LightColor;
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SetAlpha( &color, 150 );
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CornersTypeBuffer.clear();
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CornersBuffer.clear();
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// Draw all filled areas
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int imax = m_FilledPolysList.size() - 1;
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for( int ic = 0; ic <= imax; ic++ )
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{
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CPolyPt* corner = &m_FilledPolysList[ic];
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wxPoint coord( corner->x + offset.x, corner->y + offset.y );
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CornersBuffer.push_back( coord );
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CornersTypeBuffer.push_back( (char) corner->m_utility );
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if( (corner->end_contour) || (ic == imax) ) // the last corner of a filled area is found: draw it
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{
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/* Draw the current filled area: draw segments outline first
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* Curiously, draw segments outline first and after draw filled polygons
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* with outlines thickness = 0 is a faster than
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* just draw filled polygons but with outlines thickness = m_ZoneMinThickness
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* So DO NOT use draw filled polygons with outlines having a thickness > 0
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* Note: Extra segments ( added by kbool to joint holes with external outline) are not drawn
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*/
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{
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// Draw outlines:
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if( (m_ZoneMinThickness > 1) || outline_mode )
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{
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int ilim = CornersBuffer.size() - 1;
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for( int is = 0, ie = ilim; is <= ilim; ie = is, is++ )
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{
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int x0 = CornersBuffer[is].x;
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int y0 = CornersBuffer[is].y;
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int x1 = CornersBuffer[ie].x;
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int y1 = CornersBuffer[ie].y;
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if( CornersTypeBuffer[ie] == 0 ) // Draw only basic outlines, not extra segments
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{
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if( !DisplayOpt.DisplayPcbTrackFill || GetState( FORCE_SKETCH ) )
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GRCSegm( panel->GetClipBox(), DC,
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x0, y0, x1, y1,
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m_ZoneMinThickness, color );
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else
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GRFillCSegm( panel->GetClipBox(), DC,
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x0, y0, x1, y1,
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m_ZoneMinThickness, color );
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}
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}
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}
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// Draw areas:
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if( m_FillMode==0 && !outline_mode )
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GRPoly( panel->GetClipBox(), DC, CornersBuffer.size(), &CornersBuffer[0],
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true, 0, color, color );
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}
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CornersTypeBuffer.clear();
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CornersBuffer.clear();
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}
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}
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if( m_FillMode == 1 && !outline_mode ) // filled with segments
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{
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for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ )
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{
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wxPoint start = m_FillSegmList[ic].m_Start + offset;
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wxPoint end = m_FillSegmList[ic].m_End + offset;
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if( !DisplayOpt.DisplayPcbTrackFill || GetState( FORCE_SKETCH ) )
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GRCSegm( panel->GetClipBox(), DC, start.x, start.y, end.x, end.y,
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m_ZoneMinThickness, color );
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else
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GRFillCSegm( panel->GetClipBox(), DC, start.x, start.y, end.x, end.y,
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m_ZoneMinThickness, color );
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}
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}
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}
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EDA_RECT ZONE_CONTAINER::GetBoundingBox() const
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{
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const int PRELOAD = 0x7FFFFFFF; // Biggest integer (32 bits)
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int ymax = -PRELOAD;
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int ymin = PRELOAD;
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int xmin = PRELOAD;
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int xmax = -PRELOAD;
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int count = GetNumCorners();
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for( int i = 0; i<count; ++i )
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{
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wxPoint corner = GetCornerPosition( i );
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ymax = MAX( ymax, corner.y );
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xmax = MAX( xmax, corner.x );
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ymin = MIN( ymin, corner.y );
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xmin = MIN( xmin, corner.x );
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}
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EDA_RECT ret( wxPoint( xmin, ymin ), wxSize( xmax - xmin + 1, ymax - ymin + 1 ) );
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return ret;
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}
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void ZONE_CONTAINER::DrawWhileCreateOutline( EDA_DRAW_PANEL* panel, wxDC* DC, int draw_mode )
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{
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int current_gr_mode = draw_mode;
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bool is_close_segment = false;
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wxPoint seg_start, seg_end;
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if( DC == NULL )
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return;
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int curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer;
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BOARD* brd = GetBoard();
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int color = brd->GetLayerColor( m_Layer ) & MASKCOLOR;
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if( DisplayOpt.ContrastModeDisplay )
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{
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if( !IsOnLayer( curr_layer ) )
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{
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color &= ~MASKCOLOR;
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color |= DARKDARKGRAY;
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}
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}
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// draw the lines
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wxPoint start_contour_pos = GetCornerPosition( 0 );
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int icmax = GetNumCorners() - 1;
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for( int ic = 0; ic <= icmax; ic++ )
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{
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int xi = GetCornerPosition( ic ).x;
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int yi = GetCornerPosition( ic ).y;
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int xf, yf;
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if( m_Poly->m_CornersList[ic].end_contour == false && ic < icmax )
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{
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is_close_segment = false;
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xf = GetCornerPosition( ic + 1 ).x;
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yf = GetCornerPosition( ic + 1 ).y;
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if( (m_Poly->m_CornersList[ic + 1].end_contour) || (ic == icmax - 1) )
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current_gr_mode = GR_XOR;
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else
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current_gr_mode = draw_mode;
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}
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else // Draw the line from last corner to the first corner of the current contour
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{
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is_close_segment = true;
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current_gr_mode = GR_XOR;
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xf = start_contour_pos.x;
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yf = start_contour_pos.y;
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// Prepare the next contour for drawing, if exists
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if( ic < icmax )
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start_contour_pos = GetCornerPosition( ic + 1 );
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}
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GRSetDrawMode( DC, current_gr_mode );
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if( is_close_segment )
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GRLine( panel->GetClipBox(), DC, xi, yi, xf, yf, 0, WHITE );
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else
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GRLine( panel->GetClipBox(), DC, xi, yi, xf, yf, 0, color );
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}
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}
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int ZONE_CONTAINER::GetThermalReliefGap( D_PAD* aPad ) const
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{
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if( aPad == NULL || aPad->GetThermalGap() == 0 )
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return m_ThermalReliefGap;
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else
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return aPad->GetThermalGap();
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}
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int ZONE_CONTAINER::GetThermalReliefCopperBridge( D_PAD* aPad ) const
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{
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if( aPad == NULL || aPad->GetThermalWidth() == 0 )
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return m_ThermalReliefCopperBridge;
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else
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return aPad->GetThermalWidth();
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}
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bool ZONE_CONTAINER::HitTest( const wxPoint& aPosition )
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{
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if( HitTestForCorner( aPosition ) )
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return true;
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if( HitTestForEdge( aPosition ) )
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return true;
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return false;
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}
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// Zones outlines have no thickness, so it Hit Test functions
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// we must have a default distance between the test point
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// and a corner or a zone edge:
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#define MIN_DIST_IN_MILS 10
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bool ZONE_CONTAINER::HitTestForCorner( const wxPoint& refPos )
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{
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m_CornerSelection = -1; // Set to not found
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// distance (in internal units) to detect a corner in a zone outline.
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int min_dist = MIN_DIST_IN_MILS*IU_PER_MILS;
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wxPoint delta;
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unsigned lim = m_Poly->m_CornersList.size();
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for( unsigned item_pos = 0; item_pos < lim; item_pos++ )
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{
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delta.x = refPos.x - m_Poly->m_CornersList[item_pos].x;
|
|
delta.y = refPos.y - m_Poly->m_CornersList[item_pos].y;
|
|
|
|
// Calculate a distance:
|
|
int dist = MAX( abs( delta.x ), abs( delta.y ) );
|
|
|
|
if( dist < min_dist ) // this corner is a candidate:
|
|
{
|
|
m_CornerSelection = item_pos;
|
|
min_dist = dist;
|
|
}
|
|
}
|
|
|
|
return m_CornerSelection >= 0;
|
|
}
|
|
|
|
|
|
bool ZONE_CONTAINER::HitTestForEdge( const wxPoint& refPos )
|
|
{
|
|
unsigned lim = m_Poly->m_CornersList.size();
|
|
|
|
m_CornerSelection = -1; // Set to not found
|
|
|
|
// distance (in internal units) to detect a zone outline
|
|
int min_dist = MIN_DIST_IN_MILS*IU_PER_MILS;
|
|
|
|
unsigned first_corner_pos = 0;
|
|
|
|
for( unsigned item_pos = 0; item_pos < lim; item_pos++ )
|
|
{
|
|
unsigned end_segm = item_pos + 1;
|
|
|
|
/* the last corner of the current outline is tested
|
|
* the last segment of the current outline starts at current corner, and ends
|
|
* at the first corner of the outline
|
|
*/
|
|
if( m_Poly->m_CornersList[item_pos].end_contour || end_segm >= lim )
|
|
{
|
|
unsigned tmp = first_corner_pos;
|
|
first_corner_pos = end_segm; // first_corner_pos is now the beginning of the next outline
|
|
end_segm = tmp; // end_segm is the beginning of the current outline
|
|
}
|
|
|
|
/* test the dist between segment and ref point */
|
|
int dist = (int) GetPointToLineSegmentDistance( refPos.x,
|
|
refPos.y,
|
|
m_Poly->m_CornersList[item_pos].x,
|
|
m_Poly->m_CornersList[item_pos].y,
|
|
m_Poly->m_CornersList[end_segm].x,
|
|
m_Poly->m_CornersList[end_segm].y );
|
|
|
|
if( dist < min_dist )
|
|
{
|
|
m_CornerSelection = item_pos;
|
|
min_dist = dist;
|
|
}
|
|
}
|
|
|
|
return m_CornerSelection >= 0;
|
|
}
|
|
|
|
|
|
bool ZONE_CONTAINER::HitTest( const EDA_RECT& aRect ) const
|
|
{
|
|
bool is_out_of_box = false;
|
|
|
|
CRect rect = m_Poly->GetCornerBounds();
|
|
|
|
if( rect.left < aRect.GetX() )
|
|
is_out_of_box = true;
|
|
|
|
if( rect.top < aRect.GetY() )
|
|
is_out_of_box = true;
|
|
|
|
if( rect.right > aRect.GetRight() )
|
|
is_out_of_box = true;
|
|
|
|
if( rect.bottom > aRect.GetBottom() )
|
|
is_out_of_box = true;
|
|
|
|
return is_out_of_box ? false : true;
|
|
}
|
|
|
|
|
|
int ZONE_CONTAINER::GetClearance( BOARD_CONNECTED_ITEM* aItem ) const
|
|
{
|
|
int myClearance = m_ZoneClearance;
|
|
|
|
#if 0 // Maybe the netclass clearance should not come into play for a zone?
|
|
// At least the policy decision can be controlled by the zone
|
|
// itself, i.e. here. On reasons of insufficient documentation,
|
|
// the user will be less bewildered if we simply respect the
|
|
// "zone clearance" setting in the zone properties dialog. (At least
|
|
// until there is a UI boolean for this.)
|
|
|
|
NETCLASS* myClass = GetNetClass();
|
|
|
|
if( myClass )
|
|
myClearance = std::max( myClearance, myClass->GetClearance() );
|
|
#endif
|
|
|
|
if( aItem )
|
|
{
|
|
int hisClearance = aItem->GetClearance( NULL );
|
|
myClearance = std::max( hisClearance, myClearance );
|
|
}
|
|
|
|
return myClearance;
|
|
}
|
|
|
|
|
|
bool ZONE_CONTAINER::HitTestFilledArea( const wxPoint& aRefPos ) const
|
|
{
|
|
unsigned indexstart = 0, indexend;
|
|
bool inside = false;
|
|
|
|
for( indexend = 0; indexend < m_FilledPolysList.size(); indexend++ )
|
|
{
|
|
if( m_FilledPolysList[indexend].end_contour ) // end of a filled sub-area found
|
|
{
|
|
if( TestPointInsidePolygon( m_FilledPolysList, indexstart, indexend, aRefPos.x,
|
|
aRefPos.y ) )
|
|
{
|
|
inside = true;
|
|
break;
|
|
}
|
|
|
|
// Prepare test of next area which starts after the current index end (if exists)
|
|
indexstart = indexend + 1;
|
|
}
|
|
}
|
|
|
|
return inside;
|
|
}
|
|
|
|
|
|
void ZONE_CONTAINER::DisplayInfo( EDA_DRAW_FRAME* frame )
|
|
{
|
|
wxString msg;
|
|
|
|
BOARD* board = (BOARD*) m_Parent;
|
|
|
|
wxASSERT( board );
|
|
|
|
frame->ClearMsgPanel();
|
|
|
|
msg = _( "Zone Outline" );
|
|
|
|
int ncont = m_Poly->GetContour( m_CornerSelection );
|
|
|
|
if( ncont )
|
|
msg << wxT( " " ) << _( "(Cutout)" );
|
|
|
|
frame->AppendMsgPanel( _( "Type" ), msg, DARKCYAN );
|
|
|
|
if( IsOnCopperLayer() )
|
|
{
|
|
if( GetNet() >= 0 )
|
|
{
|
|
NETINFO_ITEM* equipot = ( (PCB_BASE_FRAME*) frame )->GetBoard()->FindNet( GetNet() );
|
|
|
|
if( equipot )
|
|
msg = equipot->GetNetname();
|
|
else
|
|
msg = wxT( "<noname>" );
|
|
}
|
|
else // a netcode < 0 is an error
|
|
{
|
|
msg = wxT( " [" );
|
|
msg << m_Netname + wxT( "]" );
|
|
msg << wxT( " <" ) << _( "Not Found" ) << wxT( ">" );
|
|
}
|
|
|
|
frame->AppendMsgPanel( _( "NetName" ), msg, RED );
|
|
#if 1
|
|
// Display net code : (useful in test or debug)
|
|
msg.Printf( wxT( "%d" ), GetNet() );
|
|
frame->AppendMsgPanel( _( "NetCode" ), msg, RED );
|
|
#endif
|
|
|
|
// Display priority level
|
|
msg.Printf( wxT( "%d" ), GetPriority() );
|
|
frame->AppendMsgPanel( _( "Priority" ), msg, BLUE );
|
|
}
|
|
else
|
|
{
|
|
frame->AppendMsgPanel( _( "Non Copper Zone" ), wxEmptyString, RED );
|
|
}
|
|
|
|
msg = board->GetLayerName( m_Layer );
|
|
frame->AppendMsgPanel( _( "Layer" ), msg, BROWN );
|
|
|
|
msg.Printf( wxT( "%d" ), (int) m_Poly->m_CornersList.size() );
|
|
frame->AppendMsgPanel( _( "Corners" ), msg, BLUE );
|
|
|
|
if( m_FillMode )
|
|
msg = _( "Segments" );
|
|
else
|
|
msg = _( "Polygons" );
|
|
|
|
frame->AppendMsgPanel( _( "Fill mode" ), msg, BROWN );
|
|
|
|
// Useful for statistics :
|
|
msg.Printf( wxT( "%d" ), (int) m_Poly->m_HatchLines.size() );
|
|
frame->AppendMsgPanel( _( "Hatch lines" ), msg, BLUE );
|
|
|
|
if( m_FilledPolysList.size() )
|
|
{
|
|
msg.Printf( wxT( "%d" ), (int) m_FilledPolysList.size() );
|
|
frame->AppendMsgPanel( _( "Corners in DrawList" ), msg, BLUE );
|
|
}
|
|
}
|
|
|
|
|
|
/* Geometric transforms: */
|
|
|
|
void ZONE_CONTAINER::Move( const wxPoint& offset )
|
|
{
|
|
/* move outlines */
|
|
for( unsigned ii = 0; ii < m_Poly->m_CornersList.size(); ii++ )
|
|
{
|
|
SetCornerPosition( ii, GetCornerPosition( ii ) + offset );
|
|
}
|
|
|
|
m_Poly->Hatch();
|
|
|
|
/* move filled areas: */
|
|
for( unsigned ic = 0; ic < m_FilledPolysList.size(); ic++ )
|
|
{
|
|
CPolyPt* corner = &m_FilledPolysList[ic];
|
|
corner->x += offset.x;
|
|
corner->y += offset.y;
|
|
}
|
|
|
|
for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ )
|
|
{
|
|
m_FillSegmList[ic].m_Start += offset;
|
|
m_FillSegmList[ic].m_End += offset;
|
|
}
|
|
}
|
|
|
|
|
|
void ZONE_CONTAINER::MoveEdge( const wxPoint& offset )
|
|
{
|
|
int ii = m_CornerSelection;
|
|
|
|
// Move the start point of the selected edge:
|
|
SetCornerPosition( ii, GetCornerPosition( ii ) + offset );
|
|
|
|
// Move the end point of the selected edge:
|
|
if( m_Poly->m_CornersList[ii].end_contour || ii == GetNumCorners() - 1 )
|
|
{
|
|
int icont = m_Poly->GetContour( ii );
|
|
ii = m_Poly->GetContourStart( icont );
|
|
}
|
|
else
|
|
{
|
|
ii++;
|
|
}
|
|
|
|
SetCornerPosition( ii, GetCornerPosition( ii ) + offset );
|
|
|
|
m_Poly->Hatch();
|
|
}
|
|
|
|
|
|
void ZONE_CONTAINER::Rotate( const wxPoint& centre, double angle )
|
|
{
|
|
wxPoint pos;
|
|
|
|
for( unsigned ii = 0; ii < m_Poly->m_CornersList.size(); ii++ )
|
|
{
|
|
pos.x = m_Poly->m_CornersList[ii].x;
|
|
pos.y = m_Poly->m_CornersList[ii].y;
|
|
RotatePoint( &pos, centre, angle );
|
|
m_Poly->m_CornersList[ii].x = pos.x;
|
|
m_Poly->m_CornersList[ii].y = pos.y;
|
|
}
|
|
|
|
m_Poly->Hatch();
|
|
|
|
/* rotate filled areas: */
|
|
for( unsigned ic = 0; ic < m_FilledPolysList.size(); ic++ )
|
|
{
|
|
CPolyPt* corner = &m_FilledPolysList[ic];
|
|
pos.x = corner->x;
|
|
pos.y = corner->y;
|
|
RotatePoint( &pos, centre, angle );
|
|
corner->x = pos.x;
|
|
corner->y = pos.y;
|
|
}
|
|
|
|
for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ )
|
|
{
|
|
RotatePoint( &m_FillSegmList[ic].m_Start, centre, angle );
|
|
RotatePoint( &m_FillSegmList[ic].m_End, centre, angle );
|
|
}
|
|
}
|
|
|
|
|
|
void ZONE_CONTAINER::Flip( const wxPoint& aCentre )
|
|
{
|
|
Mirror( aCentre );
|
|
SetLayer( BOARD::ReturnFlippedLayerNumber( GetLayer() ) );
|
|
}
|
|
|
|
|
|
void ZONE_CONTAINER::Mirror( const wxPoint& mirror_ref )
|
|
{
|
|
for( unsigned ii = 0; ii < m_Poly->m_CornersList.size(); ii++ )
|
|
{
|
|
m_Poly->m_CornersList[ii].y -= mirror_ref.y;
|
|
NEGATE( m_Poly->m_CornersList[ii].y );
|
|
m_Poly->m_CornersList[ii].y += mirror_ref.y;
|
|
}
|
|
|
|
m_Poly->Hatch();
|
|
|
|
/* mirror filled areas: */
|
|
for( unsigned ic = 0; ic < m_FilledPolysList.size(); ic++ )
|
|
{
|
|
CPolyPt* corner = &m_FilledPolysList[ic];
|
|
corner->y -= mirror_ref.y;
|
|
NEGATE( corner->y );
|
|
corner->y += mirror_ref.y;
|
|
}
|
|
|
|
for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ )
|
|
{
|
|
m_FillSegmList[ic].m_Start.y -= mirror_ref.y;
|
|
NEGATE( m_FillSegmList[ic].m_Start.y );
|
|
m_FillSegmList[ic].m_Start.y += mirror_ref.y;
|
|
m_FillSegmList[ic].m_End.y -= mirror_ref.y;
|
|
NEGATE( m_FillSegmList[ic].m_End.y );
|
|
m_FillSegmList[ic].m_End.y += mirror_ref.y;
|
|
}
|
|
}
|
|
|
|
|
|
void ZONE_CONTAINER::Copy( ZONE_CONTAINER* src )
|
|
{
|
|
m_Parent = src->m_Parent;
|
|
m_Layer = src->m_Layer;
|
|
SetNet( src->GetNet() );
|
|
SetTimeStamp( src->m_TimeStamp );
|
|
m_Poly->RemoveAllContours();
|
|
m_Poly->Copy( src->m_Poly ); // copy outlines
|
|
m_CornerSelection = -1; // For corner moving, corner index to drag, or -1 if no selection
|
|
m_ZoneClearance = src->m_ZoneClearance; // clearance value
|
|
m_ZoneMinThickness = src->m_ZoneMinThickness;
|
|
m_FillMode = src->m_FillMode; // Filling mode (segments/polygons)
|
|
m_ArcToSegmentsCount = src->m_ArcToSegmentsCount;
|
|
m_PadConnection = src->m_PadConnection;
|
|
m_ThermalReliefGap = src->m_ThermalReliefGap;
|
|
m_ThermalReliefCopperBridge = src->m_ThermalReliefCopperBridge;
|
|
m_Poly->SetHatchStyle( src->m_Poly->GetHatchStyle() );
|
|
m_Poly->SetHatchPitch( src->m_Poly->GetHatchPitch() );
|
|
m_Poly->m_HatchLines = src->m_Poly->m_HatchLines; // Copy vector <CSegment>
|
|
m_FilledPolysList.clear();
|
|
m_FilledPolysList = src->m_FilledPolysList;
|
|
m_FillSegmList.clear();
|
|
m_FillSegmList = src->m_FillSegmList;
|
|
}
|
|
|
|
|
|
bool ZONE_CONTAINER::SetNetNameFromNetCode( void )
|
|
{
|
|
NETINFO_ITEM* net;
|
|
|
|
if( m_Parent && ( net = ( (BOARD*) m_Parent )->FindNet( GetNet() ) ) )
|
|
{
|
|
m_Netname = net->GetNetname();
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
ZoneConnection ZONE_CONTAINER::GetPadConnection( D_PAD* aPad ) const
|
|
{
|
|
if( aPad == NULL || aPad->GetZoneConnection() == UNDEFINED_CONNECTION )
|
|
return m_PadConnection;
|
|
else
|
|
return aPad->GetZoneConnection();
|
|
}
|
|
|
|
|
|
void ZONE_CONTAINER::AddPolygon( std::vector< wxPoint >& aPolygon )
|
|
{
|
|
if( aPolygon.empty() )
|
|
return;
|
|
|
|
for( unsigned i = 0; i < aPolygon.size(); i++ )
|
|
{
|
|
if( i == 0 )
|
|
m_Poly->Start( GetLayer(), aPolygon[i].x, aPolygon[i].y, GetHatchStyle() );
|
|
else
|
|
AppendCorner( aPolygon[i] );
|
|
}
|
|
|
|
m_Poly->CloseLastContour();
|
|
}
|
|
|
|
|
|
|
|
wxString ZONE_CONTAINER::GetSelectMenuText() const
|
|
{
|
|
wxString text;
|
|
NETINFO_ITEM* net;
|
|
BOARD* board = GetBoard();
|
|
|
|
text = _( "Zone Outline" );
|
|
|
|
int ncont = m_Poly->GetContour( m_CornerSelection );
|
|
|
|
if( ncont )
|
|
text << wxT( " " ) << _( "(Cutout)" );
|
|
|
|
text << wxT( " " );
|
|
text << wxString::Format( wxT( "(%08lX)" ), m_TimeStamp );
|
|
|
|
if ( !IsOnCopperLayer() )
|
|
{
|
|
text << wxT( " [" ) << _( "Not on copper layer" ) << wxT( "]" );
|
|
}
|
|
else if( GetNet() >= 0 )
|
|
{
|
|
if( board )
|
|
{
|
|
net = board->FindNet( GetNet() );
|
|
|
|
if( net )
|
|
{
|
|
text << wxT( " [" ) << net->GetNetname() << wxT( "]" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
text << _( "** NO BOARD DEFINED **" );
|
|
}
|
|
}
|
|
else // A netcode < 0 is an error flag (Netname not found or area not initialised)
|
|
{
|
|
text << wxT( " [" ) << m_Netname << wxT( "]" );
|
|
text << wxT( " <" ) << _( "Not Found" ) << wxT( ">" );
|
|
}
|
|
|
|
text << _( " on " ) << GetLayerName();
|
|
|
|
return text;
|
|
}
|