kicad/include/view/view_overlay.h

119 lines
3.6 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013-2017 CERN
* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __VIEW_OVERLAY_H
#define __VIEW_OVERLAY_H
#include <view/view_item.h>
#include <gal/graphics_abstraction_layer.h>
#include <vector>
#include <deque>
#include <geometry/shape_poly_set.h>
class SEG;
namespace KIGFX
{
class VIEW;
class VIEW_OVERLAY : public VIEW_ITEM
{
public:
VIEW_OVERLAY();
virtual ~VIEW_OVERLAY();
struct COMMAND;
struct COMMAND_ARC;
struct COMMAND_LINE;
struct COMMAND_CIRCLE;
struct COMMAND_RECTANGLE;
struct COMMAND_SET_STROKE;
struct COMMAND_SET_FILL;
struct COMMAND_SET_COLOR;
struct COMMAND_SET_WIDTH;
struct COMMAND_POLYGON;
struct COMMAND_POINT_POLYGON;
struct COMMAND_POLY_POLYGON;
struct COMMAND_POLYLINE;
struct COMMAND_POINT_POLYLINE;
struct COMMAND_GLYPH_SIZE;
struct COMMAND_BITMAP_TEXT;
void Clear();
virtual const BOX2I ViewBBox() const override;
virtual void ViewDraw( int aLayer, VIEW *aView ) const override;
virtual void ViewGetLayers( int aLayers[], int& aCount ) const override;
// Basic shape primitives
void Line( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint );
void Line( const SEG& aSeg );
void Segment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth );
void Circle( const VECTOR2D& aCenterPoint, double aRadius );
void Arc( const VECTOR2D& aCenterPoint, double aRadius, double aStartAngle, double aEndAngle );
void Rectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint );
void Cross( const VECTOR2D& aP, int aSize );
// polygon primitives
void Polygon( const std::deque<VECTOR2D>& aPointList );
void Polygon( const SHAPE_POLY_SET& aPolySet );
void Polyline( const SHAPE_LINE_CHAIN& aPolyLine );
void Polygon( const VECTOR2D aPointList[], int aListSize );
void BitmapText( const wxString& aText, const VECTOR2D& aPosition, double aRotationAngle );
// Draw settings
void SetIsFill( bool aIsFillEnabled );
void SetIsStroke( bool aIsStrokeEnabled );
void SetFillColor( const COLOR4D& aColor );
void SetStrokeColor( const COLOR4D& aColor );
void SetGlyphSize( const VECTOR2D& aSize );
void SetLineWidth( double aLineWidth );
const COLOR4D& GetStrokeColor() const { return m_strokeColor; }
const COLOR4D& GetFillColor() const { return m_fillColor; }
private:
void releaseCommands();
COLOR4D m_strokeColor;
COLOR4D m_fillColor;
std::vector<COMMAND*> m_commands;
};
} // namespace KIGFX
#endif